fix: HoT timer tracking premature deletion of auta_Cast_ON even

fixed guid cache
fixed .show() call on overlay visible
This commit is contained in:
Bluewhale1337
2026-11-05 17:37:46 +01:00
parent 5ec9bde8dd
commit 7fdf76eff8
5 changed files with 185 additions and 51 deletions
+63 -26
View File
@@ -62,31 +62,62 @@ function HealBot_Integrations_Toggle()
HealBot_Nampower_Auras[target][spellName] = expirationTime
if not HealBot_Nampower_NameCache then HealBot_Nampower_NameCache = HealBot_GetTable() end
if event == "AURA_CAST_ON_SELF" then
HealBot_Nampower_NameCache[target] = UnitName("player")
HealBot_OnEvent_UnitAura(nil, "player")
local unitID = nil
local tName = nil
if event == "AURA_CAST_ON_SELF" or (HealBot_PlayerGUID and (target == HealBot_PlayerGUID or string.lower(target) == string.lower(HealBot_PlayerGUID))) then
unitID = "player"
tName = UnitName("player")
if not HealBot_PlayerGUID then
HealBot_PlayerGUID = target
end
else
local tName = nil
unitID = HealBot_Model and (HealBot_Model:GetUnitByGUID(target) or HealBot_Model:GetUnitByGUID(string.lower(target)))
if not unitID and HealBot_PlayerGUID and (target == HealBot_PlayerGUID or string.lower(target) == string.lower(HealBot_PlayerGUID)) then
unitID = "player"
end
if UnitExists("target") then
local curTargetGuid = HealBot_GetUnitGUID and HealBot_GetUnitGUID("target")
if curTargetGuid and (curTargetGuid == target or string.lower(curTargetGuid) == string.lower(target)) then
tName = UnitName("target")
if not unitID and UnitIsUnit("target", "player") then unitID = "player" end
end
end
local unitID = HealBot_Model and HealBot_Model:GetUnitByGUID(target)
if not unitID and HealBot_PlayerGUID and (target == HealBot_PlayerGUID or string.lower(target) == string.lower(HealBot_PlayerGUID)) then
unitID = "player"
if not tName and UnitExists("mouseover") then
local curMOGuid = HealBot_GetUnitGUID and HealBot_GetUnitGUID("mouseover")
if curMOGuid and (curMOGuid == target or string.lower(curMOGuid) == string.lower(target)) then
tName = UnitName("mouseover")
if not unitID and UnitIsUnit("mouseover", "player") then unitID = "player" end
end
end
if not tName and unitID then
tName = UnitName(unitID) or (HealBot_Model and HealBot_Model.units[unitID] and HealBot_Model.units[unitID].name)
end
if tName then
HealBot_Nampower_NameCache[target] = tName
end
if tName then
HealBot_Nampower_NameCache[target] = tName
HealBot_Nampower_NameCache[string.lower(target)] = tName
end
if unitID and HealBot_Model then
if HealBot_Model.guidUnits then
HealBot_Model.guidUnits[target] = unitID
HealBot_Model.guidUnits[string.lower(target)] = unitID
end
if unitID then
HealBot_OnEvent_UnitAura(nil, unitID)
if HealBot_Model.unitGUIDs then
HealBot_Model.unitGUIDs[unitID] = target
end
end
if unitID and HealBot_View_DirtyUnits then
HealBot_View_DirtyUnits[unitID] = true
end
if HealBot_UpdateActiveHoTTimers then
HealBot_UpdateActiveHoTTimers()
elseif HealBot_Action_UpdatePlayerHoTs then
HealBot_Action_UpdatePlayerHoTs()
end
end
end)
end
@@ -157,23 +188,29 @@ function HealBot_Integrations_PruneNampower()
local currentTime = GetTime()
for targetName, auras in pairs(HealBot_Nampower_Auras) do
-- Check if target is still in the raid/party, or is the player
local isPlayer = (HealBot_PlayerGUID and string.lower(targetName) == string.lower(HealBot_PlayerGUID))
or (UnitName("player") and string.lower(targetName) == string.lower(UnitName("player")))
if not isPlayer and not HealBot_Model:GetUnitByGUID(targetName) and not HealBot_Model:GetUnitIDByName(targetName) then
local lowerName = string.lower(targetName)
local isPlayer = (HealBot_PlayerGUID and lowerName == string.lower(HealBot_PlayerGUID))
or (UnitName("player") and lowerName == string.lower(UnitName("player")))
or (HealBot_GetUnitGUID and (targetName == HealBot_GetUnitGUID("player") or lowerName == string.lower(HealBot_GetUnitGUID("player") or "")))
-- Prune expired auras
local hasAuras = false
for spellName, expiration in pairs(auras) do
if currentTime > expiration then
auras[spellName] = nil
else
hasAuras = true
end
end
if not hasAuras then
HealBot_ReleaseTable(auras)
HealBot_Nampower_Auras[targetName] = nil
else
-- Prune expired auras
local hasAuras = false
for spellName, expiration in pairs(auras) do
if currentTime > expiration then
auras[spellName] = nil
else
hasAuras = true
end
end
if not hasAuras then
elseif not isPlayer and not (HealBot_Model and (HealBot_Model:GetUnitByGUID(targetName) or HealBot_Model:GetUnitByGUID(lowerName))) and not (HealBot_Model and HealBot_Model:GetUnitIDByName(targetName)) then
-- Target left group or disconnected and is not player
if GetNumPartyMembers() == 0 and GetNumRaidMembers() == 0 then
-- Solo: keep non-player auras until expired
else
HealBot_ReleaseTable(auras)
HealBot_Nampower_Auras[targetName] = nil
end