feat: add debuff visual indicators, overlays, and improve range checking logic

This commit is contained in:
Bluewhale1337
2026-11-08 16:52:11 +01:00
parent fca88016f2
commit f1919ca9a9
20 changed files with 676 additions and 379 deletions
+24
View File
@@ -152,6 +152,30 @@
</Anchor>
</Anchors>
</StatusBar>
<Frame name="$parentDebuffOverlay" frameStrata="FOREGROUND" enableMouse="false" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-2" y="2"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="2" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border">
<EdgeSize>
<AbsValue val="10"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentGlow" file="Interface\AddOns\HealBotBlue\Images\glow1.tga" setAllPoints="true" alphaMode="BLEND" hidden="true"/>
</Layer>
</Layers>
</Frame>
</Frames>
</Button>