Hotfix: implement fast-path update pipeline to optimize mana tracking performance, skipping unnecessary ui re-draws

This commit is contained in:
Bluewhale1337
2026-08-23 15:22:57 +02:00
parent d021441b32
commit 6a6a9e3283
4 changed files with 29 additions and 2 deletions
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@@ -49,6 +49,9 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
### Change Log
**v1.6.5**
* **Performance Update - Mana Tracking** - Added a fast-path redraw pipeline for unit power changes. This massive optimization prevents full frame redraws when players naturally regenerate or consume mana, resolving severe FPS drops in 40-man raids while tracking mana.
**v1.6.4**
* **Bug Fix - UI Opacity** - Fixed a rendering layering bug where incoming heals drew on top of actual health, causing the semi-transparent incoming heal bar to wash out the solid health bar.
* **Bug Fix - CDC Colors** - Fixed health bar debuff coloring (CDC) by stopping `HealBot_HealthColor` from incorrectly querying debuffs directly, relying instead on cached debuff types.