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feat: add support for dynamic unit appending during combat and improve layout handling
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@@ -376,7 +376,7 @@ end
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function HealBot_OnEvent_PlayerRegenEnabled(this)
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HealBot_IsFighting = false;
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-- Removed HealBot_Delay_RecalcParty = 1;
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HealBot_Delay_RecalcParty = 1;
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end
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function HealBot_OnEvent_PlayerTargetChanged(this)
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