mirror of
https://github.com/Bluewhale1337/HealBotBlue.git
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Add files via upload
First commit. Version 1.0, stable release
This commit is contained in:
@@ -0,0 +1,360 @@
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\FrameXML\UI.xsd">
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<Script file="HealBot_Action.lua" />
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<Button name="HealingButtonTemplate0" virtual="true">
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<NormalText name="$parentText" inherits="GameFontNormalSmall" />
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<HighlightText inherits="GameFontNormalSmall" />
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</Button>
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<Button name="HealingButtonTemplate" virtual="true" inherits="HealingButtonTemplate0">
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<Size>
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<AbsDimension x="95" y="18" />
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</Size>
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<Scripts>
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<OnLoad>HealBot_Action_HealUnit_OnLoad(this);</OnLoad>
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<OnEnter>HealBot_Action_HealUnit_OnEnter(this);</OnEnter>
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<OnLeave>HealBot_Action_HealUnit_OnLeave(this);</OnLeave>
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<OnClick>HealBot_Action_HealUnit_OnClick(this,arg1);</OnClick>
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</Scripts>
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<Frames>
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<StatusBar name="$parentBar" inherits="HealBot_StatusBar">
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<Anchors>
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<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<Texture name="$parentIcon1" hidden="true">
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<Size><AbsDimension x="12" y="12"/></Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset><AbsDimension x="1" y="-1"/></Offset>
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</Anchor>
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</Anchors>
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</Texture>
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<Texture name="$parentIcon2" hidden="true">
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<Size><AbsDimension x="12" y="12"/></Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentIcon1" relativePoint="RIGHT">
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<Offset><AbsDimension x="1" y="0"/></Offset>
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</Anchor>
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</Anchors>
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</Texture>
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<Texture name="$parentIcon3" hidden="true">
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<Size><AbsDimension x="12" y="12"/></Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentIcon2" relativePoint="RIGHT">
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<Offset><AbsDimension x="1" y="0"/></Offset>
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</Anchor>
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</Anchors>
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</Texture>
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<Texture name="$parentIcon4" hidden="true">
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<Size><AbsDimension x="12" y="12"/></Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentIcon3" relativePoint="RIGHT">
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<Offset><AbsDimension x="1" y="0"/></Offset>
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</Anchor>
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</Anchors>
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</Texture>
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<Texture name="$parentIcon5" hidden="true">
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<Size><AbsDimension x="12" y="12"/></Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentIcon4" relativePoint="RIGHT">
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<Offset><AbsDimension x="1" y="0"/></Offset>
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</Anchor>
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</Anchors>
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</Texture>
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</Layer>
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</Layers>
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</StatusBar>
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<StatusBar name="$parentBar2" inherits="HealBot_StatusBar">
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<Anchors>
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<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</StatusBar>
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<StatusBar name="$parentBar3" inherits="HealBot_StatusBar" hidden="true">
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="$parentBar" relativePoint="BOTTOMLEFT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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<Anchor point="TOPRIGHT" relativeTo="$parentBar" relativePoint="BOTTOMRIGHT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</StatusBar>
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</Frames>
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</Button>
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<Button name="HealingButtonTemplate2" virtual="true" inherits="HealingButtonTemplate">
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<Size>
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<AbsDimension x="108" y="18" />
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</Size>
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<Frames>
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<CheckButton name="$parentCheck" inherits="SendMailRadioButtonTemplate">
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<Size>
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<AbsDimension x="14" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>HealBot_Action_HealUnitCheck_OnClick(this)</OnClick>
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</Scripts>
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</CheckButton>
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</Frames>
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</Button>
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<Button name="HealingButtonTemplate3" virtual="true" inherits="HealingButtonTemplate0">
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<Size>
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<AbsDimension x="128" y="18" />
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</Size>
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<Scripts>
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<OnLoad>HealBot_Action_HealUnit_OnLoad(this);</OnLoad>
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<OnEnter>HealBot_Action_HealUnit_OnEnter(this);</OnEnter>
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<OnLeave>HealBot_Action_HealUnit_OnLeave(this);</OnLeave>
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<OnClick>HealBot_Action_HealUnit_OnClick(this,arg1);</OnClick>
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</Scripts>
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<Frames>
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<StatusBar name="$parentBar" inherits="HealBot_StatusBar">
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<Anchors>
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<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</StatusBar>
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</Frames>
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</Button>
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<Button name="HealingButtonTemplate4" virtual="true" inherits="HealingButtonTemplate0">
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<Size>
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<AbsDimension x="128" y="18" />
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</Size>
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</Button>
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<Frame name="HealBot_Action" toplevel="true" parent="UIParent"
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movable="true" enableMouse="true" enableKeyboard="false" hidden="true">
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<Size>
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<AbsDimension x="148" y="74"/>
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</Size>
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<Anchors>
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<Anchor point="RIGHT">
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<Offset>
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<AbsDimension x="0" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Backdrop tile="true"
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bgFile="Interface\Tooltips\UI-Tooltip-Background"
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edgeFile="Interface\Tooltips\UI-Tooltip-Border">
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<EdgeSize>
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<AbsValue val="16"/>
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</EdgeSize>
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<TileSize>
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<AbsValue val="16"/>
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</TileSize>
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<BackgroundInsets>
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<AbsInset left="5" right="5" top="5" bottom="5"/>
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</BackgroundInsets>
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</Backdrop>
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<Frames>
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<!-- Heal Buttons -->
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<Button name="HealBot_Action_HealUnit1" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit2" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit3" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit4" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit5" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit6" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit7" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit8" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit9" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit10" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit11" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit12" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit13" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit14" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit15" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit16" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit17" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit18" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit19" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit20" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit21" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit22" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit23" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit24" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit25" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit26" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit27" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit28" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit29" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit30" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit31" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit32" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit33" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit34" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit35" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit36" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit37" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit38" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit39" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit40" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit41" inherits="HealingButtonTemplate" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit51" inherits="HealingButtonTemplate2" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit52" inherits="HealingButtonTemplate2" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit53" inherits="HealingButtonTemplate2" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit54" inherits="HealingButtonTemplate2" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit55" inherits="HealingButtonTemplate2" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit56" inherits="HealingButtonTemplate2" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit57" inherits="HealingButtonTemplate2" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit58" inherits="HealingButtonTemplate2" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit59" inherits="HealingButtonTemplate2" text="Unit not set"/>
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<Button name="HealBot_Action_HealUnit60" inherits="HealingButtonTemplate2" text="Unit not set"/>
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<Button name="HealBot_Action_Header1" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header2" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header3" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header4" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header5" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header6" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header7" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header8" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header9" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header10" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header11" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header12" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header13" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header14" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header15" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header16" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header17" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header18" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header19" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<Button name="HealBot_Action_Header20" inherits="HealingButtonTemplate4" text="Unit not set"/>
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<!-- Abort Button -->
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<Button name="HealBot_Action_AbortButton" inherits="HealingButtonTemplate3" text=" ">
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<Size>
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<AbsDimension x="100" y="16"/>
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</Size>
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<Anchors>
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<Anchor point="BOTTOM" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension x="0" y="12"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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HealBot_Action_AbortButton_OnClick(this);
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</OnClick>
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</Scripts>
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</Button>
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<!-- Options Button -->
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<Button name="HealBot_Action_OptionsButton" inherits="HealingButtonTemplate0" text="HEALBOT_ACTION_OPTIONS">
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<Size>
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<AbsDimension x="80" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="BOTTOM" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension x="0" y="10"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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HealBot_Action_OptionsButton_OnClick(this);
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</OnClick>
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</Scripts>
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</Button>
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<!-- Close Button -->
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<!--
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<Button name="HealBot_Action_CloseButton" inherits="UIPanelButtonTemplate" text="CLOSE">
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<Size>
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<AbsDimension x="80" y="20"/>
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</Size>
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<Anchors>
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<Anchor point="BOTTOM" relativePoint="BOTTOM">
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<Offset>
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<AbsDimension x="0" y="15"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnClick>
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HideUIPanel(this:GetParent());
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</OnClick>
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</Scripts>
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</Button>
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-->
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</Frames>
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<Scripts>
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<OnLoad>
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HealBot_Action_OnLoad(this);
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</OnLoad>
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<OnShow>
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HealBot_Action_OnShow(this);
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</OnShow>
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<OnHide>
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HealBot_Action_OnHide(this);
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</OnHide>
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<OnMouseDown>
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HealBot_Action_OnMouseDown(this,arg1);
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</OnMouseDown>
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<OnMouseUp>
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HealBot_Action_OnMouseUp(this,arg1);
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</OnMouseUp>
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<OnClick>
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HealBot_Action_OnClick(this,arg1);
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</OnClick>
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<OnDragStart>
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HealBot_Action_OnDragStart(this,arg1);
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</OnDragStart>
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<OnDragStop>
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HealBot_Action_OnDragStop(this);
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</OnDragStop>
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<!--
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<OnKeyDown>
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HealBot_Action_OnKey(this,arg1,"down");
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</OnKeyDown>
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<OnKeyUp>
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HealBot_Action_OnKey(this,arg1,"up");
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</OnKeyUp>
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-->
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</Scripts>
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</Frame>
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||||
</Ui>
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Reference in New Issue
Block a user