perf: pre-allocate raid unit tokens to optimize HealBot_FindUnitID performance

This commit is contained in:
Bluewhale1337
2026-10-01 22:27:41 +02:00
parent eb7cbc52f2
commit 59e3701d79
2 changed files with 18 additions and 14 deletions
+15 -14
View File
@@ -222,25 +222,26 @@ end
-- SpiBonus and GetBonus functions moved to HealBot_Controller_Spells.lua
local HealBot_RaidUnitTokens = {}
for i=1, 40 do HealBot_RaidUnitTokens[i] = "raid"..i end
-- HealBot_FindUnitID: Finds a unit token for a given player name.
function HealBot_FindUnitID(unitname)
local text;
for _,unit in ipairs(HealBot_Action_HealGroup) do
text = UnitName(unit);
if text then
if text==unitname then
return unit;
end
end
end
for i=1,40 do
local unit = "raid"..i;
text = UnitName(unit);
if text then
if text==unitname then
if HealBot_Action_HealGroup then
for _,unit in ipairs(HealBot_Action_HealGroup) do
text = UnitName(unit);
if text and text==unitname then
return unit;
end
end
end
end
for i=1,40 do
local unit = HealBot_RaidUnitTokens[i];
text = UnitName(unit);
if text and text==unitname then
return unit;
end
end
return nil;
end