5 Commits

Author SHA1 Message Date
Bluewhale1337 c50bcd54f3 Hotfix - prevent legacy UIDropDownMenu crashes by patching refresh and selection functions 2026-07-06 22:15:41 +02:00
Bluewhale1337 a6c75b78f7 Update HealBot_Localization.en.lua
Signed-off-by: Bluewhale1337 <295648290+Bluewhale1337@users.noreply.github.com>
2026-07-02 10:54:17 +02:00
Bluewhale1337 1e1e06163c Update HealBotBlue.toc
hotfix 1.3.1

Signed-off-by: Bluewhale1337 <295648290+Bluewhale1337@users.noreply.github.com>
2026-07-02 10:54:06 +02:00
Bluewhale1337 2995ccbd32 Update README.md
Signed-off-by: Bluewhale1337 <295648290+Bluewhale1337@users.noreply.github.com>
2026-07-02 10:53:17 +02:00
Bluewhale1337 8b3355656e Update HealBot_Controller_Spells.lua
Hotfix: reimplemented missing helper function back.

Signed-off-by: Bluewhale1337 <295648290+Bluewhale1337@users.noreply.github.com>
2026-07-02 10:51:49 +02:00
5 changed files with 122 additions and 27 deletions
+1 -1
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@@ -1,6 +1,6 @@
## Interface: 11200
## Title: HealBotBlue
## Version: 1.3
## Version: 1.3.2
## Author: Bluewhale
## Notes: Adds panel with skinable bars for healing and decursive
## SavedVariables: HealBot_Config
+12
View File
@@ -640,3 +640,15 @@ function HealBot_Generic_Patten(matchStr, matchPattern)
end
return tmpTest, _HealsMin, _HealsMax;
end
function HealBot_GetShapeshiftForm()
local forms = GetNumShapeshiftForms();
if forms then
local i;
for i=1,forms do
local icon,name,active = GetShapeshiftFormInfo(i);
if active and not string.find(icon,"HumanoidForm") then return i; end
end
end
return nil;
end
+1 -1
View File
@@ -1,4 +1,4 @@
HEALBOT_VERSION = "1.3";
HEALBOT_VERSION = "1.3.2";
-------------
-- ENGLISH --
+104
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@@ -1,6 +1,110 @@
-- HealBot_Model.lua
-- Centralized Data Store and Observer System for HealBotBlue
-- Fix legacy client UIDropDownMenu crash when setting value/id/refreshing while dropdown is not open
if UIDropDownMenu_Refresh and not HealBot_UIDropDownMenu_Refresh_Fixed then
local orig_UIDropDownMenu_Refresh = UIDropDownMenu_Refresh
UIDropDownMenu_Refresh = function(frame, useValue, group)
local targetFrame = frame or this
if not targetFrame or type(targetFrame) ~= "table" then return end
if not UIDROPDOWNMENU_OPEN_MENU or (targetFrame.GetName and targetFrame:GetName() ~= UIDROPDOWNMENU_OPEN_MENU) then
return
end
orig_UIDropDownMenu_Refresh(targetFrame, useValue, group)
end
HealBot_UIDropDownMenu_Refresh_Fixed = true
end
if UIDropDownMenu_Initialize and not HealBot_UIDropDownMenu_Initialize_Fixed then
local orig_UIDropDownMenu_Initialize = UIDropDownMenu_Initialize
UIDropDownMenu_Initialize = function(frame, initFunction, displayMode, level)
local targetFrame = frame or this
if not targetFrame or type(targetFrame) ~= "table" then return end
local name = targetFrame.GetName and targetFrame:GetName()
if UIDROPDOWNMENU_OPEN_MENU and name and name == UIDROPDOWNMENU_OPEN_MENU then
orig_UIDropDownMenu_Initialize(targetFrame, initFunction, displayMode, level)
else
local orig_AddButton = UIDropDownMenu_AddButton
UIDropDownMenu_AddButton = function(info, lvl)
-- Do nothing to prevent button accumulation in DropDownList1
end
orig_UIDropDownMenu_Initialize(targetFrame, initFunction, displayMode, level)
UIDropDownMenu_AddButton = orig_AddButton
end
end
HealBot_UIDropDownMenu_Initialize_Fixed = true
end
if UIDropDownMenu_SetSelectedID and not HealBot_UIDropDownMenu_SetSelectedID_Fixed then
local orig_UIDropDownMenu_SetSelectedID = UIDropDownMenu_SetSelectedID
UIDropDownMenu_SetSelectedID = function(frame, id, useValue)
local targetFrame = frame or this
if not targetFrame or type(targetFrame) ~= "table" then return end
local name = targetFrame.GetName and targetFrame:GetName()
if UIDROPDOWNMENU_OPEN_MENU and name and name == UIDROPDOWNMENU_OPEN_MENU then
orig_UIDropDownMenu_SetSelectedID(targetFrame, id, useValue)
else
targetFrame.selectedID = id
targetFrame.selectedValue = nil
targetFrame.selectedName = nil
if targetFrame.initialize then
local buttons = {}
local orig_AddButton = UIDropDownMenu_AddButton
UIDropDownMenu_AddButton = function(info, level)
table.insert(buttons, info)
end
local temp_this = this
this = targetFrame
targetFrame.initialize(1)
this = temp_this
UIDropDownMenu_AddButton = orig_AddButton
if buttons[id] then
UIDropDownMenu_SetText(buttons[id].text, targetFrame)
end
end
end
end
HealBot_UIDropDownMenu_SetSelectedID_Fixed = true
end
if UIDropDownMenu_SetSelectedValue and not HealBot_UIDropDownMenu_SetSelectedValue_Fixed then
local orig_UIDropDownMenu_SetSelectedValue = UIDropDownMenu_SetSelectedValue
UIDropDownMenu_SetSelectedValue = function(frame, value, useValue)
local targetFrame = frame or this
if not targetFrame or type(targetFrame) ~= "table" then return end
local name = targetFrame.GetName and targetFrame:GetName()
if UIDROPDOWNMENU_OPEN_MENU and name and name == UIDROPDOWNMENU_OPEN_MENU then
orig_UIDropDownMenu_SetSelectedValue(targetFrame, value, useValue)
else
targetFrame.selectedID = nil
targetFrame.selectedValue = value
targetFrame.selectedName = nil
if targetFrame.initialize then
local buttons = {}
local orig_AddButton = UIDropDownMenu_AddButton
UIDropDownMenu_AddButton = function(info, level)
table.insert(buttons, info)
end
local temp_this = this
this = targetFrame
targetFrame.initialize(1)
this = temp_this
UIDropDownMenu_AddButton = orig_AddButton
for _, btn in ipairs(buttons) do
if btn.value == value then
UIDropDownMenu_SetText(btn.text, targetFrame)
break
end
end
end
end
end
HealBot_UIDropDownMenu_SetSelectedValue_Fixed = true
end
HealBot_Model = {
observers = {},
units = {},
+4 -25
View File
@@ -30,32 +30,11 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
### Change Log
**v1.3**
* **General Options Layout & Renaming:** Relabeled "Healing panel options" to "Mana bar options:", moved the "For Healers Only" checkbox side-by-side with "Show Mana Bars", and renamed "Enable mouse over action bar" to "Hovercasting".
* **OnShow Empty Panel Bug Fix:** Solved the rendering issue where the options panel would load empty initially until another tab was clicked.
* **Backdrop Alpha Reset Bug Fix:** Resolved a WoW API client quirk where showing the HealBot frame would reset the background color and alpha channel back to default white/transparent by calling `SetBackdropColor` after `SetBackdrop`.
* **Default Party Frame Toggle:** Added a "Hide Default Party Frames" toggle option (fully localized in English, German, French, and Korean) to hide Blizzard's default party frames. Integrated immediate toggling on joining/leaving groups.
* **Safety Guards & Crash Prevention:** Added safety guards to `HidePartyFrame` and `ShowPartyFrame` calls to prevent nil-value crashes when solo.
* **Checkbox State Initialization Fixes:** Fixed options menu bugs where "Hide when Solo", "Show Mana Bars", and "For Healers Only" checkboxes failed to reflect their saved configuration value when opening the menu.
* **CurrentPanel Nil Comparison Fix:** Fixed a startup Lua comparison crash by initializing `HealBot_Options_CurrentPanel` at the top of the main options file.
* **Monolithic Code Modularization (Options):** Split the massive, single-file options system (`HealBot_Options.xml`/`HealBot_Options.lua`) into 7 dedicated, content-named panel subfiles (`General`, `Spells`, `Healing`, `CDC`, `Skins`, `Buffs`, and `Chat`) to improve codebase modularity and stability.
* **Core Code Decoupling (MVC & Observer Pattern):** Modularized `HealBot.lua` and `HealBot_Action.lua` by decoupling them into dedicated service files: `Range`, `Comms`, `Aura`, `Spells`, `Events` controllers, and `Layout`, `Tooltip` views.
* **Scope Resolution Fix:** Promoted `HealBot_Options_ComboButtons_Button` to global scope in the base options file to resolve a `nil` comparison error when loading spell settings.
* **Global Scoping & Variable Promotion:** Promoted `CalcEquipBonus`, `HealBot_EquipChangeTimer`, `HealValue`, `InitSpells`, and `Delay_RecalcParty` to global scope in `HealBot.lua` to ensure cross-module visibility.
* **CTRA Resurrection Cancel Bug Fix:** Fixed a nil table indexing crash in the CTRA `RESNO` message handler in `HealBot_Controller_Comms.lua`.
* **Core Options Layout Correction:** Relocated the "Defaults" and "Close" buttons back into the parent options frame's container, ensuring they display consistently at the bottom of all configuration tabs.
* **UI Layout & Skins Alignment:** Reorganized all 13 opacity sliders on the Skins panel into a clean, uniform 2-column grid with explicit width/height sizes (`123 x 17`) to resolve layout overlaps. Realigned Chat tab buttons to stay within window bounds and corrected Color Picker anchors.
* **Startup Refresh Optimization:** Resolved initial loading lag where action bars would be missing by forcing an immediate UI refresh (`HealBot_RecalcSpells()`) once spell data loads.
* **Menu Cleanup:** Fixed Options panel checkboxes overlapping due to incorrect vertical spacing offsets.
* **Target Restoration Fix:** Fixed spell interruptions and "You don't have a target" errors when healing by implementing a 0.1-second delayed target restoration using `TargetLastEnemy` and `TargetLastTarget`.
* **Buff Watch Initialization & Options Fix:** Fixed a bug where buff watch failed to display missing buffs on login/UI reload when the player had no active buffs. Enabled immediate buff/aura rescanning when modifying options in the Buff watch configuration tab.
**1.3.2**
* **UIDropDownMenu Fixes:** Fixed client crash and button accumulation error on unopened dropdown menus in options.
**v1.2.2**
* **White background fix** Fixed issue where white background would persist while alpha channel got changes.
* **Alpha slider** Fixed bug where alpha slider wouldn't apply changes instantly.
**v1.2.1**
* **Initialization bug** Fixed issue where Action module would get stuck on infinite loop causing stack overflow.
**1.3.1**
* **Hotfix: missing helper function restored** Fixed issue with lua error for druids.
**v1.3**
* **General Options Layout & Renaming:** Relabeled "Healing panel options" to "Mana bar options:", moved the "For Healers Only" checkbox side-by-side with "Show Mana Bars", and renamed "Enable mouse over action bar" to "Hovercasting".