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fix: resolve CDC debuff filtering logic and reorder XML status bar layering for correct visual rendering
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@@ -58,6 +58,7 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
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* **Bug Fix - Group Aliasing** - Fixed a bug where roster updates caused frames to share memory references, causing the UI to display the same player across multiple group slots.
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* **Bug Fix - Slow Client Init** - Fixed missing class colors after `/reload` by adding lazy-load identity fetches directly into the render pipeline for when `UnitClass` data is delayed by the server.
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* **Bug Fix - Debuff Tracking** - HealBot now automatically tracks all curable debuffs for the player's class out of the box. Previously, users had to manually assign a cure spell to a click binding to enable CDC debuff tracking.
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* **Bug Fix - CDC Filter** - Fixed an issue where the CDC module displayed all debuffs instead of filtering for dispellable ones, restoring proper health bar coloring.
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**v1.6.5**
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* **Performance Update - Mana Tracking** - Added a fast-path redraw pipeline for unit power changes. This optimization prevents full frame redraws when players naturally regenerate or consume mana, resolving severe FPS drops in 40-man raids while tracking mana.
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@@ -79,6 +80,7 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
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* **UI Update - Raid & Pets Split** - Split the "Raid / Extra" toggle into separate "Raid" and "Pets" toggles. Simplified the raid bars filter dropdown to core options (All, Melee, Ranged, Heals, Custom).
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**v1.6.1**
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* **Hotfix - XML Layering** - Reverted `bar` and `bar2` element order in `HealBot_Action.xml`. The incoming heals bar was rendering on top of the health bar, causing debuff colors to be obscured and creating visual opacity issues.
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* **Hotfix - pet frames** - With class colours toggled extra frames for player pets were given some classy mint colour.
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* **Hotfi - raidframes in combat** - Modfied how frames behave when player leaves during combat.
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