From 553a5ece365aac7968df0873a439748261daf5e0 Mon Sep 17 00:00:00 2001 From: Bluewhale1337 <295648290+Bluewhale1337@users.noreply.github.com> Date: Tue, 25 Aug 2026 10:24:23 +0200 Subject: [PATCH] docs: add release notes for v1.6.4 and v1.6.5 --- README.md | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/README.md b/README.md index e1d2537..058e1a5 100644 --- a/README.md +++ b/README.md @@ -59,6 +59,14 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\ * **Bug Fix - Slow Client Init** - Fixed missing class colors after `/reload` by adding lazy-load identity fetches directly into the render pipeline for when `UnitClass` data is delayed by the server. * **Bug Fix - Debuff Tracking** - HealBot now automatically tracks all curable debuffs for the player's class out of the box. Previously, users had to manually assign a cure spell to a click binding to enable CDC debuff tracking. +**v1.6.5** +* **Performance Update - Mana Tracking** - Added a fast-path redraw pipeline for unit power changes. This massive optimization prevents full frame redraws when players naturally regenerate or consume mana, resolving severe FPS drops in 40-man raids while tracking mana. + +**v1.6.4** +* **Bug Fix - UI Opacity** - Fixed a rendering layering bug where incoming heals drew on top of actual health, causing the semi-transparent incoming heal bar to wash out the solid health bar. +* **Bug Fix - CDC Colors** - Fixed health bar debuff coloring (CDC) by stopping `HealBot_HealthColor` from incorrectly querying debuffs directly, relying instead on cached debuff types. + + **v1.6.3** * **Hotfix string splitter** - added falback for string splitter if the the string is empty or nil. * **UI Update - Icon Limit** - Increased maximum tracked buffs/debuffs per unit from 5 to 10.