4 Commits

Author SHA1 Message Date
Bluewhale1337 caa3a03bc3 Merge pull request #10 from Bluewhale1337/dev
hotfix: add pet frame color support and update documentation with lat…
2026-07-21 19:02:19 +02:00
Bluewhale1337 5340eb253a Merge pull request #9 from Bluewhale1337/dev
Merge pull request #8 from Bluewhale1337/main
2026-07-21 13:52:32 +02:00
Bluewhale1337 5f015c89e5 Merge branch 'main' of https://github.com/Bluewhale1337/HealBotBlue 2026-07-21 13:48:03 +02:00
Bluewhale1337 e20c5baf74 docs: remove redundant trailing space in README version history 2026-07-21 13:48:00 +02:00
7 changed files with 48 additions and 297 deletions
+1 -1
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@@ -1,6 +1,6 @@
## Interface: 11200
## Title: HealBotBlue
## Version: 1.6.2
## Version: 1.6.0
## Author: Bluewhale
## Notes: Adds panel with skinable bars for healing and decursive
## SavedVariablesPerCharacter: HealBot_Config
-49
View File
@@ -232,15 +232,6 @@
<Button name="HealBot_Action_HealUnit39" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit40" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit41" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit42" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit43" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit44" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit45" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit46" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit47" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit48" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit49" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit50" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit51" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit52" inherits="HealingButtonTemplate2" text="Unit not set"/>
@@ -252,46 +243,6 @@
<Button name="HealBot_Action_HealUnit58" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit59" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit60" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit61" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit62" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit63" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit64" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit65" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit66" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit67" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit68" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit69" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit70" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit71" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit72" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit73" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit74" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit75" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit76" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit77" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit78" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit79" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit80" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit81" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit82" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit83" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit84" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit85" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit86" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit87" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit88" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit89" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit90" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit91" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit92" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit93" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit94" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit95" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit96" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit97" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit98" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit99" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit100" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_Header1" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header2" inherits="HealingButtonTemplate4" text="Unit not set"/>
+1 -12
View File
@@ -181,16 +181,6 @@ local HealBot_EventHandlers = {
HealBot_Model:NotifyObservers("ROSTER_CHANGED")
HealBot_OnEvent_PartyMembersChanged(this)
end,
["RAID_ROSTER_UPDATE"] = function(this)
for _, unit in ipairs(HealBot_Model.partyMembers) do
HealBot_Model:RefreshUnit(unit)
end
for _, unit in ipairs(HealBot_Model.raidMembers) do
HealBot_Model:RefreshUnit(unit)
end
HealBot_Model:NotifyObservers("ROSTER_CHANGED")
HealBot_OnEvent_PartyMembersChanged(this)
end,
["PLAYER_ENTERING_WORLD"] = function(this)
HealBot_Model:RefreshUnit("player")
HealBot_Model:RefreshUnit("pet")
@@ -292,7 +282,6 @@ function HealBot_OnEvent_VariablesLoaded(this)
this:RegisterEvent("PLAYER_REGEN_ENABLED");
this:RegisterEvent("PLAYER_TARGET_CHANGED");
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
this:RegisterEvent("RAID_ROSTER_UPDATE");
this:RegisterEvent("PARTY_MEMBER_DISABLE");
this:RegisterEvent("PARTY_MEMBER_ENABLE");
this:RegisterEvent("UNIT_PET");
@@ -376,7 +365,7 @@ end
function HealBot_OnEvent_PlayerRegenEnabled(this)
HealBot_IsFighting = false;
HealBot_Delay_RecalcParty = 1;
-- Removed HealBot_Delay_RecalcParty = 1;
end
function HealBot_OnEvent_PlayerTargetChanged(this)
+38 -38
View File
@@ -608,47 +608,47 @@ function HealBot_InitGetSpellData(spell, id, class)
HealBot_ScanTooltip:SetOwner(HealBot_ScanTooltip, "ANCHOR_NONE")
HealBot_ScanTooltip:SetSpell(id, BOOKTYPE_SPELL);
_mana = 0;
_range = 40;
_cast = 0;
line = nil;
for lineNum = 2, 6 do
local lText = getglobal("HealBot_ScanTooltipTextLeft"..lineNum);
if lText and lText:IsVisible() and lText:GetText() then
local txt = lText:GetText();
local t1, t2, match;
t1, t2, match = string.find(txt, HEALBOT_TOOLTIP_MANA);
if match then _mana = match; end
if txt == HEALBOT_TOOLTIP_INSTANT_CAST or txt == "Instant" then
_cast = 0;
elseif txt == HEALBOT_TOOLTIP_CHANNELED then
_cast = 0;
else
t1, t2, match = string.find(txt, HEALBOT_TOOLTIP_CAST_TIME);
if match then _cast = match; end
end
t1, t2, match = string.find(txt, HEALBOT_TOOLTIP_RANGE);
if match then _range = match; end
if not string.find(txt, HEALBOT_TOOLTIP_MANA) and txt ~= HEALBOT_TOOLTIP_INSTANT_CAST and txt ~= "Instant" and txt ~= HEALBOT_TOOLTIP_CHANNELED and not string.find(txt, HEALBOT_TOOLTIP_CAST_TIME) and not string.find(txt, HEALBOT_TOOLTIP_RANGE) then
if not line then line = txt; end
end
end
local rText = getglobal("HealBot_ScanTooltipTextRight"..lineNum);
if rText and rText:IsVisible() and rText:GetText() then
local txt = rText:GetText();
local t1, t2, match;
t1, t2, match = string.find(txt, HEALBOT_TOOLTIP_RANGE);
if match then _range = match; end
end
tmpText = getglobal("HealBot_ScanTooltipTextLeft2");
if (tmpText:GetText()) then
line = tmpText:GetText();
tmpTest, tmpTest, _mana = string.find(line, HEALBOT_TOOLTIP_MANA);
else
HealBot_Report_Error("================================");
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
HealBot_Report_Error("ERROR: If BonusScanner is used, try disabling BonusScanner");
end
tmpText = getglobal("HealBot_ScanTooltipTextRight2");
if (tmpText:GetText()) then
line = tmpText:GetText();
tmpTest, tmpTest, _range = string.find(line, HEALBOT_TOOLTIP_RANGE);
else
HealBot_Report_Error("================================");
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
HealBot_Report_Error("ERROR: If BonusScanner is used, try disabling BonusScanner");
end
tmpText = getglobal("HealBot_ScanTooltipTextLeft3");
_cast = nil;
if (tmpText:GetText()) then
line = tmpText:GetText();
if (line == HEALBOT_TOOLTIP_INSTANT_CAST) then
_cast = 0;
elseif line == HEALBOT_TOOLTIP_CHANNELED then
_cast = 0;
elseif (tmpText) then
tmpTest, tmpTest, _cast = string.find(line, HEALBOT_TOOLTIP_CAST_TIME);
end
else
HealBot_Report_Error("================================");
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
HealBot_Report_Error("ERROR: If BonusScanner is used, try disabling BonusScanner");
end
tmpText = getglobal("HealBot_ScanTooltipTextLeft4");
tmpTest = nil;
if line then
if (tmpText:GetText()) then
line = tmpText:GetText();
if class == "PRIEST" then
if string.sub(spell, 1, 14) == string.sub(HEALBOT_POWER_WORD_SHIELD, 1, 14) then
tmpTest, tmpTest, _HealsMin, _shield = string.find(line, HEALBOT_SPELL_PATTERN_SHIELD);
+7 -155
View File
@@ -109,11 +109,6 @@ function HealBot_Action_EnableButton(button)
local maxhlth = state.maxHealth
local name = state.name
if not name then name = UnitName(unit) end -- fallback
if not name or name == "Unknown" then
button:Hide()
return
end
local bar = HealBot_Action_HealthBar(button);
local bar2 = HealBot_Action_HealthBar2(button);
@@ -407,7 +402,6 @@ function HealBot_Action_SetHealButton(index, unit)
return nil
end
local button = getglobal("HealBot_Action_HealUnit" .. index);
if not button then return nil end
button.unit = unit;
if unit then
table.insert(HealBot_Action_HealButtons, button);
@@ -420,12 +414,8 @@ function HealBot_Action_SetHealButton(index, unit)
end
function HealBot_Action_PartyChanged()
if HealBot_IsFighting then
HealBot_Action_AppendNewUnits()
return
end
local numBars = 0;
if not HealBot_IsFighting then
local numBars = 0;
local numHeaders = 0;
local TempMaxH = 0;
local HeaderPos = {};
@@ -476,7 +466,10 @@ function HealBot_Action_PartyChanged()
local checked_end = 0;
headerno = 0;
for j = 1, 100 do
for j = 1, 41 do
HealBot_Action_SetHealButton(j, nil);
end
for j = 51, 60 do
HealBot_Action_SetHealButton(j, nil);
end
HealBot_Action_SetHealButton();
@@ -635,9 +628,6 @@ function HealBot_Action_PartyChanged()
else
for _, unit in ipairs(HealBot_Action_HealGroup) do
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
local name = UnitName(unit) or "not known"
local class = UnitClass(unit) or "not known"
local subgroup = 1
if HealBot_Config.ExtraOrder == 1 then
order[unit] = name;
elseif HealBot_Config.ExtraOrder == 2 then
@@ -736,9 +726,6 @@ function HealBot_Action_PartyChanged()
else
for _, unit in ipairs(HealBot_Action_HealGroup) do
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
local name = UnitName(unit) or "not known"
local class = UnitClass(unit) or "not known"
local subgroup = 1
if HealBot_Config.ExtraOrder == 1 then
order[unit] = name;
elseif HealBot_Config.ExtraOrder == 2 then
@@ -914,16 +901,6 @@ function HealBot_Action_PartyChanged()
end
end
HealBot_Grid_LastI = i;
HealBot_Grid_LastH = h;
HealBot_Grid_LastZ = z;
HealBot_Grid_OffsetX = OffsetX;
HealBot_Grid_OffsetY = OffsetY;
HealBot_Grid_MaxOffsetX = MaxOffsetX;
HealBot_Grid_MaxOffsetY = MaxOffsetY;
HealBot_Grid_Limit = limit;
HealBot_Grid_NumBars = numBars;
if HealBot_Config.HideOptions == 1 then
HealBot_Action_OptionsButton:Hide();
else
@@ -968,6 +945,7 @@ function HealBot_Action_PartyChanged()
if HealBot_Config.HideParty == 1 and HidePartyFrame then
HidePartyFrame();
end
end
HealBot_Action_RefreshButtons();
HealBot_Action_ShowFrame();
end
@@ -1017,129 +995,3 @@ function HealBot_Action_Refresh(unit)
end
end
end
function HealBot_Action_AppendUnit(unit)
if not HealBot_Grid_LastI then return end
if HealBot_Grid_LastI >= 100 then return end
HealBot_Grid_LastI = HealBot_Grid_LastI + 1
HealBot_Grid_NumBars = HealBot_Grid_NumBars + 1
local button = HealBot_Action_SetHealButton(HealBot_Grid_LastI, unit)
if not button then return end
local orientation = (HealBot_Config.GridOrientation and HealBot_Config.GridOrientation[HealBot_Config.Current_Skin]) or 1
local bwidth = (HealBot_Config.bwidth and HealBot_Config.bwidth[HealBot_Config.Current_Skin]) or 85
local bheight = (HealBot_Config.bheight and HealBot_Config.bheight[HealBot_Config.Current_Skin]) or 18
local bcspace = (HealBot_Config.bcspace and HealBot_Config.bcspace[HealBot_Config.Current_Skin]) or 3
local brspace = (HealBot_Config.brspace and HealBot_Config.brspace[HealBot_Config.Current_Skin]) or 3
local bpadding = (HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10
if orientation == 1 then
HealBot_Grid_OffsetY = HealBot_Action_PositionButton(button, HealBot_Grid_OffsetX, HealBot_Grid_OffsetY, bwidth, bheight, false, nil)
if HealBot_Grid_LastH == HealBot_Grid_Limit then
HealBot_Grid_LastH = 0
if HealBot_Grid_MaxOffsetY < HealBot_Grid_OffsetY then HealBot_Grid_MaxOffsetY = HealBot_Grid_OffsetY end
HealBot_Grid_OffsetY = bpadding
HealBot_Grid_OffsetX = HealBot_Grid_OffsetX + bwidth + bcspace
end
else
HealBot_Grid_OffsetX = HealBot_Action_PositionButtonHorizontal(button, HealBot_Grid_OffsetX, HealBot_Grid_OffsetY, bwidth, bheight, false, nil)
if HealBot_Grid_LastH == HealBot_Grid_Limit then
HealBot_Grid_LastH = 0
if HealBot_Grid_MaxOffsetX < HealBot_Grid_OffsetX then HealBot_Grid_MaxOffsetX = HealBot_Grid_OffsetX end
HealBot_Grid_OffsetX = bpadding
HealBot_Grid_OffsetY = HealBot_Grid_OffsetY + bheight + brspace
end
end
HealBot_Grid_LastH = HealBot_Grid_LastH + 1
HealBot_Grid_LastZ = HealBot_Grid_LastZ + 1
local bar = HealBot_Action_HealthBar(button)
local bar2 = HealBot_Action_HealthBar2(button)
bar.txt = getglobal(bar:GetName() .. "_text")
bar:SetHeight(bheight)
local btexture = (HealBot_Config.btexture and HealBot_Config.btexture[HealBot_Config.Current_Skin]) or 5
HealBot_Action_SetTexture(bar, btexture)
local btextheight = (HealBot_Config.btextheight and HealBot_Config.btextheight[HealBot_Config.Current_Skin]) or 10
bar.txt:SetTextHeight(btextheight)
bar2:SetHeight(bheight)
HealBot_Action_SetTexture(bar2, btexture)
local totalOffsetX = HealBot_Grid_OffsetX
local totalOffsetY = HealBot_Grid_OffsetY
if orientation == 1 then
if HealBot_Grid_MaxOffsetY < totalOffsetY then HealBot_Grid_MaxOffsetY = totalOffsetY end
totalOffsetY = HealBot_Grid_MaxOffsetY
else
if HealBot_Grid_MaxOffsetX < totalOffsetX then HealBot_Grid_MaxOffsetX = totalOffsetX end
totalOffsetX = HealBot_Grid_MaxOffsetX
totalOffsetY = totalOffsetY + bheight + brspace
end
HealBot_Action_SetHeightWidth(totalOffsetX, totalOffsetY + bpadding, bwidth)
end
function HealBot_Action_AppendNewUnits()
if not HealBot_Grid_LastI then return end
local unitsToCheck = {}
-- Gather units based on config, similar to PartyChanged
if HealBot_Config.GroupHeals == 1 then
for _, unit in ipairs(HealBot_Action_HealGroup) do
table.insert(unitsToCheck, unit)
end
end
if HealBot_Config.TankHeals == 1 and GetNumRaidMembers() > 0 and CT_RA_MainTanks then
for j = 1, 10 do
if CT_RA_MainTanks[j] then
for k = 1, GetNumRaidMembers() do
local unit = "raid" .. k
if UnitName(unit) == CT_RA_MainTanks[j] then
table.insert(unitsToCheck, unit)
end
end
end
end
end
if HealBot_Config.TargetHeals == 1 then
for _, unit in ipairs(HealBot_Action_HealTarget) do
table.insert(unitsToCheck, unit)
end
table.insert(unitsToCheck, "target")
end
if HealBot_Config.EmergencyHeals == 1 then
if GetNumRaidMembers() > 0 then
for j = 1, 40 do
table.insert(unitsToCheck, "raid" .. j)
end
else
for j = 1, 4 do
table.insert(unitsToCheck, "party" .. j)
end
table.insert(unitsToCheck, "player")
end
end
if HealBot_Config.PetHeals == 1 then
if GetNumRaidMembers() > 0 then
for j = 1, 40 do
table.insert(unitsToCheck, "raidpet" .. j)
end
else
for j = 1, 4 do
table.insert(unitsToCheck, "partypet" .. j)
end
table.insert(unitsToCheck, "pet")
end
end
for _, unit in ipairs(unitsToCheck) do
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
HealBot_Action_AppendUnit(unit)
end
end
end
+1 -2
View File
@@ -47,8 +47,7 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
### Change Log
**v1.6.1**
* **Hotfix - pet frames** - With class colours toggled extra frames for player pets were given some classy mint colour.
* **Hotfi - raidframes in combat** - Modfied how frames behave when player leaves during combat.
* **Hotfix** - With class colours toggled extra frames for player pets were given some classy mint colour.
**v1.6**
* **Event Loop Decoupling:** Ripped out redundant synchronous UI redraws that were bypassed by the new MVC architecture. High-frequency events (mana regen, health ticks) now fully rely on the `HealBot_OnUpdate` dirty queue, severely reducing CPU bottlenecks.
-40
View File
@@ -1,40 +0,0 @@
Druid:
Name - Rank - Effect
Genesis - 1 - increase damage and healing of periodic spells by 5%
Genesis - 2 - increase damage and healing of periodic spells by 10%
Genesis - 3 -increase damage and healing of periodic spells by 15%
Gift of Nature - 1- Increases effectivenes of all healing spells by 2%
Gift of Nature - 2- Increases effectivenes of all healing spells by 4%
Gift of Nature - 3- Increases effectivenes of all healing spells by 6%
Gift of Nature - 4- Increases effectivenes of all healing spells by 8%
Gift of Nature - 5- Increases effectivenes of all healing spells by 10%
Preservation - 1 - Increases the periodic healing of Regrowth by 10% if target is affected by Rejuvenation
Preservation - 2 - Increases the periodic healing of Regrowth by 20% if target is affected by Rejuvenation
Preservation - 3 - Increases the periodic healing of Regrowth by 30% if target is affected by Rejuvenation
Paladin:
Healing Light - 1 - Increases the amount of healed by Holy Light, Flash of Light and Holy Shock by 4%
Healing Light - 2 - Increases the amount of healed by Holy Light, Flash of Light and Holy Shock by 8%
Healing Light - 3 - Increases the amount of healed by Holy Light, Flash of Light and Holy Shock by 12%
Ironclad - 1 - Improves healing done by 1% of current armour from items
Ironclad - 2 - Improves healing done by 2% of current armour from items
Priest:
Improved Renew - 1 - Improves amount healed by renew by 5%
Improved Renew - 2 - Improves amount healed by renew by 10%
Improved Renew - 3 - Improves amount healed by renew by 15%
Spiritual Healing - 1 - Improves amount healed by all healing spells by 6%
Spiritual Healing - 2 - Improves amount healed by all healing spells by 12%
Spiritual Healing - 3 - Improves amount healed by all healing spells by 18%
Spiritual Healing - 4 - Improves amount healed by all healing spells by 24%
Spiritual Healing - 5 - Improves amount healed by all healing spells by 30%
Shaman:
none