docs: add release notes for v1.4.2 to README.md

This commit is contained in:
Bluewhale1337
2026-07-18 23:26:14 +02:00
parent c8a5e4f0eb
commit 8854cd3caa
+2
View File
@@ -47,8 +47,10 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
* **Macro, Item, and Script Bindings:** Support for binding named macros, inventory items, and inline scripts (e.g. `/target`) directly to mouse clicks in the Spells tab. All of these now natively support implicit `@mouseover` targeting on the unit frame you click, without losing your current target. * **Macro, Item, and Script Bindings:** Support for binding named macros, inventory items, and inline scripts (e.g. `/target`) directly to mouse clicks in the Spells tab. All of these now natively support implicit `@mouseover` targeting on the unit frame you click, without losing your current target.
* **Modifier-Aware Tooltips & Resource Costs:** The tooltip dynamically updates to show exactly what action is bound when holding down Shift, Ctrl, or Alt over a frame. Spells also show their required mana cost, turning red if you do not have enough mana to cast them. * **Modifier-Aware Tooltips & Resource Costs:** The tooltip dynamically updates to show exactly what action is bound when holding down Shift, Ctrl, or Alt over a frame. Spells also show their required mana cost, turning red if you do not have enough mana to cast them.
* **Memory Recycling Pool:** Added a local table recycling pool in the data layer to greatly reduce Lua garbage collection (GC) spikes, improving overall client frame rates during intense combat. * **Memory Recycling Pool:** Added a local table recycling pool in the data layer to greatly reduce Lua garbage collection (GC) spikes, improving overall client frame rates during intense combat.
**v1.4.2** **v1.4.2**
* **Memory Optimization:** Fixed a significant memory leak where tracking tables were being repeatedly allocated every tick during aura scanning, and replaced `table.foreach` with pairs loops to avoid GC spikes during combat. * **Memory Optimization:** Fixed a significant memory leak where tracking tables were being repeatedly allocated every tick during aura scanning, and replaced `table.foreach` with pairs loops to avoid GC spikes during combat.
**v1.4.1** **v1.4.1**
* **Talent-based Healing Calculations:** Implemented dynamic spell healing calculations for Druid, Priest, and Paladin classes based on talents. * **Talent-based Healing Calculations:** Implemented dynamic spell healing calculations for Druid, Priest, and Paladin classes based on talents.
* **Modifier Key Polling:** Replaced MODIFIER_STATE_CHANGED event with polling in HealBot_OnUpdate to track modifier keys reliably. * **Modifier Key Polling:** Replaced MODIFIER_STATE_CHANGED event with polling in HealBot_OnUpdate to track modifier keys reliably.