diff --git a/README.md b/README.md index 2c0b60f..0b13043 100644 --- a/README.md +++ b/README.md @@ -63,6 +63,33 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\ **v1.2.1** * **Initialization bug** Fixed issue where Action module would get stuck on infinite loop causing stack overflow. +**v1.3** +* **General Options Layout & Renaming:** Relabeled "Healing panel options" to "Mana bar options:", moved the "For Healers Only" checkbox side-by-side with "Show Mana Bars", and renamed "Enable mouse over action bar" to "Hovercasting". +* **OnShow Empty Panel Bug Fix:** Solved the rendering issue where the options panel would load empty initially until another tab was clicked. +* **Backdrop Alpha Reset Bug Fix:** Resolved a WoW API client quirk where showing the HealBot frame would reset the background color and alpha channel back to default white/transparent by calling `SetBackdropColor` after `SetBackdrop`. +* **Default Party Frame Toggle:** Added a "Hide Default Party Frames" toggle option (fully localized in English, German, French, and Korean) to hide Blizzard's default party frames. Integrated immediate toggling on joining/leaving groups. +* **Safety Guards & Crash Prevention:** Added safety guards to `HidePartyFrame` and `ShowPartyFrame` calls to prevent nil-value crashes when solo. +* **Checkbox State Initialization Fixes:** Fixed options menu bugs where "Hide when Solo", "Show Mana Bars", and "For Healers Only" checkboxes failed to reflect their saved configuration value when opening the menu. +* **CurrentPanel Nil Comparison Fix:** Fixed a startup Lua comparison crash by initializing `HealBot_Options_CurrentPanel` at the top of the main options file. +* **Monolithic Code Modularization (Options):** Split the massive, single-file options system (`HealBot_Options.xml`/`HealBot_Options.lua`) into 7 dedicated, content-named panel subfiles (`General`, `Spells`, `Healing`, `CDC`, `Skins`, `Buffs`, and `Chat`) to improve codebase modularity and stability. +* **Core Code Decoupling (MVC & Observer Pattern):** Modularized `HealBot.lua` and `HealBot_Action.lua` by decoupling them into dedicated service files: `Range`, `Comms`, `Aura`, `Spells`, `Events` controllers, and `Layout`, `Tooltip` views. +* **Scope Resolution Fix:** Promoted `HealBot_Options_ComboButtons_Button` to global scope in the base options file to resolve a `nil` comparison error when loading spell settings. +* **Global Scoping & Variable Promotion:** Promoted `CalcEquipBonus`, `HealBot_EquipChangeTimer`, `HealValue`, `InitSpells`, and `Delay_RecalcParty` to global scope in `HealBot.lua` to ensure cross-module visibility. +* **CTRA Resurrection Cancel Bug Fix:** Fixed a nil table indexing crash in the CTRA `RESNO` message handler in `HealBot_Controller_Comms.lua`. +* **Core Options Layout Correction:** Relocated the "Defaults" and "Close" buttons back into the parent options frame's container, ensuring they display consistently at the bottom of all configuration tabs. +* **UI Layout & Skins Alignment:** Reorganized all 13 opacity sliders on the Skins panel into a clean, uniform 2-column grid with explicit width/height sizes (`123 x 17`) to resolve layout overlaps. Realigned Chat tab buttons to stay within window bounds and corrected Color Picker anchors. +* **Startup Refresh Optimization:** Resolved initial loading lag where action bars would be missing by forcing an immediate UI refresh (`HealBot_RecalcSpells()`) once spell data loads. +* **Menu Cleanup:** Fixed Options panel checkboxes overlapping due to incorrect vertical spacing offsets. +* **Target Restoration Fix:** Fixed spell interruptions and "You don't have a target" errors when healing by implementing a 0.1-second delayed target restoration using `TargetLastEnemy` and `TargetLastTarget`. +* **Buff Watch Initialization & Options Fix:** Fixed a bug where buff watch failed to display missing buffs on login/UI reload when the player had no active buffs. Enabled immediate buff/aura rescanning when modifying options in the Buff watch configuration tab. + +**v1.2.2** +* **White background fix** Fixed issue where white background would persist while alpha channel got changes. +* **Alpha slider** Fixed bug where alpha slider wouldn't apply changes instantly. + +**v1.2.1** +* **Initialization bug** Fixed issue where Action module would get stuck on infinite loop causing stack overflow. + **v1.2** * **Class Colors & Dimming:** Frame text now inherits class colors with black outline for better visibility. Missing buffs intelligently dim the class color and turn the text yellow. * **Modern Skin Updates:** Fixed white background bugs in modern skins and brightened debuff indicators.