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perf: optimize CPU and memory usage via boolean state tracking, event filtering, and per-character SavedVariables.
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@@ -545,7 +545,7 @@ HealBot_Debuff_Types = {
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HealBot_IsFighting = false;
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HealBot_DebuffPriority = {"none"};
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HealBot_DebuffWatch = {[HEALBOT_DISEASE_en]="NO", [HEALBOT_MAGIC_en]="NO", [HEALBOT_POISON_en]="NO", [HEALBOT_CURSE_en]="NO"};
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HealBot_DebuffWatch = {[HEALBOT_DISEASE_en]=false, [HEALBOT_MAGIC_en]=false, [HEALBOT_POISON_en]=false, [HEALBOT_CURSE_en]=false};
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HealBot_Heals = {};
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