hotfix: resolve UI layering and debuff coloring issues, and update version to 1.6.4

This commit is contained in:
Bluewhale1337
2026-08-17 22:29:53 +02:00
parent 99997b711a
commit d021441b32
5 changed files with 34 additions and 34 deletions
+14 -14
View File
@@ -18,6 +18,20 @@
<OnClick>HealBot_Action_HealUnit_OnClick(this,arg1);</OnClick>
</Scripts>
<Frames>
<StatusBar name="$parentBar2" inherits="HealBot_StatusBar">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="$parentBar" inherits="HealBot_StatusBar">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
@@ -116,20 +130,6 @@
</Layer>
</Layers>
</StatusBar>
<StatusBar name="$parentBar2" inherits="HealBot_StatusBar">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="$parentBar3" inherits="HealBot_StatusBar" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentBar" relativePoint="BOTTOMLEFT">