mirror of
https://github.com/Bluewhale1337/HealBotBlue.git
synced 2026-09-11 09:50:21 +00:00
@@ -33,9 +33,32 @@ end
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function HealBot_CheckShamanWeaponBuff(spellName)
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function HealBot_CheckShamanWeaponBuff(spellName)
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local hasMainHandEnchant, _, _, hasOffHandEnchant = GetWeaponEnchantInfo()
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local hasMainHandEnchant, _, _, hasOffHandEnchant = GetWeaponEnchantInfo()
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if hasMainHandEnchant or hasOffHandEnchant then
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if not (hasMainHandEnchant or hasOffHandEnchant) then return false end
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return true
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local firstWord = string.match(spellName, "^(%w+)")
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if not firstWord then return false end
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HealBot_ScanTooltip:SetOwner(UIParent, "ANCHOR_NONE")
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local slots = {}
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if hasMainHandEnchant then table.insert(slots, 16) end
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if hasOffHandEnchant then table.insert(slots, 17) end
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for _, slot in ipairs(slots) do
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HealBot_ScanTooltip:ClearLines()
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HealBot_ScanTooltip:SetInventoryItem("player", slot)
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for i = 1, HealBot_ScanTooltip:NumLines() do
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local textObj = getglobal("HealBot_ScanTooltipTextLeft" .. i)
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if textObj then
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local text = textObj:GetText()
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if text and string.find(text, firstWord) then
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HealBot_ScanTooltip:Hide()
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return true
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end
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end
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end
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end
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end
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HealBot_ScanTooltip:Hide()
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return false
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return false
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end
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end
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@@ -104,7 +127,7 @@ function HealBot_CheckBuffs(unit)
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end
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end
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if not hasIt then
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if not hasIt then
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if myClass == "SHAMAN" and UnitIsUnit(unit, "player") and string.find(spellName, " Weapon") then
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if myClass == HEALBOT_SHAMAN and UnitIsUnit(unit, "player") and string.find(spellName, " Weapon") then
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hasIt = HealBot_CheckShamanWeaponBuff(spellName)
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hasIt = HealBot_CheckShamanWeaponBuff(spellName)
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end
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end
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end
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end
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@@ -320,13 +320,14 @@ HEALBOT_OPTIONS_SOUND2 = "Sound 2"
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HEALBOT_OPTIONS_SOUND3 = "Sound 3"
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HEALBOT_OPTIONS_SOUND3 = "Sound 3"
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HEALBOT_OPTIONS_HEAL_BUTTONS = "Healing bars";
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HEALBOT_OPTIONS_HEAL_BUTTONS = "Healing bars";
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HEALBOT_OPTIONS_EMERGFILTER = "Show extra bars for";
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HEALBOT_OPTIONS_EMERGFILTER = "Show raid bars for";
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HEALBOT_OPTIONS_GROUPHEALS = "Group";
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HEALBOT_OPTIONS_GROUPHEALS = "Group";
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HEALBOT_OPTIONS_GROUPHEALS_LABEL = "Group Only";
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HEALBOT_OPTIONS_GROUPHEALS_LABEL = "Group Only";
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HEALBOT_OPTIONS_TANKHEALS = "Main tanks";
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HEALBOT_OPTIONS_TANKHEALS = "Main tanks";
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HEALBOT_OPTIONS_TARGETHEALS = "Targets";
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HEALBOT_OPTIONS_TARGETHEALS = "Targets";
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HEALBOT_OPTIONS_EMERGENCYHEALS= "Raid / Extra";
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HEALBOT_OPTIONS_EMERGENCYHEALS= "Raid";
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HEALBOT_OPTIONS_PETHEALS = "Pets";
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HEALBOT_OPTIONS_HEALLEVEL = "Healing Level";
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HEALBOT_OPTIONS_HEALLEVEL = "Healing Level";
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HEALBOT_OPTIONS_ALERTLEVEL = "Alert Level";
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HEALBOT_OPTIONS_ALERTLEVEL = "Alert Level";
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HEALBOT_OPTIONS_OVERHEAL = "Show Abort button when overhealing"
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HEALBOT_OPTIONS_OVERHEAL = "Show Abort button when overhealing"
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@@ -7,18 +7,7 @@ HealBot_Options_CurrentPanel = 0;
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HealBot_ColourObjWaiting = nil
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HealBot_ColourObjWaiting = nil
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HealBot_Options_EmergencyFilter_List = {
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HealBot_Options_EmergencyFilter_List = {
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HEALBOT_OPTIONS_MONITORNO,
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HEALBOT_OPTIONS_MONITORALL,
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HEALBOT_OPTIONS_MONITORALL,
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HEALBOT_DRUID,
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HEALBOT_HUNTER,
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HEALBOT_MAGE,
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HEALBOT_PALADIN,
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HEALBOT_PRIEST,
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HEALBOT_ROGUE,
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HEALBOT_SHAMAN,
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HEALBOT_WARLOCK,
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HEALBOT_WARRIOR,
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HEALBOT_OPTIONS_PETS,
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HEALBOT_OPTIONS_MONITORMELEE,
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HEALBOT_OPTIONS_MONITORMELEE,
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HEALBOT_OPTIONS_MONITORRANGE,
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HEALBOT_OPTIONS_MONITORRANGE,
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HEALBOT_OPTIONS_MONITORHEALERS,
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HEALBOT_OPTIONS_MONITORHEALERS,
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+13
-25
@@ -33,6 +33,14 @@ function HealBot_Options_EmergencyHeals_OnClick(this)
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HealBot_Config.EmergencyHeals = this:GetChecked() or 0;
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HealBot_Config.EmergencyHeals = this:GetChecked() or 0;
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HealBot_RecalcParty();
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HealBot_RecalcParty();
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end
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end
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function HealBot_Options_PetHeals_OnLoad(this,text)
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this.text = text
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getglobal(this:GetName().."Text"):SetText(text);
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end
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function HealBot_Options_PetHeals_OnClick(this)
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HealBot_Config.PetHeals = this:GetChecked() or 0;
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HealBot_RecalcParty();
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end
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function HealBot_Options_OverHeal_OnValueChanged(this)
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function HealBot_Options_OverHeal_OnValueChanged(this)
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HealBot_Config.OverHeal = HealBot_Options_Pct_OnValueChanged(this);
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HealBot_Config.OverHeal = HealBot_Options_Pct_OnValueChanged(this);
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end
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end
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@@ -279,7 +287,7 @@ function HealBot_Options_EmergencyFilter_Reset()
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HealBot_EmergInc[HEALBOT_SHAMAN] = 0;
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HealBot_EmergInc[HEALBOT_SHAMAN] = 0;
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HealBot_EmergInc[HEALBOT_WARLOCK] = 0;
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HealBot_EmergInc[HEALBOT_WARLOCK] = 0;
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HealBot_EmergInc[HEALBOT_WARRIOR] = 0;
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HealBot_EmergInc[HEALBOT_WARRIOR] = 0;
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if HealBot_Config.EmergIncMonitor==2 then
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if HealBot_Config.EmergIncMonitor==1 then
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HealBot_EmergInc[HEALBOT_DRUID] = 1;
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HealBot_EmergInc[HEALBOT_DRUID] = 1;
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HealBot_EmergInc[HEALBOT_HUNTER] = 1;
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HealBot_EmergInc[HEALBOT_HUNTER] = 1;
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HealBot_EmergInc[HEALBOT_MAGE] = 1;
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HealBot_EmergInc[HEALBOT_MAGE] = 1;
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@@ -289,27 +297,7 @@ function HealBot_Options_EmergencyFilter_Reset()
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HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
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HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
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HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
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HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
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HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
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HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
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elseif HealBot_Config.EmergIncMonitor==3 then
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elseif HealBot_Config.EmergIncMonitor==2 then
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HealBot_EmergInc[HEALBOT_DRUID] = 1;
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elseif HealBot_Config.EmergIncMonitor==4 then
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HealBot_EmergInc[HEALBOT_HUNTER] = 1;
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elseif HealBot_Config.EmergIncMonitor==5 then
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HealBot_EmergInc[HEALBOT_MAGE] = 1;
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elseif HealBot_Config.EmergIncMonitor==6 then
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HealBot_EmergInc[HEALBOT_PALADIN] = 1;
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elseif HealBot_Config.EmergIncMonitor==7 then
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HealBot_EmergInc[HEALBOT_PRIEST] = 1;
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elseif HealBot_Config.EmergIncMonitor==8 then
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HealBot_EmergInc[HEALBOT_ROGUE] = 1;
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elseif HealBot_Config.EmergIncMonitor==9 then
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HealBot_EmergInc[HEALBOT_SHAMAN] = 1;
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elseif HealBot_Config.EmergIncMonitor==10 then
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HealBot_EmergInc[HEALBOT_WARLOCK] = 1;
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elseif HealBot_Config.EmergIncMonitor==11 then
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HealBot_EmergInc[HEALBOT_WARRIOR] = 1;
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elseif HealBot_Config.EmergIncMonitor==12 then
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-- Pets: no player classes enabled (handled separately in layout)
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elseif HealBot_Config.EmergIncMonitor==13 then
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HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncMelee[HEALBOT_DRUID];
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HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncMelee[HEALBOT_DRUID];
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HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncMelee[HEALBOT_HUNTER];
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HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncMelee[HEALBOT_HUNTER];
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HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncMelee[HEALBOT_MAGE];
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HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncMelee[HEALBOT_MAGE];
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@@ -319,7 +307,7 @@ function HealBot_Options_EmergencyFilter_Reset()
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HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncMelee[HEALBOT_SHAMAN];
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HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncMelee[HEALBOT_SHAMAN];
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HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncMelee[HEALBOT_WARLOCK];
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HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncMelee[HEALBOT_WARLOCK];
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HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncMelee[HEALBOT_WARRIOR];
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HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncMelee[HEALBOT_WARRIOR];
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elseif HealBot_Config.EmergIncMonitor==14 then
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elseif HealBot_Config.EmergIncMonitor==3 then
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HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncRange[HEALBOT_DRUID];
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HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncRange[HEALBOT_DRUID];
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HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncRange[HEALBOT_HUNTER];
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HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncRange[HEALBOT_HUNTER];
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HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncRange[HEALBOT_MAGE];
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HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncRange[HEALBOT_MAGE];
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||||||
@@ -329,7 +317,7 @@ function HealBot_Options_EmergencyFilter_Reset()
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|||||||
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncRange[HEALBOT_SHAMAN];
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HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncRange[HEALBOT_SHAMAN];
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HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncRange[HEALBOT_WARLOCK];
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HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncRange[HEALBOT_WARLOCK];
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HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncRange[HEALBOT_WARRIOR];
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HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncRange[HEALBOT_WARRIOR];
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||||||
elseif HealBot_Config.EmergIncMonitor==15 then
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elseif HealBot_Config.EmergIncMonitor==4 then
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HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncHealers[HEALBOT_DRUID];
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HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncHealers[HEALBOT_DRUID];
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||||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncHealers[HEALBOT_HUNTER];
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HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncHealers[HEALBOT_HUNTER];
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||||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncHealers[HEALBOT_MAGE];
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HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncHealers[HEALBOT_MAGE];
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||||||
@@ -339,7 +327,7 @@ function HealBot_Options_EmergencyFilter_Reset()
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|||||||
HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncHealers[HEALBOT_SHAMAN];
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HealBot_EmergInc[HEALBOT_SHAMAN] = HealBot_Config.EmergIncHealers[HEALBOT_SHAMAN];
|
||||||
HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncHealers[HEALBOT_WARLOCK];
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HealBot_EmergInc[HEALBOT_WARLOCK] = HealBot_Config.EmergIncHealers[HEALBOT_WARLOCK];
|
||||||
HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncHealers[HEALBOT_WARRIOR];
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HealBot_EmergInc[HEALBOT_WARRIOR] = HealBot_Config.EmergIncHealers[HEALBOT_WARRIOR];
|
||||||
elseif HealBot_Config.EmergIncMonitor==16 then
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elseif HealBot_Config.EmergIncMonitor==5 then
|
||||||
HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncCustom[HEALBOT_DRUID];
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HealBot_EmergInc[HEALBOT_DRUID] = HealBot_Config.EmergIncCustom[HEALBOT_DRUID];
|
||||||
HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncCustom[HEALBOT_HUNTER];
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HealBot_EmergInc[HEALBOT_HUNTER] = HealBot_Config.EmergIncCustom[HEALBOT_HUNTER];
|
||||||
HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncCustom[HEALBOT_MAGE];
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HealBot_EmergInc[HEALBOT_MAGE] = HealBot_Config.EmergIncCustom[HEALBOT_MAGE];
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||||||
|
|||||||
@@ -95,6 +95,19 @@
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|||||||
<OnClick>HealBot_Options_EmergencyHeals_OnClick(this)</OnClick>
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<OnClick>HealBot_Options_EmergencyHeals_OnClick(this)</OnClick>
|
||||||
</Scripts>
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</Scripts>
|
||||||
</CheckButton>
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</CheckButton>
|
||||||
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<CheckButton name="HealBot_Options_PetHeals" inherits="OptionsCheckButtonTemplate">
|
||||||
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<Anchors>
|
||||||
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<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GroupHeals" relativePoint="BOTTOMLEFT">
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||||||
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<Offset>
|
||||||
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<AbsDimension x="244" y="5" />
|
||||||
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</Offset>
|
||||||
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</Anchor>
|
||||||
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</Anchors>
|
||||||
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<Scripts>
|
||||||
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<OnLoad>HealBot_Options_PetHeals_OnLoad(this,HEALBOT_OPTIONS_PETHEALS)</OnLoad>
|
||||||
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<OnClick>HealBot_Options_PetHeals_OnClick(this)</OnClick>
|
||||||
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</Scripts>
|
||||||
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</CheckButton>
|
||||||
|
|
||||||
</Frames>
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</Frames>
|
||||||
</Frame>
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</Frame>
|
||||||
|
|||||||
+70
-67
@@ -602,7 +602,7 @@ function HealBot_Action_PartyChanged()
|
|||||||
numBars = numBars + 1;
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numBars = numBars + 1;
|
||||||
numHeaders = numHeaders + 1;
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numHeaders = numHeaders + 1;
|
||||||
end
|
end
|
||||||
if HealBot_Config.EmergIncMonitor == 2 then
|
if HealBot_Config.EmergIncMonitor == 1 then
|
||||||
if GetNumRaidMembers() > 0 then
|
if GetNumRaidMembers() > 0 then
|
||||||
for j = 1, 40 do
|
for j = 1, 40 do
|
||||||
local PossibleEmerg = 1;
|
local PossibleEmerg = 1;
|
||||||
@@ -653,50 +653,7 @@ function HealBot_Action_PartyChanged()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
elseif HealBot_Config.EmergIncMonitor == 12 then
|
|
||||||
if GetNumRaidMembers() > 0 then
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|
||||||
for j = 1, 40 do
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|
||||||
local unit = "raidpet" .. j;
|
|
||||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
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|
||||||
local ownerIndex = j;
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|
||||||
local name = UnitName(unit) or "Pet";
|
|
||||||
local _, _, subgroup = GetRaidRosterInfo(ownerIndex);
|
|
||||||
subgroup = subgroup or 1;
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|
||||||
|
|
||||||
if HealBot_Config.ExtraOrder == 1 then
|
|
||||||
order[unit] = name;
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|
||||||
elseif HealBot_Config.ExtraOrder == 2 then
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|
||||||
order[unit] = HEALBOT_OPTIONS_PETS;
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|
||||||
elseif HealBot_Config.ExtraOrder == 3 then
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|
||||||
order[unit] = subgroup;
|
|
||||||
else
|
|
||||||
order[unit] = 0 - UnitHealthMax(unit);
|
|
||||||
if UnitHealthMax(unit) > TempMaxH then TempMaxH = UnitHealthMax(unit); end
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|
||||||
end
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|
||||||
table.insert(units, unit);
|
|
||||||
numBars = numBars + 1;
|
|
||||||
end
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|
||||||
end
|
|
||||||
else
|
|
||||||
local petUnits = { "pet", "partypet1", "partypet2", "partypet3", "partypet4" };
|
|
||||||
for _, unit in ipairs(petUnits) do
|
|
||||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
|
||||||
local name = UnitName(unit) or "Pet";
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|
||||||
if HealBot_Config.ExtraOrder == 1 then
|
|
||||||
order[unit] = name;
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|
||||||
elseif HealBot_Config.ExtraOrder == 2 then
|
|
||||||
order[unit] = HEALBOT_OPTIONS_PETS;
|
|
||||||
elseif HealBot_Config.ExtraOrder == 3 then
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|
||||||
order[unit] = 1;
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|
||||||
else
|
|
||||||
order[unit] = 0 - UnitHealthMax(unit);
|
|
||||||
if UnitHealthMax(unit) > TempMaxH then TempMaxH = UnitHealthMax(unit); end
|
|
||||||
end
|
|
||||||
table.insert(units, unit);
|
|
||||||
numBars = numBars + 1;
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
if GetNumRaidMembers() > 0 then
|
if GetNumRaidMembers() > 0 then
|
||||||
for j = 1, 40 do
|
for j = 1, 40 do
|
||||||
@@ -763,25 +720,29 @@ function HealBot_Action_PartyChanged()
|
|||||||
local TempSort = "init"
|
local TempSort = "init"
|
||||||
TempMaxH = math.ceil(TempMaxH / 1000) * 1000;
|
TempMaxH = math.ceil(TempMaxH / 1000) * 1000;
|
||||||
|
|
||||||
if GetNumRaidMembers() > 0 or HealBot_Config.EmergIncMonitor == 12 then
|
for j = 1, 40 do
|
||||||
for j = 1, 40 do
|
if not units[j] then break end
|
||||||
if not units[j] then break end
|
local name, rank, subgroup, level, class, fileName, zone, online, isDead;
|
||||||
local name, rank, subgroup, level, class, fileName, zone, online, isDead;
|
local ownerIndex = nil;
|
||||||
local ownerIndex = nil;
|
if string.sub(units[j], 1, 7) == "raidpet" then
|
||||||
if string.sub(units[j], 1, 7) == "raidpet" then
|
ownerIndex = tonumber(string.sub(units[j], 8));
|
||||||
ownerIndex = tonumber(string.sub(units[j], 8));
|
elseif string.sub(units[j], 1, 4) == "raid" then
|
||||||
elseif string.sub(units[j], 1, 4) == "raid" then
|
ownerIndex = tonumber(string.sub(units[j], 5));
|
||||||
ownerIndex = tonumber(string.sub(units[j], 5));
|
end
|
||||||
end
|
|
||||||
if ownerIndex then
|
if ownerIndex then
|
||||||
name, rank, subgroup, level, class, fileName, zone, online, isDead = GetRaidRosterInfo(ownerIndex);
|
name, rank, subgroup, level, class, fileName, zone, online, isDead = GetRaidRosterInfo(ownerIndex);
|
||||||
end
|
else
|
||||||
|
name = UnitName(units[j]) or "not known";
|
||||||
if string.sub(units[j], 1, 7) == "raidpet" or string.sub(units[j], 1, 8) == "partypet" or units[j] == "pet" then
|
class = UnitClass(units[j]) or "not known";
|
||||||
name = UnitName(units[j]) or "Pet";
|
subgroup = 1;
|
||||||
class = HEALBOT_OPTIONS_PETS;
|
end
|
||||||
subgroup = subgroup or 1;
|
|
||||||
end
|
if string.sub(units[j], 1, 7) == "raidpet" or string.sub(units[j], 1, 8) == "partypet" or units[j] == "pet" then
|
||||||
|
name = UnitName(units[j]) or "Pet";
|
||||||
|
class = HEALBOT_OPTIONS_PETS;
|
||||||
|
subgroup = subgroup or 1;
|
||||||
|
end
|
||||||
|
|
||||||
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 and HealBot_Config.ExtraOrder == 2 and TempSort ~= class then
|
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 and HealBot_Config.ExtraOrder == 2 and TempSort ~= class then
|
||||||
TempSort = class
|
TempSort = class
|
||||||
@@ -805,12 +766,47 @@ function HealBot_Action_PartyChanged()
|
|||||||
HealBot_Action_SetHealButton(i, units[j]);
|
HealBot_Action_SetHealButton(i, units[j]);
|
||||||
if i == last then break end
|
if i == last then break end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
end
|
end
|
||||||
if numBars == ExtraValid + 1 and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
if numBars == ExtraValid + 1 and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||||
HeaderPos[i + 1] = nil;
|
HeaderPos[i + 1] = nil;
|
||||||
numBars = numBars - 1;
|
numBars = numBars - 1;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
last = last + 40
|
||||||
|
local PetsValid = numBars;
|
||||||
|
if HealBot_Config.PetHeals == 1 then
|
||||||
|
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||||
|
HeaderPos[i + 1] = HEALBOT_OPTIONS_PETHEALS
|
||||||
|
numBars = numBars + 1;
|
||||||
|
numHeaders = numHeaders + 1;
|
||||||
|
end
|
||||||
|
if GetNumRaidMembers() > 0 then
|
||||||
|
for j = 1, 40 do
|
||||||
|
local unit = "raidpet" .. j;
|
||||||
|
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||||
|
i = i + 1;
|
||||||
|
HealBot_Action_SetHealButton(i, unit);
|
||||||
|
numBars = numBars + 1;
|
||||||
|
end
|
||||||
|
if i == last then break end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
local petUnits = { "pet", "partypet1", "partypet2", "partypet3", "partypet4" };
|
||||||
|
for _, unit in ipairs(petUnits) do
|
||||||
|
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||||
|
i = i + 1;
|
||||||
|
HealBot_Action_SetHealButton(i, unit);
|
||||||
|
numBars = numBars + 1;
|
||||||
|
end
|
||||||
|
if i == last then break end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if numBars == PetsValid + 1 and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||||
|
HeaderPos[PetsValid + 1] = nil;
|
||||||
|
numBars = numBars - 1;
|
||||||
|
numHeaders = numHeaders - 1;
|
||||||
|
end
|
||||||
|
|
||||||
local bpadding = (HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10
|
local bpadding = (HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10
|
||||||
local OffsetY = bpadding;
|
local OffsetY = bpadding;
|
||||||
@@ -1096,7 +1092,11 @@ function HealBot_Action_AppendNewUnits()
|
|||||||
if CT_RA_MainTanks[j] then
|
if CT_RA_MainTanks[j] then
|
||||||
for k = 1, GetNumRaidMembers() do
|
for k = 1, GetNumRaidMembers() do
|
||||||
local unit = "raid" .. k
|
local unit = "raid" .. k
|
||||||
if UnitName(unit) == CT_RA_MainTanks[j] then
|
local skip = false
|
||||||
|
if UnitInParty(unit) and HealBot_Config.GroupHeals == 1 and not UnitIsUnit(unit, "player") then
|
||||||
|
skip = true
|
||||||
|
end
|
||||||
|
if not skip and UnitName(unit) == CT_RA_MainTanks[j] then
|
||||||
table.insert(unitsToCheck, unit)
|
table.insert(unitsToCheck, unit)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -1114,7 +1114,10 @@ function HealBot_Action_AppendNewUnits()
|
|||||||
if HealBot_Config.EmergencyHeals == 1 then
|
if HealBot_Config.EmergencyHeals == 1 then
|
||||||
if GetNumRaidMembers() > 0 then
|
if GetNumRaidMembers() > 0 then
|
||||||
for j = 1, 40 do
|
for j = 1, 40 do
|
||||||
table.insert(unitsToCheck, "raid" .. j)
|
local unit = "raid" .. j
|
||||||
|
if not (UnitInParty(unit) and HealBot_Config.GroupHeals == 1) then
|
||||||
|
table.insert(unitsToCheck, unit)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
for j = 1, 4 do
|
for j = 1, 4 do
|
||||||
|
|||||||
@@ -49,6 +49,10 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
|||||||
|
|
||||||
### Change Log
|
### Change Log
|
||||||
|
|
||||||
|
**v1.6.2**
|
||||||
|
* **Hotfix - raid and party frames** - if getNumRaidMembers() > 0 wrapper around extra bars stopped from displaying all frames blocked from displaying Extras\Raid.
|
||||||
|
* **UI Update - Raid & Pets Split** - Split the "Raid / Extra" toggle into separate "Raid" and "Pets" toggles. Simplified the raid bars filter dropdown to core options (All, Melee, Ranged, Heals, Custom).
|
||||||
|
|
||||||
**v1.6.1**
|
**v1.6.1**
|
||||||
* **Hotfix - pet frames** - With class colours toggled extra frames for player pets were given some classy mint colour.
|
* **Hotfix - pet frames** - With class colours toggled extra frames for player pets were given some classy mint colour.
|
||||||
* **Hotfi - raidframes in combat** - Modfied how frames behave when player leaves during combat.
|
* **Hotfi - raidframes in combat** - Modfied how frames behave when player leaves during combat.
|
||||||
|
|||||||
-40
@@ -1,40 +0,0 @@
|
|||||||
Druid:
|
|
||||||
Name - Rank - Effect
|
|
||||||
Genesis - 1 - increase damage and healing of periodic spells by 5%
|
|
||||||
Genesis - 2 - increase damage and healing of periodic spells by 10%
|
|
||||||
Genesis - 3 -increase damage and healing of periodic spells by 15%
|
|
||||||
|
|
||||||
Gift of Nature - 1- Increases effectivenes of all healing spells by 2%
|
|
||||||
Gift of Nature - 2- Increases effectivenes of all healing spells by 4%
|
|
||||||
Gift of Nature - 3- Increases effectivenes of all healing spells by 6%
|
|
||||||
Gift of Nature - 4- Increases effectivenes of all healing spells by 8%
|
|
||||||
Gift of Nature - 5- Increases effectivenes of all healing spells by 10%
|
|
||||||
|
|
||||||
Preservation - 1 - Increases the periodic healing of Regrowth by 10% if target is affected by Rejuvenation
|
|
||||||
Preservation - 2 - Increases the periodic healing of Regrowth by 20% if target is affected by Rejuvenation
|
|
||||||
Preservation - 3 - Increases the periodic healing of Regrowth by 30% if target is affected by Rejuvenation
|
|
||||||
|
|
||||||
Paladin:
|
|
||||||
|
|
||||||
Healing Light - 1 - Increases the amount of healed by Holy Light, Flash of Light and Holy Shock by 4%
|
|
||||||
Healing Light - 2 - Increases the amount of healed by Holy Light, Flash of Light and Holy Shock by 8%
|
|
||||||
Healing Light - 3 - Increases the amount of healed by Holy Light, Flash of Light and Holy Shock by 12%
|
|
||||||
|
|
||||||
Ironclad - 1 - Improves healing done by 1% of current armour from items
|
|
||||||
Ironclad - 2 - Improves healing done by 2% of current armour from items
|
|
||||||
|
|
||||||
Priest:
|
|
||||||
|
|
||||||
Improved Renew - 1 - Improves amount healed by renew by 5%
|
|
||||||
Improved Renew - 2 - Improves amount healed by renew by 10%
|
|
||||||
Improved Renew - 3 - Improves amount healed by renew by 15%
|
|
||||||
|
|
||||||
Spiritual Healing - 1 - Improves amount healed by all healing spells by 6%
|
|
||||||
Spiritual Healing - 2 - Improves amount healed by all healing spells by 12%
|
|
||||||
Spiritual Healing - 3 - Improves amount healed by all healing spells by 18%
|
|
||||||
Spiritual Healing - 4 - Improves amount healed by all healing spells by 24%
|
|
||||||
Spiritual Healing - 5 - Improves amount healed by all healing spells by 30%
|
|
||||||
|
|
||||||
Shaman:
|
|
||||||
|
|
||||||
none
|
|
||||||
Reference in New Issue
Block a user