hotfix: resolve UI layering and debuff coloring issues, and update version to 1.6.4

This commit is contained in:
Bluewhale1337
2026-08-17 22:29:53 +02:00
parent 99997b711a
commit d021441b32
5 changed files with 34 additions and 34 deletions
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@@ -49,6 +49,11 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
### Change Log
**v1.6.4**
* **Bug Fix - UI Opacity** - Fixed a rendering layering bug where incoming heals drew on top of actual health, causing the semi-transparent incoming heal bar to wash out the solid health bar.
* **Bug Fix - CDC Colors** - Fixed health bar debuff coloring (CDC) by stopping `HealBot_HealthColor` from incorrectly querying debuffs directly, relying instead on cached debuff types.
**v1.6.3**
* **Hotfix string splitter** - added falback for string splitter if the the string is empty or nil.
* **UI Update - Icon Limit** - Increased maximum tracked buffs/debuffs per unit from 5 to 10.