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https://github.com/Bluewhale1337/HealBotBlue.git
synced 2026-07-27 09:44:44 +00:00
perf: eliminate string allocation GC spikes in healthbar refreshing and remove full UI rebuilds on target change
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@@ -378,7 +378,10 @@ function HealBot_OnEvent_PlayerRegenEnabled(this)
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end
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function HealBot_OnEvent_PlayerTargetChanged(this)
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HealBot_RecalcParty();
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if HealBot_Action_UnitButtons and HealBot_Action_UnitButtons["target"] then
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HealBot_Action_RefreshButtons("target");
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HealBot_OnEvent_UnitAura(nil, "target");
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end
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end
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function HealBot_OnEvent_PartyMembersChanged(this)
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@@ -246,7 +246,7 @@ function HealBot_CheckCasting(unit)
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local ag = HealBot_Config.babortcolg[HealBot_Config.Current_Skin] or 0.1;
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local ab = HealBot_Config.babortcolb[HealBot_Config.Current_Skin] or 0.5;
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local aa = HealBot_Config.babortcola[HealBot_Config.Current_Skin] or 1;
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bar.txt = getglobal(bar:GetName() .. "_text");
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if not bar.txt then bar.txt = getglobal(bar:GetName() .. "_text") end
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if HealBot_IsCasting == false and HealBot_AbortButton == 0 then
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bar:SetStatusBarColor(ar, ag, ab, 0);
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+11
-6
@@ -87,13 +87,17 @@ function HealBot_HealthColor(unit, hlth, maxhlth)
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end
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function HealBot_Action_HealthBar(button)
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local name = button:GetName();
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return getglobal(name .. "Bar");
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if not button.bar then
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button.bar = getglobal(button:GetName() .. "Bar")
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end
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return button.bar;
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end
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function HealBot_Action_HealthBar2(button)
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local name = button:GetName();
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return getglobal(name .. "Bar2");
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if not button.bar2 then
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button.bar2 = getglobal(button:GetName() .. "Bar2")
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end
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return button.bar2;
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end
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function HealBot_Action_EnableButton(button)
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@@ -108,7 +112,8 @@ function HealBot_Action_EnableButton(button)
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local bar = HealBot_Action_HealthBar(button);
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local bar2 = HealBot_Action_HealthBar2(button);
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local bar3 = getglobal(button:GetName() .. "Bar3");
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if not button.bar3 then button.bar3 = getglobal(button:GetName() .. "Bar3") end
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local bar3 = button.bar3;
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local btexture = HealBot_Config.btexture[HealBot_Config.Current_Skin];
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local bheight = HealBot_Config.bheight[HealBot_Config.Current_Skin];
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local sr = HealBot_Config.btextenabledcolr[HealBot_Config.Current_Skin];
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@@ -175,7 +180,7 @@ function HealBot_Action_EnableButton(button)
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else
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bar2:SetValue(0);
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end
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bar.txt = getglobal(bar:GetName() .. "_text");
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if not bar.txt then bar.txt = getglobal(bar:GetName() .. "_text") end
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if (not HealBot_IsCasting and (HealBot_CanHeal(unit) or HealBot_MissingBuffs[unit])) then
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button:Enable();
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if HealBot_UnitDebuff[unit] then
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