mirror of
https://github.com/Bluewhale1337/HealBotBlue.git
synced 2026-07-27 09:44:44 +00:00
Refactor: rename global variables and constants with HealBot prefix and register MODIFIER_STATE_CHANGED event
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+34
-34
@@ -131,19 +131,19 @@ HEALBOT_RANK_11 = " (Rank 11)";
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HEALBOT_LIBRARY_INCHEAL = "Increases healing done by spells and effects by up to (%d+)%.";
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HEALBOT_LIBRARY_INCDAMHEAL = "Increases damage and healing done by magical spells and effects by up to (%d+)%.";
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HB_BONUSSCANNER_NAMES = {
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HEALBOT_BONUSSCANNER_NAMES = {
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HEAL = "Healing",
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};
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HB_BONUSSCANNER_PREFIX_EQUIP = "Equip: ";
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HB_BONUSSCANNER_PREFIX_SET = "Set: ";
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HEALBOT_BONUSSCANNER_PREFIX_EQUIP = "Equip: ";
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HEALBOT_BONUSSCANNER_PREFIX_SET = "Set: ";
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HB_BONUSSCANNER_PATTERNS_PASSIVE = {
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HEALBOT_BONUSSCANNER_PATTERNS_PASSIVE = {
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{ pattern = "Increases healing done by spells and effects by up to (%d+)%.", effect = "HEAL" },
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{ pattern = "Increases damage and healing done by magical spells and effects by up to (%d+)%.", effect = {"HEAL", "DMG"} },
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};
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HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
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HEALBOT_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
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["Healing Spells"] = "HEAL",
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["Increases Healing"] = "HEAL",
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["Healing and Spell Damage"] = {"HEAL", "DMG"},
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@@ -151,7 +151,7 @@ HB_BONUSSCANNER_PATTERNS_GENERIC_LOOKUP = {
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["Spell Damage and Healing"] = {"HEAL", "DMG"},
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};
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HB_BONUSSCANNER_PATTERNS_OTHER = {
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HEALBOT_BONUSSCANNER_PATTERNS_OTHER = {
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{ pattern = "Zandalar Signet of Mojo", effect = {"DMG", "HEAL"}, value = 18 },
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{ pattern = "Zandalar Signet of Serenity", effect = "HEAL", value = 33 },
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@@ -173,35 +173,35 @@ HEALBOT_DEBUFF_WEAKENED_SOUL = "Interface\\Icons\\Spell_Holy_AshesToAshes";
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HEALBOT_DEBUFF_RECENTLY_BANDAGED = "Interface\\Icons\\INV_Misc_Bandage_08";
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HB_SPELL_PATTERN_LESSER_HEAL = "Heal your target for (%d+) to (%d+)";
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HB_SPELL_PATTERN_HEAL = "Heal your target for (%d+) to (%d+)";
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HB_SPELL_PATTERN_GREATER_HEAL = "A slow casting spell that heals a single target for (%d+) to (%d+)";
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HB_SPELL_PATTERN_FLASH_HEAL = "Heals a friendly target for (%d+) to (%d+)";
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HB_SPELL_PATTERN_RENEW = "Heals the target of (%d+) to (%d+) damage over (%d+) sec";
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HB_SPELL_PATTERN_RENEW1 = "Heals the target of (%d+) damage over (%d+) sec";
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HB_SPELL_PATTERN_RENEW2 = "Not needed for en";
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HB_SPELL_PATTERN_RENEW3 = "Not needed for en";
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HB_SPELL_PATTERN_SHIELD = "absorbing (%d+) damage. Lasts (%d+) sec.";
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HB_SPELL_PATTERN_HEALING_TOUCH = "Heals a friendly target for (%d+) to (%d+)";
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HB_SPELL_PATTERN_REGROWTH = "Heals a friendly target for (%d+) to (%d+) and another (%d+) over (%d+) sec";
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HB_SPELL_PATTERN_REGROWTH1 = "Heals a friendly target for (%d+) to (%d+) and another (%d+) to (%d+) over (%d+) sec";
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HB_SPELL_PATTERN_HOLY_LIGHT = "Heals a friendly target for (%d+) to (%d+)";
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HB_SPELL_PATTERN_FLASH_OF_LIGHT = "Heals a friendly target for (%d+) to (%d+)";
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HB_SPELL_PATTERN_HEALING_WAVE = "Heals a friendly target for (%d+) to (%d+)";
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HB_SPELL_PATTERN_LESSER_HEALING_WAVE = "Heals a friendly target for (%d+) to (%d+)";
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HB_SPELL_PATTERN_REJUVENATION = "Heals the target for (%d+) over (%d+) sec";
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HB_SPELL_PATTERN_REJUVENATION1 = "Heals the target for (%d+) to (%d+) over (%d+) sec";
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HB_SPELL_PATTERN_MEND_PET = "Heals your pet (%d+) health every second while you focus. Lasts (%d+) sec";
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HEALBOT_SPELL_PATTERN_LESSER_HEAL = "Heal your target for (%d+) to (%d+)";
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HEALBOT_SPELL_PATTERN_HEAL = "Heal your target for (%d+) to (%d+)";
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HEALBOT_SPELL_PATTERN_GREATER_HEAL = "A slow casting spell that heals a single target for (%d+) to (%d+)";
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HEALBOT_SPELL_PATTERN_FLASH_HEAL = "Heals a friendly target for (%d+) to (%d+)";
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HEALBOT_SPELL_PATTERN_RENEW = "Heals the target of (%d+) to (%d+) damage over (%d+) sec";
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HEALBOT_SPELL_PATTERN_RENEW1 = "Heals the target of (%d+) damage over (%d+) sec";
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HEALBOT_SPELL_PATTERN_RENEW2 = "Not needed for en";
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HEALBOT_SPELL_PATTERN_RENEW3 = "Not needed for en";
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HEALBOT_SPELL_PATTERN_SHIELD = "absorbing (%d+) damage. Lasts (%d+) sec.";
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HEALBOT_SPELL_PATTERN_HEALING_TOUCH = "Heals a friendly target for (%d+) to (%d+)";
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HEALBOT_SPELL_PATTERN_REGROWTH = "Heals a friendly target for (%d+) to (%d+) and another (%d+) over (%d+) sec";
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HEALBOT_SPELL_PATTERN_REGROWTH1 = "Heals a friendly target for (%d+) to (%d+) and another (%d+) to (%d+) over (%d+) sec";
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HEALBOT_SPELL_PATTERN_HOLY_LIGHT = "Heals a friendly target for (%d+) to (%d+)";
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HEALBOT_SPELL_PATTERN_FLASH_OF_LIGHT = "Heals a friendly target for (%d+) to (%d+)";
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HEALBOT_SPELL_PATTERN_HEALING_WAVE = "Heals a friendly target for (%d+) to (%d+)";
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HEALBOT_SPELL_PATTERN_LESSER_HEALING_WAVE = "Heals a friendly target for (%d+) to (%d+)";
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HEALBOT_SPELL_PATTERN_REJUVENATION = "Heals the target for (%d+) over (%d+) sec";
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HEALBOT_SPELL_PATTERN_REJUVENATION1 = "Heals the target for (%d+) to (%d+) over (%d+) sec";
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HEALBOT_SPELL_PATTERN_MEND_PET = "Heals your pet (%d+) health every second while you focus. Lasts (%d+) sec";
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HB_TOOLTIP_MANA = "^(%d+) Mana$";
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HB_TOOLTIP_RANGE = "(%d+) yd range";
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HB_TOOLTIP_INSTANT_CAST = "Instant cast";
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HB_TOOLTIP_CAST_TIME = "(%d+.?%d*) sec cast";
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HB_TOOLTIP_CHANNELED = "Channeled";
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HB_HASLEFTRAID = "^([^%s]+) has left the raid group$";
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HB_HASLEFTPARTY = "^([^%s]+) leaves the party$";
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HB_YOULEAVETHEGROUP = "You leave the group."
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HB_YOULEAVETHERAID = "You have left the raid group"
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HEALBOT_TOOLTIP_MANA = "^(%d+) Mana$";
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HEALBOT_TOOLTIP_RANGE = "(%d+) yd range";
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HEALBOT_TOOLTIP_INSTANT_CAST = "Instant cast";
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HEALBOT_TOOLTIP_CAST_TIME = "(%d+.?%d*) sec cast";
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HEALBOT_TOOLTIP_CHANNELED = "Channeled";
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HEALBOT_HASLEFTRAID = "^([^%s]+) has left the raid group$";
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HEALBOT_HASLEFTPARTY = "^([^%s]+) leaves the party$";
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HEALBOT_YOULEAVETHEGROUP = "You leave the group."
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HEALBOT_YOULEAVETHERAID = "You have left the raid group"
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-----------------
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