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https://github.com/Bluewhale1337/HealBotBlue.git
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fix: HoT timer tracking premature deletion of auta_Cast_ON even
fixed guid cache fixed .show() call on overlay visible
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@@ -206,27 +206,49 @@ end
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-- HealBot_Model:PopulateAllGUIDs: Refreshes unit-to-GUID and GUID-to-unit mappings for all current roster units.
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function HealBot_Model:PopulateAllGUIDs()
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if not (HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active or HealBot_Integrations_Nampower_Active) or not HealBot_GetUnitGUID then return end
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if not HealBot_Nampower_NameCache then HealBot_Nampower_NameCache = HealBot_GetTable() end
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local playerGuid = HealBot_GetUnitGUID("player")
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if playerGuid and playerGuid ~= "0" and playerGuid ~= "0x0000000000000000" then
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local lowerPGuid = string.lower(playerGuid)
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self.unitGUIDs["player"] = playerGuid
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self.guidUnits[playerGuid] = "player"
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self.guidUnits[lowerPGuid] = "player"
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HealBot_PlayerGUID = playerGuid
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local pName = UnitName("player")
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if pName then
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HealBot_Nampower_NameCache[playerGuid] = pName
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HealBot_Nampower_NameCache[lowerPGuid] = pName
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end
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end
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for _, unit in ipairs(self.partyMembers) do
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local guid = HealBot_GetUnitGUID(unit)
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if guid and guid ~= "0" and guid ~= "0x0000000000000000" then
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local lowerGuid = string.lower(guid)
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self.unitGUIDs[unit] = guid
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self.guidUnits[guid] = unit
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self.guidUnits[lowerGuid] = unit
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local uName = UnitName(unit)
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if uName then
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HealBot_Nampower_NameCache[guid] = uName
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HealBot_Nampower_NameCache[lowerGuid] = uName
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end
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end
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end
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for _, unit in ipairs(self.raidMembers) do
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local guid = HealBot_GetUnitGUID(unit)
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if guid and guid ~= "0" and guid ~= "0x0000000000000000" then
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local lowerGuid = string.lower(guid)
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self.unitGUIDs[unit] = guid
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self.guidUnits[guid] = unit
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self.guidUnits[lowerGuid] = unit
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local uName = UnitName(unit)
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if uName then
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HealBot_Nampower_NameCache[guid] = uName
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HealBot_Nampower_NameCache[lowerGuid] = uName
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end
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end
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end
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end
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@@ -238,14 +260,19 @@ function HealBot_Model:GetUnitByGUID(guid)
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if unit and UnitExists(unit) then return unit end
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local lowerGuid = string.lower(guid)
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unit = self.guidUnits[lowerGuid]
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if unit and UnitExists(unit) then return unit end
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if HealBot_PlayerGUID and string.lower(HealBot_PlayerGUID) == lowerGuid then
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self.guidUnits[guid] = "player"
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self.guidUnits[lowerGuid] = "player"
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return "player"
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end
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if HealBot_GetUnitGUID then
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local pGuid = HealBot_GetUnitGUID("player")
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if pGuid and string.lower(pGuid) == lowerGuid then
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self.guidUnits[guid] = "player"
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self.guidUnits[lowerGuid] = "player"
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HealBot_PlayerGUID = pGuid
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return "player"
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end
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@@ -255,6 +282,8 @@ function HealBot_Model:GetUnitByGUID(guid)
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local uGuid = HealBot_GetUnitGUID(u)
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if uGuid and string.lower(uGuid) == lowerGuid then
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self.guidUnits[guid] = u
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self.guidUnits[lowerGuid] = u
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self.unitGUIDs[u] = guid
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return u
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end
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end
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@@ -265,10 +294,24 @@ function HealBot_Model:GetUnitByGUID(guid)
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local uGuid = HealBot_GetUnitGUID(u)
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if uGuid and string.lower(uGuid) == lowerGuid then
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self.guidUnits[guid] = u
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self.guidUnits[lowerGuid] = u
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self.unitGUIDs[u] = guid
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return u
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end
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end
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end
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if UnitExists("target") then
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local tGuid = HealBot_GetUnitGUID("target")
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if tGuid and string.lower(tGuid) == lowerGuid then
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return "target"
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end
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end
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if UnitExists("mouseover") then
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local moGuid = HealBot_GetUnitGUID("mouseover")
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if moGuid and string.lower(moGuid) == lowerGuid then
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return "mouseover"
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end
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end
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end
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return nil
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end
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