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Merge pull request #9 from Bluewhale1337/dev
Merge pull request #8 from Bluewhale1337/main
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## Interface: 11200
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## Interface: 11200
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## Title: HealBotBlue
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## Title: HealBotBlue
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## Version: 1.5.1
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## Version: 1.6.0
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## Author: Bluewhale
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## Author: Bluewhale
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## Notes: Adds panel with skinable bars for healing and decursive
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## Notes: Adds panel with skinable bars for healing and decursive
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## SavedVariablesPerCharacter: HealBot_Config
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## SavedVariablesPerCharacter: HealBot_Config
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@@ -43,7 +43,7 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
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### Change Log
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### Change Log
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**v1.5.1**
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**v1.6**
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* **Event Loop Decoupling:** Ripped out redundant synchronous UI redraws that were bypassed by the new MVC architecture. High-frequency events (mana regen, health ticks) now fully rely on the `HealBot_OnUpdate` dirty queue, severely reducing CPU bottlenecks.
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* **Event Loop Decoupling:** Ripped out redundant synchronous UI redraws that were bypassed by the new MVC architecture. High-frequency events (mana regen, health ticks) now fully rely on the `HealBot_OnUpdate` dirty queue, severely reducing CPU bottlenecks.
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* **Combat UI Optimizations:** Removed unnecessary full spell recalculations when dropping combat, preventing client stutter after every mob kill.
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* **Combat UI Optimizations:** Removed unnecessary full spell recalculations when dropping combat, preventing client stutter after every mob kill.
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* **Memory Optimization:** Fixed severe Lua garbage collection spikes during UI reloads by preventing full party layout rebuilds on `PLAYER_TARGET_CHANGED`, and cached dynamic string concatenations directly to unit frames to eliminate memory leakage on high frequency UI refreshes.
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* **Memory Optimization:** Fixed severe Lua garbage collection spikes during UI reloads by preventing full party layout rebuilds on `PLAYER_TARGET_CHANGED`, and cached dynamic string concatenations directly to unit frames to eliminate memory leakage on high frequency UI refreshes.
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