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https://github.com/Bluewhale1337/HealBotBlue.git
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feat: improve shaman weapon buff detection by validating specific enchant names via tooltip scanning
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@@ -33,9 +33,29 @@ end
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function HealBot_CheckShamanWeaponBuff(spellName)
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function HealBot_CheckShamanWeaponBuff(spellName)
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local hasMainHandEnchant, _, _, hasOffHandEnchant = GetWeaponEnchantInfo()
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local hasMainHandEnchant, _, _, hasOffHandEnchant = GetWeaponEnchantInfo()
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if hasMainHandEnchant or hasOffHandEnchant then
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if not (hasMainHandEnchant or hasOffHandEnchant) then return false end
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return true
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HealBot_ScanTooltip:SetOwner(UIParent, "ANCHOR_NONE")
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local slots = {}
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if hasMainHandEnchant then table.insert(slots, 16) end
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if hasOffHandEnchant then table.insert(slots, 17) end
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for _, slot in ipairs(slots) do
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HealBot_ScanTooltip:ClearLines()
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HealBot_ScanTooltip:SetInventoryItem("player", slot)
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for i = 1, HealBot_ScanTooltip:NumLines() do
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local textObj = getglobal("HealBot_ScanTooltipTextLeft" .. i)
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if textObj then
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local text = textObj:GetText()
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if text and string.find(text, spellName) then
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HealBot_ScanTooltip:Hide()
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return true
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end
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end
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end
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end
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end
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HealBot_ScanTooltip:Hide()
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return false
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return false
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end
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end
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@@ -104,7 +124,7 @@ function HealBot_CheckBuffs(unit)
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end
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end
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if not hasIt then
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if not hasIt then
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if myClass == "SHAMAN" and UnitIsUnit(unit, "player") and string.find(spellName, " Weapon") then
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if myClass == HEALBOT_SHAMAN and UnitIsUnit(unit, "player") and string.find(spellName, " Weapon") then
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hasIt = HealBot_CheckShamanWeaponBuff(spellName)
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hasIt = HealBot_CheckShamanWeaponBuff(spellName)
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end
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end
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end
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end
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