mirror of
https://github.com/Bluewhale1337/HealBotBlue.git
synced 2026-07-27 09:44:44 +00:00
Merge pull request #3 from Bluewhale1337/dev
Dev branch changes merged to main
This commit is contained in:
+33
-6
@@ -5,12 +5,12 @@
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]]
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-- local _scale=0; -- moved to HealBot_Controller_Range.lua
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CalcEquipBonus=false;
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HealBot_CalcEquipBonus=false;
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HealBot_EquipChangeTimer = 0;
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HealValue=0;
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InitSpells=1;
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HealBot_HealValue=0;
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HealBot_SpellsInitFlag=1;
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local DebugDebuff=false;
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Delay_RecalcParty=0;
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HealBot_Delay_RecalcParty=0;
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-- Debugging and Error functions moved to HealBot_Controller_Comms.lua
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@@ -56,9 +56,24 @@ function HealBot_SlashCmd(cmd)
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HealBot_TogglePanel(HealBot_Options);
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return
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end
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if (cmd=="forms" or cmd=="form") then
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local forms = GetNumShapeshiftForms();
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if forms and forms > 0 then
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HealBot_AddChat("HealBot: Available shapeshift forms:");
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for i=1,forms do
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local icon, name, active = GetShapeshiftFormInfo(i);
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local actStr = "false"
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if active then actStr = "true" end
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HealBot_AddChat(" Form " .. i .. ": " .. (name or "nil") .. " | Icon: " .. (icon or "nil") .. " | Active: " .. actStr);
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end
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else
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HealBot_AddChat("HealBot: No shapeshift forms found.");
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end
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return
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end
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if (cmd=="reset" or cmd=="recalc" or cmd=="defaults") then
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InitSpells=2;
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HealBot_SpellsInitFlag=2;
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HealBot_Options_Defaults_OnClick(HealBot_Options_Defaults);
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return
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end
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@@ -70,7 +85,7 @@ function HealBot_SlashCmd(cmd)
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HealBot_RegisterThis(this);
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end
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if (cmd=="x") then
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InitSpells=2;
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HealBot_SpellsInitFlag=2;
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NeedEquipUpdate=1
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HealBot_RecalcSpells();
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return;
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@@ -261,10 +276,22 @@ do
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do
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local autoSelfCast = GetCVar("autoSelfCast")
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SetCVar("autoSelfCast", "0") -- Ensure disabled
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local spellName = nil
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if not GetActionText(slot) then
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HealBot_ScanTooltip:SetOwner(HealBot_ScanTooltip, "ANCHOR_NONE")
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HealBot_ScanTooltip:SetAction(slot)
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spellName = HealBot_ScanTooltipTextLeft1 and HealBot_ScanTooltipTextLeft1:GetText()
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end
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orig(slot, checkCursor, onSelf)
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if autoSelfCast then
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SetCVar("autoSelfCast", autoSelfCast)
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end
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if spellName and HealBot_AnnounceCast then
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HealBot_AnnounceCast(spellName, mouseover)
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end
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end
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SpellTargetUnit(mouseover)
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+1
-1
@@ -1,6 +1,6 @@
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## Interface: 11200
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## Title: HealBotBlue
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## Version: 1.3.2
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## Version: 1.4.0
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## Author: Bluewhale
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## Notes: Adds panel with skinable bars for healing and decursive
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## SavedVariables: HealBot_Config
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+14
-14
@@ -6,9 +6,9 @@
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-- http://www.curse-gaming.com/mod.php?addid=2384
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--------------------------------------------------
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HB_BONUSSCANNER_PATTERN_SETNAME = "^(.*) %(%d/%d%)$";
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HB_BONUSSCANNER_PATTERN_GENERIC_PREFIX = "^%+(%d+)%%?(.*)$";
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HB_BONUSSCANNER_PATTERN_GENERIC_SUFFIX = "^(.*)%+(%d+)%%?$";
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HEALBOT_BONUSSCANNER_PATTERN_SETNAME = "^(.*) %(%d/%d%)$";
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HEALBOT_BONUSSCANNER_PATTERN_GENERIC_PREFIX = "^%+(%d+)%%?(.*)$";
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HEALBOT_BONUSSCANNER_PATTERN_GENERIC_SUFFIX = "^(.*)%+(%d+)%%?$";
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HealBot_BonusScanner = {
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bonuses = 0;
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@@ -128,17 +128,17 @@ end;
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function HealBot_BonusScanner:ScanLine(line)
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local tmpStr, found;
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if(string.sub(line,0,string.len(HB_BONUSSCANNER_PREFIX_EQUIP)) == HB_BONUSSCANNER_PREFIX_EQUIP) then
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tmpStr = string.sub(line,string.len(HB_BONUSSCANNER_PREFIX_EQUIP)+1);
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if(string.sub(line,0,string.len(HEALBOT_BONUSSCANNER_PREFIX_EQUIP)) == HEALBOT_BONUSSCANNER_PREFIX_EQUIP) then
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tmpStr = string.sub(line,string.len(HEALBOT_BONUSSCANNER_PREFIX_EQUIP)+1);
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HealBot_BonusScanner:CheckPassive(tmpStr);
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elseif(string.sub(line,0,string.len(HB_BONUSSCANNER_PREFIX_SET)) == HB_BONUSSCANNER_PREFIX_SET
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elseif(string.sub(line,0,string.len(HEALBOT_BONUSSCANNER_PREFIX_SET)) == HEALBOT_BONUSSCANNER_PREFIX_SET
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and HealBot_BonusScanner.temp.set ~= ""
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and not HealBot_BonusScanner.temp.sets[HealBot_BonusScanner.temp.set]) then
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tmpStr = string.sub(line,string.len(HB_BONUSSCANNER_PREFIX_SET)+1);
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tmpStr = string.sub(line,string.len(HEALBOT_BONUSSCANNER_PREFIX_SET)+1);
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HealBot_BonusScanner.temp.slot = "Set";
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HealBot_BonusScanner:CheckPassive(tmpStr);
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else
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_, _, tmpStr = string.find(line, HB_BONUSSCANNER_PATTERN_SETNAME);
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_, _, tmpStr = string.find(line, HEALBOT_BONUSSCANNER_PATTERN_SETNAME);
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if(tmpStr) then
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HealBot_BonusScanner.temp.set = tmpStr;
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else
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@@ -154,7 +154,7 @@ function HealBot_BonusScanner:CheckPassive(line)
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local i, p, value, found;
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found = nil;
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for i,p in HB_BONUSSCANNER_PATTERNS_PASSIVE do
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for i,p in HEALBOT_BONUSSCANNER_PATTERNS_PASSIVE do
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_, _, value = string.find(line, "^" .. p.pattern);
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if(value) then
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HealBot_BonusScanner:AddValue(p.effect, value)
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@@ -183,9 +183,9 @@ function HealBot_BonusScanner:CheckGeneric(line)
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tmpStr = string.gsub( tmpStr, "%s+$", "" );
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tmpStr = string.gsub( tmpStr, "%.$", "" );
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_, _, value, token = string.find(tmpStr, HB_BONUSSCANNER_PATTERN_GENERIC_PREFIX);
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_, _, value, token = string.find(tmpStr, HEALBOT_BONUSSCANNER_PATTERN_GENERIC_PREFIX);
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if(not value) then
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_, _, token, value = string.find(tmpStr, HB_BONUSSCANNER_PATTERN_GENERIC_SUFFIX);
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_, _, token, value = string.find(tmpStr, HEALBOT_BONUSSCANNER_PATTERN_GENERIC_SUFFIX);
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end
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if(token and value) then
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token = string.gsub( token, "^%s+", "" );
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@@ -202,8 +202,8 @@ end
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function HealBot_BonusScanner:CheckToken(token, value)
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local i, p, s1, s2;
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if(HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP[token]) then
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HealBot_BonusScanner:AddValue(HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP[token], value);
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if(HEALBOT_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP[token]) then
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HealBot_BonusScanner:AddValue(HEALBOT_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP[token], value);
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return true;
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end
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return false;
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@@ -212,7 +212,7 @@ end
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function HealBot_BonusScanner:CheckOther(line)
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local i, p, value, start, found;
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for i,p in HB_BONUSSCANNER_PATTERNS_OTHER do
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for i,p in HEALBOT_BONUSSCANNER_PATTERNS_OTHER do
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start, _, value = string.find(line, "^" .. p.pattern);
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if(start) then
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if(p.value) then
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@@ -129,6 +129,7 @@ function HealBot_OnEvent_UnitAura(this, unit)
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["Interface\\Icons\\Spell_Holy_PowerWordShield"] = true,
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["Interface\\Icons\\Spell_Holy_SealOfProtection"] = true,
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["Interface\\Icons\\Spell_Holy_Excorcism"] = true,
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["Interface\\Icons\\btnholyscriptures"] = true,
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}
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local i = 1;
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@@ -6,6 +6,7 @@ local HealBot_Timer1, HealsIn_Timer = 0, 0;
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function HealBot_OnLoad(this)
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this:RegisterEvent("VARIABLES_LOADED");
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this:RegisterEvent("MODIFIER_STATE_CHANGED");
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SLASH_HEALBOT1 = "/healbot";
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SLASH_HEALBOT2 = "/hb";
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@@ -25,7 +26,14 @@ function HealBot_OnLoad(this)
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HealBot_View_DirtyUnits[unitID] = true
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end)
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HealBot_Model:RegisterObserver("ROSTER_CHANGED", function()
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Delay_RecalcParty = 1
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HealBot_Delay_RecalcParty = 1
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end)
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HealBot_Model:RegisterObserver("EQUIPMENT_CHANGED", function(unitID)
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if unitID == "player" then
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HealBot_BonusScanner:ScanEquipment()
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HealBot_CalcEquipBonus = true;
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HealBot_RecalcSpells();
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end
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end)
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end
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@@ -73,23 +81,23 @@ function HealBot_OnUpdate(this, arg1)
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if HealBot_EquipChangeTimer <= 0 then
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HealBot_EquipChangeTimer = 0
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HealBot_BonusScanner:ScanEquipment()
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CalcEquipBonus = true;
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HealBot_CalcEquipBonus = true;
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HealBot_RecalcSpells();
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end
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end
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if InitSpells > 1 then
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InitSpells = InitSpells + 1;
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if InitSpells > 2 then
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if HealBot_SpellsInitFlag > 1 then
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HealBot_SpellsInitFlag = HealBot_SpellsInitFlag + 1;
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if HealBot_SpellsInitFlag > 2 then
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local cnt = HealBot_InitSpells();
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InitSpells = 0;
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HealBot_SpellsInitFlag = 0;
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HealBot_RecalcSpells();
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end
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end
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if Delay_RecalcParty > 0 then
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Delay_RecalcParty = Delay_RecalcParty + 1
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if Delay_RecalcParty > 1 then
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Delay_RecalcParty = 0;
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if HealBot_Delay_RecalcParty > 0 then
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HealBot_Delay_RecalcParty = HealBot_Delay_RecalcParty + 1
|
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if HealBot_Delay_RecalcParty > 1 then
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HealBot_Delay_RecalcParty = 0;
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HealBot_RecalcParty();
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end
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end
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@@ -163,11 +171,19 @@ local HealBot_EventHandlers = {
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["PLAYER_ENTERING_WORLD"] = function(this)
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HealBot_Model:RefreshUnit("player")
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HealBot_Model:RefreshUnit("pet")
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if HealBot_UnitClass("player") == "DRUID" then
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HealBot_UpdateShapeshiftForm()
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end
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HealBot_OnEvent_PlayerEnteringWorld(this)
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end,
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["VARIABLES_LOADED"] = function(this)
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HealBot_OnEvent_VariablesLoaded(this)
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end,
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["MODIFIER_STATE_CHANGED"] = function(this, arg1, arg2)
|
||||
if HealBot_Action_TooltipUnit and HealBot_Tooltip:IsVisible() then
|
||||
HealBot_Action_RefreshTooltip(HealBot_Action_TooltipUnit)
|
||||
end
|
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end,
|
||||
-- Legacy pass-throughs
|
||||
["CHAT_MSG_ADDON"] = function(this, arg1, arg2, arg3, arg4) HealBot_OnEvent_AddonMsg(this, arg1, arg2, arg3, arg4) end,
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["SPELLCAST_START"] = function(this, arg1, arg2) HealBot_OnEvent_SpellcastStart(this, arg1, arg2) end,
|
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@@ -182,11 +198,20 @@ local HealBot_EventHandlers = {
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["PARTY_MEMBER_ENABLE"] = function(this, arg1) HealBot_OnEvent_PartyMemberEnable(this, arg1) end,
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||||
["CHAT_MSG_SYSTEM"] = function(this, arg1) HealBot_OnEvent_SystemMsg(this, arg1) end,
|
||||
["ZONE_CHANGED_NEW_AREA"] = function(this) HealBot_OnEvent_ZoneChanged(this) end,
|
||||
["UPDATE_INVENTORY_ALERTS"] = function(this) HealBot_OnEvent_PlayerEquipmentChanged(this) end,
|
||||
["UNIT_INVENTORY_CHANGED"] = function(this, arg1) HealBot_OnEvent_PlayerEquipmentChanged2(this, arg1) end,
|
||||
["UPDATE_INVENTORY_ALERTS"] = function(this)
|
||||
HealBot_Model:NotifyObservers("EQUIPMENT_CHANGED", "player")
|
||||
HealBot_OnEvent_PlayerEquipmentChanged(this)
|
||||
end,
|
||||
["UNIT_INVENTORY_CHANGED"] = function(this, arg1)
|
||||
HealBot_Model:NotifyObservers("EQUIPMENT_CHANGED", arg1)
|
||||
HealBot_OnEvent_PlayerEquipmentChanged2(this, arg1)
|
||||
end,
|
||||
["PET_BAR_SHOWGRID"] = function(this) HealBot_OnEvent_PartyMembersChanged(this) end,
|
||||
["PET_BAR_HIDEGRID"] = function(this) HealBot_OnEvent_PartyMembersChanged(this) end,
|
||||
["SPELLS_CHANGED"] = function(this, arg1) HealBot_OnEvent_SpellsChanged(this, arg1) end
|
||||
["UNIT_PET"] = function(this, arg1) HealBot_OnEvent_PartyMembersChanged(this) end,
|
||||
["SPELLS_CHANGED"] = function(this, arg1) HealBot_OnEvent_SpellsChanged(this, arg1) end,
|
||||
["UPDATE_SHAPESHIFT_FORM"] = function(this) HealBot_UpdateShapeshiftForm() end,
|
||||
["UPDATE_SHAPESHIFT_FORMS"] = function(this) HealBot_UpdateShapeshiftForm() end
|
||||
}
|
||||
|
||||
function HealBot_OnEvent(this, event, arg1, arg2, arg3, arg4)
|
||||
@@ -256,6 +281,7 @@ function HealBot_OnEvent_VariablesLoaded(this)
|
||||
this:RegisterEvent("PARTY_MEMBER_ENABLE");
|
||||
this:RegisterEvent("PET_BAR_SHOWGRID");
|
||||
this:RegisterEvent("PET_BAR_HIDEGRID");
|
||||
this:RegisterEvent("UNIT_PET");
|
||||
this:RegisterEvent("UNIT_HEALTH");
|
||||
this:RegisterEvent("UNIT_MANA");
|
||||
this:RegisterEvent("UNIT_RAGE");
|
||||
@@ -274,7 +300,12 @@ function HealBot_OnEvent_VariablesLoaded(this)
|
||||
this:RegisterEvent("CHAT_MSG_ADDON");
|
||||
this:RegisterEvent("CHAT_MSG_SYSTEM");
|
||||
this:RegisterEvent("PLAYER_ENTERING_WORLD");
|
||||
InitSpells = 2;
|
||||
if class == "DRUID" then
|
||||
this:RegisterEvent("UPDATE_SHAPESHIFT_FORM");
|
||||
this:RegisterEvent("UPDATE_SHAPESHIFT_FORMS");
|
||||
HealBot_UpdateShapeshiftForm();
|
||||
end
|
||||
HealBot_SpellsInitFlag = 2;
|
||||
end
|
||||
end
|
||||
|
||||
@@ -294,7 +325,7 @@ end
|
||||
|
||||
function HealBot_OnEvent_ZoneChanged(this)
|
||||
HealBot_ResetRangeScale();
|
||||
Delay_RecalcParty = 1;
|
||||
HealBot_Delay_RecalcParty = 1;
|
||||
end
|
||||
|
||||
function HealBot_OnEvent_PlayerRegenDisabled(this)
|
||||
@@ -334,7 +365,7 @@ end
|
||||
|
||||
function HealBot_OnEvent_PlayerRegenEnabled(this)
|
||||
HealBot_IsFighting = false;
|
||||
Delay_RecalcParty = 1;
|
||||
HealBot_Delay_RecalcParty = 1;
|
||||
end
|
||||
|
||||
function HealBot_OnEvent_PlayerTargetChanged(this)
|
||||
@@ -342,7 +373,7 @@ function HealBot_OnEvent_PlayerTargetChanged(this)
|
||||
end
|
||||
|
||||
function HealBot_OnEvent_PartyMembersChanged(this)
|
||||
Delay_RecalcParty = 1;
|
||||
HealBot_Delay_RecalcParty = 1;
|
||||
end
|
||||
|
||||
function HealBot_OnEvent_PartyMemberDisable(this, unit)
|
||||
@@ -351,9 +382,9 @@ end
|
||||
|
||||
function HealBot_OnEvent_SystemMsg(this, msg)
|
||||
if type(msg) == "string" then
|
||||
local tmpTest, tmpTest, deserter = string.find(msg, HB_HASLEFTRAID);
|
||||
local tmpTest, tmpTest, deserter = string.find(msg, HEALBOT_HASLEFTRAID);
|
||||
if not deserter then
|
||||
local tmpTest, tmpTest, deserter = string.find(msg, HB_HASLEFTPARTY);
|
||||
local tmpTest, tmpTest, deserter = string.find(msg, HEALBOT_HASLEFTPARTY);
|
||||
end
|
||||
if deserter then
|
||||
if (HealBot_Healers[deserter]) then
|
||||
@@ -369,8 +400,8 @@ function HealBot_OnEvent_SystemMsg(this, msg)
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif msg == HB_YOULEAVETHEGROUP or msg == HB_YOULEAVETHERAID then
|
||||
Delay_RecalcParty = 1;
|
||||
elseif msg == HEALBOT_YOULEAVETHEGROUP or msg == HEALBOT_YOULEAVETHERAID then
|
||||
HealBot_Delay_RecalcParty = 1;
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -392,7 +423,7 @@ end
|
||||
function HealBot_OnEvent_SpellsChanged(this, arg1)
|
||||
if arg1 then return; end
|
||||
HealBot_AddDebug("HB: SpellsChanged");
|
||||
InitSpells = 2;
|
||||
HealBot_SpellsInitFlag = 2;
|
||||
end
|
||||
|
||||
function HealBot_OnEvent_TalentsChanged(this, arg1)
|
||||
|
||||
@@ -74,20 +74,14 @@ function HealBot_CastSpellByName(spell)
|
||||
CastSpell(id, BOOKTYPE_SPELL);
|
||||
end
|
||||
|
||||
function HealBot_StartCasting(spell, target, ttype)
|
||||
HealBot_CastSpellByName(spell);
|
||||
HealBot_CastingSpell = spell;
|
||||
HealBot_CastingTarget = target;
|
||||
if ( SpellCanTargetUnit(target) ) then
|
||||
SpellTargetUnit(target);
|
||||
ttype = "fired";
|
||||
elseif SpellIsTargeting() then
|
||||
SpellTargetUnit(target);
|
||||
SpellStopTargeting()
|
||||
elseif ttype == "direct" then
|
||||
if ( CheckInteractDistance(target, 4) ) then
|
||||
ttype = "fired";
|
||||
end
|
||||
function HealBot_AnnounceCast(spell, target)
|
||||
if not spell or not target then return end
|
||||
|
||||
if UnitIsDeadOrGhost(target) then
|
||||
local spellLower = string.lower(spell)
|
||||
if not (string.find(spellLower, "resurrection") or string.find(spellLower, "ancestral spirit") or string.find(spellLower, "redemption") or string.find(spellLower, "rebirth")) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if HealBot_Config.ChatMessages then
|
||||
@@ -131,10 +125,30 @@ function HealBot_StartCasting(spell, target, ttype)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function HealBot_StartCasting(spell, target, ttype)
|
||||
HealBot_CastSpellByName(spell);
|
||||
HealBot_CastingSpell = spell;
|
||||
HealBot_CastingTarget = target;
|
||||
if ( SpellCanTargetUnit(target) ) then
|
||||
SpellTargetUnit(target);
|
||||
ttype = "fired";
|
||||
elseif SpellIsTargeting() then
|
||||
SpellTargetUnit(target);
|
||||
SpellStopTargeting()
|
||||
elseif ttype == "direct" then
|
||||
if ( CheckInteractDistance(target, 4) ) then
|
||||
ttype = "fired";
|
||||
end
|
||||
end
|
||||
|
||||
HealBot_AnnounceCast(spell, target)
|
||||
|
||||
if ttype == "fired" and HealBot_Spells[spell] then
|
||||
if HealBot_Spells[spell].CastTime > 1 then
|
||||
HealValue = HealBot_Spells[spell].HealsDur;
|
||||
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. UnitName(target) .. " <<=>> " .. HealValue .. " << ");
|
||||
HealBot_HealValue = HealBot_Spells[spell].HealsDur;
|
||||
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. UnitName(target) .. " <<=>> " .. HealBot_HealValue .. " << ");
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -142,9 +156,9 @@ end
|
||||
function HealBot_StopCasting()
|
||||
if HealBot_CastingTarget then
|
||||
if HealBot_HealsIn[UnitName(HealBot_CastingTarget)] then
|
||||
if HealValue > 0 then
|
||||
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. UnitName(HealBot_CastingTarget) .. " <<=>> " .. 0 - HealValue .. " << ");
|
||||
HealValue = 0;
|
||||
if HealBot_HealValue > 0 then
|
||||
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. UnitName(HealBot_CastingTarget) .. " <<=>> " .. 0 - HealBot_HealValue .. " << ");
|
||||
HealBot_HealValue = 0;
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -231,6 +245,10 @@ function HealBot_CastSpellOnFriend(spell, target)
|
||||
local targetEnemy = UnitCanAttack("player", "target");
|
||||
local oldTarget = UnitName("target");
|
||||
|
||||
if HealBot_UnitClass("player") == "DRUID" and HealBot_ActiveShapeshiftStance and HealBot_Config.AutoUnshift == 1 then
|
||||
CastShapeshiftForm(HealBot_ActiveShapeshiftStance);
|
||||
end
|
||||
|
||||
if oldTarget ~= UnitName(target) then
|
||||
TargetUnit(target);
|
||||
end
|
||||
@@ -293,13 +311,13 @@ end
|
||||
|
||||
function HealBot_FindHealSpells()
|
||||
local id = 1;
|
||||
if InitSpells > 0 then NeedEquipUpdate = 1; return; end
|
||||
if HealBot_SpellsInitFlag > 0 then NeedEquipUpdate = 1; return; end
|
||||
|
||||
HealBot_Heals = { player = {}, pet = {}, party = {} };
|
||||
|
||||
table.foreach(HealBot_CurrentSpells, function (index, spell)
|
||||
if (HealBot_Spells[spell]) then
|
||||
if CalcEquipBonus then
|
||||
if HealBot_CalcEquipBonus then
|
||||
local healingbonus_penalty = 1;
|
||||
if HealBot_Spells[spell].Level < 20 then
|
||||
healingbonus_penalty = (1 - ((20 - HealBot_Spells[spell].Level) * 0.0375));
|
||||
@@ -354,10 +372,10 @@ function HealBot_FindHealSpells()
|
||||
HealBot_Heals["raidpet" .. i] = HealBot_Heals.party;
|
||||
end
|
||||
|
||||
if CalcEquipBonus then
|
||||
if HealBot_CalcEquipBonus then
|
||||
HealBot_AddDebug("...Done Equip Bonus:" .. RealHealing);
|
||||
end
|
||||
CalcEquipBonus = false;
|
||||
HealBot_CalcEquipBonus = false;
|
||||
end
|
||||
|
||||
function HealBot_CanCastSpell(spell, unit)
|
||||
@@ -378,7 +396,7 @@ function HealBot_GetHealSpell(unit, pattern)
|
||||
if UnitOnTaxi("player") then return nil end;
|
||||
if HealBot_Config.ProtectPvP == 1 and UnitIsPVP(unit) and not UnitIsPVP("player") then return nil end
|
||||
if HealBot_UnitClass("player") == "DRUID" then
|
||||
if HealBot_GetShapeshiftForm() then return nil end;
|
||||
if HealBot_ActiveShapeshiftStance and HealBot_Config.AutoUnshift ~= 1 then return nil end;
|
||||
end
|
||||
local spell = HealBot_GetSpellName(HealBot_GetSpellId(pattern))
|
||||
local range = 40;
|
||||
@@ -467,7 +485,7 @@ function HealBot_InitGetSpellData(spell, id, class)
|
||||
tmpText = getglobal("HealBot_ScanTooltipTextLeft2");
|
||||
if (tmpText:GetText()) then
|
||||
line = tmpText:GetText();
|
||||
tmpTest, tmpTest, _mana = string.find(line, HB_TOOLTIP_MANA);
|
||||
tmpTest, tmpTest, _mana = string.find(line, HEALBOT_TOOLTIP_MANA);
|
||||
else
|
||||
HealBot_Report_Error("================================");
|
||||
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
|
||||
@@ -477,7 +495,7 @@ function HealBot_InitGetSpellData(spell, id, class)
|
||||
tmpText = getglobal("HealBot_ScanTooltipTextRight2");
|
||||
if (tmpText:GetText()) then
|
||||
line = tmpText:GetText();
|
||||
tmpTest, tmpTest, _range = string.find(line, HB_TOOLTIP_RANGE);
|
||||
tmpTest, tmpTest, _range = string.find(line, HEALBOT_TOOLTIP_RANGE);
|
||||
else
|
||||
HealBot_Report_Error("================================");
|
||||
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
|
||||
@@ -488,12 +506,12 @@ function HealBot_InitGetSpellData(spell, id, class)
|
||||
_cast = nil;
|
||||
if (tmpText:GetText()) then
|
||||
line = tmpText:GetText();
|
||||
if (line == HB_TOOLTIP_INSTANT_CAST) then
|
||||
if (line == HEALBOT_TOOLTIP_INSTANT_CAST) then
|
||||
_cast = 0;
|
||||
elseif line == HB_TOOLTIP_CHANNELED then
|
||||
elseif line == HEALBOT_TOOLTIP_CHANNELED then
|
||||
_cast = 0;
|
||||
elseif (tmpText) then
|
||||
tmpTest, tmpTest, _cast = string.find(line, HB_TOOLTIP_CAST_TIME);
|
||||
tmpTest, tmpTest, _cast = string.find(line, HEALBOT_TOOLTIP_CAST_TIME);
|
||||
end
|
||||
else
|
||||
HealBot_Report_Error("================================");
|
||||
@@ -507,58 +525,58 @@ function HealBot_InitGetSpellData(spell, id, class)
|
||||
line = tmpText:GetText();
|
||||
if class == "PRIEST" then
|
||||
if string.sub(spell, 1, 14) == string.sub(HEALBOT_POWER_WORD_SHIELD, 1, 14) then
|
||||
tmpTest, tmpTest, _HealsMin, _shield = string.find(line, HB_SPELL_PATTERN_SHIELD);
|
||||
tmpTest, tmpTest, _HealsMin, _shield = string.find(line, HEALBOT_SPELL_PATTERN_SHIELD);
|
||||
_HealsExt = 0;
|
||||
_HealsMax = _HealsMin;
|
||||
elseif string.sub(spell, 1, 4) == string.sub(HEALBOT_RENEW, 1, 4) then
|
||||
tmpTest, tmpTest, _HealsExt, tmpTest, _duration = string.find(line, HB_SPELL_PATTERN_RENEW);
|
||||
tmpTest, tmpTest, _HealsExt, tmpTest, _duration = string.find(line, HEALBOT_SPELL_PATTERN_RENEW);
|
||||
_HealsMin = 0;
|
||||
_HealsMax = 0;
|
||||
if (_HealsExt == nil) then
|
||||
tmpTest, tmpTest, _HealsExt, _duration = string.find(line, HB_SPELL_PATTERN_RENEW1);
|
||||
tmpTest, tmpTest, _HealsExt, _duration = string.find(line, HEALBOT_SPELL_PATTERN_RENEW1);
|
||||
end
|
||||
if (_HealsExt == nil) then
|
||||
tmpTest, tmpTest, _duration, _HealsExt = string.find(line, HB_SPELL_PATTERN_RENEW2);
|
||||
tmpTest, tmpTest, _duration, _HealsExt = string.find(line, HEALBOT_SPELL_PATTERN_RENEW2);
|
||||
end
|
||||
if (_HealsExt == nil) then
|
||||
tmpTest, tmpTest, _duration, _HealsExt = string.find(line, HB_SPELL_PATTERN_RENEW3);
|
||||
tmpTest, tmpTest, _duration, _HealsExt = string.find(line, HEALBOT_SPELL_PATTERN_RENEW3);
|
||||
end
|
||||
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_LESSER_HEAL, 1, 9) then
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_LESSER_HEAL);
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_LESSER_HEAL);
|
||||
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_GREATER_HEAL, 1, 9) then
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_GREATER_HEAL);
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_GREATER_HEAL);
|
||||
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_FLASH_HEAL, 1, 9) then
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_FLASH_HEAL);
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_FLASH_HEAL);
|
||||
elseif string.sub(spell, 1, 4) == string.sub(HEALBOT_HEAL, 1, 4) then
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_HEAL);
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_HEAL);
|
||||
end
|
||||
elseif class == "DRUID" then
|
||||
if string.sub(spell, 1, 6) == string.sub(HEALBOT_REGROWTH, 1, 6) then
|
||||
tmpTest, tmpTest, _HealsMin, _HealsMax, _HealsExt = string.find(line, HB_SPELL_PATTERN_REGROWTH);
|
||||
tmpTest, tmpTest, _HealsMin, _HealsMax, _HealsExt = string.find(line, HEALBOT_SPELL_PATTERN_REGROWTH);
|
||||
if (tmpTest == nil) then
|
||||
tmpTest, tmpTest, _HealsMin, _HealsMax, tmpTest, _HealsExt = string.find(line, HB_SPELL_PATTERN_REGROWTH1);
|
||||
tmpTest, tmpTest, _HealsMin, _HealsMax, tmpTest, _HealsExt = string.find(line, HEALBOT_SPELL_PATTERN_REGROWTH1);
|
||||
end
|
||||
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_REJUVENATION, 1, 9) then
|
||||
tmpTest, tmpTest, _HealsExt, _duration = string.find(line, HB_SPELL_PATTERN_REJUVENATION);
|
||||
tmpTest, tmpTest, _HealsExt, _duration = string.find(line, HEALBOT_SPELL_PATTERN_REJUVENATION);
|
||||
_HealsMin = 0;
|
||||
_HealsMax = 0;
|
||||
if (_HealsExt == nil) then
|
||||
tmpTest, tmpTest, _HealsExt, tmpTest, _duration = string.find(line, HB_SPELL_PATTERN_REJUVENATION1);
|
||||
tmpTest, tmpTest, _HealsExt, tmpTest, _duration = string.find(line, HEALBOT_SPELL_PATTERN_REJUVENATION1);
|
||||
end
|
||||
elseif string.sub(spell, 1, 7) == string.sub(HEALBOT_HEALING_TOUCH, 1, 7) then
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_HEALING_TOUCH);
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_HEALING_TOUCH);
|
||||
end
|
||||
elseif class == "PALADIN" then
|
||||
if string.sub(spell, 1, 9) == string.sub(HEALBOT_HOLY_LIGHT, 1, 9) then
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_HOLY_LIGHT);
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_HOLY_LIGHT);
|
||||
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_FLASH_OF_LIGHT, 1, 9) then
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_FLASH_OF_LIGHT);
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_FLASH_OF_LIGHT);
|
||||
end
|
||||
elseif class == "SHAMAN" then
|
||||
if string.sub(spell, 1, 9) == string.sub(HEALBOT_HEALING_WAVE, 1, 9) then
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_HEALING_WAVE);
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_HEALING_WAVE);
|
||||
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_LESSER_HEALING_WAVE, 1, 9) then
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HB_SPELL_PATTERN_LESSER_HEALING_WAVE);
|
||||
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_LESSER_HEALING_WAVE);
|
||||
end
|
||||
end
|
||||
else
|
||||
@@ -574,7 +592,7 @@ function HealBot_InitGetSpellData(spell, id, class)
|
||||
if HealBot_ScanTooltipTextLeft2:GetText() then
|
||||
HealBot_Report_Error("ERROR: Tooltip = >> " .. HealBot_ScanTooltipTextLeft2:GetText() .. " <<");
|
||||
end
|
||||
HealBot_Report_Error("ERROR: Patten = >> " .. HB_TOOLTIP_MANA .. " <<");
|
||||
HealBot_Report_Error("ERROR: Patten = >> " .. HEALBOT_TOOLTIP_MANA .. " <<");
|
||||
end
|
||||
if (_range == nil) then
|
||||
HealBot_Report_Error("================================");
|
||||
@@ -583,7 +601,7 @@ function HealBot_InitGetSpellData(spell, id, class)
|
||||
if HealBot_ScanTooltipTextRight2:GetText() then
|
||||
HealBot_Report_Error("ERROR: Tooltip = >> " .. HealBot_ScanTooltipTextRight2:GetText() .. " <<");
|
||||
end
|
||||
HealBot_Report_Error("ERROR: Patten = >> " .. HB_TOOLTIP_RANGE .. " <<");
|
||||
HealBot_Report_Error("ERROR: Patten = >> " .. HEALBOT_TOOLTIP_RANGE .. " <<");
|
||||
end
|
||||
if (_cast == nil) then
|
||||
HealBot_Report_Error("================================");
|
||||
@@ -592,7 +610,7 @@ function HealBot_InitGetSpellData(spell, id, class)
|
||||
if HealBot_ScanTooltipTextLeft3:GetText() then
|
||||
HealBot_Report_Error("ERROR: Tooltip = >> " .. HealBot_ScanTooltipTextLeft3:GetText() .. " <<");
|
||||
end
|
||||
HealBot_Report_Error("ERROR: Patten = >> " .. HB_TOOLTIP_CAST_TIME .. " <<");
|
||||
HealBot_Report_Error("ERROR: Patten = >> " .. HEALBOT_TOOLTIP_CAST_TIME .. " <<");
|
||||
end
|
||||
if (tmpTest == nil) then
|
||||
HealBot_Report_Error("================================");
|
||||
@@ -654,13 +672,24 @@ function HealBot_Generic_Patten(matchStr, matchPattern)
|
||||
return tmpTest, _HealsMin, _HealsMax;
|
||||
end
|
||||
|
||||
HealBot_ActiveShapeshiftStance = nil;
|
||||
|
||||
function HealBot_UpdateShapeshiftForm()
|
||||
HealBot_ActiveShapeshiftStance = HealBot_GetShapeshiftForm();
|
||||
end
|
||||
|
||||
function HealBot_GetShapeshiftForm()
|
||||
local forms = GetNumShapeshiftForms();
|
||||
if forms then
|
||||
local i;
|
||||
for i=1,forms do
|
||||
local icon,name,active = GetShapeshiftFormInfo(i);
|
||||
if active and not string.find(icon,"HumanoidForm") then return i; end
|
||||
if active then
|
||||
local icon_lower = string.lower(icon);
|
||||
if not string.find(icon_lower, "humanoidform") and not string.find(icon_lower, "treeoflife") and not string.find(icon_lower, "stoneclawtotem") then
|
||||
return i;
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return nil;
|
||||
|
||||
@@ -14,6 +14,7 @@ HealBot_ConfigDefaults = {
|
||||
HideSolo = 0,
|
||||
OverHeal = 0.25,
|
||||
CastNotify = 1,
|
||||
AutoUnshift = 1,
|
||||
ChatMessages = {
|
||||
[1] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" },
|
||||
[2] = { Spell = "None", Message = "Casting #Spell# on #Target#", Channel = "None" },
|
||||
@@ -24,6 +25,7 @@ HealBot_ConfigDefaults = {
|
||||
HideOptions = 0,
|
||||
HideAbort = 1,
|
||||
ShowTooltip = 1,
|
||||
ShowHealthText = 0,
|
||||
GrowUpwards = 0,
|
||||
ProtectPvP = 1,
|
||||
QualityRange = 0,
|
||||
@@ -171,7 +173,9 @@ HealBot_ConfigDefaults = {
|
||||
},
|
||||
},
|
||||
EnableHealthy = 0,
|
||||
ShowNonManaBars = 0,
|
||||
ActionVisible = 0,
|
||||
ActionMouseover = 1,
|
||||
CDCLeftText = {[HEALBOT_PRIEST]="None", [HEALBOT_SHAMAN]="None", [HEALBOT_DRUID]="None", [HEALBOT_PALADIN]="None",},
|
||||
CDCRightText = {[HEALBOT_PRIEST]="None", [HEALBOT_SHAMAN]="None", [HEALBOT_DRUID]="None", [HEALBOT_PALADIN]="None",},
|
||||
Current_Skin = "Modern Flat",
|
||||
@@ -510,6 +514,7 @@ HealBot_Buff_Spells = {
|
||||
HEALBOT_PRAYER_OF_SHADOW_PROTECTION,
|
||||
HEALBOT_INNER_FIRE,
|
||||
HEALBOT_FEAR_WARD,
|
||||
HEALBOT_ENLIGHTEN,
|
||||
},
|
||||
[HEALBOT_MAGE] = {
|
||||
HEALBOT_ARCANE_INTELLECT,
|
||||
|
||||
+35
-32
@@ -70,6 +70,9 @@ HEALBOT_LESSER_HEAL = "Geringes Heilen";
|
||||
HEALBOT_LESSER_HEALING_WAVE = "Geringe Welle der Heilung";
|
||||
HEALBOT_MEND_PET = "Tier Heilen";
|
||||
HEALBOT_POWER_WORD_SHIELD = "Machtwort: Schild";
|
||||
HEALBOT_INNER_FIRE = "Inneres Feuer";
|
||||
HEALBOT_FEAR_WARD = "Furchtzauberschutz";
|
||||
HEALBOT_ENLIGHTEN = "Enlighten";
|
||||
HEALBOT_REGROWTH = "Nachwachsen";
|
||||
HEALBOT_RENEW = "Erneuerung";
|
||||
HEALBOT_REJUVENATION = "Verj\195\188ngung";
|
||||
@@ -113,25 +116,25 @@ HEALBOT_RANK_11 = " (Rang 11)";
|
||||
HEALBOT_LIBRARY_INCHEAL = "Erh\195\182ht durch Zauber und Effekte verursachte Heilung um bis zu (%d+)%.";
|
||||
HEALBOT_LIBRARY_INCDAMHEAL = "Erh\195\182ht durch Zauber und magische Effekte zugef\195\188gten Schaden und Heilung um bis zu (%d+)%.";
|
||||
|
||||
HB_BONUSSCANNER_NAMES = {
|
||||
HEALBOT_BONUSSCANNER_NAMES = {
|
||||
HEAL = "Heilung",
|
||||
}
|
||||
|
||||
HB_BONUSSCANNER_PREFIX_EQUIP = "Anlegen: ";
|
||||
HB_BONUSSCANNER_PREFIX_SET = "Set: ";
|
||||
HEALBOT_BONUSSCANNER_PREFIX_EQUIP = "Anlegen: ";
|
||||
HEALBOT_BONUSSCANNER_PREFIX_SET = "Set: ";
|
||||
|
||||
HB_BONUSSCANNER_PATTERNS_PASSIVE = {
|
||||
HEALBOT_BONUSSCANNER_PATTERNS_PASSIVE = {
|
||||
{ pattern = "Erh\195\182ht durch Zauber und magische Effekte zugef\195\188gten Schaden und Heilung um bis zu (%d+)%.", effect = {"HEAL","DMG"} },
|
||||
{ pattern = "Erh\195\182ht durch Zauber und Effekte verursachte Heilung um bis zu (%d+)%.", effect = "HEAL" },
|
||||
{ pattern = "Erh\195\182ht die durch Zauber und Effekte verursachte Heilung um bis zu (%d+)%.", effect = "HEAL" },
|
||||
};
|
||||
|
||||
HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
||||
HEALBOT_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
||||
["Heilzauber"] = "HEAL",
|
||||
["Heilung und Zauberschaden"] = {"HEAL","DMG"},
|
||||
};
|
||||
|
||||
HB_BONUSSCANNER_PATTERNS_OTHER = {
|
||||
HEALBOT_BONUSSCANNER_PATTERNS_OTHER = {
|
||||
{ pattern = "Zandalarianisches Siegel des Mojo", effect = {"DMG", "HEAL"}, value = 18 },
|
||||
{ pattern = "Zandalarianisches Siegel der Inneren Ruhe", effect = "HEAL", value = 33 },
|
||||
|
||||
@@ -154,32 +157,32 @@ HEALBOT_DEBUFF_WEAKENED_SOUL = "Interface\\Icons\\Spell_Holy_AshesToAshes";
|
||||
HEALBOT_DEBUFF_RECENTLY_BANDAGED = "Interface\\Icons\\INV_Misc_Bandage_08";
|
||||
|
||||
|
||||
HB_SPELL_PATTERN_LESSER_HEAL = "Euer Ziel um (%d+) bis (%d+) Punkt%(e%) heilen";
|
||||
HB_SPELL_PATTERN_HEAL = "Euer Ziel um (%d+) bis (%d+) Punkt%(e%) heilen";
|
||||
HB_SPELL_PATTERN_GREATER_HEAL = "Ein langsam zu wirkender Zauber, der ein einzelnes Ziel um (%d+) bis (%d+) Punkt%(e%) heilt";
|
||||
HB_SPELL_PATTERN_FLASH_HEAL = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||
HB_SPELL_PATTERN_RENEW2 = "Heilt das Ziel (%d+) Sek. lang um (%d+) bis (%d+) Schadenspunk";
|
||||
HB_SPELL_PATTERN_RENEW3 = "Heilt das Ziel (%d+) Sek. lang um (%d+) Schadenspunk";
|
||||
HB_SPELL_PATTERN_SHIELD = "absorbiert dabei (%d+) Punkt%(e%) Schaden. H\195\164lt (%d+) Sek";
|
||||
HB_SPELL_PATTERN_HEALING_TOUCH = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||
HB_SPELL_PATTERN_REGROWTH = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) und \195\188ber (%d+) Sek%. um weitere (%d+)";
|
||||
HB_SPELL_PATTERN_REGROWTH1 = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) und \195\188ber (%d+) Sek%. um weitere (%d+) bis (%d+)";
|
||||
HB_SPELL_PATTERN_HOLY_LIGHT = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||
HB_SPELL_PATTERN_FLASH_OF_LIGHT = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||
HB_SPELL_PATTERN_HEALING_WAVE = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||
HB_SPELL_PATTERN_LESSER_HEALING_WAVE = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||
HB_SPELL_PATTERN_REJUVENATION = "Heilt das Ziel von (%d+) \195\188ber (%d+) Sek";
|
||||
HB_SPELL_PATTERN_REJUVENATION1 = "Heilt das Ziel von (%d+) bis (%d+) \195\188ber (%d+) Sek";
|
||||
HEALBOT_SPELL_PATTERN_LESSER_HEAL = "Euer Ziel um (%d+) bis (%d+) Punkt%(e%) heilen";
|
||||
HEALBOT_SPELL_PATTERN_HEAL = "Euer Ziel um (%d+) bis (%d+) Punkt%(e%) heilen";
|
||||
HEALBOT_SPELL_PATTERN_GREATER_HEAL = "Ein langsam zu wirkender Zauber, der ein einzelnes Ziel um (%d+) bis (%d+) Punkt%(e%) heilt";
|
||||
HEALBOT_SPELL_PATTERN_FLASH_HEAL = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||
HEALBOT_SPELL_PATTERN_RENEW2 = "Heilt das Ziel (%d+) Sek. lang um (%d+) bis (%d+) Schadenspunk";
|
||||
HEALBOT_SPELL_PATTERN_RENEW3 = "Heilt das Ziel (%d+) Sek. lang um (%d+) Schadenspunk";
|
||||
HEALBOT_SPELL_PATTERN_SHIELD = "absorbiert dabei (%d+) Punkt%(e%) Schaden. H\195\164lt (%d+) Sek";
|
||||
HEALBOT_SPELL_PATTERN_HEALING_TOUCH = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||
HEALBOT_SPELL_PATTERN_REGROWTH = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) und \195\188ber (%d+) Sek%. um weitere (%d+)";
|
||||
HEALBOT_SPELL_PATTERN_REGROWTH1 = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) und \195\188ber (%d+) Sek%. um weitere (%d+) bis (%d+)";
|
||||
HEALBOT_SPELL_PATTERN_HOLY_LIGHT = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||
HEALBOT_SPELL_PATTERN_FLASH_OF_LIGHT = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||
HEALBOT_SPELL_PATTERN_HEALING_WAVE = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||
HEALBOT_SPELL_PATTERN_LESSER_HEALING_WAVE = "Heilt ein befreundetes Ziel um (%d+) bis (%d+) Punkt%(e%)";
|
||||
HEALBOT_SPELL_PATTERN_REJUVENATION = "Heilt das Ziel von (%d+) \195\188ber (%d+) Sek";
|
||||
HEALBOT_SPELL_PATTERN_REJUVENATION1 = "Heilt das Ziel von (%d+) bis (%d+) \195\188ber (%d+) Sek";
|
||||
|
||||
HB_TOOLTIP_MANA = "^(%d+) Mana$";
|
||||
HB_TOOLTIP_RANGE = "(%d+) m";
|
||||
HB_TOOLTIP_INSTANT_CAST = "Spontanzauber";
|
||||
HB_TOOLTIP_CAST_TIME = "(%d+.?%d*) Sek";
|
||||
HB_TOOLTIP_CHANNELED = "Abgebrochen";
|
||||
HB_HASLEFTRAID = "^([^%s]+) hat die \195\131\197\147berfallgruppe verlassen%.$";
|
||||
HB_HASLEFTPARTY = "^([^%s]+) hat die Gruppe verlassen";
|
||||
HB_YOULEAVETHEGROUP = "Du hast die Gruppe verlassen"
|
||||
HB_YOULEAVETHERAID = "Du hast den Schlachtzug verlassen"
|
||||
HEALBOT_TOOLTIP_MANA = "^(%d+) Mana$";
|
||||
HEALBOT_TOOLTIP_RANGE = "(%d+) m";
|
||||
HEALBOT_TOOLTIP_INSTANT_CAST = "Spontanzauber";
|
||||
HEALBOT_TOOLTIP_CAST_TIME = "(%d+.?%d*) Sek";
|
||||
HEALBOT_TOOLTIP_CHANNELED = "Abgebrochen";
|
||||
HEALBOT_HASLEFTRAID = "^([^%s]+) hat die \195\131\197\147berfallgruppe verlassen%.$";
|
||||
HEALBOT_HASLEFTPARTY = "^([^%s]+) hat die Gruppe verlassen";
|
||||
HEALBOT_YOULEAVETHEGROUP = "Du hast die Gruppe verlassen"
|
||||
HEALBOT_YOULEAVETHERAID = "Du hast den Schlachtzug verlassen"
|
||||
|
||||
-----------------
|
||||
-- Translation --
|
||||
@@ -327,6 +330,7 @@ HEALBOT_OPTIONS_MONITORMELEE = "Nahkampf";
|
||||
HEALBOT_OPTIONS_MONITORRANGE = "Fernkampf";
|
||||
HEALBOT_OPTIONS_MONITORHEALERS = "Heiler";
|
||||
HEALBOT_OPTIONS_MONITORCUSTOM = "Eigene";
|
||||
HEALBOT_OPTIONS_PETS = "Begleiter";
|
||||
|
||||
HEALBOT_OPTIONS_SHOWTOOLTIP = "Zeige Tooltips";
|
||||
HEALBOT_OPTIONS_SHOWDETTOOLTIP = "Zeige detaillierte Spruchinfos";
|
||||
@@ -352,7 +356,6 @@ HEALBOT_WORDS_SEC = "Sek";
|
||||
HEALBOT_WORDS_TO = "zu";
|
||||
HEALBOT_WORDS_CAST = "Zauber"
|
||||
HEALBOT_WORDS_FOR = "f\195\188r";
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
+37
-43
@@ -1,4 +1,4 @@
|
||||
HEALBOT_VERSION = "1.3.2";
|
||||
HEALBOT_VERSION = "1.4";
|
||||
|
||||
-------------
|
||||
-- ENGLISH --
|
||||
@@ -93,6 +93,7 @@ HEALBOT_THORNS = "Thorns";
|
||||
HEALBOT_OMEN_OF_CLARITY = "Omen of Clarity";
|
||||
HEALBOT_INNER_FIRE = "Inner Fire";
|
||||
HEALBOT_FEAR_WARD = "Fear Ward";
|
||||
HEALBOT_ENLIGHTEN = "Enlighten";
|
||||
|
||||
HEALBOT_RESURRECTION = "Resurrection";
|
||||
HEALBOT_REDEMPTION = "Redemption";
|
||||
@@ -131,19 +132,19 @@ HEALBOT_RANK_11 = " (Rank 11)";
|
||||
HEALBOT_LIBRARY_INCHEAL = "Increases healing done by spells and effects by up to (%d+)%.";
|
||||
HEALBOT_LIBRARY_INCDAMHEAL = "Increases damage and healing done by magical spells and effects by up to (%d+)%.";
|
||||
|
||||
HB_BONUSSCANNER_NAMES = {
|
||||
HEALBOT_BONUSSCANNER_NAMES = {
|
||||
HEAL = "Healing",
|
||||
};
|
||||
|
||||
HB_BONUSSCANNER_PREFIX_EQUIP = "Equip: ";
|
||||
HB_BONUSSCANNER_PREFIX_SET = "Set: ";
|
||||
HEALBOT_BONUSSCANNER_PREFIX_EQUIP = "Equip: ";
|
||||
HEALBOT_BONUSSCANNER_PREFIX_SET = "Set: ";
|
||||
|
||||
HB_BONUSSCANNER_PATTERNS_PASSIVE = {
|
||||
HEALBOT_BONUSSCANNER_PATTERNS_PASSIVE = {
|
||||
{ pattern = "Increases healing done by spells and effects by up to (%d+)%.", effect = "HEAL" },
|
||||
{ pattern = "Increases damage and healing done by magical spells and effects by up to (%d+)%.", effect = {"HEAL", "DMG"} },
|
||||
};
|
||||
|
||||
HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
||||
HEALBOT_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
||||
["Healing Spells"] = "HEAL",
|
||||
["Increases Healing"] = "HEAL",
|
||||
["Healing and Spell Damage"] = {"HEAL", "DMG"},
|
||||
@@ -151,7 +152,7 @@ HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
||||
["Spell Damage and Healing"] = {"HEAL", "DMG"},
|
||||
};
|
||||
|
||||
HB_BONUSSCANNER_PATTERNS_OTHER = {
|
||||
HEALBOT_BONUSSCANNER_PATTERNS_OTHER = {
|
||||
{ pattern = "Zandalar Signet of Mojo", effect = {"DMG", "HEAL"}, value = 18 },
|
||||
{ pattern = "Zandalar Signet of Serenity", effect = "HEAL", value = 33 },
|
||||
|
||||
@@ -173,35 +174,35 @@ HEALBOT_DEBUFF_WEAKENED_SOUL = "Interface\\Icons\\Spell_Holy_AshesToAshes";
|
||||
HEALBOT_DEBUFF_RECENTLY_BANDAGED = "Interface\\Icons\\INV_Misc_Bandage_08";
|
||||
|
||||
|
||||
HB_SPELL_PATTERN_LESSER_HEAL = "Heal your target for (%d+) to (%d+)";
|
||||
HB_SPELL_PATTERN_HEAL = "Heal your target for (%d+) to (%d+)";
|
||||
HB_SPELL_PATTERN_GREATER_HEAL = "A slow casting spell that heals a single target for (%d+) to (%d+)";
|
||||
HB_SPELL_PATTERN_FLASH_HEAL = "Heals a friendly target for (%d+) to (%d+)";
|
||||
HB_SPELL_PATTERN_RENEW = "Heals the target of (%d+) to (%d+) damage over (%d+) sec";
|
||||
HB_SPELL_PATTERN_RENEW1 = "Heals the target of (%d+) damage over (%d+) sec";
|
||||
HB_SPELL_PATTERN_RENEW2 = "Not needed for en";
|
||||
HB_SPELL_PATTERN_RENEW3 = "Not needed for en";
|
||||
HB_SPELL_PATTERN_SHIELD = "absorbing (%d+) damage. Lasts (%d+) sec.";
|
||||
HB_SPELL_PATTERN_HEALING_TOUCH = "Heals a friendly target for (%d+) to (%d+)";
|
||||
HB_SPELL_PATTERN_REGROWTH = "Heals a friendly target for (%d+) to (%d+) and another (%d+) over (%d+) sec";
|
||||
HB_SPELL_PATTERN_REGROWTH1 = "Heals a friendly target for (%d+) to (%d+) and another (%d+) to (%d+) over (%d+) sec";
|
||||
HB_SPELL_PATTERN_HOLY_LIGHT = "Heals a friendly target for (%d+) to (%d+)";
|
||||
HB_SPELL_PATTERN_FLASH_OF_LIGHT = "Heals a friendly target for (%d+) to (%d+)";
|
||||
HB_SPELL_PATTERN_HEALING_WAVE = "Heals a friendly target for (%d+) to (%d+)";
|
||||
HB_SPELL_PATTERN_LESSER_HEALING_WAVE = "Heals a friendly target for (%d+) to (%d+)";
|
||||
HB_SPELL_PATTERN_REJUVENATION = "Heals the target for (%d+) over (%d+) sec";
|
||||
HB_SPELL_PATTERN_REJUVENATION1 = "Heals the target for (%d+) to (%d+) over (%d+) sec";
|
||||
HB_SPELL_PATTERN_MEND_PET = "Heals your pet (%d+) health every second while you focus. Lasts (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_LESSER_HEAL = "Heal your target for (%d+) to (%d+)";
|
||||
HEALBOT_SPELL_PATTERN_HEAL = "Heal your target for (%d+) to (%d+)";
|
||||
HEALBOT_SPELL_PATTERN_GREATER_HEAL = "A slow casting spell that heals a single target for (%d+) to (%d+)";
|
||||
HEALBOT_SPELL_PATTERN_FLASH_HEAL = "Heals a friendly target for (%d+) to (%d+)";
|
||||
HEALBOT_SPELL_PATTERN_RENEW = "Heals the target of (%d+) to (%d+) damage over (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_RENEW1 = "Heals the target of (%d+) damage over (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_RENEW2 = "Not needed for en";
|
||||
HEALBOT_SPELL_PATTERN_RENEW3 = "Not needed for en";
|
||||
HEALBOT_SPELL_PATTERN_SHIELD = "absorbing (%d+) damage. Lasts (%d+) sec.";
|
||||
HEALBOT_SPELL_PATTERN_HEALING_TOUCH = "Heals a friendly target for (%d+) to (%d+)";
|
||||
HEALBOT_SPELL_PATTERN_REGROWTH = "Heals a friendly target for (%d+) to (%d+) and another (%d+) over (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_REGROWTH1 = "Heals a friendly target for (%d+) to (%d+) and another (%d+) to (%d+) over (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_HOLY_LIGHT = "Heals a friendly target for (%d+) to (%d+)";
|
||||
HEALBOT_SPELL_PATTERN_FLASH_OF_LIGHT = "Heals a friendly target for (%d+) to (%d+)";
|
||||
HEALBOT_SPELL_PATTERN_HEALING_WAVE = "Heals a friendly target for (%d+) to (%d+)";
|
||||
HEALBOT_SPELL_PATTERN_LESSER_HEALING_WAVE = "Heals a friendly target for (%d+) to (%d+)";
|
||||
HEALBOT_SPELL_PATTERN_REJUVENATION = "Heals the target for (%d+) over (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_REJUVENATION1 = "Heals the target for (%d+) to (%d+) over (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_MEND_PET = "Heals your pet (%d+) health every second while you focus. Lasts (%d+) sec";
|
||||
|
||||
HB_TOOLTIP_MANA = "^(%d+) Mana$";
|
||||
HB_TOOLTIP_RANGE = "(%d+) yd range";
|
||||
HB_TOOLTIP_INSTANT_CAST = "Instant cast";
|
||||
HB_TOOLTIP_CAST_TIME = "(%d+.?%d*) sec cast";
|
||||
HB_TOOLTIP_CHANNELED = "Channeled";
|
||||
HB_HASLEFTRAID = "^([^%s]+) has left the raid group$";
|
||||
HB_HASLEFTPARTY = "^([^%s]+) leaves the party$";
|
||||
HB_YOULEAVETHEGROUP = "You leave the group."
|
||||
HB_YOULEAVETHERAID = "You have left the raid group"
|
||||
HEALBOT_TOOLTIP_MANA = "^(%d+) Mana$";
|
||||
HEALBOT_TOOLTIP_RANGE = "(%d+) yd range";
|
||||
HEALBOT_TOOLTIP_INSTANT_CAST = "Instant cast";
|
||||
HEALBOT_TOOLTIP_CAST_TIME = "(%d+.?%d*) sec cast";
|
||||
HEALBOT_TOOLTIP_CHANNELED = "Channeled";
|
||||
HEALBOT_HASLEFTRAID = "^([^%s]+) has left the raid group$";
|
||||
HEALBOT_HASLEFTPARTY = "^([^%s]+) leaves the party$";
|
||||
HEALBOT_YOULEAVETHEGROUP = "You leave the group."
|
||||
HEALBOT_YOULEAVETHERAID = "You have left the raid group"
|
||||
|
||||
|
||||
-----------------
|
||||
@@ -365,6 +366,7 @@ HEALBOT_OPTIONS_MONITORMELEE = "Melee";
|
||||
HEALBOT_OPTIONS_MONITORRANGE = "Ranged";
|
||||
HEALBOT_OPTIONS_MONITORHEALERS = "Healers";
|
||||
HEALBOT_OPTIONS_MONITORCUSTOM = "Custom";
|
||||
HEALBOT_OPTIONS_PETS = "Pets";
|
||||
|
||||
HEALBOT_OPTIONS_SHOWTOOLTIP = "Show tooltips";
|
||||
HEALBOT_OPTIONS_SHOWDETTOOLTIP = "Show detailed spell information";
|
||||
@@ -385,11 +387,3 @@ HEALBOT_WORDS_SEC = "sec";
|
||||
HEALBOT_WORDS_TO = "to";
|
||||
HEALBOT_WORDS_CAST = "Cast"
|
||||
HEALBOT_WORDS_FOR = "for";
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+35
-32
@@ -61,6 +61,9 @@ HEALBOT_FLASH_HEAL = "Soins rapides";
|
||||
HEALBOT_FLASH_OF_LIGHT = "Eclair lumineux";
|
||||
HEALBOT_HOLY_SHOCK = "Holy Shock";
|
||||
HEALBOT_GREATER_HEAL = "Soins sup\195\169rieurs";
|
||||
HEALBOT_INNER_FIRE = "Feu int\195\169rieur";
|
||||
HEALBOT_FEAR_WARD = "Gardien de peur";
|
||||
HEALBOT_ENLIGHTEN = "Enlighten";
|
||||
HEALBOT_HEALING_TOUCH = "Toucher gu\195\169risseur";
|
||||
HEALBOT_HEAL = "Soins";
|
||||
HEALBOT_HEALING_WAVE = "Vague de soins";
|
||||
@@ -112,14 +115,14 @@ HEALBOT_RANK_11 = " (Rang 11)";
|
||||
HEALBOT_LIBRARY_INCHEAL = "Increases healing done by spells and effects by up to (%d+)%."; -- *************** needs French translation ***************
|
||||
HEALBOT_LIBRARY_INCDAMHEAL = "Increases damage and healing done by magical spells and effects by up to (%d+)%."; -- *************** needs French translation ***************
|
||||
|
||||
HB_BONUSSCANNER_NAMES = {
|
||||
HEALBOT_BONUSSCANNER_NAMES = {
|
||||
HEAL = "Soins",
|
||||
};
|
||||
|
||||
HB_BONUSSCANNER_PREFIX_EQUIP = "Equip\195\169 : ";
|
||||
HB_BONUSSCANNER_PREFIX_SET = "Complet : ";
|
||||
HEALBOT_BONUSSCANNER_PREFIX_EQUIP = "Equip\195\169 : ";
|
||||
HEALBOT_BONUSSCANNER_PREFIX_SET = "Complet : ";
|
||||
|
||||
HB_BONUSSCANNER_PATTERNS_PASSIVE = {
|
||||
HEALBOT_BONUSSCANNER_PATTERNS_PASSIVE = {
|
||||
{ pattern = "Augmente les effets des sorts de soins de (%d+)% au maximum.", effect = "HEAL" },
|
||||
{ pattern = "Augmente les soins prodigu\195\169s par les sorts et effets de (%d+)% au maximum.", effect = "HEAL"},
|
||||
{ pattern = "Augmente les d\195\169g\195\162ts et les soins prodigu\195\169s par les sortsfalseles effets magiques de (%d+)% au maximum.", effect = "HEAL" },
|
||||
@@ -127,39 +130,39 @@ HB_BONUSSCANNER_PATTERNS_PASSIVE = {
|
||||
};
|
||||
|
||||
|
||||
HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
||||
HEALBOT_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
||||
["Sorts de Soins"] = "HEAL",
|
||||
["D\195\169g\195\162ts et soins "] = {"HEAL", "DMG"},
|
||||
};
|
||||
|
||||
HB_SPELL_PATTERN_LESSER_HEAL = "Soigne la cible de (%d+) \195\160 (%d+) points de vie";
|
||||
HB_SPELL_PATTERN_HEAL = "Soigne la cible de (%d+) \195\160 (%d+) points de vie";
|
||||
HB_SPELL_PATTERN_GREATER_HEAL = "Une longue incantation qui rend (%d+) \195\160 (%d+) points de vie \195\160 une cible unique";
|
||||
HB_SPELL_PATTERN_FLASH_HEAL = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||
HB_SPELL_PATTERN_RENEW = "Rend (%d+) \195\160 (%d+) points de vie \195\160 la cible en (%d+) sec";
|
||||
HB_SPELL_PATTERN_RENEW1 = "Rend (%d+) points de vie \195\160 la cible en (%d+) sec";
|
||||
HB_SPELL_PATTERN_HEALING_TOUCH = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||
HB_SPELL_PATTERN_REGROWTH = "Soigne une cible amie pour (%d+) \195\160 (%d+) puis pour (%d+) points suppl.+mentaires pendant (%d+) sec";
|
||||
HB_SPELL_PATTERN_REGROWTH1 = "Soigne une cible amie pour (%d+) \195\160 (%d+) puis pour (%d+) \195\160 (%d+) points suppl.+mentaires pendant (%d+) sec";
|
||||
HB_SPELL_PATTERN_HOLY_LIGHT = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||
HB_SPELL_PATTERN_FLASH_OF_LIGHT = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||
HB_SPELL_PATTERN_HEALING_WAVE = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||
HB_SPELL_PATTERN_LESSER_HEALING_WAVE = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||
HB_SPELL_PATTERN_REJUVENATION = "Soigne la cible de (%d+) durant (%d+) sec";
|
||||
HB_SPELL_PATTERN_REJUVENATION1 = "Soigne la cible de (%d+) a (%d+) durant (%d+) sec";
|
||||
HB_SPELL_PATTERN_SHIELD = "absorbe (%d+) points de d\195\169g\195\162ts. Dure (%d+) sec";
|
||||
HB_SPELL_PATTERN_MEND_PET = "Soigne votre compagnon de (%d+) points de vie chaques secondes que vous le ciblez. Dure (%d+) sec"
|
||||
HEALBOT_SPELL_PATTERN_LESSER_HEAL = "Soigne la cible de (%d+) \195\160 (%d+) points de vie";
|
||||
HEALBOT_SPELL_PATTERN_HEAL = "Soigne la cible de (%d+) \195\160 (%d+) points de vie";
|
||||
HEALBOT_SPELL_PATTERN_GREATER_HEAL = "Une longue incantation qui rend (%d+) \195\160 (%d+) points de vie \195\160 une cible unique";
|
||||
HEALBOT_SPELL_PATTERN_FLASH_HEAL = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||
HEALBOT_SPELL_PATTERN_RENEW = "Rend (%d+) \195\160 (%d+) points de vie \195\160 la cible en (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_RENEW1 = "Rend (%d+) points de vie \195\160 la cible en (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_HEALING_TOUCH = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||
HEALBOT_SPELL_PATTERN_REGROWTH = "Soigne une cible amie pour (%d+) \195\160 (%d+) puis pour (%d+) points suppl.+mentaires pendant (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_REGROWTH1 = "Soigne une cible amie pour (%d+) \195\160 (%d+) puis pour (%d+) \195\160 (%d+) points suppl.+mentaires pendant (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_HOLY_LIGHT = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||
HEALBOT_SPELL_PATTERN_FLASH_OF_LIGHT = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||
HEALBOT_SPELL_PATTERN_HEALING_WAVE = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||
HEALBOT_SPELL_PATTERN_LESSER_HEALING_WAVE = "Rend (%d+) \195\160 (%d+) points de vie";
|
||||
HEALBOT_SPELL_PATTERN_REJUVENATION = "Soigne la cible de (%d+) durant (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_REJUVENATION1 = "Soigne la cible de (%d+) a (%d+) durant (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_SHIELD = "absorbe (%d+) points de d\195\169g\195\162ts. Dure (%d+) sec";
|
||||
HEALBOT_SPELL_PATTERN_MEND_PET = "Soigne votre compagnon de (%d+) points de vie chaques secondes que vous le ciblez. Dure (%d+) sec"
|
||||
|
||||
HB_TOOLTIP_MANA = "^Mana : (%d+)$";
|
||||
HB_TOOLTIP_INSTANT_CAST = 'Incantation imm\195\169diate';
|
||||
HB_TOOLTIP_CAST_TIME = '(%d+.?%d*) sec';
|
||||
HEALBOT_TOOLTIP_MANA = "^Mana : (%d+)$";
|
||||
HEALBOT_TOOLTIP_INSTANT_CAST = 'Incantation imm\195\169diate';
|
||||
HEALBOT_TOOLTIP_CAST_TIME = '(%d+.?%d*) sec';
|
||||
|
||||
HB_TOOLTIP_RANGE = "de (%d+) m"
|
||||
HB_TOOLTIP_CHANNELED = "Focaliser"
|
||||
HB_HASLEFTRAID = "^([^%s]+) a quitt\195\131\194\169 le groupe de raid$";
|
||||
HB_HASLEFTPARTY = "^([^%s]+) has left the party$"; -- *************** needs French translation ***************
|
||||
HB_YOULEAVETHEGROUP = "You leave the group" -- *************** needs translation ***************
|
||||
HB_YOULEAVETHERAID = "You have left the raid group" -- *************** needs translation ***************
|
||||
HEALBOT_TOOLTIP_RANGE = "de (%d+) m"
|
||||
HEALBOT_TOOLTIP_CHANNELED = "Focaliser"
|
||||
HEALBOT_HASLEFTRAID = "^([^%s]+) a quitt\195\131\194\169 le groupe de raid$";
|
||||
HEALBOT_HASLEFTPARTY = "^([^%s]+) has left the party$"; -- *************** needs French translation ***************
|
||||
HEALBOT_YOULEAVETHEGROUP = "You leave the group" -- *************** needs translation ***************
|
||||
HEALBOT_YOULEAVETHERAID = "You have left the raid group" -- *************** needs translation ***************
|
||||
|
||||
-----------------
|
||||
-- Translation --
|
||||
@@ -266,6 +269,7 @@ HEALBOT_OPTIONS_MONITORMELEE = "M\195\169l\195\169e";
|
||||
HEALBOT_OPTIONS_MONITORRANGE = "\195\128 distance";
|
||||
HEALBOT_OPTIONS_MONITORHEALERS = "Soigneurs";
|
||||
HEALBOT_OPTIONS_MONITORCUSTOM = "Personnalis\195\169";
|
||||
HEALBOT_OPTIONS_PETS = "Familiers";
|
||||
|
||||
HEALBOT_OPTIONS_BARALPHAINHEAL= "Incoming heal opacity"; -- *************** needs French translation ***************
|
||||
|
||||
@@ -333,7 +337,6 @@ HEALBOT_WORDS_SEC = "sec"; -- *************** needs translati
|
||||
HEALBOT_WORDS_TO = "to"; -- *************** needs translation ***************
|
||||
HEALBOT_WORDS_CAST = "Cast" -- *************** needs translation ***************
|
||||
HEALBOT_WORDS_FOR = "for"; -- *************** needs translation ***************
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
+36
-33
@@ -61,6 +61,9 @@ HEALBOT_PRAYER_OF_HEALING = "치유의 기원";
|
||||
HEALBOT_CHAIN_HEAL = "연쇄 치유";
|
||||
|
||||
HEALBOT_POWER_WORD_FORTITUDE = "신의 권능: 인내";
|
||||
HEALBOT_INNER_FIRE = "내면의 열정";
|
||||
HEALBOT_FEAR_WARD = "공포의 결계";
|
||||
HEALBOT_ENLIGHTEN = "Enlighten";
|
||||
HEALBOT_MARK_OF_THE_WILD = "야생의 징표";
|
||||
HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
||||
|
||||
@@ -97,20 +100,20 @@ HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
||||
HEALBOT_LIBRARY_INCHEAL = "모든 주문 및 효과에 의한 치유량이 최대 (%d+)만큼 증가합니다%.";
|
||||
HEALBOT_LIBRARY_INCDAMHEAL = "모든 주문 및 효과에 의한 피해와 치유량이 최대 (%d+)만큼 증가합니다%.";
|
||||
|
||||
HB_BONUSSCANNER_NAMES = {
|
||||
HEALBOT_BONUSSCANNER_NAMES = {
|
||||
HEAL = "치유량",
|
||||
};
|
||||
|
||||
HB_BONUSSCANNER_PREFIX_EQUIP = "착용 효과: ";
|
||||
HB_BONUSSCANNER_PREFIX_SET = "세트 효과: ";
|
||||
HEALBOT_BONUSSCANNER_PREFIX_EQUIP = "착용 효과: ";
|
||||
HEALBOT_BONUSSCANNER_PREFIX_SET = "세트 효과: ";
|
||||
|
||||
HB_BONUSSCANNER_PATTERNS_PASSIVE = {
|
||||
HEALBOT_BONUSSCANNER_PATTERNS_PASSIVE = {
|
||||
{ pattern = "모든 주문 및 효과에 의한 치유량이 최대 (%d+)만큼 증가합니다%.", effect = "HEAL" },
|
||||
{ pattern = "주문과 효과에 의한 치유량이 최대 (%d+)만큼 증가합니다%.", effect = "HEAL" },
|
||||
{ pattern = "모든 주문 및 효과에 의한 피해와 치유량이 최대 (%d+)만큼 증가합니다%.", effect = {"HEAL", "DMG"} },
|
||||
};
|
||||
|
||||
HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
||||
HEALBOT_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
|
||||
["치유 주문"] = "HEAL",
|
||||
["치유량 증가"] = "HEAL",
|
||||
["치유 효과 증가"] = "HEAL",
|
||||
@@ -120,7 +123,7 @@ HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
||||
["치유 및 공격 주문 위력"] = {"HEAL", "DMG"},
|
||||
};
|
||||
|
||||
HB_BONUSSCANNER_PATTERNS_OTHER = {
|
||||
HEALBOT_BONUSSCANNER_PATTERNS_OTHER = {
|
||||
{ pattern = "잔달라 모조의 인장", effect = {"DMG", "HEAL"}, value = 18 },
|
||||
{ pattern = "잔달라 평온의 인장", effect = "HEAL", value = 33 },
|
||||
|
||||
@@ -132,33 +135,33 @@ HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
||||
{ pattern = "반짝이는 마나 오일", effect = { "MANAREG", "HEAL"}, value = {12, 25} },
|
||||
};
|
||||
|
||||
HB_SPELL_PATTERN_LESSER_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HB_SPELL_PATTERN_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HB_SPELL_PATTERN_GREATER_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HB_SPELL_PATTERN_FLASH_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HB_SPELL_PATTERN_RENEW = "(%d+)초에 걸쳐 대상의 생명력을 총 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HB_SPELL_PATTERN_RENEW1 = "(%d+)초에 걸쳐 대상의 생명력을 총 (%d+)만큼 회복시킵니다";
|
||||
HB_SPELL_PATTERN_SHIELD = "(%d+)의 피해를 흡수합니다. (%d+)초 동안 지속됩니다.";
|
||||
HB_SPELL_PATTERN_HEALING_TOUCH = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HB_SPELL_PATTERN_REGROWTH = "대상의 생명력을 (%d+)~(%d+)만큼 회복시키고 추가로 (%d+)초에 걸쳐 총 (%d+)의 생명력을 회복시킵니다";
|
||||
HB_SPELL_PATTERN_REGROWTH1 = "대상의 생명력을 (%d+)~(%d+)만큼 회복시키고 추가로 (%d+)초에 걸쳐 총 (%d+)~(%d+)의 생명력을 회복시킵니다";
|
||||
HB_SPELL_PATTERN_HOLY_LIGHT = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HB_SPELL_PATTERN_FLASH_OF_LIGHT = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HB_SPELL_PATTERN_HEALING_WAVE = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HB_SPELL_PATTERN_LESSER_HEALING_WAVE = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HB_SPELL_PATTERN_REJUVENATION = "(%d+)에 걸쳐 (%d+)의 생명력을 회복시킵니다";
|
||||
HB_SPELL_PATTERN_REJUVENATION1 = "(%d+)에 걸쳐 (%d+)~(%d+)의 생명력을 회복시킵니다";
|
||||
HB_SPELL_PATTERN_MEND_PET = "야수에 정신을 집중하는 동안 매초마다 (%d+)의 생명력을 치료합니다";
|
||||
HEALBOT_SPELL_PATTERN_LESSER_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_GREATER_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_FLASH_HEAL = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_RENEW = "(%d+)초에 걸쳐 대상의 생명력을 총 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_RENEW1 = "(%d+)초에 걸쳐 대상의 생명력을 총 (%d+)만큼 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_SHIELD = "(%d+)의 피해를 흡수합니다. (%d+)초 동안 지속됩니다.";
|
||||
HEALBOT_SPELL_PATTERN_HEALING_TOUCH = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_REGROWTH = "대상의 생명력을 (%d+)~(%d+)만큼 회복시키고 추가로 (%d+)초에 걸쳐 총 (%d+)의 생명력을 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_REGROWTH1 = "대상의 생명력을 (%d+)~(%d+)만큼 회복시키고 추가로 (%d+)초에 걸쳐 총 (%d+)~(%d+)의 생명력을 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_HOLY_LIGHT = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_FLASH_OF_LIGHT = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_HEALING_WAVE = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_LESSER_HEALING_WAVE = "대상의 생명력을 (%d+)~(%d+)만큼 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_REJUVENATION = "(%d+)에 걸쳐 (%d+)의 생명력을 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_REJUVENATION1 = "(%d+)에 걸쳐 (%d+)~(%d+)의 생명력을 회복시킵니다";
|
||||
HEALBOT_SPELL_PATTERN_MEND_PET = "야수에 정신을 집중하는 동안 매초마다 (%d+)의 생명력을 치료합니다";
|
||||
|
||||
HB_TOOLTIP_MANA = "^마나 (%d+)$";
|
||||
HB_TOOLTIP_RANGE = "(%d+)미터";
|
||||
HB_TOOLTIP_INSTANT_CAST = "즉시 시전";
|
||||
HB_TOOLTIP_CAST_TIME = "(%d+.?%d*)초";
|
||||
HB_TOOLTIP_CHANNELED = "채널링";
|
||||
HB_HASLEFTRAID = "^([^%s]+)님이 공격대를 떠났습니다$";
|
||||
HB_HASLEFTPARTY = "^([^%s]+)님이 파티를 떠났습니다$";
|
||||
HB_YOULEAVETHEGROUP = "당신은 파티를 떠났습니다"
|
||||
HB_YOULEAVETHERAID = "공격대를 떠났습니다"
|
||||
HEALBOT_TOOLTIP_MANA = "^마나 (%d+)$";
|
||||
HEALBOT_TOOLTIP_RANGE = "(%d+)미터";
|
||||
HEALBOT_TOOLTIP_INSTANT_CAST = "즉시 시전";
|
||||
HEALBOT_TOOLTIP_CAST_TIME = "(%d+.?%d*)초";
|
||||
HEALBOT_TOOLTIP_CHANNELED = "채널링";
|
||||
HEALBOT_HASLEFTRAID = "^([^%s]+)님이 공격대를 떠났습니다$";
|
||||
HEALBOT_HASLEFTPARTY = "^([^%s]+)님이 파티를 떠났습니다$";
|
||||
HEALBOT_YOULEAVETHEGROUP = "당신은 파티를 떠났습니다"
|
||||
HEALBOT_YOULEAVETHERAID = "공격대를 떠났습니다"
|
||||
|
||||
-----------------
|
||||
-- Translation --
|
||||
@@ -309,6 +312,7 @@ HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
||||
HEALBOT_OPTIONS_MONITORRANGE = "원거리";
|
||||
HEALBOT_OPTIONS_MONITORHEALERS = "힐러";
|
||||
HEALBOT_OPTIONS_MONITORCUSTOM = "사용자 정의";
|
||||
HEALBOT_OPTIONS_PETS = "소환수";
|
||||
|
||||
HEALBOT_OPTIONS_SHOWTOOLTIP = "툴팁 표시";
|
||||
HEALBOT_OPTIONS_SHOWDETTOOLTIP = "주문 정보 표시";
|
||||
@@ -329,7 +333,6 @@ HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
||||
HEALBOT_WORDS_TO = "~";
|
||||
HEALBOT_WORDS_CAST = "시전"
|
||||
HEALBOT_WORDS_FOR = "for";
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
+14
-2
@@ -18,6 +18,7 @@ HealBot_Options_EmergencyFilter_List = {
|
||||
HEALBOT_SHAMAN,
|
||||
HEALBOT_WARLOCK,
|
||||
HEALBOT_WARRIOR,
|
||||
HEALBOT_OPTIONS_PETS,
|
||||
HEALBOT_OPTIONS_MONITORMELEE,
|
||||
HEALBOT_OPTIONS_MONITORRANGE,
|
||||
HEALBOT_OPTIONS_MONITORHEALERS,
|
||||
@@ -247,6 +248,8 @@ function HealBot_Options_OnShow(this)
|
||||
HealBot_Options_PanelSounds:SetChecked(HealBot_Config.PanelSounds);
|
||||
HealBot_Options_ShowManaBars:SetChecked(HealBot_Config.ShowManaBars);
|
||||
HealBot_Options_ManaBarsHealersOnly:SetChecked(HealBot_Config.ManaBarsHealersOnly);
|
||||
if HealBot_Config.ShowNonManaBars == nil then HealBot_Config.ShowNonManaBars = 0; end
|
||||
HealBot_Options_ShowNonManaBars:SetChecked(HealBot_Config.ShowNonManaBars);
|
||||
|
||||
if HealBot_Config.ActionMouseover == nil then HealBot_Config.ActionMouseover = 1; end
|
||||
HealBot_Options_ActionMouseover:SetChecked(HealBot_Config.ActionMouseover);
|
||||
@@ -260,6 +263,9 @@ function HealBot_Options_OnShow(this)
|
||||
HealBot_Options_TargetHeals:SetChecked(HealBot_Config.TargetHeals);
|
||||
HealBot_Options_EmergencyHeals:SetChecked(HealBot_Config.EmergencyHeals);
|
||||
HealBot_Options_OverHeal:SetValue(HealBot_Config.OverHeal);
|
||||
if HealBot_Config.ShowHealthText == nil then HealBot_Config.ShowHealthText = 0; end
|
||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_HealthText, HealBot_Config.ShowHealthText + 1);
|
||||
UIDropDownMenu_SetText(HealBot_Options_HealthText_List[HealBot_Config.ShowHealthText + 1], HealBot_Options_HealthText);
|
||||
HealBot_Options_CastNotify_OnClick(nil,HealBot_Config.CastNotify);
|
||||
HealBot_Options_SetBuffs();
|
||||
HealBot_Options_HideOptions:SetChecked(HealBot_Config.HideOptions);
|
||||
@@ -336,10 +342,16 @@ function HealBot_Options_SetSkins()
|
||||
end
|
||||
function HealBot_Options_ShowPanel(id)
|
||||
if HealBot_Options_CurrentPanel>0 then
|
||||
getglobal("HealBot_Options_Panel"..HealBot_Options_CurrentPanel):Hide();
|
||||
local panel = getglobal("HealBot_Options_Panel"..HealBot_Options_CurrentPanel);
|
||||
if panel then
|
||||
panel:Hide();
|
||||
end
|
||||
end
|
||||
HealBot_Options_CurrentPanel = id;
|
||||
if HealBot_Options_CurrentPanel>0 then
|
||||
getglobal("HealBot_Options_Panel"..HealBot_Options_CurrentPanel):Show();
|
||||
local panel = getglobal("HealBot_Options_Panel"..HealBot_Options_CurrentPanel);
|
||||
if panel then
|
||||
panel:Show();
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -102,7 +102,7 @@
|
||||
</OnLoad>
|
||||
</Scripts>
|
||||
<Size>
|
||||
<AbsDimension y="70"/>
|
||||
<AbsDimension y="95"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
@@ -156,7 +156,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowManaBars" relativePoint="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="200" y="0" />
|
||||
<AbsDimension x="180" y="0" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
@@ -174,6 +174,28 @@
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
<CheckButton name="HealBot_Options_ShowNonManaBars" inherits="OptionsCheckButtonTemplate">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowManaBars" relativePoint="BOTTOMLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="-2" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
getglobal(this:GetName().."Text"):SetText("Track Non-Mana Resources");
|
||||
</OnLoad>
|
||||
<OnClick>
|
||||
if (this:GetChecked()) then
|
||||
HealBot_Config.ShowNonManaBars = 1;
|
||||
else
|
||||
HealBot_Config.ShowNonManaBars = 0;
|
||||
end
|
||||
HealBot_Action_Refresh();
|
||||
</OnClick>
|
||||
</Scripts>
|
||||
</CheckButton>
|
||||
</Frames>
|
||||
</Frame>
|
||||
|
||||
|
||||
+43
-14
@@ -85,6 +85,33 @@ function HealBot_Options_EFClass_OnClick(this)
|
||||
HealBot_Action_PartyChanged();
|
||||
end
|
||||
end
|
||||
HealBot_Options_HealthText_List = {
|
||||
"Name Only",
|
||||
"Health Percentage",
|
||||
"Real Health",
|
||||
"Health Deficit",
|
||||
}
|
||||
|
||||
function HealBot_Options_HealthText_DropDown()
|
||||
for i=1, getn(HealBot_Options_HealthText_List), 1 do
|
||||
local info = {};
|
||||
info.text = HealBot_Options_HealthText_List[i];
|
||||
info.func = HealBot_Options_HealthText_OnSelect;
|
||||
UIDropDownMenu_AddButton(info);
|
||||
end
|
||||
end
|
||||
|
||||
function HealBot_Options_HealthText_OnLoad(this)
|
||||
UIDropDownMenu_Initialize(this, HealBot_Options_HealthText_DropDown);
|
||||
UIDropDownMenu_SetWidth(110, this);
|
||||
end
|
||||
|
||||
function HealBot_Options_HealthText_OnSelect()
|
||||
HealBot_Config.ShowHealthText = this:GetID() - 1;
|
||||
HealBot_UIDropDownMenu_SetSelectedID(HealBot_Options_HealthText, this:GetID())
|
||||
HealBot_Action_RefreshButtons();
|
||||
end
|
||||
|
||||
local HealBot_Options_EmergencyFClass_List = {
|
||||
HEALBOT_CLASSES_MELEE,
|
||||
HEALBOT_CLASSES_RANGES,
|
||||
@@ -252,7 +279,7 @@ function HealBot_Options_EmergencyFilter_Reset()
|
||||
HealBot_EmergInc[HEALBOT_SHAMAN] = 0;
|
||||
HealBot_EmergInc[HEALBOT_WARLOCK] = 0;
|
||||
HealBot_EmergInc[HEALBOT_WARRIOR] = 0;
|
||||
if HealBot_Config.EmergIncMonitor==1 then
|
||||
if HealBot_Config.EmergIncMonitor==2 then
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = 1;
|
||||
HealBot_EmergInc[HEALBOT_HUNTER] = 1;
|
||||
HealBot_EmergInc[HEALBOT_MAGE] = 1;
|
||||
@@ -262,25 +289,27 @@ function HealBot_Options_EmergencyFilter_Reset()
|
||||
HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
|
||||
HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
|
||||
HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==2 then
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==3 then
|
||||
HealBot_EmergInc[HEALBOT_HUNTER] = 1;
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==4 then
|
||||
HealBot_EmergInc[HEALBOT_MAGE] = 1;
|
||||
HealBot_EmergInc[HEALBOT_HUNTER] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==5 then
|
||||
HealBot_EmergInc[HEALBOT_PALADIN] = 1;
|
||||
HealBot_EmergInc[HEALBOT_MAGE] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==6 then
|
||||
HealBot_EmergInc[HEALBOT_PRIEST] = 1;
|
||||
HealBot_EmergInc[HEALBOT_PALADIN] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==7 then
|
||||
HealBot_EmergInc[HEALBOT_ROGUE] = 1;
|
||||
HealBot_EmergInc[HEALBOT_PRIEST] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==8 then
|
||||
HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
|
||||
HealBot_EmergInc[HEALBOT_ROGUE] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==9 then
|
||||
HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
|
||||
HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==10 then
|
||||
HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
|
||||
HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==11 then
|
||||
HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
|
||||
elseif HealBot_Config.EmergIncMonitor==12 then
|
||||
-- Pets: no player classes enabled (handled separately in layout)
|
||||
elseif HealBot_Config.EmergIncMonitor==13 then
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncMelee[HEALBOT_DRUID];
|
||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncMelee[HEALBOT_HUNTER];
|
||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncMelee[HEALBOT_MAGE];
|
||||
@@ -290,7 +319,7 @@ function HealBot_Options_EmergencyFilter_Reset()
|
||||
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncMelee[HEALBOT_SHAMAN];
|
||||
HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncMelee[HEALBOT_WARLOCK];
|
||||
HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncMelee[HEALBOT_WARRIOR];
|
||||
elseif HealBot_Config.EmergIncMonitor==12 then
|
||||
elseif HealBot_Config.EmergIncMonitor==14 then
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncRange[HEALBOT_DRUID];
|
||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncRange[HEALBOT_HUNTER];
|
||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncRange[HEALBOT_MAGE];
|
||||
@@ -300,7 +329,7 @@ function HealBot_Options_EmergencyFilter_Reset()
|
||||
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncRange[HEALBOT_SHAMAN];
|
||||
HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncRange[HEALBOT_WARLOCK];
|
||||
HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncRange[HEALBOT_WARRIOR];
|
||||
elseif HealBot_Config.EmergIncMonitor==13 then
|
||||
elseif HealBot_Config.EmergIncMonitor==15 then
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncHealers[HEALBOT_DRUID];
|
||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncHealers[HEALBOT_HUNTER];
|
||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncHealers[HEALBOT_MAGE];
|
||||
@@ -310,7 +339,7 @@ function HealBot_Options_EmergencyFilter_Reset()
|
||||
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncHealers[HEALBOT_SHAMAN];
|
||||
HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncHealers[HEALBOT_WARLOCK];
|
||||
HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncHealers[HEALBOT_WARRIOR];
|
||||
elseif HealBot_Config.EmergIncMonitor==14 then
|
||||
elseif HealBot_Config.EmergIncMonitor==16 then
|
||||
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncCustom[HEALBOT_DRUID];
|
||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncCustom[HEALBOT_HUNTER];
|
||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncCustom[HEALBOT_MAGE];
|
||||
|
||||
@@ -183,6 +183,34 @@
|
||||
</Scripts>
|
||||
</Frame>
|
||||
|
||||
<Frame name="HealBot_Options_HealthText" inherits="UIDropDownMenuTemplate" id="1">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="155" y="-271" />
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Layers>
|
||||
<Layer level="OVERLAY">
|
||||
<FontString inherits="GameFontNormalSmall" text="Health Text">
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="-110" y="-7"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
</FontString>
|
||||
</Layer>
|
||||
</Layers>
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
HealBot_Options_HealthText_OnLoad(this)
|
||||
</OnLoad>
|
||||
</Scripts>
|
||||
</Frame>
|
||||
|
||||
<Frame name="HealBot_Options_EmergLFrame" inherits="OptionFrameBoxTemplate">
|
||||
<Scripts>
|
||||
<OnLoad>
|
||||
@@ -196,7 +224,7 @@
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="21" y="-275"/>
|
||||
<AbsDimension x="21" y="-308"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
<Anchor point="TOPRIGHT">
|
||||
|
||||
+106
-11
@@ -132,16 +132,25 @@ function HealBot_Action_EnableButton(button)
|
||||
local pt = state.powerType
|
||||
|
||||
local showMana = false
|
||||
if HealBot_Config.ShowManaBars == 1 and state.maxMana > 0 and pt == 0 then
|
||||
if HealBot_Config.ManaBarsHealersOnly == 1 then
|
||||
if isHealer then showMana = true end
|
||||
else
|
||||
local pr, pg, pb = 0, 0, 1 -- Default Blue for Mana
|
||||
|
||||
if HealBot_Config.ShowManaBars == 1 and state.maxMana > 0 then
|
||||
if pt == 0 then
|
||||
if HealBot_Config.ManaBarsHealersOnly == 1 then
|
||||
if isHealer then showMana = true end
|
||||
else
|
||||
showMana = true
|
||||
end
|
||||
elseif HealBot_Config.ShowNonManaBars == 1 then
|
||||
showMana = true
|
||||
if pt == 1 then pr, pg, pb = 1, 0, 0 -- Rage (Red)
|
||||
elseif pt == 3 then pr, pg, pb = 1, 1, 0 -- Energy (Yellow)
|
||||
elseif pt == 2 then pr, pg, pb = 1, 0.5, 0 -- Focus (Orange)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if showMana then
|
||||
local pr, pg, pb = 0, 0, 1
|
||||
if bar3 then
|
||||
bar3:SetMinMaxValues(0, state.maxMana)
|
||||
bar3:SetValue(state.mana)
|
||||
@@ -193,10 +202,36 @@ function HealBot_Action_EnableButton(button)
|
||||
bar:SetStatusBarColor(r, g, b, HealBot_Config.bardisa[HealBot_Config.Current_Skin]);
|
||||
bar2:SetStatusBarColor(r, g, b, HealBot_Config.bardisa[HealBot_Config.Current_Skin]);
|
||||
end
|
||||
if string.len(name) > textlen then
|
||||
name = string.sub(name, 1, textlen - 3) .. '...';
|
||||
local healthTextOpt = HealBot_Config.ShowHealthText or 0
|
||||
local displayText = name
|
||||
if healthTextOpt == 1 then
|
||||
local pct = 0
|
||||
if maxhlth > 0 then pct = math.floor((hlth / maxhlth) * 100) end
|
||||
displayText = name .. " - " .. pct .. "%"
|
||||
elseif healthTextOpt == 2 then
|
||||
displayText = name .. " - " .. hlth .. "/" .. maxhlth
|
||||
elseif healthTextOpt == 3 then
|
||||
local deficit = maxhlth - hlth
|
||||
if deficit > 0 then
|
||||
displayText = name .. " - -" .. deficit
|
||||
end
|
||||
end
|
||||
bar.txt:SetText(name);
|
||||
|
||||
if string.len(displayText) > textlen then
|
||||
if healthTextOpt > 0 then
|
||||
-- If we have numbers, just truncate the name part so the numbers still show.
|
||||
-- Find where " - " starts.
|
||||
local dashIndex = string.find(displayText, " %- ")
|
||||
if dashIndex then
|
||||
local numbersPart = string.sub(displayText, dashIndex)
|
||||
local namePart = string.sub(name, 1, math.max(1, textlen - string.len(numbersPart) - 3)) .. "..."
|
||||
displayText = namePart .. numbersPart
|
||||
end
|
||||
else
|
||||
displayText = string.sub(name, 1, textlen - 3) .. '...';
|
||||
end
|
||||
end
|
||||
bar.txt:SetText(displayText);
|
||||
bar.txt:SetTextColor(sr, sg, sb, sa);
|
||||
local fontName, fontHeight, fontFlags = bar.txt:GetFont()
|
||||
local fontOutline = HealBot_Config.bfontoutline[HealBot_Config.Current_Skin] or 0
|
||||
@@ -495,7 +530,7 @@ function HealBot_Action_PartyChanged()
|
||||
numBars = numBars + 1;
|
||||
numHeaders = numHeaders + 1;
|
||||
end
|
||||
if HealBot_Config.EmergIncMonitor == 1 then
|
||||
if HealBot_Config.EmergIncMonitor == 2 then
|
||||
if GetNumRaidMembers() > 0 then
|
||||
for j = 1, 40 do
|
||||
local PossibleEmerg = 1;
|
||||
@@ -543,6 +578,50 @@ function HealBot_Action_PartyChanged()
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif HealBot_Config.EmergIncMonitor == 12 then
|
||||
if GetNumRaidMembers() > 0 then
|
||||
for j = 1, 40 do
|
||||
local unit = "raidpet" .. j;
|
||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||
local ownerIndex = j;
|
||||
local name = UnitName(unit) or "Pet";
|
||||
local _, _, subgroup = GetRaidRosterInfo(ownerIndex);
|
||||
subgroup = subgroup or 1;
|
||||
|
||||
if HealBot_Config.ExtraOrder == 1 then
|
||||
order[unit] = name;
|
||||
elseif HealBot_Config.ExtraOrder == 2 then
|
||||
order[unit] = HEALBOT_OPTIONS_PETS;
|
||||
elseif HealBot_Config.ExtraOrder == 3 then
|
||||
order[unit] = subgroup;
|
||||
else
|
||||
order[unit] = 0 - UnitHealthMax(unit);
|
||||
if UnitHealthMax(unit) > TempMaxH then TempMaxH = UnitHealthMax(unit); end
|
||||
end
|
||||
table.insert(units, unit);
|
||||
numBars = numBars + 1;
|
||||
end
|
||||
end
|
||||
else
|
||||
local petUnits = { "pet", "partypet1", "partypet2", "partypet3", "partypet4" };
|
||||
for _, unit in ipairs(petUnits) do
|
||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||
local name = UnitName(unit) or "Pet";
|
||||
if HealBot_Config.ExtraOrder == 1 then
|
||||
order[unit] = name;
|
||||
elseif HealBot_Config.ExtraOrder == 2 then
|
||||
order[unit] = HEALBOT_OPTIONS_PETS;
|
||||
elseif HealBot_Config.ExtraOrder == 3 then
|
||||
order[unit] = 1;
|
||||
else
|
||||
order[unit] = 0 - UnitHealthMax(unit);
|
||||
if UnitHealthMax(unit) > TempMaxH then TempMaxH = UnitHealthMax(unit); end
|
||||
end
|
||||
table.insert(units, unit);
|
||||
numBars = numBars + 1;
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if GetNumRaidMembers() > 0 then
|
||||
for j = 1, 40 do
|
||||
@@ -606,10 +685,26 @@ function HealBot_Action_PartyChanged()
|
||||
local TempSort = "init"
|
||||
TempMaxH = math.ceil(TempMaxH / 1000) * 1000;
|
||||
|
||||
if GetNumRaidMembers() > 0 then
|
||||
if GetNumRaidMembers() > 0 or HealBot_Config.EmergIncMonitor == 12 then
|
||||
for j = 1, 40 do
|
||||
if not units[j] then break end
|
||||
local name, rank, subgroup, level, class, fileName, zone, online, isDead = GetRaidRosterInfo(string.sub(units[j], 5));
|
||||
local name, rank, subgroup, level, class, fileName, zone, online, isDead;
|
||||
local ownerIndex = nil;
|
||||
if string.sub(units[j], 1, 7) == "raidpet" then
|
||||
ownerIndex = tonumber(string.sub(units[j], 8));
|
||||
elseif string.sub(units[j], 1, 4) == "raid" then
|
||||
ownerIndex = tonumber(string.sub(units[j], 5));
|
||||
end
|
||||
if ownerIndex then
|
||||
name, rank, subgroup, level, class, fileName, zone, online, isDead = GetRaidRosterInfo(ownerIndex);
|
||||
end
|
||||
|
||||
if string.sub(units[j], 1, 7) == "raidpet" or string.sub(units[j], 1, 8) == "partypet" or units[j] == "pet" then
|
||||
name = UnitName(units[j]) or "Pet";
|
||||
class = HEALBOT_OPTIONS_PETS;
|
||||
subgroup = subgroup or 1;
|
||||
end
|
||||
|
||||
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 and HealBot_Config.ExtraOrder == 2 and TempSort ~= class then
|
||||
TempSort = class
|
||||
HeaderPos[i + 1] = class
|
||||
|
||||
@@ -26,6 +26,9 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
||||
* **Mana Bars for Healers:** Enable and position mini-mana status bars next to unit frames, toggleable to display for healer classes only or all classes.
|
||||
* **Equipment Bonus Integration:** Automatically scans equipped gear (for classes capable of healing) to dynamically scale healing predictions.
|
||||
* **Curse & Debuff Warning (CDC):** Dynamic visual and audio alerts for cleanable debuffs. Customizable colors based on debuff type (Curse, Poison, Disease, Magic).
|
||||
* **Pet & Familiar Frames:** Dedicated, toggleable frames for tracking and healing player pets.
|
||||
* **Customizable Health Text:** Dynamic unit health display (Name Only, Percentage, Real Health, or Health Deficit).
|
||||
* **Non-Mana Resource Tracking:** Track Rage, Energy, and Focus for non-mana classes.
|
||||
* **Highly Customizable Skins:** Fully configure dimensions (width, height), row spacing, column layouts, custom textures, opacity, class-colored frames, and outline of fonts.
|
||||
|
||||
### Known issues
|
||||
@@ -34,6 +37,16 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
||||
|
||||
|
||||
### Change Log
|
||||
**v1.4**
|
||||
* **Extra Frame support for pets and familiars added:** Togglable from healing tab - Extra frames option selected & pets selected from dropdown.
|
||||
* **Customizable Health Text:** Added a new dropdown in the Healing Options tab that allows users to choose how health text is displayed on unit frames (`Name Only`, `Health Percentage`, `Real Health`, or `Health Deficit`). Includes a smart truncation algorithm to preserve critical health numbers even if the unit name is too long.
|
||||
* **Non-Mana Resource Tracking:** Added a new toggle in the General Options tab to track secondary resources (Energy, Rage, Focus) for non-mana classes. Bars are dynamically color-coded based on the resource type.
|
||||
* **Dropdown UI Initialization Fix:** Resolved a Vanilla API bug where dropdown menus sharing an ID (like the new Health Text dropdown) would temporarily inherit text from previously loaded dropdowns (e.g., "Modern Flat").
|
||||
* **Dynamic Modifier Tooltips:** Fixed a bug where the spell tooltip would not dynamically update its spells when pressing modifier keys (Shift/Ctrl/Alt) while hovering over a unit frame. Registered the `MODIFIER_STATE_CHANGED` event to instantly refresh the tooltip.
|
||||
* **Global Variable Namespace Refactoring:** Executed a codebase-wide refactoring to encapsulate all floating global variables inside the `HealBot_` or `HEALBOT_` namespace. This prevents HealBot from silently shadowing other addons or the native WoW API, ensuring strict adherence to Vanilla Lua best practices. (Also resolved a namespace collision with `InitSpells`).
|
||||
* **Chat Announcements & Mouseover Casts:** Chat announcements are now correctly fired when using native Hovercasting (Mouseover). Additionally, added safety checks to prevent spamming chat announcements when accidentally clicking on a dead player (unless casting a resurrection spell).
|
||||
* **New Priest Buff (Enlighten):** Added the custom "Enlighten" buff to Priest trackable buffs, complete with the `btnholyscriptures` icon on unit frames.
|
||||
|
||||
|
||||
**1.3.3**
|
||||
* **Chat Panel Refactor:** Completely replaced the spell selection dropdowns in the Chat tab with manual text input boxes, allowing users to type exact spell names (with or without ranks) directly, matching the behavior of the key-bindings configuration. Fixed a string matching bug caused by Vanilla WoW's hidden trailing spaces when comparing spell names, ensuring that both rankless (e.g. `Flash Heal`) and ranked inputs trigger correctly.
|
||||
|
||||
Reference in New Issue
Block a user