mirror of
https://github.com/Bluewhale1337/HealBotBlue.git
synced 2026-10-27 14:10:52 +00:00
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+98
-31
@@ -103,6 +103,21 @@ function HealBot_SlashCmd(cmd)
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HealBot_AddDebug( "Channel active" );
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HealBot_AddDebug( "Channel active" );
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return;
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return;
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end
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end
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if (cmd=="debug" or cmd=="dbg") then
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if not HealBot_Config then return; end
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if HealBot_Config.DebugMode == 1 then
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HealBot_Config.DebugMode = 0;
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if DEFAULT_CHAT_FRAME then
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DEFAULT_CHAT_FRAME:AddMessage("|cFFFFD100HealBot|r: Debug mode |cFFFF0000DISABLED|r.");
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end
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else
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HealBot_Config.DebugMode = 1;
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if DEFAULT_CHAT_FRAME then
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DEFAULT_CHAT_FRAME:AddMessage("|cFFFFD100HealBot|r: Debug mode |cFF00FF00ENABLED|r.");
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end
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end
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||||||
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return;
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||||||
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end
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end
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end
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||||||
-- HealBot_SendAddonMessage moved to HealBot_Controller_Comms.lua
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-- HealBot_SendAddonMessage moved to HealBot_Controller_Comms.lua
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@@ -188,23 +203,60 @@ end
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-- Spell parsing and casting functions moved to HealBot_Controller_Spells.lua
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-- Spell parsing and casting functions moved to HealBot_Controller_Spells.lua
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HealBot_ClassMap = nil
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function HealBot_InitClassMap()
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HealBot_ClassMap = {
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["DRUID"] = "DRUID", ["Druid"] = "DRUID",
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["HUNTER"] = "HUNTER", ["Hunter"] = "HUNTER",
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["MAGE"] = "MAGE", ["Mage"] = "MAGE",
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["PALADIN"] = "PALADIN", ["Paladin"] = "PALADIN",
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["PRIEST"] = "PRIEST", ["Priest"] = "PRIEST",
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["ROGUE"] = "ROGUE", ["Rogue"] = "ROGUE",
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["SHAMAN"] = "SHAMAN", ["Shaman"] = "SHAMAN",
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["WARLOCK"] = "WARLOCK", ["Warlock"] = "WARLOCK",
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["WARRIOR"] = "WARRIOR", ["Warrior"] = "WARRIOR",
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}
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if HEALBOT_DRUID then HealBot_ClassMap[HEALBOT_DRUID] = "DRUID" end
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if HEALBOT_HUNTER then HealBot_ClassMap[HEALBOT_HUNTER] = "HUNTER" end
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if HEALBOT_MAGE then HealBot_ClassMap[HEALBOT_MAGE] = "MAGE" end
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if HEALBOT_PALADIN then HealBot_ClassMap[HEALBOT_PALADIN] = "PALADIN" end
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if HEALBOT_PRIEST then HealBot_ClassMap[HEALBOT_PRIEST] = "PRIEST" end
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if HEALBOT_ROGUE then HealBot_ClassMap[HEALBOT_ROGUE] = "ROGUE" end
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if HEALBOT_SHAMAN then HealBot_ClassMap[HEALBOT_SHAMAN] = "SHAMAN" end
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if HEALBOT_WARLOCK then HealBot_ClassMap[HEALBOT_WARLOCK] = "WARLOCK" end
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if HEALBOT_WARRIOR then HealBot_ClassMap[HEALBOT_WARRIOR] = "WARRIOR" end
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end
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-- HealBot_UnitClass: Returns English class string for a unit.
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-- HealBot_UnitClass: Returns English class string for a unit.
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function HealBot_UnitClass(unit)
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function HealBot_UnitClass(unit)
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local locClass, enClass = UnitClass(unit)
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if not unit then return nil end
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||||||
if enClass then return string.upper(enClass) end
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if not HealBot_ClassMap then HealBot_InitClassMap() end
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||||||
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||||||
-- Fallback for Vanilla 1.12 where enClass is nil
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-- 1. If player self, query "player" directly
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||||||
if locClass == HEALBOT_DRUID then return "DRUID"
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if unit == "player" or UnitIsUnit(unit, "player") then
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elseif locClass == HEALBOT_HUNTER then return "HUNTER"
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local locClass, enClass = UnitClass("player")
|
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elseif locClass == HEALBOT_MAGE then return "MAGE"
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if enClass and enClass ~= "" then return string.upper(enClass) end
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||||||
elseif locClass == HEALBOT_PALADIN then return "PALADIN"
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if locClass and HealBot_ClassMap[locClass] then return HealBot_ClassMap[locClass] end
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||||||
elseif locClass == HEALBOT_PRIEST then return "PRIEST"
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if locClass then return string.upper(locClass) end
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||||||
elseif locClass == HEALBOT_ROGUE then return "ROGUE"
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||||||
elseif locClass == HEALBOT_SHAMAN then return "SHAMAN"
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elseif locClass == HEALBOT_WARLOCK then return "WARLOCK"
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elseif locClass == HEALBOT_WARRIOR then return "WARRIOR"
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||||||
end
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end
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||||||
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||||||
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-- 2. If raid member, query GetRaidRosterInfo (server authoritative English class token)
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||||||
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local _, _, raidIdx = string.find(unit, "^raid(%d+)$")
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||||||
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if raidIdx and GetNumRaidMembers() > 0 then
|
||||||
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local _, _, _, _, class, fileName = GetRaidRosterInfo(tonumber(raidIdx))
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if fileName and fileName ~= "" then
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return string.upper(fileName)
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||||||
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elseif class and HealBot_ClassMap[class] then
|
||||||
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return HealBot_ClassMap[class]
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||||||
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end
|
||||||
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end
|
||||||
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||||||
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-- 3. General fallback via UnitClass API
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||||||
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local locClass, enClass = UnitClass(unit)
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||||||
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if enClass and enClass ~= "" then return string.upper(enClass) end
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||||||
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if locClass and HealBot_ClassMap[locClass] then return HealBot_ClassMap[locClass] end
|
||||||
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||||||
return locClass
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return locClass
|
||||||
end
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end
|
||||||
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|
||||||
@@ -222,27 +274,42 @@ end
|
|||||||
|
|
||||||
-- SpiBonus and GetBonus functions moved to HealBot_Controller_Spells.lua
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-- SpiBonus and GetBonus functions moved to HealBot_Controller_Spells.lua
|
||||||
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|
||||||
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local HealBot_RaidUnitTokens = {}
|
||||||
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for i=1, 40 do HealBot_RaidUnitTokens[i] = "raid"..i end
|
||||||
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|
||||||
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HealBot_NameToUnitID = {}
|
||||||
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|
||||||
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function HealBot_UpdateUnitIDCache()
|
||||||
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HealBot_NameToUnitID = {}
|
||||||
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local name = UnitName("player")
|
||||||
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if name then HealBot_NameToUnitID[name] = "player" end
|
||||||
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||||||
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for i=1, 4 do
|
||||||
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local unit = "party"..i
|
||||||
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name = UnitName(unit)
|
||||||
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if name then HealBot_NameToUnitID[name] = unit end
|
||||||
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unit = "partypet"..i
|
||||||
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name = UnitName(unit)
|
||||||
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if name then HealBot_NameToUnitID[name] = unit end
|
||||||
|
end
|
||||||
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||||||
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local petName = UnitName("pet")
|
||||||
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if petName then HealBot_NameToUnitID[petName] = "pet" end
|
||||||
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||||||
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for i=1, 40 do
|
||||||
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local unit = "raid"..i
|
||||||
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name = UnitName(unit)
|
||||||
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if name then HealBot_NameToUnitID[name] = unit end
|
||||||
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unit = "raidpet"..i
|
||||||
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name = UnitName(unit)
|
||||||
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if name then HealBot_NameToUnitID[name] = unit end
|
||||||
|
end
|
||||||
|
end
|
||||||
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|
||||||
-- HealBot_FindUnitID: Finds a unit token for a given player name.
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-- HealBot_FindUnitID: Finds a unit token for a given player name.
|
||||||
function HealBot_FindUnitID(unitname)
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function HealBot_FindUnitID(unitname)
|
||||||
local text;
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if not unitname then return nil end
|
||||||
for _,unit in ipairs(HealBot_Action_HealGroup) do
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return HealBot_NameToUnitID[unitname]
|
||||||
text = UnitName(unit);
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|
||||||
if text then
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|
||||||
if text==unitname then
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|
||||||
return unit;
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|
||||||
end
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|
||||||
end
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||||||
end
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||||||
for i=1,40 do
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||||||
local unit = "raid"..i;
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|
||||||
text = UnitName(unit);
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|
||||||
if text then
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|
||||||
if text==unitname then
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|
||||||
return unit;
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|
||||||
end
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|
||||||
end
|
|
||||||
end
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|
||||||
return nil;
|
|
||||||
end
|
end
|
||||||
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|
||||||
-- HealBot_PlaySound: Plays an audio alert based on ID.
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-- HealBot_PlaySound: Plays an audio alert based on ID.
|
||||||
|
|||||||
+1
-1
@@ -1,6 +1,6 @@
|
|||||||
## Interface: 11200
|
## Interface: 11200
|
||||||
## Title: HealBotBlue
|
## Title: HealBotBlue
|
||||||
## Version: 1.7.3
|
## Version: 1.7.6
|
||||||
## Author: Bluewhale
|
## Author: Bluewhale
|
||||||
## Notes: Raidframe replacement for healing, decursing, resource tracking and buffing with optional support for SuperWow, ClassicAPI, UnitXP_SP3 and Nampower.
|
## Notes: Raidframe replacement for healing, decursing, resource tracking and buffing with optional support for SuperWow, ClassicAPI, UnitXP_SP3 and Nampower.
|
||||||
## SavedVariablesPerCharacter: HealBot_Config
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## SavedVariablesPerCharacter: HealBot_Config
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ end
|
|||||||
|
|
||||||
-- HealBot_MayHeal: Checks if unit is eligible for healing UI.
|
-- HealBot_MayHeal: Checks if unit is eligible for healing UI.
|
||||||
function HealBot_MayHeal(unit)
|
function HealBot_MayHeal(unit)
|
||||||
|
if string.find(unit, "^Test") then return true end
|
||||||
if not UnitName(unit) or not HealBot_Heals[unit] then return false end
|
if not UnitName(unit) or not HealBot_Heals[unit] then return false end
|
||||||
if unit ~= 'target' then return true end
|
if unit ~= 'target' then return true end
|
||||||
if not HealBot_Config.TargetHeals or UnitCanAttack("player",unit) then return false end
|
if not HealBot_Config.TargetHeals or UnitCanAttack("player",unit) then return false end
|
||||||
@@ -20,6 +21,7 @@ function HealBot_ShouldHeal(unit)
|
|||||||
return true;
|
return true;
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
if string.find(unit, "^Test") then return true end
|
||||||
return HealBot_MayHeal(unit) and UnitHealth(unit)>0 and not UnitIsDeadOrGhost(unit)
|
return HealBot_MayHeal(unit) and UnitHealth(unit)>0 and not UnitIsDeadOrGhost(unit)
|
||||||
and (UnitHealth(unit)<UnitHealthMax(unit)*HealBot_Config.AlertLevel or HealBot_AlwaysHeal());
|
and (UnitHealth(unit)<UnitHealthMax(unit)*HealBot_Config.AlertLevel or HealBot_AlwaysHeal());
|
||||||
end
|
end
|
||||||
@@ -33,6 +35,7 @@ end
|
|||||||
|
|
||||||
-- HealBot_MustHeal: Internal utility: HealBot_MustHeal
|
-- HealBot_MustHeal: Internal utility: HealBot_MustHeal
|
||||||
function HealBot_MustHeal(unit)
|
function HealBot_MustHeal(unit)
|
||||||
|
if string.find(unit, "^Test") then return true end
|
||||||
return HealBot_ShouldHeal(unit) and UnitHealth(unit)<UnitHealthMax(unit)*HealBot_Config.AlertLevel
|
return HealBot_ShouldHeal(unit) and UnitHealth(unit)<UnitHealthMax(unit)*HealBot_Config.AlertLevel
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -56,6 +59,7 @@ end
|
|||||||
|
|
||||||
-- HealBot_CanHeal: Internal utility: HealBot_CanHeal
|
-- HealBot_CanHeal: Internal utility: HealBot_CanHeal
|
||||||
function HealBot_CanHeal(unit)
|
function HealBot_CanHeal(unit)
|
||||||
|
if string.find(unit, "^Test") then return true end
|
||||||
if UnitIsDeadOrGhost(unit) then
|
if UnitIsDeadOrGhost(unit) then
|
||||||
local rezSpell = HealBot_GetRezSpellForClass();
|
local rezSpell = HealBot_GetRezSpellForClass();
|
||||||
if rezSpell and HealBot_GetHealSpell(unit, rezSpell) then
|
if rezSpell and HealBot_GetHealSpell(unit, rezSpell) then
|
||||||
|
|||||||
@@ -77,7 +77,11 @@ function HealBot_BonusScanner:ScanEquipment()
|
|||||||
|
|
||||||
HealBot_BonusTooltip:SetOwner(HealBot_BonusTooltip, "ANCHOR_NONE");
|
HealBot_BonusTooltip:SetOwner(HealBot_BonusTooltip, "ANCHOR_NONE");
|
||||||
HealBot_BonusScanner.temp.bonuses = 0;
|
HealBot_BonusScanner.temp.bonuses = 0;
|
||||||
HealBot_BonusScanner.temp.sets = {};
|
if not HealBot_BonusScanner.temp.sets then
|
||||||
|
HealBot_BonusScanner.temp.sets = {}
|
||||||
|
else
|
||||||
|
for k in pairs(HealBot_BonusScanner.temp.sets) do HealBot_BonusScanner.temp.sets[k] = nil end
|
||||||
|
end
|
||||||
HealBot_BonusScanner.temp.set = "";
|
HealBot_BonusScanner.temp.set = "";
|
||||||
for i, slotname in HealBot_BonusScanner.slots do
|
for i, slotname in HealBot_BonusScanner.slots do
|
||||||
slotid, _ = GetInventorySlotInfo(slotname.. "Slot");
|
slotid, _ = GetInventorySlotInfo(slotname.. "Slot");
|
||||||
|
|||||||
+51
-17
@@ -6,6 +6,7 @@ local StaticHasBuff = {}
|
|||||||
|
|
||||||
-- HealBot_UnitAffected: Checks if a specific buff/debuff exists on a unit.
|
-- HealBot_UnitAffected: Checks if a specific buff/debuff exists on a unit.
|
||||||
function HealBot_UnitAffected(unit, effect)
|
function HealBot_UnitAffected(unit, effect)
|
||||||
|
if string.find(unit, "^Test") then return nil; end
|
||||||
if not effect then return nil; end
|
if not effect then return nil; end
|
||||||
local i = 1
|
local i = 1
|
||||||
while true do
|
while true do
|
||||||
@@ -73,6 +74,7 @@ end
|
|||||||
|
|
||||||
-- HealBot_CheckBuffs: Scans unit for missing tracked buffs.
|
-- HealBot_CheckBuffs: Scans unit for missing tracked buffs.
|
||||||
function HealBot_CheckBuffs(unit)
|
function HealBot_CheckBuffs(unit)
|
||||||
|
if string.find(unit, "^Test") then return end
|
||||||
if HealBot_Config.BuffWatch ~= 1 then
|
if HealBot_Config.BuffWatch ~= 1 then
|
||||||
HealBot_MissingBuffs[unit] = nil
|
HealBot_MissingBuffs[unit] = nil
|
||||||
return
|
return
|
||||||
@@ -107,13 +109,25 @@ function HealBot_CheckBuffs(unit)
|
|||||||
hasBuff[k] = nil
|
hasBuff[k] = nil
|
||||||
end
|
end
|
||||||
local i = 1
|
local i = 1
|
||||||
|
if not HealBot_TextureToName then HealBot_TextureToName = {} end
|
||||||
while true do
|
while true do
|
||||||
local buffTexture = UnitBuff(unit, i)
|
local buffTexture = UnitBuff(unit, i)
|
||||||
if not buffTexture then break end
|
if not buffTexture then break end
|
||||||
HealBot_ScanTooltip:SetOwner(UIParent, "ANCHOR_NONE")
|
|
||||||
HealBot_ScanTooltip:ClearLines()
|
local buffName = HealBot_TextureToName[buffTexture]
|
||||||
HealBot_ScanTooltip:SetUnitBuff(unit, i)
|
if buffName == nil then
|
||||||
local buffName = HealBot_ScanTooltipTextLeft1:GetText()
|
HealBot_ScanTooltip:SetOwner(UIParent, "ANCHOR_NONE")
|
||||||
|
HealBot_ScanTooltip:ClearLines()
|
||||||
|
HealBot_ScanTooltip:SetUnitBuff(unit, i)
|
||||||
|
local textObj = HealBot_ScanTooltipTextLeft1
|
||||||
|
if textObj then
|
||||||
|
buffName = textObj:GetText()
|
||||||
|
end
|
||||||
|
if buffName then
|
||||||
|
HealBot_TextureToName[buffTexture] = buffName
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
if buffName then
|
if buffName then
|
||||||
hasBuff[buffName] = true
|
hasBuff[buffName] = true
|
||||||
end
|
end
|
||||||
@@ -152,22 +166,12 @@ function HealBot_CheckBuffs(unit)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local HealBot_TrackedHoTs = {
|
|
||||||
["Interface\\Icons\\Spell_Holy_Renew"] = true,
|
|
||||||
["Interface\\Icons\\Spell_Nature_Rejuvenation"] = true,
|
|
||||||
["Interface\\Icons\\Spell_Nature_ResistNature"] = true,
|
|
||||||
["Interface\\Icons\\Spell_Holy_PowerWordShield"] = true,
|
|
||||||
["Interface\\Icons\\Spell_Holy_SealOfProtection"] = true,
|
|
||||||
["Interface\\Icons\\Spell_Holy_Excorcism"] = true,
|
|
||||||
["Interface\\Icons\\btnholyscriptures"] = true,
|
|
||||||
["Interface\\Icons\\Spell_Holy_AshesToAshes"] = true,
|
|
||||||
}
|
|
||||||
|
|
||||||
local HealBot_DebuffTypeMap = nil
|
local HealBot_DebuffTypeMap = nil
|
||||||
local HealBot_AuraWarningPlayed = {}
|
local HealBot_AuraWarningPlayed = {}
|
||||||
|
|
||||||
-- HealBot_OnEvent_UnitAura: Updates debuff lists and icon textures on aura change.
|
-- HealBot_OnEvent_UnitAura: Updates debuff lists and icon textures on aura change.
|
||||||
function HealBot_OnEvent_UnitAura(this, unit)
|
function HealBot_OnEvent_UnitAura(this, unit)
|
||||||
|
if string.find(unit, "^Test") then return end
|
||||||
if not HealBot_DebuffTypeMap then
|
if not HealBot_DebuffTypeMap then
|
||||||
HealBot_DebuffTypeMap = {
|
HealBot_DebuffTypeMap = {
|
||||||
[HEALBOT_DISEASE] = HEALBOT_DISEASE_en,
|
[HEALBOT_DISEASE] = HEALBOT_DISEASE_en,
|
||||||
@@ -175,6 +179,9 @@ function HealBot_OnEvent_UnitAura(this, unit)
|
|||||||
[HEALBOT_POISON] = HEALBOT_POISON_en,
|
[HEALBOT_POISON] = HEALBOT_POISON_en,
|
||||||
[HEALBOT_CURSE] = HEALBOT_CURSE_en
|
[HEALBOT_CURSE] = HEALBOT_CURSE_en
|
||||||
}
|
}
|
||||||
|
if HealBot_Init_TrackedAuras then
|
||||||
|
HealBot_Init_TrackedAuras()
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local DebuffType;
|
local DebuffType;
|
||||||
@@ -260,10 +267,12 @@ function HealBot_OnEvent_UnitAura(this, unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local b = 1
|
local b = 1
|
||||||
|
local activeBuffs = HealBot_GetTable()
|
||||||
while true do
|
while true do
|
||||||
local buff = UnitBuff(unit, b)
|
local buff = UnitBuff(unit, b)
|
||||||
if not buff then break end
|
if not buff then break end
|
||||||
if HealBot_TrackedHoTs[buff] and iconCount < 10 then
|
activeBuffs[buff] = true
|
||||||
|
if HealBot_TrackedAura_Textures and HealBot_TrackedAura_Textures[buff] and iconCount < 10 then
|
||||||
iconCount = iconCount + 1
|
iconCount = iconCount + 1
|
||||||
HealBot_UnitIcons[unit][iconCount] = buff
|
HealBot_UnitIcons[unit][iconCount] = buff
|
||||||
end
|
end
|
||||||
@@ -271,16 +280,41 @@ function HealBot_OnEvent_UnitAura(this, unit)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local d = 1
|
local d = 1
|
||||||
|
local activeDebuffs = HealBot_GetTable()
|
||||||
while true do
|
while true do
|
||||||
local debuff = UnitDebuff(unit, d)
|
local debuff = UnitDebuff(unit, d)
|
||||||
if not debuff then break end
|
if not debuff then break end
|
||||||
if HealBot_TrackedHoTs[debuff] and iconCount < 10 then
|
activeDebuffs[debuff] = true
|
||||||
|
if HealBot_TrackedAura_Textures and HealBot_TrackedAura_Textures[debuff] and iconCount < 10 then
|
||||||
iconCount = iconCount + 1
|
iconCount = iconCount + 1
|
||||||
HealBot_UnitIcons[unit][iconCount] = debuff
|
HealBot_UnitIcons[unit][iconCount] = debuff
|
||||||
end
|
end
|
||||||
d = d + 1
|
d = d + 1
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if HealBot_Integrations_Nampower_Active and HealBot_Nampower_Auras then
|
||||||
|
local guid = HealBot_GetUnitGUID and HealBot_GetUnitGUID(unit)
|
||||||
|
if guid then
|
||||||
|
if not HealBot_Nampower_NameCache then HealBot_Nampower_NameCache = HealBot_GetTable() end
|
||||||
|
HealBot_Nampower_NameCache[guid] = UnitName(unit)
|
||||||
|
|
||||||
|
if HealBot_Nampower_Auras[guid] then
|
||||||
|
for spellName, _ in pairs(HealBot_Nampower_Auras[guid]) do
|
||||||
|
local auraInfo = HealBot_TrackedAura_Spells and HealBot_TrackedAura_Spells[spellName]
|
||||||
|
if auraInfo then
|
||||||
|
local tex = auraInfo.texture
|
||||||
|
local isActive = auraInfo.isDebuff and activeDebuffs[tex] or activeBuffs[tex]
|
||||||
|
if not isActive then
|
||||||
|
HealBot_Nampower_Auras[guid][spellName] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
HealBot_ReleaseTable(activeBuffs)
|
||||||
|
HealBot_ReleaseTable(activeDebuffs)
|
||||||
|
|
||||||
if HealBot_UnitDebuff[unit] then
|
if HealBot_UnitDebuff[unit] then
|
||||||
if DebuffType and HealBot_Range_Check(unit, 40) == 1 then
|
if DebuffType and HealBot_Range_Check(unit, 40) == 1 then
|
||||||
if HealBot_AuraWarningPlayed[unit] ~= DebuffType then
|
if HealBot_AuraWarningPlayed[unit] ~= DebuffType then
|
||||||
|
|||||||
@@ -30,8 +30,15 @@ function HealBot_AddChat(msg)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- HealBot_AddDebug: Prints debug messages to internal chat channel.
|
-- HealBot_AddDebug: Prints debug messages to chat or internal debug channel.
|
||||||
function HealBot_AddDebug(msg)
|
function HealBot_AddDebug(msg)
|
||||||
|
if HealBot_Config and HealBot_Config.DebugMode == 1 then
|
||||||
|
if DEFAULT_CHAT_FRAME then
|
||||||
|
DEFAULT_CHAT_FRAME:AddMessage("|cFFFFD100[HB Debug]|r " .. msg);
|
||||||
|
end
|
||||||
|
return;
|
||||||
|
end
|
||||||
|
|
||||||
local chanid = HealBot_Get_DebugChan();
|
local chanid = HealBot_Get_DebugChan();
|
||||||
if chanid and HealBot_SpamCnt < 3 then
|
if chanid and HealBot_SpamCnt < 3 then
|
||||||
HealBot_SpamCnt = HealBot_SpamCnt + 1;
|
HealBot_SpamCnt = HealBot_SpamCnt + 1;
|
||||||
@@ -136,9 +143,17 @@ function HealBot_OnEvent_AddonMsg(this, addon_id, inc_msg, dist_target, sender_i
|
|||||||
-- Clear reusable args array
|
-- Clear reusable args array
|
||||||
for i=1, 10 do HealBot_Comms_Args[i] = nil end
|
for i=1, 10 do HealBot_Comms_Args[i] = nil end
|
||||||
local argCount = 0
|
local argCount = 0
|
||||||
for word in string.gfind(inc_msg, "[^/]+") do
|
local start_pos = 1
|
||||||
|
local next_pos = string.find(inc_msg, "/", start_pos, true)
|
||||||
|
while next_pos do
|
||||||
argCount = argCount + 1
|
argCount = argCount + 1
|
||||||
HealBot_Comms_Args[argCount] = word
|
HealBot_Comms_Args[argCount] = string.sub(inc_msg, start_pos, next_pos - 1)
|
||||||
|
start_pos = next_pos + 1
|
||||||
|
next_pos = string.find(inc_msg, "/", start_pos, true)
|
||||||
|
end
|
||||||
|
if start_pos <= string.len(inc_msg) then
|
||||||
|
argCount = argCount + 1
|
||||||
|
HealBot_Comms_Args[argCount] = string.sub(inc_msg, start_pos)
|
||||||
end
|
end
|
||||||
local cmd = HealBot_Comms_Args[1]
|
local cmd = HealBot_Comms_Args[1]
|
||||||
|
|
||||||
|
|||||||
@@ -172,12 +172,17 @@ function HealBot_OnUpdate(this, arg1)
|
|||||||
for unitID in pairs(powerToRefresh) do
|
for unitID in pairs(powerToRefresh) do
|
||||||
HealBot_Action_RefreshPower(unitID)
|
HealBot_Action_RefreshPower(unitID)
|
||||||
end
|
end
|
||||||
|
-- Periodic resolution of units with missing class identity
|
||||||
local powerID, _ = next(HealBot_View_DirtyPower)
|
if HealBot_Model and HealBot_Model.unresolvedUnits and next(HealBot_Model.unresolvedUnits) then
|
||||||
while powerID do
|
HealBot_UnresolvedTimer = (HealBot_UnresolvedTimer or 0) + arg1
|
||||||
HealBot_Action_RefreshPower(powerID)
|
if HealBot_UnresolvedTimer >= 0.5 then
|
||||||
HealBot_View_DirtyPower[powerID] = nil
|
HealBot_UnresolvedTimer = 0
|
||||||
powerID, _ = next(HealBot_View_DirtyPower)
|
for u in pairs(HealBot_Model.unresolvedUnits) do
|
||||||
|
if HealBot_Model:UpdateUnitIdentity(u) then
|
||||||
|
HealBot_View_DirtyUnits[u] = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if HealBot_EquipChangeTimer > 0 then
|
if HealBot_EquipChangeTimer > 0 then
|
||||||
@@ -189,6 +194,38 @@ function HealBot_OnUpdate(this, arg1)
|
|||||||
HealBot_RecalcSpells();
|
HealBot_RecalcSpells();
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
if HealBot_Config.HealBot_Integrations_ShowHoTTimers == 1 then
|
||||||
|
if not HealBot_HoT_Update_Timer or GetTime() >= HealBot_HoT_Update_Timer then
|
||||||
|
HealBot_HoT_Update_Timer = GetTime() + 0.25
|
||||||
|
local displayMode = HealBot_Config.HealBot_Integrations_HoTTimerDisplayMode or 0
|
||||||
|
if displayMode == 1 then
|
||||||
|
-- Icon Overlay mode: dirty-flag units with active Nampower auras
|
||||||
|
if HealBot_Integrations_Nampower_Active and HealBot_Nampower_Auras then
|
||||||
|
local now = GetTime()
|
||||||
|
for guid, auras in pairs(HealBot_Nampower_Auras) do
|
||||||
|
local hasActive = false
|
||||||
|
for _, exp in pairs(auras) do
|
||||||
|
if exp > now then hasActive = true; break end
|
||||||
|
end
|
||||||
|
if hasActive then
|
||||||
|
local unitID = (HealBot_Model and HealBot_Model:GetUnitByGUID(guid))
|
||||||
|
if not unitID and HealBot_PlayerGUID and guid == HealBot_PlayerGUID then
|
||||||
|
unitID = "player"
|
||||||
|
end
|
||||||
|
if unitID and not string.find(unitID, "pet") then
|
||||||
|
HealBot_View_DirtyUnits[unitID] = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if HealBot_Action_UpdatePlayerHoTs then
|
||||||
|
HealBot_Action_UpdatePlayerHoTs()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
elseif HealBot_PlayerHoTsListFrame and HealBot_PlayerHoTsListFrame:IsVisible() then
|
||||||
|
HealBot_PlayerHoTsListFrame:Hide()
|
||||||
|
end
|
||||||
|
|
||||||
HealBot_Timer1 = HealBot_Timer1 + arg1;
|
HealBot_Timer1 = HealBot_Timer1 + arg1;
|
||||||
if HealBot_Timer1 >= 2.5 then
|
if HealBot_Timer1 >= 2.5 then
|
||||||
@@ -271,6 +308,7 @@ local HealBot_EventHandlers = {
|
|||||||
HealBot_OnEvent_PlayerTargetChanged(this)
|
HealBot_OnEvent_PlayerTargetChanged(this)
|
||||||
end,
|
end,
|
||||||
["PARTY_MEMBERS_CHANGED"] = function(this)
|
["PARTY_MEMBERS_CHANGED"] = function(this)
|
||||||
|
HealBot_Model:RefreshUnit("player")
|
||||||
for _, unit in ipairs(HealBot_Model.partyMembers) do
|
for _, unit in ipairs(HealBot_Model.partyMembers) do
|
||||||
HealBot_Model:RefreshUnit(unit)
|
HealBot_Model:RefreshUnit(unit)
|
||||||
end
|
end
|
||||||
@@ -281,6 +319,7 @@ local HealBot_EventHandlers = {
|
|||||||
HealBot_OnEvent_PartyMembersChanged(this)
|
HealBot_OnEvent_PartyMembersChanged(this)
|
||||||
end,
|
end,
|
||||||
["RAID_ROSTER_UPDATE"] = function(this)
|
["RAID_ROSTER_UPDATE"] = function(this)
|
||||||
|
HealBot_Model:RefreshUnit("player")
|
||||||
for _, unit in ipairs(HealBot_Model.partyMembers) do
|
for _, unit in ipairs(HealBot_Model.partyMembers) do
|
||||||
HealBot_Model:RefreshUnit(unit)
|
HealBot_Model:RefreshUnit(unit)
|
||||||
end
|
end
|
||||||
@@ -505,6 +544,7 @@ end
|
|||||||
function HealBot_OnEvent_PartyMembersChanged(this)
|
function HealBot_OnEvent_PartyMembersChanged(this)
|
||||||
HealBot_Model:PreserveStateByGUID()
|
HealBot_Model:PreserveStateByGUID()
|
||||||
HealBot_Integrations_PruneNampower()
|
HealBot_Integrations_PruneNampower()
|
||||||
|
if HealBot_UpdateUnitIDCache then HealBot_UpdateUnitIDCache() end
|
||||||
if HealBot_IsFighting then
|
if HealBot_IsFighting then
|
||||||
HealBot_Action_PartyChanged()
|
HealBot_Action_PartyChanged()
|
||||||
end
|
end
|
||||||
@@ -564,12 +604,14 @@ end
|
|||||||
function HealBot_OnEvent_SpellsChanged(this, arg1)
|
function HealBot_OnEvent_SpellsChanged(this, arg1)
|
||||||
if arg1 then return; end
|
if arg1 then return; end
|
||||||
HealBot_AddDebug("HB: SpellsChanged");
|
HealBot_AddDebug("HB: SpellsChanged");
|
||||||
|
if HealBot_CacheSpellIDs then HealBot_CacheSpellIDs() end
|
||||||
HealBot_SpellsInitFlag = 2;
|
HealBot_SpellsInitFlag = 2;
|
||||||
end
|
end
|
||||||
|
|
||||||
-- HealBot_OnEvent_TalentsChanged: Internal utility: HealBot_OnEvent_TalentsChanged
|
-- HealBot_OnEvent_TalentsChanged: Internal utility: HealBot_OnEvent_TalentsChanged
|
||||||
function HealBot_OnEvent_TalentsChanged(this, arg1)
|
function HealBot_OnEvent_TalentsChanged(this, arg1)
|
||||||
HealBot_AddDebug("HB: TalentsChanged");
|
HealBot_AddDebug("HB: TalentsChanged");
|
||||||
|
if HealBot_UpdateTalentRanks then HealBot_UpdateTalentRanks() end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- HealBot_OnEvent_PlayerEnteringWorld: Internal utility: HealBot_OnEvent_PlayerEnteringWorld
|
-- HealBot_OnEvent_PlayerEnteringWorld: Internal utility: HealBot_OnEvent_PlayerEnteringWorld
|
||||||
@@ -579,6 +621,7 @@ function HealBot_OnEvent_PlayerEnteringWorld(this)
|
|||||||
if HealBot_ApplyRefreshHook then
|
if HealBot_ApplyRefreshHook then
|
||||||
HealBot_ApplyRefreshHook()
|
HealBot_ApplyRefreshHook()
|
||||||
end
|
end
|
||||||
|
if HealBot_UpdateUnitIDCache then HealBot_UpdateUnitIDCache() end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- HealBot_OnEvent_SpellcastStart: Internal utility: HealBot_OnEvent_SpellcastStart
|
-- HealBot_OnEvent_SpellcastStart: Internal utility: HealBot_OnEvent_SpellcastStart
|
||||||
|
|||||||
@@ -8,13 +8,32 @@ function HealBot_ResetRangeScale()
|
|||||||
_scale = 0
|
_scale = 0
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local _rangeCache = {}
|
||||||
|
local _lastFrameTime = 0
|
||||||
|
|
||||||
-- HealBot_Range_Check: Checks if unit is in range via map distance or API.
|
-- HealBot_Range_Check: Checks if unit is in range via map distance or API.
|
||||||
function HealBot_Range_Check(unit, range)
|
function HealBot_Range_Check(unit, range)
|
||||||
|
local currentTime = GetTime()
|
||||||
|
if _lastFrameTime ~= currentTime then
|
||||||
|
for r, cacheTable in pairs(_rangeCache) do
|
||||||
|
for u in pairs(cacheTable) do
|
||||||
|
cacheTable[u] = nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
_lastFrameTime = currentTime
|
||||||
|
end
|
||||||
|
|
||||||
local return_val = 0;
|
local return_val = 0;
|
||||||
if not range then
|
if not range then
|
||||||
range = 40;
|
range = 40;
|
||||||
end
|
end
|
||||||
if ( unit == "player" ) then
|
|
||||||
|
_rangeCache[range] = _rangeCache[range] or {}
|
||||||
|
if _rangeCache[range][unit] ~= nil then
|
||||||
|
return _rangeCache[range][unit]
|
||||||
|
end
|
||||||
|
|
||||||
|
if ( unit and (unit == "player" or UnitIsUnit(unit, "player") or string.find(unit, "^Test")) ) then
|
||||||
return_val = 1;
|
return_val = 1;
|
||||||
elseif HealBot_Integrations_ClassicAPI_Active and UnitDistanceSquared and UnitInLineOfSight then
|
elseif HealBot_Integrations_ClassicAPI_Active and UnitDistanceSquared and UnitInLineOfSight then
|
||||||
local inSight = UnitInLineOfSight("player", unit)
|
local inSight = UnitInLineOfSight("player", unit)
|
||||||
@@ -56,5 +75,7 @@ function HealBot_Range_Check(unit, range)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
_rangeCache[range][unit] = return_val
|
||||||
return return_val;
|
return return_val;
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -34,28 +34,27 @@ function HealBot_GetSpellName(id)
|
|||||||
return spellName .. " (" .. subSpellName .. ")";
|
return spellName .. " (" .. subSpellName .. ")";
|
||||||
end
|
end
|
||||||
|
|
||||||
|
HealBot_SpellNameToId = {}
|
||||||
|
|
||||||
|
function HealBot_CacheSpellIDs()
|
||||||
|
HealBot_SpellNameToId = {}
|
||||||
|
local id = 1
|
||||||
|
while true do
|
||||||
|
local spellName, subSpellName = GetSpellName(id, BOOKTYPE_SPELL)
|
||||||
|
if not spellName then break end
|
||||||
|
if subSpellName and subSpellName ~= "" then
|
||||||
|
HealBot_SpellNameToId[spellName .. " (" .. subSpellName .. ")"] = id
|
||||||
|
HealBot_SpellNameToId[spellName .. "(" .. subSpellName .. ")"] = id
|
||||||
|
end
|
||||||
|
HealBot_SpellNameToId[spellName] = id
|
||||||
|
id = id + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- HealBot_GetSpellId: Internal utility: HealBot_GetSpellId
|
-- HealBot_GetSpellId: Internal utility: HealBot_GetSpellId
|
||||||
function HealBot_GetSpellId(spell)
|
function HealBot_GetSpellId(spell)
|
||||||
local id, idd = 1, 0;
|
if not spell then return nil end
|
||||||
while true do
|
return HealBot_SpellNameToId[spell]
|
||||||
local spellName, subSpellName = GetSpellName(id, BOOKTYPE_SPELL);
|
|
||||||
if (spellName) then
|
|
||||||
if (spell == spellName .. " (" .. subSpellName .. ")") or (spell == spellName .. "(" .. subSpellName .. ")") then
|
|
||||||
return id;
|
|
||||||
end
|
|
||||||
if (spell == spellName) then
|
|
||||||
idd = id;
|
|
||||||
end
|
|
||||||
else
|
|
||||||
break
|
|
||||||
end
|
|
||||||
id = id + 1;
|
|
||||||
end
|
|
||||||
if idd > 0 then
|
|
||||||
return idd
|
|
||||||
else
|
|
||||||
return nil;
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- HealBot_CastSpellByName: Internal utility: HealBot_CastSpellByName
|
-- HealBot_CastSpellByName: Internal utility: HealBot_CastSpellByName
|
||||||
@@ -213,18 +212,6 @@ end
|
|||||||
function HealBot_StartCasting(spell, target, ttype)
|
function HealBot_StartCasting(spell, target, ttype)
|
||||||
HealBot_CastFailed = false;
|
HealBot_CastFailed = false;
|
||||||
|
|
||||||
-- Extract base spell for internal tracking
|
|
||||||
local baseSpell = spell
|
|
||||||
local parenIndex = string.find(spell, " %(")
|
|
||||||
if parenIndex then
|
|
||||||
baseSpell = string.sub(spell, 1, parenIndex - 1)
|
|
||||||
else
|
|
||||||
parenIndex = string.find(spell, "%(")
|
|
||||||
if parenIndex then
|
|
||||||
baseSpell = string.sub(spell, 1, parenIndex - 1)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
HealBot_CastSpellByName(spell);
|
HealBot_CastSpellByName(spell);
|
||||||
if ( SpellCanTargetUnit(target) ) then
|
if ( SpellCanTargetUnit(target) ) then
|
||||||
SpellTargetUnit(target);
|
SpellTargetUnit(target);
|
||||||
@@ -238,11 +225,11 @@ function HealBot_StartCasting(spell, target, ttype)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if ttype == "fired" and HealBot_Spells[baseSpell] then
|
if ttype == "fired" and HealBot_Spells[spell] then
|
||||||
if not HealBot_CastFailed then
|
if not HealBot_CastFailed then
|
||||||
HealBot_CastingSpell = baseSpell;
|
HealBot_CastingSpell = spell;
|
||||||
HealBot_CastingTarget = target;
|
HealBot_CastingTarget = target;
|
||||||
HealBot_Process_HealValue(baseSpell, target);
|
HealBot_Process_HealValue(spell, target);
|
||||||
HealBot_AnnounceCast(spell, target);
|
HealBot_AnnounceCast(spell, target);
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -486,7 +473,13 @@ end
|
|||||||
-- HealBot_AddHeal: Internal utility: HealBot_AddHeal
|
-- HealBot_AddHeal: Internal utility: HealBot_AddHeal
|
||||||
function HealBot_AddHeal(spell)
|
function HealBot_AddHeal(spell)
|
||||||
HealBot_SetSpellDefaults(spell);
|
HealBot_SetSpellDefaults(spell);
|
||||||
table.foreachi(HealBot_Spells[spell].Target, function (i, val)
|
local targetList = HealBot_Spells[spell].Target
|
||||||
|
if not targetList and HealBot_Spells[spell].Group and HealBot_Spells[HealBot_Spells[spell].Group] then
|
||||||
|
targetList = HealBot_Spells[HealBot_Spells[spell].Group].Target
|
||||||
|
end
|
||||||
|
if not targetList then targetList = {"player", "party", "pet"} end
|
||||||
|
table.foreachi(targetList, function (i, val)
|
||||||
|
if not HealBot_Heals[val] then HealBot_Heals[val] = {} end
|
||||||
table.insert(HealBot_Heals[val], spell);
|
table.insert(HealBot_Heals[val], spell);
|
||||||
end);
|
end);
|
||||||
HealBot_Spells[spell].BagSlot = HealBot_GetBagSlot(spell);
|
HealBot_Spells[spell].BagSlot = HealBot_GetBagSlot(spell);
|
||||||
@@ -517,7 +510,7 @@ function HealBot_FindHealSpells()
|
|||||||
temp_Spell_cast = HealBot_Spells[spell].CastTime;
|
temp_Spell_cast = HealBot_Spells[spell].CastTime;
|
||||||
end
|
end
|
||||||
RealHealing = ((HealBot_GetBonus() * healingbonus_penalty) * (temp_Spell_cast / 3.5));
|
RealHealing = ((HealBot_GetBonus() * healingbonus_penalty) * (temp_Spell_cast / 3.5));
|
||||||
local playerClass, englishClass = UnitClass("player");
|
local englishClass = HealBot_UnitClass("player");
|
||||||
local SpiBonus = 0;
|
local SpiBonus = 0;
|
||||||
if (englishClass == "PRIEST") then
|
if (englishClass == "PRIEST") then
|
||||||
SpiBonus = ((HealBot_SpiBonus(spell) * healingbonus_penalty) * (temp_Spell_cast / 3.5))
|
SpiBonus = ((HealBot_SpiBonus(spell) * healingbonus_penalty) * (temp_Spell_cast / 3.5))
|
||||||
@@ -580,10 +573,14 @@ end
|
|||||||
|
|
||||||
-- HealBot_GetHealSpell: Resolves spell rank based on health deficit.
|
-- HealBot_GetHealSpell: Resolves spell rank based on health deficit.
|
||||||
function HealBot_GetHealSpell(unit, pattern)
|
function HealBot_GetHealSpell(unit, pattern)
|
||||||
if (not UnitName(unit)) then return nil end;
|
if not string.find(unit, "^Test") then
|
||||||
|
if (not UnitName(unit)) then return nil end;
|
||||||
|
end
|
||||||
if not pattern then return nil end;
|
if not pattern then return nil end;
|
||||||
if UnitOnTaxi("player") then return nil end;
|
if UnitOnTaxi("player") then return nil end;
|
||||||
if HealBot_Config.ProtectPvP == 1 and UnitIsPVP(unit) and not UnitIsPVP("player") then return nil end
|
if not string.find(unit, "^Test") then
|
||||||
|
if HealBot_Config.ProtectPvP == 1 and UnitIsPVP(unit) and not UnitIsPVP("player") then return nil end
|
||||||
|
end
|
||||||
if HealBot_UnitClass("player") == "DRUID" then
|
if HealBot_UnitClass("player") == "DRUID" then
|
||||||
if HealBot_GetShapeshiftForm() and HealBot_Config.AutoUnshift ~= 1 then return nil end;
|
if HealBot_GetShapeshiftForm() and HealBot_Config.AutoUnshift ~= 1 then return nil end;
|
||||||
end
|
end
|
||||||
@@ -648,7 +645,6 @@ function HealBot_RecalcParty()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
HealBot_Action_RefreshButtons();
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- HealBot_RecalcSpells: Recalculates spells and updates layout.
|
-- HealBot_RecalcSpells: Recalculates spells and updates layout.
|
||||||
@@ -657,17 +653,24 @@ function HealBot_RecalcSpells()
|
|||||||
HealBot_RecalcParty();
|
HealBot_RecalcParty();
|
||||||
end
|
end
|
||||||
|
|
||||||
-- HealBot_GetTalentRank: Internal utility: HealBot_GetTalentRank
|
HealBot_TalentRanks = {}
|
||||||
function HealBot_GetTalentRank(talentName)
|
|
||||||
|
function HealBot_UpdateTalentRanks()
|
||||||
|
HealBot_TalentRanks = {}
|
||||||
for t = 1, GetNumTalentTabs() do
|
for t = 1, GetNumTalentTabs() do
|
||||||
for i = 1, GetNumTalents(t) do
|
for i = 1, GetNumTalents(t) do
|
||||||
local nameTalent, icon, tier, column, currRank, maxRank = GetTalentInfo(t, i);
|
local nameTalent, icon, tier, column, currRank, maxRank = GetTalentInfo(t, i)
|
||||||
if nameTalent == talentName then
|
if nameTalent then
|
||||||
return currRank;
|
HealBot_TalentRanks[nameTalent] = currRank
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return 0;
|
end
|
||||||
|
|
||||||
|
-- HealBot_GetTalentRank: Internal utility: HealBot_GetTalentRank
|
||||||
|
function HealBot_GetTalentRank(talentName)
|
||||||
|
if not next(HealBot_TalentRanks) then HealBot_UpdateTalentRanks() end
|
||||||
|
return HealBot_TalentRanks[talentName] or 0
|
||||||
end
|
end
|
||||||
|
|
||||||
-- HealBot_SpiBonus: Internal utility: HealBot_SpiBonus
|
-- HealBot_SpiBonus: Internal utility: HealBot_SpiBonus
|
||||||
@@ -702,6 +705,7 @@ end
|
|||||||
|
|
||||||
-- HealBot_InitSpells: Scans spellbook to find available heals.
|
-- HealBot_InitSpells: Scans spellbook to find available heals.
|
||||||
function HealBot_InitSpells()
|
function HealBot_InitSpells()
|
||||||
|
HealBot_CacheSpellIDs()
|
||||||
local id = 1
|
local id = 1
|
||||||
local cnt = 0;
|
local cnt = 0;
|
||||||
local class = HealBot_UnitClass("player")
|
local class = HealBot_UnitClass("player")
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
HealBot_ConfigDefaults = {
|
HealBot_ConfigDefaults = {
|
||||||
|
DebugMode = 0,
|
||||||
ShowManaBars=0,
|
ShowManaBars=0,
|
||||||
ManaBarsHealersOnly=0,
|
ManaBarsHealersOnly=0,
|
||||||
Version = HEALBOT_VERSION,
|
Version = HEALBOT_VERSION,
|
||||||
@@ -248,6 +249,13 @@ HealBot_ConfigDefaults = {
|
|||||||
bboffset = {[HEALBOT_SKINS_STD] = 16, ["HealBot Party"] = 16, ["HealBot Raid"] = 16, ["Alteric Valley"] = 16, ["Modern Flat"] = 3},
|
bboffset = {[HEALBOT_SKINS_STD] = 16, ["HealBot Party"] = 16, ["HealBot Raid"] = 16, ["Alteric Valley"] = 16, ["Modern Flat"] = 3},
|
||||||
bfontoutline = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 1},
|
bfontoutline = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 1},
|
||||||
biconsize = {[HEALBOT_SKINS_STD] = 12, ["HealBot Party"] = 12, ["HealBot Raid"] = 12, ["Alteric Valley"] = 12, ["Modern Flat"] = 12},
|
biconsize = {[HEALBOT_SKINS_STD] = 12, ["HealBot Party"] = 12, ["HealBot Raid"] = 12, ["Alteric Valley"] = 12, ["Modern Flat"] = 12},
|
||||||
|
bcolormaxr = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 0},
|
||||||
|
bcolormaxg = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 1},
|
||||||
|
bcolormaxb = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 0},
|
||||||
|
bcolorminr = {[HEALBOT_SKINS_STD] = 1, ["HealBot Party"] = 1, ["HealBot Raid"] = 1, ["Alteric Valley"] = 1, ["Modern Flat"] = 1},
|
||||||
|
bcolorming = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 0},
|
||||||
|
bcolorminb = {[HEALBOT_SKINS_STD] = 0, ["HealBot Party"] = 0, ["HealBot Raid"] = 0, ["Alteric Valley"] = 0, ["Modern Flat"] = 0},
|
||||||
|
bfont = {[HEALBOT_SKINS_STD] = "Fonts\\FRIZQT__.TTF", ["HealBot Party"] = "Fonts\\FRIZQT__.TTF", ["HealBot Raid"] = "Fonts\\FRIZQT__.TTF", ["Alteric Valley"] = "Fonts\\FRIZQT__.TTF", ["Modern Flat"] = "Fonts\\FRIZQT__.TTF"},
|
||||||
ShowTooltip = 1,
|
ShowTooltip = 1,
|
||||||
ShowManaBars = 0,
|
ShowManaBars = 0,
|
||||||
ManaBarsHealersOnly = 0,
|
ManaBarsHealersOnly = 0,
|
||||||
@@ -260,6 +268,9 @@ HealBot_ConfigDefaults = {
|
|||||||
HealBot_Integrations_Nampower = 0,
|
HealBot_Integrations_Nampower = 0,
|
||||||
HealBot_Integrations_SuperWoW = 0,
|
HealBot_Integrations_SuperWoW = 0,
|
||||||
HealBot_Integrations_ClassicAPI = 0,
|
HealBot_Integrations_ClassicAPI = 0,
|
||||||
|
HealBot_Integrations_ShowHoTTimers = 0,
|
||||||
|
HealBot_Integrations_HoTTimerPosition = "BELOW",
|
||||||
|
HealBot_Integrations_HoTTimerDisplayMode = 0,
|
||||||
};
|
};
|
||||||
|
|
||||||
HealBot_Config = {};
|
HealBot_Config = {};
|
||||||
@@ -594,3 +605,36 @@ function HealBot_ReleaseTable(t)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
HealBot_TrackedAuras = {
|
||||||
|
["Renew"] = { texture = "Interface\\Icons\\Spell_Holy_Renew", isDebuff = false, showTimer = true, locKey = "HEALBOT_RENEW" },
|
||||||
|
["Rejuvenation"] = { texture = "Interface\\Icons\\Spell_Nature_Rejuvenation", isDebuff = false, showTimer = true, locKey = "HEALBOT_REJUVENATION" },
|
||||||
|
["Regrowth"] = { texture = "Interface\\Icons\\Spell_Nature_ResistNature", isDebuff = false, showTimer = true, locKey = "HEALBOT_REGROWTH" },
|
||||||
|
["Power Word: Shield"] = { texture = "Interface\\Icons\\Spell_Holy_PowerWordShield", isDebuff = false, showTimer = true, locKey = "HEALBOT_POWER_WORD_SHIELD" },
|
||||||
|
["Fear Ward"] = { texture = "Interface\\Icons\\Spell_Holy_Excorcism", isDebuff = false, showTimer = true, locKey = "HEALBOT_FEAR_WARD" },
|
||||||
|
["Abolish Disease"] = { texture = "Interface\\Icons\\Spell_Nature_NullifyDisease",isDebuff = false, showTimer = true, locKey = "HEALBOT_ABOLISH_DISEASE" },
|
||||||
|
["Abolish Poison"] = { texture = "Interface\\Icons\\Spell_Nature_NullifyPoison", isDebuff = false, showTimer = true, locKey = "HEALBOT_ABOLISH_POISON" },
|
||||||
|
["Weakened Soul"] = { texture = "Interface\\Icons\\Spell_Holy_AshesToAshes", isDebuff = true, showTimer = true, locKey = "HEALBOT_WEAKENED_SOUL" },
|
||||||
|
["Blessing of Protection"] = { texture = "Interface\\Icons\\Spell_Holy_SealOfProtection", isDebuff = false, showTimer = false },
|
||||||
|
["Holy Scriptures"] = { texture = "Interface\\Icons\\btnholyscriptures", isDebuff = false, showTimer = false },
|
||||||
|
};
|
||||||
|
|
||||||
|
HealBot_TrackedAura_Textures = {};
|
||||||
|
HealBot_TrackedAura_Spells = {};
|
||||||
|
|
||||||
|
function HealBot_Init_TrackedAuras()
|
||||||
|
for spell, info in pairs(HealBot_TrackedAuras) do
|
||||||
|
info.spell = spell
|
||||||
|
HealBot_TrackedAura_Textures[info.texture] = info
|
||||||
|
HealBot_TrackedAura_Spells[spell] = info
|
||||||
|
if info.locKey then
|
||||||
|
local locName = getglobal(info.locKey)
|
||||||
|
if locName and locName ~= "" then
|
||||||
|
info.locName = locName
|
||||||
|
HealBot_TrackedAura_Spells[locName] = info
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
HealBot_Init_TrackedAuras();
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -10,6 +10,8 @@ function HealBot_GetUnitGUID(unit)
|
|||||||
return UnitGUID(unit)
|
return UnitGUID(unit)
|
||||||
elseif HealBot_Integrations_SuperWoW_Active and GetUnitGUID then
|
elseif HealBot_Integrations_SuperWoW_Active and GetUnitGUID then
|
||||||
return GetUnitGUID(unit)
|
return GetUnitGUID(unit)
|
||||||
|
elseif HealBot_Integrations_Nampower_Active and GetUnitGUID then
|
||||||
|
return GetUnitGUID(unit)
|
||||||
end
|
end
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
@@ -40,6 +42,11 @@ function HealBot_Integrations_Toggle()
|
|||||||
local spellID, caster, target, _, _, _, _, duration = arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8
|
local spellID, caster, target, _, _, _, _, duration = arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8
|
||||||
if not caster or not target or duration <= 0 then return end
|
if not caster or not target or duration <= 0 then return end
|
||||||
|
|
||||||
|
-- The player is ALWAYS the caster in these events for Nampower
|
||||||
|
if not HealBot_PlayerGUID then
|
||||||
|
HealBot_PlayerGUID = caster
|
||||||
|
end
|
||||||
|
|
||||||
local spellName = GetSpellRecField(spellID, "name")
|
local spellName = GetSpellRecField(spellID, "name")
|
||||||
if not spellName then return end
|
if not spellName then return end
|
||||||
|
|
||||||
@@ -76,7 +83,7 @@ function HealBot_Integrations_PruneNampower()
|
|||||||
local currentTime = GetTime()
|
local currentTime = GetTime()
|
||||||
for targetName, auras in pairs(HealBot_Nampower_Auras) do
|
for targetName, auras in pairs(HealBot_Nampower_Auras) do
|
||||||
-- Check if target is still in the raid/party
|
-- Check if target is still in the raid/party
|
||||||
if not HealBot_Model:GetUnitIDByName(targetName) then
|
if not HealBot_Model:GetUnitByGUID(targetName) and not HealBot_Model:GetUnitIDByName(targetName) then
|
||||||
HealBot_ReleaseTable(auras)
|
HealBot_ReleaseTable(auras)
|
||||||
HealBot_Nampower_Auras[targetName] = nil
|
HealBot_Nampower_Auras[targetName] = nil
|
||||||
else
|
else
|
||||||
@@ -127,4 +134,19 @@ end
|
|||||||
HealBot_Integrations_ClassicAPI_Active = false;
|
HealBot_Integrations_ClassicAPI_Active = false;
|
||||||
HealBot_AddDebug("ClassicAPI Integration: DISABLED");
|
HealBot_AddDebug("ClassicAPI Integration: DISABLED");
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if HealBot_Options_Integrations_ShowHoTTimers then
|
||||||
|
if HealBot_Integrations_Nampower_Active or HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active then
|
||||||
|
HealBot_Options_Integrations_ShowHoTTimers:Enable()
|
||||||
|
getglobal(HealBot_Options_Integrations_ShowHoTTimers:GetName().."Text"):SetTextColor(1, 1, 1)
|
||||||
|
else
|
||||||
|
HealBot_Options_Integrations_ShowHoTTimers:Disable()
|
||||||
|
getglobal(HealBot_Options_Integrations_ShowHoTTimers:GetName().."Text"):SetTextColor(0.5, 0.5, 0.5)
|
||||||
|
HealBot_Options_Integrations_ShowHoTTimers:SetChecked(0)
|
||||||
|
HealBot_Config.HealBot_Integrations_ShowHoTTimers = 0
|
||||||
|
end
|
||||||
|
if HealBot_Options_Integrations_UpdateDropdownStates then
|
||||||
|
HealBot_Options_Integrations_UpdateDropdownStates()
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -154,6 +154,7 @@ HEALBOT_BUFF_REGROWTH = "Interface\\Icons\\Spell_Nature_ResistNature"
|
|||||||
HEALBOT_BUFF_RENEW = "Interface\\Icons\\Spell_Holy_Renew";
|
HEALBOT_BUFF_RENEW = "Interface\\Icons\\Spell_Holy_Renew";
|
||||||
HEALBOT_BUFF_FEAR_WARD = "Interface\\Icons\\Spell_Holy_Excorcism";
|
HEALBOT_BUFF_FEAR_WARD = "Interface\\Icons\\Spell_Holy_Excorcism";
|
||||||
HEALBOT_DEBUFF_WEAKENED_SOUL = "Interface\\Icons\\Spell_Holy_AshesToAshes";
|
HEALBOT_DEBUFF_WEAKENED_SOUL = "Interface\\Icons\\Spell_Holy_AshesToAshes";
|
||||||
|
HEALBOT_WEAKENED_SOUL = "Geschw\195\164chte Seele";
|
||||||
HEALBOT_DEBUFF_RECENTLY_BANDAGED = "Interface\\Icons\\INV_Misc_Bandage_08";
|
HEALBOT_DEBUFF_RECENTLY_BANDAGED = "Interface\\Icons\\INV_Misc_Bandage_08";
|
||||||
|
|
||||||
|
|
||||||
@@ -242,6 +243,8 @@ HEALBOT_OPTIONS_NEWSKINTEXT = "Neuer Skin"
|
|||||||
HEALBOT_OPTIONS_SAVESKIN = "Speichern"
|
HEALBOT_OPTIONS_SAVESKIN = "Speichern"
|
||||||
HEALBOT_OPTIONS_SKINBARS = "Leisten Optionen"
|
HEALBOT_OPTIONS_SKINBARS = "Leisten Optionen"
|
||||||
HEALBOT_OPTIONS_SKINPANEL = "Panel Farben"
|
HEALBOT_OPTIONS_SKINPANEL = "Panel Farben"
|
||||||
|
HEALBOT_SKIN_MAXHPTEXT = "Max HP"
|
||||||
|
HEALBOT_SKIN_MINHPTEXT = "Min HP"
|
||||||
HEALBOT_SKIN_ENTEXT = "Aktiv"
|
HEALBOT_SKIN_ENTEXT = "Aktiv"
|
||||||
HEALBOT_SKIN_DISTEXT = "Inaktiv"
|
HEALBOT_SKIN_DISTEXT = "Inaktiv"
|
||||||
HEALBOT_SKIN_DEBTEXT = "Debuff"
|
HEALBOT_SKIN_DEBTEXT = "Debuff"
|
||||||
|
|||||||
@@ -171,6 +171,7 @@ HEALBOT_BUFF_REGROWTH = "Interface\\Icons\\Spell_Nature_ResistNature"
|
|||||||
HEALBOT_BUFF_RENEW = "Interface\\Icons\\Spell_Holy_Renew";
|
HEALBOT_BUFF_RENEW = "Interface\\Icons\\Spell_Holy_Renew";
|
||||||
HEALBOT_BUFF_FEAR_WARD = "Interface\\Icons\\Spell_Holy_Excorcism";
|
HEALBOT_BUFF_FEAR_WARD = "Interface\\Icons\\Spell_Holy_Excorcism";
|
||||||
HEALBOT_DEBUFF_WEAKENED_SOUL = "Interface\\Icons\\Spell_Holy_AshesToAshes";
|
HEALBOT_DEBUFF_WEAKENED_SOUL = "Interface\\Icons\\Spell_Holy_AshesToAshes";
|
||||||
|
HEALBOT_WEAKENED_SOUL = "Weakened Soul";
|
||||||
HEALBOT_DEBUFF_RECENTLY_BANDAGED = "Interface\\Icons\\INV_Misc_Bandage_08";
|
HEALBOT_DEBUFF_RECENTLY_BANDAGED = "Interface\\Icons\\INV_Misc_Bandage_08";
|
||||||
|
|
||||||
|
|
||||||
@@ -275,6 +276,8 @@ HEALBOT_OPTIONS_BUFF7 = "Buff 7";
|
|||||||
HEALBOT_OPTIONS_BUFF8 = "Buff 8";
|
HEALBOT_OPTIONS_BUFF8 = "Buff 8";
|
||||||
HEALBOT_OPTIONS_SKINBARS = "Bar options"
|
HEALBOT_OPTIONS_SKINBARS = "Bar options"
|
||||||
HEALBOT_OPTIONS_SKINPANEL = "Panel colours"
|
HEALBOT_OPTIONS_SKINPANEL = "Panel colours"
|
||||||
|
HEALBOT_SKIN_MAXHPTEXT = "Max HP"
|
||||||
|
HEALBOT_SKIN_MINHPTEXT = "Min HP"
|
||||||
HEALBOT_SKIN_ENTEXT = "Enabled"
|
HEALBOT_SKIN_ENTEXT = "Enabled"
|
||||||
HEALBOT_SKIN_DISTEXT = "Disabled"
|
HEALBOT_SKIN_DISTEXT = "Disabled"
|
||||||
HEALBOT_SKIN_DEBTEXT = "Debuff"
|
HEALBOT_SKIN_DEBTEXT = "Debuff"
|
||||||
@@ -390,3 +393,5 @@ HEALBOT_WORDS_SEC = "sec";
|
|||||||
HEALBOT_WORDS_TO = "to";
|
HEALBOT_WORDS_TO = "to";
|
||||||
HEALBOT_WORDS_CAST = "Cast"
|
HEALBOT_WORDS_CAST = "Cast"
|
||||||
HEALBOT_WORDS_FOR = "for";
|
HEALBOT_WORDS_FOR = "for";
|
||||||
|
HEALBOT_OPTIONS_TESTBARS = "Test Bars";
|
||||||
|
HEALBOT_WORD_TEST = "Test";
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ if (GetLocale() == "frFR") then
|
|||||||
|
|
||||||
HEALBOT_DRUID = "Druide";
|
HEALBOT_DRUID = "Druide";
|
||||||
HEALBOT_HUNTER = "Chasseur";
|
HEALBOT_HUNTER = "Chasseur";
|
||||||
HEALBOT_MAGE = "Magier";
|
HEALBOT_MAGE = "Mage";
|
||||||
HEALBOT_PALADIN = "Paladin";
|
HEALBOT_PALADIN = "Paladin";
|
||||||
HEALBOT_PRIEST = "Pr\195\170tre";
|
HEALBOT_PRIEST = "Pr\195\170tre";
|
||||||
HEALBOT_ROGUE = "Voleur";
|
HEALBOT_ROGUE = "Voleur";
|
||||||
@@ -72,6 +72,7 @@ HEALBOT_LESSER_HEAL = "Soins inf\195\169rieurs";
|
|||||||
HEALBOT_LESSER_HEALING_WAVE = "Vague de soins mineurs";
|
HEALBOT_LESSER_HEALING_WAVE = "Vague de soins mineurs";
|
||||||
HEALBOT_MEND_PET = "Soigner un Familier";
|
HEALBOT_MEND_PET = "Soigner un Familier";
|
||||||
HEALBOT_POWER_WORD_SHIELD = "Mot de pouvoir : Bouclier";
|
HEALBOT_POWER_WORD_SHIELD = "Mot de pouvoir : Bouclier";
|
||||||
|
HEALBOT_WEAKENED_SOUL = "\195\130me affaiblie";
|
||||||
HEALBOT_REGROWTH = "R\195\169tablissement";
|
HEALBOT_REGROWTH = "R\195\169tablissement";
|
||||||
HEALBOT_RENEW = "R\195\169novation";
|
HEALBOT_RENEW = "R\195\169novation";
|
||||||
HEALBOT_REJUVENATION = "R\195\169cup\195\169ration";
|
HEALBOT_REJUVENATION = "R\195\169cup\195\169ration";
|
||||||
@@ -305,6 +306,8 @@ HEALBOT_OPTIONS_NEWSKINTEXT = "New skin" -- *************** needs French
|
|||||||
HEALBOT_OPTIONS_SAVESKIN = "Save" -- *************** needs French translation ***************
|
HEALBOT_OPTIONS_SAVESKIN = "Save" -- *************** needs French translation ***************
|
||||||
HEALBOT_OPTIONS_SKINBARS = "Bar options" -- *************** needs French translation ***************
|
HEALBOT_OPTIONS_SKINBARS = "Bar options" -- *************** needs French translation ***************
|
||||||
HEALBOT_OPTIONS_SKINPANEL = "Panel colours" -- *************** needs French translation ***************
|
HEALBOT_OPTIONS_SKINPANEL = "Panel colours" -- *************** needs French translation ***************
|
||||||
|
HEALBOT_SKIN_MAXHPTEXT = "Max HP"
|
||||||
|
HEALBOT_SKIN_MINHPTEXT = "Min HP"
|
||||||
HEALBOT_SKIN_ENTEXT = "Enabled" -- *************** needs French translation ***************
|
HEALBOT_SKIN_ENTEXT = "Enabled" -- *************** needs French translation ***************
|
||||||
HEALBOT_SKIN_DISTEXT = "Disabled" -- *************** needs French translation ***************
|
HEALBOT_SKIN_DISTEXT = "Disabled" -- *************** needs French translation ***************
|
||||||
HEALBOT_SKIN_DEBTEXT = "Debuff" -- *************** needs French translation ***************
|
HEALBOT_SKIN_DEBTEXT = "Debuff" -- *************** needs French translation ***************
|
||||||
|
|||||||
@@ -54,6 +54,7 @@ if (GetLocale() == "koKR") then
|
|||||||
HEALBOT_LESSER_HEALING_WAVE = "하급 치유의 물결";
|
HEALBOT_LESSER_HEALING_WAVE = "하급 치유의 물결";
|
||||||
HEALBOT_MEND_PET = "동물 치료";
|
HEALBOT_MEND_PET = "동물 치료";
|
||||||
HEALBOT_POWER_WORD_SHIELD = "신의 권능: 보호막";
|
HEALBOT_POWER_WORD_SHIELD = "신의 권능: 보호막";
|
||||||
|
HEALBOT_WEAKENED_SOUL = "신체 취약";
|
||||||
HEALBOT_REGROWTH = "재생";
|
HEALBOT_REGROWTH = "재생";
|
||||||
HEALBOT_RENEW = "소생";
|
HEALBOT_RENEW = "소생";
|
||||||
HEALBOT_REJUVENATION = "회복";
|
HEALBOT_REJUVENATION = "회복";
|
||||||
@@ -221,6 +222,8 @@ HEALBOT_GREATER_BLESSING_OF_SALVATION = "상급 구원의 축복";
|
|||||||
HEALBOT_OPTIONS_SAVESKIN = "저장"
|
HEALBOT_OPTIONS_SAVESKIN = "저장"
|
||||||
HEALBOT_OPTIONS_SKINBARS = "바 옵션들"
|
HEALBOT_OPTIONS_SKINBARS = "바 옵션들"
|
||||||
HEALBOT_OPTIONS_SKINPANEL = "패널 색"
|
HEALBOT_OPTIONS_SKINPANEL = "패널 색"
|
||||||
|
HEALBOT_SKIN_MAXHPTEXT = "최대 생명력"
|
||||||
|
HEALBOT_SKIN_MINHPTEXT = "최소 생명력"
|
||||||
HEALBOT_SKIN_ENTEXT = "활성화"
|
HEALBOT_SKIN_ENTEXT = "활성화"
|
||||||
HEALBOT_SKIN_DISTEXT = "비활성화"
|
HEALBOT_SKIN_DISTEXT = "비활성화"
|
||||||
HEALBOT_SKIN_DEBTEXT = "디버프"
|
HEALBOT_SKIN_DEBTEXT = "디버프"
|
||||||
|
|||||||
+38
-5
@@ -47,7 +47,10 @@ HealBot_Model = {
|
|||||||
|
|
||||||
-- Integration maps
|
-- Integration maps
|
||||||
unitGUIDs = {}, -- unit -> GUID
|
unitGUIDs = {}, -- unit -> GUID
|
||||||
guidUnits = {} -- GUID -> unit
|
guidUnits = {}, -- GUID -> unit
|
||||||
|
|
||||||
|
-- Delayed resolution queue
|
||||||
|
unresolvedUnits = {}
|
||||||
}
|
}
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
@@ -87,6 +90,7 @@ end
|
|||||||
|
|
||||||
-- HealBot_Model:Initialize: Pre-allocates the unit state dictionary.
|
-- HealBot_Model:Initialize: Pre-allocates the unit state dictionary.
|
||||||
function HealBot_Model:Initialize()
|
function HealBot_Model:Initialize()
|
||||||
|
for k in pairs(self.unresolvedUnits) do self.unresolvedUnits[k] = nil end
|
||||||
self:InitUnitState("player")
|
self:InitUnitState("player")
|
||||||
self:InitUnitState("target")
|
self:InitUnitState("target")
|
||||||
self:InitUnitState("pet")
|
self:InitUnitState("pet")
|
||||||
@@ -144,19 +148,48 @@ end
|
|||||||
|
|
||||||
-- Updates base unit info (Name, Class)
|
-- Updates base unit info (Name, Class)
|
||||||
function HealBot_Model:UpdateUnitIdentity(unit)
|
function HealBot_Model:UpdateUnitIdentity(unit)
|
||||||
if not self.units[unit] then return false end
|
if not self.units[unit] or string.find(unit, "^Test") then return false end
|
||||||
|
|
||||||
local oldName = self.units[unit].name
|
local oldName = self.units[unit].name
|
||||||
local oldEnglishClass = self.units[unit].englishClass
|
local oldEnglishClass = self.units[unit].englishClass
|
||||||
local name = UnitName(unit)
|
local name = UnitName(unit)
|
||||||
local _, englishClass = UnitClass(unit)
|
|
||||||
|
-- If UnitName is not ready, attempt raid roster fallback for raid units
|
||||||
|
if not name or name == "Unknown" then
|
||||||
|
local _, _, raidIdx = string.find(unit, "^raid(%d+)$")
|
||||||
|
if raidIdx and GetNumRaidMembers() > 0 then
|
||||||
|
local rName = GetRaidRosterInfo(tonumber(raidIdx))
|
||||||
|
if rName and rName ~= "" and rName ~= "Unknown" then
|
||||||
|
name = rName
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- If name is still nil, retain oldName if unit exists
|
||||||
|
if not name and oldName and UnitExists(unit) then
|
||||||
|
name = oldName
|
||||||
|
end
|
||||||
|
|
||||||
|
local englishClass = HealBot_UnitClass(unit)
|
||||||
|
|
||||||
|
-- If name is identical, do NOT overwrite an existing valid englishClass with nil
|
||||||
|
if oldName and name == oldName and not englishClass and oldEnglishClass then
|
||||||
|
englishClass = oldEnglishClass
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Track unresolved units (unit exists with a name, but missing englishClass)
|
||||||
|
if name and not englishClass then
|
||||||
|
self.unresolvedUnits[unit] = true
|
||||||
|
else
|
||||||
|
self.unresolvedUnits[unit] = nil
|
||||||
|
end
|
||||||
|
|
||||||
if oldName ~= name or oldEnglishClass ~= englishClass then
|
if oldName ~= name or oldEnglishClass ~= englishClass then
|
||||||
self.units[unit].name = name
|
self.units[unit].name = name
|
||||||
self.units[unit].englishClass = englishClass
|
self.units[unit].englishClass = englishClass
|
||||||
self.units[unit].class = UnitClass(unit)
|
self.units[unit].class = UnitClass(unit)
|
||||||
|
|
||||||
if (HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active) and HealBot_GetUnitGUID then
|
if (HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active or HealBot_Integrations_Nampower_Active) and HealBot_GetUnitGUID then
|
||||||
local guid = HealBot_GetUnitGUID(unit)
|
local guid = HealBot_GetUnitGUID(unit)
|
||||||
if guid and guid ~= "0" and guid ~= "0x0000000000000000" then
|
if guid and guid ~= "0" and guid ~= "0x0000000000000000" then
|
||||||
self.unitGUIDs[unit] = guid
|
self.unitGUIDs[unit] = guid
|
||||||
@@ -185,7 +218,7 @@ end
|
|||||||
|
|
||||||
-- HealBot_Model:PreserveStateByGUID: Preserves icon and debuff state when group indices shift during combat.
|
-- HealBot_Model:PreserveStateByGUID: Preserves icon and debuff state when group indices shift during combat.
|
||||||
function HealBot_Model:PreserveStateByGUID()
|
function HealBot_Model:PreserveStateByGUID()
|
||||||
if not (HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active) or not HealBot_GetUnitGUID then return end
|
if not (HealBot_Integrations_SuperWoW_Active or HealBot_Integrations_ClassicAPI_Active or HealBot_Integrations_Nampower_Active) or not HealBot_GetUnitGUID then return end
|
||||||
|
|
||||||
for k in pairs(pool_oldGUIDs) do pool_oldGUIDs[k] = nil end
|
for k in pairs(pool_oldGUIDs) do pool_oldGUIDs[k] = nil end
|
||||||
local oldGUIDs = pool_oldGUIDs
|
local oldGUIDs = pool_oldGUIDs
|
||||||
|
|||||||
+46
-1
@@ -202,6 +202,20 @@ function HealBot_Returned_Colours()
|
|||||||
HealBot_Config.babortcolg[HealBot_Config.Current_Skin],
|
HealBot_Config.babortcolg[HealBot_Config.Current_Skin],
|
||||||
HealBot_Config.babortcolb[HealBot_Config.Current_Skin] = ColorPickerFrame:GetColorRGB();
|
HealBot_Config.babortcolb[HealBot_Config.Current_Skin] = ColorPickerFrame:GetColorRGB();
|
||||||
HealBot_Config.babortcola[HealBot_Config.Current_Skin] = A;
|
HealBot_Config.babortcola[HealBot_Config.Current_Skin] = A;
|
||||||
|
elseif HealBot_ColourObjWaiting=="MaxHP" then
|
||||||
|
if not HealBot_Config.bcolormaxr then HealBot_Config.bcolormaxr = {} end
|
||||||
|
if not HealBot_Config.bcolormaxg then HealBot_Config.bcolormaxg = {} end
|
||||||
|
if not HealBot_Config.bcolormaxb then HealBot_Config.bcolormaxb = {} end
|
||||||
|
HealBot_Config.bcolormaxr[HealBot_Config.Current_Skin],
|
||||||
|
HealBot_Config.bcolormaxg[HealBot_Config.Current_Skin],
|
||||||
|
HealBot_Config.bcolormaxb[HealBot_Config.Current_Skin] = ColorPickerFrame:GetColorRGB();
|
||||||
|
elseif HealBot_ColourObjWaiting=="MinHP" then
|
||||||
|
if not HealBot_Config.bcolorminr then HealBot_Config.bcolorminr = {} end
|
||||||
|
if not HealBot_Config.bcolorming then HealBot_Config.bcolorming = {} end
|
||||||
|
if not HealBot_Config.bcolorminb then HealBot_Config.bcolorminb = {} end
|
||||||
|
HealBot_Config.bcolorminr[HealBot_Config.Current_Skin],
|
||||||
|
HealBot_Config.bcolorming[HealBot_Config.Current_Skin],
|
||||||
|
HealBot_Config.bcolorminb[HealBot_Config.Current_Skin] = ColorPickerFrame:GetColorRGB();
|
||||||
else
|
else
|
||||||
HealBot_Config.CDCBarColour[HealBot_ColourObjWaiting].R,
|
HealBot_Config.CDCBarColour[HealBot_ColourObjWaiting].R,
|
||||||
HealBot_Config.CDCBarColour[HealBot_ColourObjWaiting].G,
|
HealBot_Config.CDCBarColour[HealBot_ColourObjWaiting].G,
|
||||||
@@ -210,13 +224,18 @@ function HealBot_Returned_Colours()
|
|||||||
HealBot_SetSkinColours()
|
HealBot_SetSkinColours()
|
||||||
HealBot_SetCDCBarColours()
|
HealBot_SetCDCBarColours()
|
||||||
end
|
end
|
||||||
|
ColorPickerFrame.func = HealBot_Returned_Colours
|
||||||
|
|
||||||
-- HealBot_UseColourPick: Internal utility: HealBot_UseColourPick
|
-- HealBot_UseColourPick: Internal utility: HealBot_UseColourPick
|
||||||
function HealBot_UseColourPick(R, G, B, A)
|
function HealBot_UseColourPick(R, G, B, A)
|
||||||
|
ColorPickerFrame.func = HealBot_Returned_Colours;
|
||||||
|
ColorPickerFrame.cancelFunc = HealBot_Returned_Colours;
|
||||||
if ColorPickerFrame:IsVisible() then
|
if ColorPickerFrame:IsVisible() then
|
||||||
ColorPickerFrame:Hide();
|
ColorPickerFrame:Hide();
|
||||||
elseif A then
|
elseif A then
|
||||||
ColorPickerFrame.hasOpacity = true;
|
ColorPickerFrame.hasOpacity = true;
|
||||||
ColorPickerFrame.opacity = A;
|
ColorPickerFrame.opacity = A;
|
||||||
|
ColorPickerFrame.opacityFunc = HealBot_Returned_Colours;
|
||||||
ColorPickerFrame:ClearAllPoints();
|
ColorPickerFrame:ClearAllPoints();
|
||||||
ColorPickerFrame:SetPoint("TOPLEFT","HealBot_Options","TOPRIGHT",0,-152);
|
ColorPickerFrame:SetPoint("TOPLEFT","HealBot_Options","TOPRIGHT",0,-152);
|
||||||
ColorPickerFrame:Show();
|
ColorPickerFrame:Show();
|
||||||
@@ -224,6 +243,7 @@ function HealBot_UseColourPick(R, G, B, A)
|
|||||||
ColorPickerFrame:SetColorRGB(R, G, B);
|
ColorPickerFrame:SetColorRGB(R, G, B);
|
||||||
else
|
else
|
||||||
ColorPickerFrame.hasOpacity = false;
|
ColorPickerFrame.hasOpacity = false;
|
||||||
|
ColorPickerFrame.opacityFunc = nil;
|
||||||
ColorPickerFrame:ClearAllPoints();
|
ColorPickerFrame:ClearAllPoints();
|
||||||
ColorPickerFrame:SetPoint("TOPLEFT","HealBot_Options","TOPRIGHT",0,-152);
|
ColorPickerFrame:SetPoint("TOPLEFT","HealBot_Options","TOPRIGHT",0,-152);
|
||||||
ColorPickerFrame:Show();
|
ColorPickerFrame:Show();
|
||||||
@@ -342,12 +362,37 @@ function HealBot_Options_SetSkins()
|
|||||||
HealBot_Options_BarWidthS:SetValue(HealBot_Config.bwidth[HealBot_Config.Current_Skin])
|
HealBot_Options_BarWidthS:SetValue(HealBot_Config.bwidth[HealBot_Config.Current_Skin])
|
||||||
HealBot_Options_BarNumColsS:SetValue(HealBot_Config.numcols[HealBot_Config.Current_Skin])
|
HealBot_Options_BarNumColsS:SetValue(HealBot_Config.numcols[HealBot_Config.Current_Skin])
|
||||||
HealBot_Options_BarMaxRowsS:SetValue((HealBot_Config.bmaxrows and HealBot_Config.bmaxrows[HealBot_Config.Current_Skin]) or 0)
|
HealBot_Options_BarMaxRowsS:SetValue((HealBot_Config.bmaxrows and HealBot_Config.bmaxrows[HealBot_Config.Current_Skin]) or 0)
|
||||||
HealBot_Options_GridOrientation:SetChecked(((HealBot_Config.GridOrientation and HealBot_Config.GridOrientation[HealBot_Config.Current_Skin]) == 2) and 1 or nil)
|
local orient = (HealBot_Config.GridOrientation and HealBot_Config.GridOrientation[HealBot_Config.Current_Skin]) or 1
|
||||||
|
UIDropDownMenu_SetSelectedID(HealBot_Options_GridOrientation_Dropdown, orient)
|
||||||
|
if orient == 2 then
|
||||||
|
HealBot_Options_GridOrientation_DropdownText:SetText("Horizontal (Rows)")
|
||||||
|
HealBot_Options_BarMaxRowsS:Hide()
|
||||||
|
HealBot_Options_BarNumColsS:Show()
|
||||||
|
else
|
||||||
|
HealBot_Options_GridOrientation_DropdownText:SetText("Vertical (Columns)")
|
||||||
|
HealBot_Options_BarMaxRowsS:Show()
|
||||||
|
HealBot_Options_BarNumColsS:Hide()
|
||||||
|
end
|
||||||
HealBot_Options_BarBRSpaceS:SetValue(HealBot_Config.brspace[HealBot_Config.Current_Skin])
|
HealBot_Options_BarBRSpaceS:SetValue(HealBot_Config.brspace[HealBot_Config.Current_Skin])
|
||||||
HealBot_Options_BarBCSpaceS:SetValue(HealBot_Config.bcspace[HealBot_Config.Current_Skin])
|
HealBot_Options_BarBCSpaceS:SetValue(HealBot_Config.bcspace[HealBot_Config.Current_Skin])
|
||||||
HealBot_Options_FramePaddingS:SetValue((HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10)
|
HealBot_Options_FramePaddingS:SetValue((HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10)
|
||||||
HealBot_Options_BorderThicknessS:SetValue((HealBot_Config.bboffset and HealBot_Config.bboffset[HealBot_Config.Current_Skin]) or 1)
|
HealBot_Options_BorderThicknessS:SetValue((HealBot_Config.bboffset and HealBot_Config.bboffset[HealBot_Config.Current_Skin]) or 1)
|
||||||
HealBot_Options_FontHeight:SetValue(HealBot_Config.btextheight[HealBot_Config.Current_Skin])
|
HealBot_Options_FontHeight:SetValue(HealBot_Config.btextheight[HealBot_Config.Current_Skin])
|
||||||
|
|
||||||
|
local fontFile = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or "Fonts\\FRIZQT__.TTF"
|
||||||
|
local fontName = "Friz Quadrata"
|
||||||
|
if HealBot_Font_List then
|
||||||
|
for i = 1, getn(HealBot_Font_List) do
|
||||||
|
if HealBot_Font_List[i].file == fontFile then
|
||||||
|
fontName = HealBot_Font_List[i].text
|
||||||
|
UIDropDownMenu_SetSelectedID(HealBot_Options_Font_Dropdown, i)
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if HealBot_Options_Font_DropdownText then
|
||||||
|
HealBot_Options_Font_DropdownText:SetText(fontName)
|
||||||
|
end
|
||||||
HealBot_Options_BarAlphaDis:SetValue(HealBot_Config.bardisa[HealBot_Config.Current_Skin])
|
HealBot_Options_BarAlphaDis:SetValue(HealBot_Config.bardisa[HealBot_Config.Current_Skin])
|
||||||
HealBot_Options_AbortBarSize:SetValue(HealBot_Config.abortsize[HealBot_Config.Current_Skin])
|
HealBot_Options_AbortBarSize:SetValue(HealBot_Config.abortsize[HealBot_Config.Current_Skin])
|
||||||
local isShowHeaders = (HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1)
|
local isShowHeaders = (HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1)
|
||||||
|
|||||||
+16
-17
@@ -8,7 +8,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="25" y="-30" />
|
<AbsDimension x="170" y="-30"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -28,15 +28,15 @@
|
|||||||
<FontString name="$parentLabel" text="Solo Skin:" inherits="GameFontNormalSmall">
|
<FontString name="$parentLabel" text="Solo Skin:" inherits="GameFontNormalSmall">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
<Offset><AbsDimension x="-10" y="15"/></Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
</FontString>
|
</FontString>
|
||||||
</Layer>
|
</Layer>
|
||||||
</Layers>
|
</Layers>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_AutoSwap" relativePoint="BOTTOMLEFT">
|
||||||
<Offset><AbsDimension x="30" y="-80" /></Offset>
|
<Offset><AbsDimension x="0" y="-25"/></Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
@@ -52,15 +52,15 @@
|
|||||||
<FontString name="$parentLabel" text="Party Skin:" inherits="GameFontNormalSmall">
|
<FontString name="$parentLabel" text="Party Skin:" inherits="GameFontNormalSmall">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
<Offset><AbsDimension x="-10" y="15"/></Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
</FontString>
|
</FontString>
|
||||||
</Layer>
|
</Layer>
|
||||||
</Layers>
|
</Layers>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Auto_Solo" relativePoint="BOTTOMLEFT">
|
||||||
<Offset><AbsDimension x="30" y="-130" /></Offset>
|
<Offset><AbsDimension x="0" y="-25"/></Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
@@ -76,15 +76,15 @@
|
|||||||
<FontString name="$parentLabel" text="Raid 15 Skin:" inherits="GameFontNormalSmall">
|
<FontString name="$parentLabel" text="Raid 15 Skin:" inherits="GameFontNormalSmall">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
<Offset><AbsDimension x="-10" y="15"/></Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
</FontString>
|
</FontString>
|
||||||
</Layer>
|
</Layer>
|
||||||
</Layers>
|
</Layers>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Auto_Party" relativePoint="BOTTOMLEFT">
|
||||||
<Offset><AbsDimension x="30" y="-180" /></Offset>
|
<Offset><AbsDimension x="0" y="-25"/></Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
@@ -100,15 +100,15 @@
|
|||||||
<FontString name="$parentLabel" text="Raid 25 Skin:" inherits="GameFontNormalSmall">
|
<FontString name="$parentLabel" text="Raid 25 Skin:" inherits="GameFontNormalSmall">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
<Offset><AbsDimension x="-10" y="15"/></Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
</FontString>
|
</FontString>
|
||||||
</Layer>
|
</Layer>
|
||||||
</Layers>
|
</Layers>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Auto_Raid15" relativePoint="BOTTOMLEFT">
|
||||||
<Offset><AbsDimension x="30" y="-230" /></Offset>
|
<Offset><AbsDimension x="0" y="-25"/></Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
@@ -124,15 +124,15 @@
|
|||||||
<FontString name="$parentLabel" text="Raid 40 Skin:" inherits="GameFontNormalSmall">
|
<FontString name="$parentLabel" text="Raid 40 Skin:" inherits="GameFontNormalSmall">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset><AbsDimension x="-10" y="15" /></Offset>
|
<Offset><AbsDimension x="-10" y="15"/></Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
</FontString>
|
</FontString>
|
||||||
</Layer>
|
</Layer>
|
||||||
</Layers>
|
</Layers>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Auto_Raid25" relativePoint="BOTTOMLEFT">
|
||||||
<Offset><AbsDimension x="30" y="-280" /></Offset>
|
<Offset><AbsDimension x="0" y="-25"/></Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
@@ -141,7 +141,6 @@
|
|||||||
</OnLoad>
|
</OnLoad>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</Frame>
|
</Frame>
|
||||||
|
|
||||||
</Frames>
|
</Frames>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnShow>
|
<OnShow>
|
||||||
|
|||||||
+356
-363
@@ -2,371 +2,364 @@
|
|||||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||||
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
||||||
<Script file="HealBot_Options_Buffs.lua" />
|
<Script file="HealBot_Options_Buffs.lua" />
|
||||||
<Frame name="HealBot_Options_Panel6" parent="HealBot_Options" hidden="true" setAllPoints="true">
|
<Frame name="HealBot_Options_Panel6" parent="HealBot_Options" hidden="true" setAllPoints="true">
|
||||||
<Frames>
|
<Frames>
|
||||||
<Frame name="HealBot_Options_BuffFrame" inherits="OptionFrameBoxTemplate">
|
<Frame name="HealBot_Options_BuffFrame">
|
||||||
<Scripts>
|
<Size>
|
||||||
<OnLoad>
|
<AbsDimension y="330"/>
|
||||||
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
</Size>
|
||||||
this:SetBackdropColor(0, 0, 0, 0);
|
<Anchors>
|
||||||
</OnLoad>
|
<Anchor point="TOPLEFT">
|
||||||
</Scripts>
|
<Offset>
|
||||||
<Size>
|
<AbsDimension x="50" y="-30"/>
|
||||||
<AbsDimension y="330"/>
|
</Offset>
|
||||||
</Size>
|
</Anchor>
|
||||||
<Anchors>
|
<Anchor point="TOPRIGHT">
|
||||||
<Anchor point="TOPLEFT">
|
<Offset>
|
||||||
<Offset>
|
<AbsDimension x="-50" y="-30"/>
|
||||||
<AbsDimension x="21" y="-35"/>
|
</Offset>
|
||||||
</Offset>
|
</Anchor>
|
||||||
</Anchor>
|
</Anchors>
|
||||||
<Anchor point="TOPRIGHT">
|
<Layers>
|
||||||
<Offset>
|
<Layer level="BACKGROUND">
|
||||||
<AbsDimension x="-21" y="0"/>
|
<FontString name="HealBot_BuffPanel_Text" text="Buff Settings" inherits="GameFontNormalSmall">
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Layers>
|
|
||||||
<Layer level="BACKGROUND">
|
|
||||||
<FontString name="HealBot_BuffPanel_Text" text="Buff Settings" inherits="GameFontNormalSmall">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="15" y="10" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</FontString>
|
|
||||||
</Layer>
|
|
||||||
</Layers>
|
|
||||||
</Frame>
|
|
||||||
|
|
||||||
<CheckButton name="HealBot_Options_BuffWatch" inherits="OptionsCheckButtonTemplate">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffFrame" relativePoint="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="15" y="-15"/>
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_WarningSound_OnLoad(this,HEALBOT_OPTIONS_BUFFWATCH)</OnLoad>
|
|
||||||
<OnClick>HealBot_Options_BuffWatch_OnClick(this)</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
|
|
||||||
<CheckButton name="HealBot_Options_BuffWatchInCombat" inherits="OptionsCheckButtonTemplate">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffWatch" relativePoint="BOTTOMLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="20" y="0"/>
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_WarningSound_OnLoad(this,HEALBOT_OPTIONS_BUFFWATCHINCOMBAT)</OnLoad>
|
|
||||||
<OnClick>HealBot_Options_BuffWatchInCombat_OnClick(this)</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
|
|
||||||
<Frame name="HealBot_Options_Buff1" inherits="UIDropDownMenuTemplate" id="1">
|
|
||||||
<Layers>
|
|
||||||
<Layer level="BACKGROUND">
|
|
||||||
<FontString name="HealBot_Options_Buff1Text" text="HEALBOT_OPTIONS_BUFF1" inherits="GameFontNormalSmall">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="-10" y="15" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</FontString>
|
|
||||||
</Layer>
|
|
||||||
</Layers>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffWatchInCombat" relativePoint="BOTTOMLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="-15" y="-30" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
</Frame>
|
|
||||||
<CheckButton name="HealBot_Options_Buff1Self" inherits="OptionsCheckButtonTemplate" id="1">
|
|
||||||
<Size><AbsDimension x="20" y="20"/></Size>
|
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff1" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset><AbsDimension x="40" y="18"/></Offset>
|
<Offset>
|
||||||
</Anchor>
|
<AbsDimension x="15" y="10"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
</FontString>
|
||||||
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
</Layer>
|
||||||
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
</Layers>
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
<Frame name="HealBot_Options_Buff2" inherits="UIDropDownMenuTemplate" id="2">
|
|
||||||
<Layers>
|
|
||||||
<Layer level="BACKGROUND">
|
|
||||||
<FontString name="HealBot_Options_Buff2Text" text="HEALBOT_OPTIONS_BUFF2" inherits="GameFontNormalSmall">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="-10" y="15" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</FontString>
|
|
||||||
</Layer>
|
|
||||||
</Layers>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff1" relativePoint="BOTTOMLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="0" y="-35" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
</Frame>
|
|
||||||
<CheckButton name="HealBot_Options_Buff2Self" inherits="OptionsCheckButtonTemplate" id="2">
|
|
||||||
<Size><AbsDimension x="20" y="20"/></Size>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff2" relativePoint="TOPLEFT">
|
|
||||||
<Offset><AbsDimension x="40" y="18"/></Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
|
||||||
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
<Frame name="HealBot_Options_Buff3" inherits="UIDropDownMenuTemplate" id="3">
|
|
||||||
<Layers>
|
|
||||||
<Layer level="BACKGROUND">
|
|
||||||
<FontString name="HealBot_Options_Buff3Text" text="HEALBOT_OPTIONS_BUFF3" inherits="GameFontNormalSmall">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="-10" y="15" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</FontString>
|
|
||||||
</Layer>
|
|
||||||
</Layers>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff2" relativePoint="BOTTOMLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="0" y="-35" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
</Frame>
|
|
||||||
<CheckButton name="HealBot_Options_Buff3Self" inherits="OptionsCheckButtonTemplate" id="3">
|
|
||||||
<Size><AbsDimension x="20" y="20"/></Size>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff3" relativePoint="TOPLEFT">
|
|
||||||
<Offset><AbsDimension x="40" y="18"/></Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
|
||||||
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
<Frame name="HealBot_Options_Buff4" inherits="UIDropDownMenuTemplate" id="4">
|
|
||||||
<Layers>
|
|
||||||
<Layer level="BACKGROUND">
|
|
||||||
<FontString name="HealBot_Options_Buff4Text" text="HEALBOT_OPTIONS_BUFF4" inherits="GameFontNormalSmall">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="-10" y="15" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</FontString>
|
|
||||||
</Layer>
|
|
||||||
</Layers>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff3" relativePoint="BOTTOMLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="0" y="-35" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
</Frame>
|
|
||||||
<CheckButton name="HealBot_Options_Buff4Self" inherits="OptionsCheckButtonTemplate" id="4">
|
|
||||||
<Size><AbsDimension x="20" y="20"/></Size>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff4" relativePoint="TOPLEFT">
|
|
||||||
<Offset><AbsDimension x="40" y="18"/></Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
|
||||||
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
<Frame name="HealBot_Options_Buff5" inherits="UIDropDownMenuTemplate" id="5">
|
|
||||||
<Layers>
|
|
||||||
<Layer level="BACKGROUND">
|
|
||||||
<FontString name="HealBot_Options_Buff5Text" text="HEALBOT_OPTIONS_BUFF5" inherits="GameFontNormalSmall">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="-10" y="15" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</FontString>
|
|
||||||
</Layer>
|
|
||||||
</Layers>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffWatchInCombat" relativePoint="BOTTOMLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="160" y="-30" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
</Frame>
|
|
||||||
<CheckButton name="HealBot_Options_Buff5Self" inherits="OptionsCheckButtonTemplate" id="5">
|
|
||||||
<Size><AbsDimension x="20" y="20"/></Size>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff5" relativePoint="TOPLEFT">
|
|
||||||
<Offset><AbsDimension x="40" y="18"/></Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
|
||||||
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
<Frame name="HealBot_Options_Buff6" inherits="UIDropDownMenuTemplate" id="6">
|
|
||||||
<Layers>
|
|
||||||
<Layer level="BACKGROUND">
|
|
||||||
<FontString name="HealBot_Options_Buff6Text" text="HEALBOT_OPTIONS_BUFF6" inherits="GameFontNormalSmall">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="-10" y="15" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</FontString>
|
|
||||||
</Layer>
|
|
||||||
</Layers>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff5" relativePoint="BOTTOMLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="0" y="-35" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
</Frame>
|
|
||||||
<CheckButton name="HealBot_Options_Buff6Self" inherits="OptionsCheckButtonTemplate" id="6">
|
|
||||||
<Size><AbsDimension x="20" y="20"/></Size>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff6" relativePoint="TOPLEFT">
|
|
||||||
<Offset><AbsDimension x="40" y="18"/></Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
|
||||||
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
<Frame name="HealBot_Options_Buff7" inherits="UIDropDownMenuTemplate" id="7">
|
|
||||||
<Layers>
|
|
||||||
<Layer level="BACKGROUND">
|
|
||||||
<FontString name="HealBot_Options_Buff7Text" text="HEALBOT_OPTIONS_BUFF7" inherits="GameFontNormalSmall">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="-10" y="15" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</FontString>
|
|
||||||
</Layer>
|
|
||||||
</Layers>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff6" relativePoint="BOTTOMLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="0" y="-35" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
</Frame>
|
|
||||||
<CheckButton name="HealBot_Options_Buff7Self" inherits="OptionsCheckButtonTemplate" id="7">
|
|
||||||
<Size><AbsDimension x="20" y="20"/></Size>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff7" relativePoint="TOPLEFT">
|
|
||||||
<Offset><AbsDimension x="40" y="18"/></Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
|
||||||
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
<Frame name="HealBot_Options_Buff8" inherits="UIDropDownMenuTemplate" id="8">
|
|
||||||
<Layers>
|
|
||||||
<Layer level="BACKGROUND">
|
|
||||||
<FontString name="HealBot_Options_Buff8Text" text="HEALBOT_OPTIONS_BUFF8" inherits="GameFontNormalSmall">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="-10" y="15" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</FontString>
|
|
||||||
</Layer>
|
|
||||||
</Layers>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff7" relativePoint="BOTTOMLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="0" y="-35" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad> HealBot_Options_Buff_OnLoad(this) </OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
</Frame>
|
|
||||||
<CheckButton name="HealBot_Options_Buff8Self" inherits="OptionsCheckButtonTemplate" id="8">
|
|
||||||
<Size><AbsDimension x="20" y="20"/></Size>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff8" relativePoint="TOPLEFT">
|
|
||||||
<Offset><AbsDimension x="40" y="18"/></Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
|
||||||
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
|
|
||||||
</Frames>
|
|
||||||
</Frame>
|
</Frame>
|
||||||
|
|
||||||
|
<CheckButton name="HealBot_Options_BuffWatch" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffFrame" relativePoint="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="15" y="-10"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_WarningSound_OnLoad(this,HEALBOT_OPTIONS_BUFFWATCH)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_BuffWatch_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<CheckButton name="HealBot_Options_BuffWatchInCombat" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffWatch" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-4"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_WarningSound_OnLoad(this,HEALBOT_OPTIONS_BUFFWATCHINCOMBAT)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_BuffWatchInCombat_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<!-- Column 1 (Buffs 1-4) -->
|
||||||
|
<Frame name="HealBot_Options_Buff1" inherits="UIDropDownMenuTemplate" id="1">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="HealBot_Options_Buff1Text" text="HEALBOT_OPTIONS_BUFF1" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-10" y="15"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_BuffWatchInCombat" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-5" y="-30"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
<CheckButton name="HealBot_Options_Buff1Self" inherits="UICheckButtonTemplate" id="1">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff1" relativePoint="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="145" y="8"/></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<Frame name="HealBot_Options_Buff2" inherits="UIDropDownMenuTemplate" id="2">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="HealBot_Options_Buff2Text" text="HEALBOT_OPTIONS_BUFF2" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-10" y="15"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff1" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-28"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
<CheckButton name="HealBot_Options_Buff2Self" inherits="UICheckButtonTemplate" id="2">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff2" relativePoint="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="145" y="8"/></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<Frame name="HealBot_Options_Buff3" inherits="UIDropDownMenuTemplate" id="3">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="HealBot_Options_Buff3Text" text="HEALBOT_OPTIONS_BUFF3" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-10" y="15"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff2" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-28"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
<CheckButton name="HealBot_Options_Buff3Self" inherits="UICheckButtonTemplate" id="3">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff3" relativePoint="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="145" y="8"/></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<Frame name="HealBot_Options_Buff4" inherits="UIDropDownMenuTemplate" id="4">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="HealBot_Options_Buff4Text" text="HEALBOT_OPTIONS_BUFF4" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-10" y="15"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff3" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-28"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
<CheckButton name="HealBot_Options_Buff4Self" inherits="UICheckButtonTemplate" id="4">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff4" relativePoint="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="145" y="8"/></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<!-- Column 2 (Buffs 5-8, anchored relative to Buff 1) -->
|
||||||
|
<Frame name="HealBot_Options_Buff5" inherits="UIDropDownMenuTemplate" id="5">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="HealBot_Options_Buff5Text" text="HEALBOT_OPTIONS_BUFF5" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-10" y="15"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff1" relativePoint="TOPRIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="60" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
<CheckButton name="HealBot_Options_Buff5Self" inherits="UICheckButtonTemplate" id="5">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff5" relativePoint="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="145" y="8"/></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<Frame name="HealBot_Options_Buff6" inherits="UIDropDownMenuTemplate" id="6">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="HealBot_Options_Buff6Text" text="HEALBOT_OPTIONS_BUFF6" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-10" y="15"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff5" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-28"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
<CheckButton name="HealBot_Options_Buff6Self" inherits="UICheckButtonTemplate" id="6">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff6" relativePoint="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="145" y="8"/></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<Frame name="HealBot_Options_Buff7" inherits="UIDropDownMenuTemplate" id="7">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="HealBot_Options_Buff7Text" text="HEALBOT_OPTIONS_BUFF7" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-10" y="15"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff6" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-28"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
<CheckButton name="HealBot_Options_Buff7Self" inherits="UICheckButtonTemplate" id="7">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff7" relativePoint="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="145" y="8"/></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<Frame name="HealBot_Options_Buff8" inherits="UIDropDownMenuTemplate" id="8">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="HealBot_Options_Buff8Text" text="HEALBOT_OPTIONS_BUFF8" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-10" y="15"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff7" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-28"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_Buff_OnLoad(this)</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
<CheckButton name="HealBot_Options_Buff8Self" inherits="UICheckButtonTemplate" id="8">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Buff8" relativePoint="TOPLEFT">
|
||||||
|
<Offset><AbsDimension x="145" y="8"/></Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_BuffSelf_OnLoad(this)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_BuffSelf_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
</Frames>
|
||||||
|
</Frame>
|
||||||
</Ui>
|
</Ui>
|
||||||
|
|||||||
+23
-41
@@ -9,7 +9,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOP">
|
<Anchor point="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="-20" y="-30" />
|
<AbsDimension x="40" y="-30" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -45,13 +45,7 @@
|
|||||||
</Scripts>
|
</Scripts>
|
||||||
</CheckButton>
|
</CheckButton>
|
||||||
|
|
||||||
<Frame name="HealBot_Options_CureDispelCleanse" inherits="OptionFrameBoxTemplate">
|
<Frame name="HealBot_Options_CureDispelCleanse">
|
||||||
<Scripts>
|
|
||||||
<OnLoad>
|
|
||||||
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
|
||||||
this:SetBackdropColor(0, 0, 0, 0);
|
|
||||||
</OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension y="110"/>
|
<AbsDimension y="110"/>
|
||||||
</Size>
|
</Size>
|
||||||
@@ -83,9 +77,9 @@
|
|||||||
</Frame>
|
</Frame>
|
||||||
<Frame name="HealBot_Options_CDCButLeft" inherits="UIDropDownMenuTemplate" id="1">
|
<Frame name="HealBot_Options_CDCButLeft" inherits="UIDropDownMenuTemplate" id="1">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
<Anchor point="TOP" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="150" y="-35" />
|
<AbsDimension x="40" y="-35" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -93,9 +87,9 @@
|
|||||||
<Layer level="OVERLAY">
|
<Layer level="OVERLAY">
|
||||||
<FontString inherits="GameFontNormalSmall" text="HEALBOT_OPTIONS_CDCLEFT">
|
<FontString inherits="GameFontNormalSmall" text="HEALBOT_OPTIONS_CDCLEFT">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
<Anchor point="RIGHT" relativeTo="HealBot_Options_CDCButLeft" relativePoint="LEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="70" y="-42"/>
|
<AbsDimension x="-5" y="3"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -110,9 +104,9 @@
|
|||||||
</Frame>
|
</Frame>
|
||||||
<Frame name="HealBot_Options_CDCButRight" inherits="UIDropDownMenuTemplate" id="1">
|
<Frame name="HealBot_Options_CDCButRight" inherits="UIDropDownMenuTemplate" id="1">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
<Anchor point="TOP" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="150" y="-67" />
|
<AbsDimension x="40" y="-67" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -120,9 +114,9 @@
|
|||||||
<Layer level="OVERLAY">
|
<Layer level="OVERLAY">
|
||||||
<FontString inherits="GameFontNormalSmall" text="HEALBOT_OPTIONS_CDCRIGHT">
|
<FontString inherits="GameFontNormalSmall" text="HEALBOT_OPTIONS_CDCRIGHT">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanse" relativePoint="TOPLEFT">
|
<Anchor point="RIGHT" relativeTo="HealBot_Options_CDCButRight" relativePoint="LEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="70" y="-74"/>
|
<AbsDimension x="-5" y="3"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -136,13 +130,7 @@
|
|||||||
</Scripts>
|
</Scripts>
|
||||||
</Frame>
|
</Frame>
|
||||||
|
|
||||||
<Frame name="HealBot_Options_CureDispelCleanseCol" inherits="OptionFrameBoxTemplate">
|
<Frame name="HealBot_Options_CureDispelCleanseCol">
|
||||||
<Scripts>
|
|
||||||
<OnLoad>
|
|
||||||
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
|
||||||
this:SetBackdropColor(0, 0, 0, 0);
|
|
||||||
</OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension y="95"/>
|
<AbsDimension y="95"/>
|
||||||
</Size>
|
</Size>
|
||||||
@@ -177,9 +165,9 @@
|
|||||||
<AbsDimension x="130" y="20"/>
|
<AbsDimension x="130" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="70" y="-35"/>
|
<AbsDimension x="-2" y="-35"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -192,9 +180,9 @@
|
|||||||
<AbsDimension x="130" y="20"/>
|
<AbsDimension x="130" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="70" y="-35"/>
|
<AbsDimension x="-2" y="-35"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -269,9 +257,9 @@
|
|||||||
<AbsDimension x="130" y="20"/>
|
<AbsDimension x="130" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="70" y="-65"/>
|
<AbsDimension x="-2" y="-65"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -284,9 +272,9 @@
|
|||||||
<AbsDimension x="130" y="20"/>
|
<AbsDimension x="130" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOPLEFT">
|
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_CureDispelCleanseCol" relativePoint="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="70" y="-65"/>
|
<AbsDimension x="-2" y="-65"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -356,13 +344,7 @@
|
|||||||
<BarColor r="0" g="1" b="0"/>
|
<BarColor r="0" g="1" b="0"/>
|
||||||
</StatusBar>
|
</StatusBar>
|
||||||
|
|
||||||
<Frame name="HealBot_Options_CureDispelCleanseWarn" inherits="OptionFrameBoxTemplate">
|
<Frame name="HealBot_Options_CureDispelCleanseWarn">
|
||||||
<Scripts>
|
|
||||||
<OnLoad>
|
|
||||||
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
|
||||||
this:SetBackdropColor(0, 0, 0, 0);
|
|
||||||
</OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension y="120"/>
|
<AbsDimension y="120"/>
|
||||||
</Size>
|
</Size>
|
||||||
@@ -394,9 +376,9 @@
|
|||||||
</Frame>
|
</Frame>
|
||||||
<CheckButton name="HealBot_Options_ShowDebuffWarning" inherits="OptionsCheckButtonTemplate">
|
<CheckButton name="HealBot_Options_ShowDebuffWarning" inherits="OptionsCheckButtonTemplate">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_CureDispelCleanseWarn" relativePoint="TOPLEFT">
|
<Anchor point="TOP" relativeTo="HealBot_Options_CureDispelCleanseWarn" relativePoint="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="70" y="-35" />
|
<AbsDimension x="-90" y="-35" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -409,7 +391,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowDebuffWarning" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowDebuffWarning" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="5" />
|
<AbsDimension x="0" y="-5" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
|
|||||||
+288
-284
@@ -2,288 +2,292 @@
|
|||||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||||
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
||||||
<Script file="HealBot_Options_Chat.lua" />
|
<Script file="HealBot_Options_Chat.lua" />
|
||||||
<Frame name="HealBot_Options_Panel7" parent="HealBot_Options" hidden="true" setAllPoints="true">
|
<Frame name="HealBot_Options_Panel7" parent="HealBot_Options" hidden="true" setAllPoints="true">
|
||||||
<Frames>
|
<Frames>
|
||||||
<!-- Chat Message 1 -->
|
<!-- Chat Message 1 -->
|
||||||
<EditBox name="HealBot_Options_ChatMsg1_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
<EditBox name="HealBot_Options_ChatMsg1_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="130" y="20"/>
|
<AbsDimension x="130" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="25" y="-30" />
|
<AbsDimension x="120" y="-30"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnTextChanged>
|
<OnTextChanged>
|
||||||
if HealBot_Config.ChatMessages then
|
if HealBot_Config.ChatMessages then
|
||||||
HealBot_Config.ChatMessages[1].Spell = this:GetText();
|
HealBot_Config.ChatMessages[1].Spell = this:GetText();
|
||||||
end
|
end
|
||||||
</OnTextChanged>
|
</OnTextChanged>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</EditBox>
|
</EditBox>
|
||||||
<Button name="HealBot_Options_ChatMsg1_Channel" inherits="UIPanelButtonTemplate" text="None">
|
<Button name="HealBot_Options_ChatMsg1_Channel" inherits="UIPanelButtonTemplate" text="None">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="80" y="22"/>
|
<AbsDimension x="80" y="22"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg1_Spell" relativePoint="RIGHT">
|
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg1_Spell" relativePoint="RIGHT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="15" y="0"/>
|
<AbsDimension x="15" y="0"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnClick>
|
<OnClick>
|
||||||
HealBot_Options_ChatMsg_Channel_OnClick(1, this);
|
HealBot_Options_ChatMsg_Channel_OnClick(1, this);
|
||||||
</OnClick>
|
</OnClick>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</Button>
|
</Button>
|
||||||
<EditBox name="HealBot_Options_ChatMsg1_Text" inherits="InputBoxTemplate" autoFocus="false">
|
<EditBox name="HealBot_Options_ChatMsg1_Text" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension x="300" y="20"/>
|
<AbsDimension x="300" y="20"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg1_Spell" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg1_Spell" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-5"/>
|
<AbsDimension x="0" y="-5"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnTextChanged>
|
<OnTextChanged>
|
||||||
if HealBot_Config.ChatMessages then
|
if HealBot_Config.ChatMessages then
|
||||||
HealBot_Config.ChatMessages[1].Message = this:GetText();
|
HealBot_Config.ChatMessages[1].Message = this:GetText();
|
||||||
end
|
end
|
||||||
</OnTextChanged>
|
</OnTextChanged>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</EditBox>
|
</EditBox>
|
||||||
<!-- Chat Message 2 -->
|
|
||||||
<EditBox name="HealBot_Options_ChatMsg2_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
<!-- Chat Message 2 -->
|
||||||
<Size>
|
<EditBox name="HealBot_Options_ChatMsg2_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
<AbsDimension x="130" y="20"/>
|
<Size>
|
||||||
</Size>
|
<AbsDimension x="130" y="20"/>
|
||||||
<Anchors>
|
</Size>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchors>
|
||||||
<Offset>
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg1_Text" relativePoint="BOTTOMLEFT">
|
||||||
<AbsDimension x="25" y="-90" />
|
<Offset>
|
||||||
</Offset>
|
<AbsDimension x="0" y="-12"/>
|
||||||
</Anchor>
|
</Offset>
|
||||||
</Anchors>
|
</Anchor>
|
||||||
<Scripts>
|
</Anchors>
|
||||||
<OnTextChanged>
|
<Scripts>
|
||||||
if HealBot_Config.ChatMessages then
|
<OnTextChanged>
|
||||||
HealBot_Config.ChatMessages[2].Spell = this:GetText();
|
if HealBot_Config.ChatMessages then
|
||||||
end
|
HealBot_Config.ChatMessages[2].Spell = this:GetText();
|
||||||
</OnTextChanged>
|
end
|
||||||
</Scripts>
|
</OnTextChanged>
|
||||||
</EditBox>
|
</Scripts>
|
||||||
<Button name="HealBot_Options_ChatMsg2_Channel" inherits="UIPanelButtonTemplate" text="None">
|
</EditBox>
|
||||||
<Size>
|
<Button name="HealBot_Options_ChatMsg2_Channel" inherits="UIPanelButtonTemplate" text="None">
|
||||||
<AbsDimension x="80" y="22"/>
|
<Size>
|
||||||
</Size>
|
<AbsDimension x="80" y="22"/>
|
||||||
<Anchors>
|
</Size>
|
||||||
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg2_Spell" relativePoint="RIGHT">
|
<Anchors>
|
||||||
<Offset>
|
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg2_Spell" relativePoint="RIGHT">
|
||||||
<AbsDimension x="15" y="0"/>
|
<Offset>
|
||||||
</Offset>
|
<AbsDimension x="15" y="0"/>
|
||||||
</Anchor>
|
</Offset>
|
||||||
</Anchors>
|
</Anchor>
|
||||||
<Scripts>
|
</Anchors>
|
||||||
<OnClick>
|
<Scripts>
|
||||||
HealBot_Options_ChatMsg_Channel_OnClick(2, this);
|
<OnClick>
|
||||||
</OnClick>
|
HealBot_Options_ChatMsg_Channel_OnClick(2, this);
|
||||||
</Scripts>
|
</OnClick>
|
||||||
</Button>
|
</Scripts>
|
||||||
<EditBox name="HealBot_Options_ChatMsg2_Text" inherits="InputBoxTemplate" autoFocus="false">
|
</Button>
|
||||||
<Size>
|
<EditBox name="HealBot_Options_ChatMsg2_Text" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
<AbsDimension x="300" y="20"/>
|
<Size>
|
||||||
</Size>
|
<AbsDimension x="300" y="20"/>
|
||||||
<Anchors>
|
</Size>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg2_Spell" relativePoint="BOTTOMLEFT">
|
<Anchors>
|
||||||
<Offset>
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg2_Spell" relativePoint="BOTTOMLEFT">
|
||||||
<AbsDimension x="0" y="-5"/>
|
<Offset>
|
||||||
</Offset>
|
<AbsDimension x="0" y="-5"/>
|
||||||
</Anchor>
|
</Offset>
|
||||||
</Anchors>
|
</Anchor>
|
||||||
<Scripts>
|
</Anchors>
|
||||||
<OnTextChanged>
|
<Scripts>
|
||||||
if HealBot_Config.ChatMessages then
|
<OnTextChanged>
|
||||||
HealBot_Config.ChatMessages[2].Message = this:GetText();
|
if HealBot_Config.ChatMessages then
|
||||||
end
|
HealBot_Config.ChatMessages[2].Message = this:GetText();
|
||||||
</OnTextChanged>
|
end
|
||||||
</Scripts>
|
</OnTextChanged>
|
||||||
</EditBox>
|
</Scripts>
|
||||||
<!-- Chat Message 3 -->
|
</EditBox>
|
||||||
<EditBox name="HealBot_Options_ChatMsg3_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
|
||||||
<Size>
|
<!-- Chat Message 3 -->
|
||||||
<AbsDimension x="130" y="20"/>
|
<EditBox name="HealBot_Options_ChatMsg3_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
</Size>
|
<Size>
|
||||||
<Anchors>
|
<AbsDimension x="130" y="20"/>
|
||||||
<Anchor point="TOPLEFT">
|
</Size>
|
||||||
<Offset>
|
<Anchors>
|
||||||
<AbsDimension x="25" y="-150" />
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg2_Text" relativePoint="BOTTOMLEFT">
|
||||||
</Offset>
|
<Offset>
|
||||||
</Anchor>
|
<AbsDimension x="0" y="-12"/>
|
||||||
</Anchors>
|
</Offset>
|
||||||
<Scripts>
|
</Anchor>
|
||||||
<OnTextChanged>
|
</Anchors>
|
||||||
if HealBot_Config.ChatMessages then
|
<Scripts>
|
||||||
HealBot_Config.ChatMessages[3].Spell = this:GetText();
|
<OnTextChanged>
|
||||||
end
|
if HealBot_Config.ChatMessages then
|
||||||
</OnTextChanged>
|
HealBot_Config.ChatMessages[3].Spell = this:GetText();
|
||||||
</Scripts>
|
end
|
||||||
</EditBox>
|
</OnTextChanged>
|
||||||
<Button name="HealBot_Options_ChatMsg3_Channel" inherits="UIPanelButtonTemplate" text="None">
|
</Scripts>
|
||||||
<Size>
|
</EditBox>
|
||||||
<AbsDimension x="80" y="22"/>
|
<Button name="HealBot_Options_ChatMsg3_Channel" inherits="UIPanelButtonTemplate" text="None">
|
||||||
</Size>
|
<Size>
|
||||||
<Anchors>
|
<AbsDimension x="80" y="22"/>
|
||||||
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg3_Spell" relativePoint="RIGHT">
|
</Size>
|
||||||
<Offset>
|
<Anchors>
|
||||||
<AbsDimension x="15" y="0"/>
|
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg3_Spell" relativePoint="RIGHT">
|
||||||
</Offset>
|
<Offset>
|
||||||
</Anchor>
|
<AbsDimension x="15" y="0"/>
|
||||||
</Anchors>
|
</Offset>
|
||||||
<Scripts>
|
</Anchor>
|
||||||
<OnClick>
|
</Anchors>
|
||||||
HealBot_Options_ChatMsg_Channel_OnClick(3, this);
|
<Scripts>
|
||||||
</OnClick>
|
<OnClick>
|
||||||
</Scripts>
|
HealBot_Options_ChatMsg_Channel_OnClick(3, this);
|
||||||
</Button>
|
</OnClick>
|
||||||
<EditBox name="HealBot_Options_ChatMsg3_Text" inherits="InputBoxTemplate" autoFocus="false">
|
</Scripts>
|
||||||
<Size>
|
</Button>
|
||||||
<AbsDimension x="300" y="20"/>
|
<EditBox name="HealBot_Options_ChatMsg3_Text" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
</Size>
|
<Size>
|
||||||
<Anchors>
|
<AbsDimension x="300" y="20"/>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg3_Spell" relativePoint="BOTTOMLEFT">
|
</Size>
|
||||||
<Offset>
|
<Anchors>
|
||||||
<AbsDimension x="0" y="-5"/>
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg3_Spell" relativePoint="BOTTOMLEFT">
|
||||||
</Offset>
|
<Offset>
|
||||||
</Anchor>
|
<AbsDimension x="0" y="-5"/>
|
||||||
</Anchors>
|
</Offset>
|
||||||
<Scripts>
|
</Anchor>
|
||||||
<OnTextChanged>
|
</Anchors>
|
||||||
if HealBot_Config.ChatMessages then
|
<Scripts>
|
||||||
HealBot_Config.ChatMessages[3].Message = this:GetText();
|
<OnTextChanged>
|
||||||
end
|
if HealBot_Config.ChatMessages then
|
||||||
</OnTextChanged>
|
HealBot_Config.ChatMessages[3].Message = this:GetText();
|
||||||
</Scripts>
|
end
|
||||||
</EditBox>
|
</OnTextChanged>
|
||||||
<!-- Chat Message 4 -->
|
</Scripts>
|
||||||
<EditBox name="HealBot_Options_ChatMsg4_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
</EditBox>
|
||||||
<Size>
|
|
||||||
<AbsDimension x="130" y="20"/>
|
<!-- Chat Message 4 -->
|
||||||
</Size>
|
<EditBox name="HealBot_Options_ChatMsg4_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
<Anchors>
|
<Size>
|
||||||
<Anchor point="TOPLEFT">
|
<AbsDimension x="130" y="20"/>
|
||||||
<Offset>
|
</Size>
|
||||||
<AbsDimension x="25" y="-210" />
|
<Anchors>
|
||||||
</Offset>
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg3_Text" relativePoint="BOTTOMLEFT">
|
||||||
</Anchor>
|
<Offset>
|
||||||
</Anchors>
|
<AbsDimension x="0" y="-12"/>
|
||||||
<Scripts>
|
</Offset>
|
||||||
<OnTextChanged>
|
</Anchor>
|
||||||
if HealBot_Config.ChatMessages then
|
</Anchors>
|
||||||
HealBot_Config.ChatMessages[4].Spell = this:GetText();
|
<Scripts>
|
||||||
end
|
<OnTextChanged>
|
||||||
</OnTextChanged>
|
if HealBot_Config.ChatMessages then
|
||||||
</Scripts>
|
HealBot_Config.ChatMessages[4].Spell = this:GetText();
|
||||||
</EditBox>
|
end
|
||||||
<Button name="HealBot_Options_ChatMsg4_Channel" inherits="UIPanelButtonTemplate" text="None">
|
</OnTextChanged>
|
||||||
<Size>
|
</Scripts>
|
||||||
<AbsDimension x="80" y="22"/>
|
</EditBox>
|
||||||
</Size>
|
<Button name="HealBot_Options_ChatMsg4_Channel" inherits="UIPanelButtonTemplate" text="None">
|
||||||
<Anchors>
|
<Size>
|
||||||
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg4_Spell" relativePoint="RIGHT">
|
<AbsDimension x="80" y="22"/>
|
||||||
<Offset>
|
</Size>
|
||||||
<AbsDimension x="15" y="0"/>
|
<Anchors>
|
||||||
</Offset>
|
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg4_Spell" relativePoint="RIGHT">
|
||||||
</Anchor>
|
<Offset>
|
||||||
</Anchors>
|
<AbsDimension x="15" y="0"/>
|
||||||
<Scripts>
|
</Offset>
|
||||||
<OnClick>
|
</Anchor>
|
||||||
HealBot_Options_ChatMsg_Channel_OnClick(4, this);
|
</Anchors>
|
||||||
</OnClick>
|
<Scripts>
|
||||||
</Scripts>
|
<OnClick>
|
||||||
</Button>
|
HealBot_Options_ChatMsg_Channel_OnClick(4, this);
|
||||||
<EditBox name="HealBot_Options_ChatMsg4_Text" inherits="InputBoxTemplate" autoFocus="false">
|
</OnClick>
|
||||||
<Size>
|
</Scripts>
|
||||||
<AbsDimension x="300" y="20"/>
|
</Button>
|
||||||
</Size>
|
<EditBox name="HealBot_Options_ChatMsg4_Text" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
<Anchors>
|
<Size>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg4_Spell" relativePoint="BOTTOMLEFT">
|
<AbsDimension x="300" y="20"/>
|
||||||
<Offset>
|
</Size>
|
||||||
<AbsDimension x="0" y="-5"/>
|
<Anchors>
|
||||||
</Offset>
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg4_Spell" relativePoint="BOTTOMLEFT">
|
||||||
</Anchor>
|
<Offset>
|
||||||
</Anchors>
|
<AbsDimension x="0" y="-5"/>
|
||||||
<Scripts>
|
</Offset>
|
||||||
<OnTextChanged>
|
</Anchor>
|
||||||
if HealBot_Config.ChatMessages then
|
</Anchors>
|
||||||
HealBot_Config.ChatMessages[4].Message = this:GetText();
|
<Scripts>
|
||||||
end
|
<OnTextChanged>
|
||||||
</OnTextChanged>
|
if HealBot_Config.ChatMessages then
|
||||||
</Scripts>
|
HealBot_Config.ChatMessages[4].Message = this:GetText();
|
||||||
</EditBox>
|
end
|
||||||
<!-- Chat Message 5 -->
|
</OnTextChanged>
|
||||||
<EditBox name="HealBot_Options_ChatMsg5_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
</Scripts>
|
||||||
<Size>
|
</EditBox>
|
||||||
<AbsDimension x="130" y="20"/>
|
|
||||||
</Size>
|
<!-- Chat Message 5 -->
|
||||||
<Anchors>
|
<EditBox name="HealBot_Options_ChatMsg5_Spell" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
<Anchor point="TOPLEFT">
|
<Size>
|
||||||
<Offset>
|
<AbsDimension x="130" y="20"/>
|
||||||
<AbsDimension x="25" y="-270" />
|
</Size>
|
||||||
</Offset>
|
<Anchors>
|
||||||
</Anchor>
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg4_Text" relativePoint="BOTTOMLEFT">
|
||||||
</Anchors>
|
<Offset>
|
||||||
<Scripts>
|
<AbsDimension x="0" y="-12"/>
|
||||||
<OnTextChanged>
|
</Offset>
|
||||||
if HealBot_Config.ChatMessages then
|
</Anchor>
|
||||||
HealBot_Config.ChatMessages[5].Spell = this:GetText();
|
</Anchors>
|
||||||
end
|
<Scripts>
|
||||||
</OnTextChanged>
|
<OnTextChanged>
|
||||||
</Scripts>
|
if HealBot_Config.ChatMessages then
|
||||||
</EditBox>
|
HealBot_Config.ChatMessages[5].Spell = this:GetText();
|
||||||
<Button name="HealBot_Options_ChatMsg5_Channel" inherits="UIPanelButtonTemplate" text="None">
|
end
|
||||||
<Size>
|
</OnTextChanged>
|
||||||
<AbsDimension x="80" y="22"/>
|
</Scripts>
|
||||||
</Size>
|
</EditBox>
|
||||||
<Anchors>
|
<Button name="HealBot_Options_ChatMsg5_Channel" inherits="UIPanelButtonTemplate" text="None">
|
||||||
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg5_Spell" relativePoint="RIGHT">
|
<Size>
|
||||||
<Offset>
|
<AbsDimension x="80" y="22"/>
|
||||||
<AbsDimension x="15" y="0"/>
|
</Size>
|
||||||
</Offset>
|
<Anchors>
|
||||||
</Anchor>
|
<Anchor point="LEFT" relativeTo="HealBot_Options_ChatMsg5_Spell" relativePoint="RIGHT">
|
||||||
</Anchors>
|
<Offset>
|
||||||
<Scripts>
|
<AbsDimension x="15" y="0"/>
|
||||||
<OnClick>
|
</Offset>
|
||||||
HealBot_Options_ChatMsg_Channel_OnClick(5, this);
|
</Anchor>
|
||||||
</OnClick>
|
</Anchors>
|
||||||
</Scripts>
|
<Scripts>
|
||||||
</Button>
|
<OnClick>
|
||||||
<EditBox name="HealBot_Options_ChatMsg5_Text" inherits="InputBoxTemplate" autoFocus="false">
|
HealBot_Options_ChatMsg_Channel_OnClick(5, this);
|
||||||
<Size>
|
</OnClick>
|
||||||
<AbsDimension x="300" y="20"/>
|
</Scripts>
|
||||||
</Size>
|
</Button>
|
||||||
<Anchors>
|
<EditBox name="HealBot_Options_ChatMsg5_Text" inherits="InputBoxTemplate" autoFocus="false">
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg5_Spell" relativePoint="BOTTOMLEFT">
|
<Size>
|
||||||
<Offset>
|
<AbsDimension x="300" y="20"/>
|
||||||
<AbsDimension x="0" y="-5"/>
|
</Size>
|
||||||
</Offset>
|
<Anchors>
|
||||||
</Anchor>
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ChatMsg5_Spell" relativePoint="BOTTOMLEFT">
|
||||||
</Anchors>
|
<Offset>
|
||||||
<Scripts>
|
<AbsDimension x="0" y="-5"/>
|
||||||
<OnTextChanged>
|
</Offset>
|
||||||
if HealBot_Config.ChatMessages then
|
</Anchor>
|
||||||
HealBot_Config.ChatMessages[5].Message = this:GetText();
|
</Anchors>
|
||||||
end
|
<Scripts>
|
||||||
</OnTextChanged>
|
<OnTextChanged>
|
||||||
</Scripts>
|
if HealBot_Config.ChatMessages then
|
||||||
</EditBox>
|
HealBot_Config.ChatMessages[5].Message = this:GetText();
|
||||||
</Frames>
|
end
|
||||||
</Frame>
|
</OnTextChanged>
|
||||||
|
</Scripts>
|
||||||
|
</EditBox>
|
||||||
|
</Frames>
|
||||||
|
</Frame>
|
||||||
</Ui>
|
</Ui>
|
||||||
@@ -119,6 +119,16 @@ function HealBot_SkinColorpick_OnClick(SkinType)
|
|||||||
HealBot_Config.babortcolg[HealBot_Config.Current_Skin],
|
HealBot_Config.babortcolg[HealBot_Config.Current_Skin],
|
||||||
HealBot_Config.babortcolb[HealBot_Config.Current_Skin],
|
HealBot_Config.babortcolb[HealBot_Config.Current_Skin],
|
||||||
HealBot_Config.babortcola[HealBot_Config.Current_Skin])
|
HealBot_Config.babortcola[HealBot_Config.Current_Skin])
|
||||||
|
elseif SkinType=="MaxHP" then
|
||||||
|
local r = HealBot_Config.bcolormaxr and HealBot_Config.bcolormaxr[HealBot_Config.Current_Skin] or 0.0
|
||||||
|
local g = HealBot_Config.bcolormaxg and HealBot_Config.bcolormaxg[HealBot_Config.Current_Skin] or 1.0
|
||||||
|
local b = HealBot_Config.bcolormaxb and HealBot_Config.bcolormaxb[HealBot_Config.Current_Skin] or 0.0
|
||||||
|
HealBot_UseColourPick(r, g, b, 1.0)
|
||||||
|
elseif SkinType=="MinHP" then
|
||||||
|
local r = HealBot_Config.bcolorminr and HealBot_Config.bcolorminr[HealBot_Config.Current_Skin] or 1.0
|
||||||
|
local g = HealBot_Config.bcolorming and HealBot_Config.bcolorming[HealBot_Config.Current_Skin] or 0.0
|
||||||
|
local b = HealBot_Config.bcolorminb and HealBot_Config.bcolorminb[HealBot_Config.Current_Skin] or 0.0
|
||||||
|
HealBot_UseColourPick(r, g, b, 1.0)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
-- HealBot_SetSkinColours: Applies skin configuration to UI elements.
|
-- HealBot_SetSkinColours: Applies skin configuration to UI elements.
|
||||||
@@ -136,6 +146,20 @@ function HealBot_SetSkinColours()
|
|||||||
HealBot_EnTextColorpickin:SetStatusBarColor(0, 1, 0, inHealAlpha)
|
HealBot_EnTextColorpickin:SetStatusBarColor(0, 1, 0, inHealAlpha)
|
||||||
HealBot_DisTextColorpick:SetStatusBarColor(0, 1, 0, disabledAlpha)
|
HealBot_DisTextColorpick:SetStatusBarColor(0, 1, 0, disabledAlpha)
|
||||||
|
|
||||||
|
local maxR = HealBot_Config.bcolormaxr and HealBot_Config.bcolormaxr[skin] or 0.0
|
||||||
|
local maxG = HealBot_Config.bcolormaxg and HealBot_Config.bcolormaxg[skin] or 1.0
|
||||||
|
local maxB = HealBot_Config.bcolormaxb and HealBot_Config.bcolormaxb[skin] or 0.0
|
||||||
|
if HealBot_MaxHPColorpick then
|
||||||
|
HealBot_MaxHPColorpick:SetStatusBarColor(maxR, maxG, maxB, 1.0)
|
||||||
|
end
|
||||||
|
|
||||||
|
local minR = HealBot_Config.bcolorminr and HealBot_Config.bcolorminr[skin] or 1.0
|
||||||
|
local minG = HealBot_Config.bcolorming and HealBot_Config.bcolorming[skin] or 0.0
|
||||||
|
local minB = HealBot_Config.bcolorminb and HealBot_Config.bcolorminb[skin] or 0.0
|
||||||
|
if HealBot_MinHPColorpick then
|
||||||
|
HealBot_MinHPColorpick:SetStatusBarColor(minR, minG, minB, 1.0)
|
||||||
|
end
|
||||||
|
|
||||||
-- 2. Set Text Colors
|
-- 2. Set Text Colors
|
||||||
HealBot_EnTextColorpickt:SetTextColor(
|
HealBot_EnTextColorpickt:SetTextColor(
|
||||||
HealBot_Config.btextenabledcolr[skin], HealBot_Config.btextenabledcolg[skin],
|
HealBot_Config.btextenabledcolr[skin], HealBot_Config.btextenabledcolg[skin],
|
||||||
@@ -203,13 +227,30 @@ function HealBot_SetSkinColours()
|
|||||||
end
|
end
|
||||||
|
|
||||||
-- 5. Update Text Labels
|
-- 5. Update Text Labels
|
||||||
HealBot_EnTextColorpickt:SetTextHeight(btextheight)
|
local bfont = (HealBot_Config.bfont and HealBot_Config.bfont[skin]) or "Fonts\\FRIZQT__.TTF"
|
||||||
HealBot_DisTextColorpickt:SetTextHeight(btextheight)
|
local fontOutline = (HealBot_Config.bfontoutline and HealBot_Config.bfontoutline[skin]) or 0
|
||||||
HealBot_DebTextColorpickt:SetTextHeight(btextheight)
|
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
|
||||||
|
|
||||||
HealBot_EnTextColorpickt:SetText(HEALBOT_SKIN_ENTEXT)
|
if HealBot_EnTextColorpickt then
|
||||||
HealBot_DisTextColorpickt:SetText(HEALBOT_SKIN_DISTEXT)
|
HealBot_EnTextColorpickt:SetFont(bfont, btextheight, expectedFlags)
|
||||||
HealBot_DebTextColorpickt:SetText(HEALBOT_SKIN_DEBTEXT)
|
HealBot_EnTextColorpickt:SetText(HEALBOT_SKIN_ENTEXT)
|
||||||
|
end
|
||||||
|
if HealBot_DisTextColorpickt then
|
||||||
|
HealBot_DisTextColorpickt:SetFont(bfont, btextheight, expectedFlags)
|
||||||
|
HealBot_DisTextColorpickt:SetText(HEALBOT_SKIN_DISTEXT)
|
||||||
|
end
|
||||||
|
if HealBot_DebTextColorpickt then
|
||||||
|
HealBot_DebTextColorpickt:SetFont(bfont, btextheight, expectedFlags)
|
||||||
|
HealBot_DebTextColorpickt:SetText(HEALBOT_SKIN_DEBTEXT)
|
||||||
|
end
|
||||||
|
if HealBot_MaxHPColorpickt then
|
||||||
|
HealBot_MaxHPColorpickt:SetFont(bfont, btextheight, expectedFlags)
|
||||||
|
HealBot_MaxHPColorpickt:SetText(HEALBOT_SKIN_MAXHPTEXT or "Max HP")
|
||||||
|
end
|
||||||
|
if HealBot_MinHPColorpickt then
|
||||||
|
HealBot_MinHPColorpickt:SetFont(bfont, btextheight, expectedFlags)
|
||||||
|
HealBot_MinHPColorpickt:SetText(HEALBOT_SKIN_MINHPTEXT or "Min HP")
|
||||||
|
end
|
||||||
|
|
||||||
-- 6. Force UI redraw (Kept the scale hack since it addresses a specific engine quirk)
|
-- 6. Force UI redraw (Kept the scale hack since it addresses a specific engine quirk)
|
||||||
local barScale = HealBot_EnTextColorpick:GetScale()
|
local barScale = HealBot_EnTextColorpick:GetScale()
|
||||||
|
|||||||
+17
-23
@@ -10,7 +10,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="31" y="-40" />
|
<AbsDimension x="60" y="-40" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -23,7 +23,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ActionLocked" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ActionLocked" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="5" />
|
<AbsDimension x="0" y="-5" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -36,7 +36,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GrowUpwards" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GrowUpwards" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="5" />
|
<AbsDimension x="0" y="-5" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -49,7 +49,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ActionLocked" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ActionLocked" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="200" y="0" />
|
<AbsDimension x="280" y="0" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -62,7 +62,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GrowUpwards" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GrowUpwards" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="200" y="0" />
|
<AbsDimension x="280" y="0" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -75,7 +75,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ActionMouseover" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ActionMouseover" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="200" y="0" />
|
<AbsDimension x="280" y="0" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -94,20 +94,14 @@
|
|||||||
</Scripts>
|
</Scripts>
|
||||||
</CheckButton>
|
</CheckButton>
|
||||||
|
|
||||||
<Frame name="HealBot_Options_GenFrame" inherits="OptionFrameBoxTemplate">
|
<Frame name="HealBot_Options_GenFrame">
|
||||||
<Scripts>
|
|
||||||
<OnLoad>
|
|
||||||
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
|
||||||
this:SetBackdropColor(0, 0, 0, 0);
|
|
||||||
</OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension y="95"/>
|
<AbsDimension y="95"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="21" y="-135"/>
|
<AbsDimension x="60" y="-135"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
<Anchor point="TOPRIGHT">
|
<Anchor point="TOPRIGHT">
|
||||||
@@ -122,7 +116,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="130" y="-12" />
|
<AbsDimension x="280" y="-12" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -134,7 +128,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="10" y="-30" />
|
<AbsDimension x="0" y="-30" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -156,7 +150,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowManaBars" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowManaBars" relativePoint="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="180" y="0" />
|
<AbsDimension x="280" y="0" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -178,7 +172,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowManaBars" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowManaBars" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-2" />
|
<AbsDimension x="0" y="-5" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -203,7 +197,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GenFrame" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GenFrame" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="10" y="-10" />
|
<AbsDimension x="0" y="-10" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -216,7 +210,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_HideOptions" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_HideOptions" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-2" />
|
<AbsDimension x="0" y="-5" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -229,7 +223,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_HideAbort" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_HideAbort" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-2" />
|
<AbsDimension x="0" y="-5" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -242,7 +236,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_QualityRange" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_QualityRange" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-2" />
|
<AbsDimension x="0" y="-5" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -255,7 +249,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ProtectPvP" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ProtectPvP" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="-2" />
|
<AbsDimension x="0" y="-5" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
|
|||||||
+18
-30
@@ -5,13 +5,7 @@
|
|||||||
<Frame name="HealBot_Options_Panel3" parent="HealBot_Options" hidden="true" setAllPoints="true">
|
<Frame name="HealBot_Options_Panel3" parent="HealBot_Options" hidden="true" setAllPoints="true">
|
||||||
<Frames>
|
<Frames>
|
||||||
|
|
||||||
<Frame name="HealBot_Options_HealTargetFrame" inherits="OptionFrameBoxTemplate">
|
<Frame name="HealBot_Options_HealTargetFrame">
|
||||||
<Scripts>
|
|
||||||
<OnLoad>
|
|
||||||
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
|
||||||
this:SetBackdropColor(0, 0, 0, 0);
|
|
||||||
</OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension y="88"/>
|
<AbsDimension y="88"/>
|
||||||
</Size>
|
</Size>
|
||||||
@@ -32,9 +26,9 @@
|
|||||||
<Layer level="BACKGROUND">
|
<Layer level="BACKGROUND">
|
||||||
<FontString name="HealBot_HealButtons_Text" text="HEALBOT_OPTIONS_HEAL_BUTTONS" inherits="GameFontNormalSmall">
|
<FontString name="HealBot_HealButtons_Text" text="HEALBOT_OPTIONS_HEAL_BUTTONS" inherits="GameFontNormalSmall">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="100" y="-8" />
|
<AbsDimension x="0" y="-8" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -47,7 +41,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="25" y="-21" />
|
<AbsDimension x="85" y="-21" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -60,7 +54,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GroupHeals" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GroupHeals" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="5" />
|
<AbsDimension x="0" y="-5" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -86,7 +80,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GroupHeals" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GroupHeals" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="122" y="5" />
|
<AbsDimension x="122" y="-5" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -99,7 +93,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GroupHeals" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_GroupHeals" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="244" y="5" />
|
<AbsDimension x="244" y="-5" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -114,9 +108,9 @@
|
|||||||
|
|
||||||
<Slider name="HealBot_Options_AlertLevel" inherits="HealBot_Options_SliderTemplate">
|
<Slider name="HealBot_Options_AlertLevel" inherits="HealBot_Options_SliderTemplate">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="45" y="-132" />
|
<AbsDimension x="0" y="-132" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -142,9 +136,9 @@
|
|||||||
|
|
||||||
<Frame name="HealBot_Options_EmergencyFilter" inherits="UIDropDownMenuTemplate" id="1">
|
<Frame name="HealBot_Options_EmergencyFilter" inherits="UIDropDownMenuTemplate" id="1">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="155" y="-205" />
|
<AbsDimension x="40" y="-205" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -170,9 +164,9 @@
|
|||||||
|
|
||||||
<Frame name="HealBot_Options_ExtraSort" inherits="UIDropDownMenuTemplate" id="1">
|
<Frame name="HealBot_Options_ExtraSort" inherits="UIDropDownMenuTemplate" id="1">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="155" y="-238" />
|
<AbsDimension x="40" y="-238" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -198,9 +192,9 @@
|
|||||||
|
|
||||||
<Frame name="HealBot_Options_HealthText" inherits="UIDropDownMenuTemplate" id="1">
|
<Frame name="HealBot_Options_HealthText" inherits="UIDropDownMenuTemplate" id="1">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="155" y="-271" />
|
<AbsDimension x="40" y="-271" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -224,13 +218,7 @@
|
|||||||
</Scripts>
|
</Scripts>
|
||||||
</Frame>
|
</Frame>
|
||||||
|
|
||||||
<Frame name="HealBot_Options_EmergLFrame" inherits="OptionFrameBoxTemplate">
|
<Frame name="HealBot_Options_EmergLFrame">
|
||||||
<Scripts>
|
|
||||||
<OnLoad>
|
|
||||||
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
|
||||||
this:SetBackdropColor(0, 0, 0, 0);
|
|
||||||
</OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension y="125"/>
|
<AbsDimension y="125"/>
|
||||||
</Size>
|
</Size>
|
||||||
@@ -251,9 +239,9 @@
|
|||||||
|
|
||||||
<Frame name="HealBot_Options_EmergencyFClass" inherits="UIDropDownMenuTemplate" id="1">
|
<Frame name="HealBot_Options_EmergencyFClass" inherits="UIDropDownMenuTemplate" id="1">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="128" y="-10" />
|
<AbsDimension x="40" y="-10" />
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
|
|||||||
@@ -1,7 +1,127 @@
|
|||||||
|
-- HealBot_Options_Integrations.lua
|
||||||
|
|
||||||
|
local function HealBot_Options_SetDropDownState(frame, enabled)
|
||||||
|
if not frame then return end
|
||||||
|
local button = getglobal(frame:GetName() .. "Button")
|
||||||
|
local text = getglobal(frame:GetName() .. "Text")
|
||||||
|
if button then
|
||||||
|
if enabled then
|
||||||
|
button:Enable()
|
||||||
|
else
|
||||||
|
button:Disable()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if text then
|
||||||
|
if enabled then
|
||||||
|
text:SetTextColor(1, 1, 1)
|
||||||
|
else
|
||||||
|
text:SetTextColor(0.5, 0.5, 0.5)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Update enabled/disabled state of dropdowns based on current config
|
||||||
|
function HealBot_Options_Integrations_UpdateDropdownStates()
|
||||||
|
local timersEnabled = HealBot_Config.HealBot_Integrations_ShowHoTTimers == 1
|
||||||
|
local displayMode = HealBot_Config.HealBot_Integrations_HoTTimerDisplayMode or 0
|
||||||
|
|
||||||
|
HealBot_Options_SetDropDownState(HealBot_Options_Integrations_DisplayModeDropdown, timersEnabled)
|
||||||
|
HealBot_Options_SetDropDownState(HealBot_Options_Integrations_PositionDropdown, timersEnabled and (displayMode == 0))
|
||||||
|
end
|
||||||
|
|
||||||
-- HealBot_Options_Integrations_OnShow: UI handler for OnShow options panel.
|
-- HealBot_Options_Integrations_OnShow: UI handler for OnShow options panel.
|
||||||
function HealBot_Options_Integrations_OnShow(this)
|
function HealBot_Options_Integrations_OnShow(this)
|
||||||
HealBot_Options_Integrations_UnitXP:SetChecked(HealBot_Config.HealBot_Integrations_UnitXP);
|
HealBot_Options_Integrations_UnitXP:SetChecked(HealBot_Config.HealBot_Integrations_UnitXP);
|
||||||
HealBot_Options_Integrations_Nampower:SetChecked(HealBot_Config.HealBot_Integrations_Nampower);
|
HealBot_Options_Integrations_Nampower:SetChecked(HealBot_Config.HealBot_Integrations_Nampower);
|
||||||
HealBot_Options_Integrations_SuperWoW:SetChecked(HealBot_Config.HealBot_Integrations_SuperWoW);
|
HealBot_Options_Integrations_SuperWoW:SetChecked(HealBot_Config.HealBot_Integrations_SuperWoW);
|
||||||
HealBot_Options_Integrations_ClassicAPI:SetChecked(HealBot_Config.HealBot_Integrations_ClassicAPI);
|
HealBot_Options_Integrations_ClassicAPI:SetChecked(HealBot_Config.HealBot_Integrations_ClassicAPI);
|
||||||
|
HealBot_Options_Integrations_ShowHoTTimers:SetChecked(HealBot_Config.HealBot_Integrations_ShowHoTTimers);
|
||||||
|
|
||||||
|
-- Set display mode dropdown text
|
||||||
|
local displayMode = HealBot_Config.HealBot_Integrations_HoTTimerDisplayMode or 0
|
||||||
|
if displayMode == 1 then
|
||||||
|
UIDropDownMenu_SetText("Icon Overlay", HealBot_Options_Integrations_DisplayModeDropdown)
|
||||||
|
else
|
||||||
|
UIDropDownMenu_SetText("List", HealBot_Options_Integrations_DisplayModeDropdown)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Set position dropdown text
|
||||||
|
local pos = HealBot_Config.HealBot_Integrations_HoTTimerPosition or "BELOW"
|
||||||
|
local posLabels = { BELOW = "Below", ABOVE = "Above", LEFT = "Left", RIGHT = "Right" }
|
||||||
|
UIDropDownMenu_SetText(posLabels[pos] or "Below", HealBot_Options_Integrations_PositionDropdown)
|
||||||
|
|
||||||
|
-- Update enabled/disabled state
|
||||||
|
HealBot_Options_Integrations_UpdateDropdownStates()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Display Mode dropdown click handler (relying on global this)
|
||||||
|
function HealBot_Options_Integrations_DisplayModeDropdown_OnClick()
|
||||||
|
UIDropDownMenu_SetSelectedID(HealBot_Options_Integrations_DisplayModeDropdown, this:GetID())
|
||||||
|
HealBot_Config.HealBot_Integrations_HoTTimerDisplayMode = this.value
|
||||||
|
UIDropDownMenu_SetText(this:GetText(), HealBot_Options_Integrations_DisplayModeDropdown)
|
||||||
|
HealBot_Options_Integrations_UpdateDropdownStates()
|
||||||
|
if HealBot_Action_UnitButtons then
|
||||||
|
for u in pairs(HealBot_Action_UnitButtons) do
|
||||||
|
HealBot_View_DirtyUnits[u] = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if HealBot_Action_UpdatePlayerHoTs then
|
||||||
|
HealBot_Action_UpdatePlayerHoTs()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Display Mode dropdown init
|
||||||
|
function HealBot_Options_Integrations_DisplayModeDropdown_Init()
|
||||||
|
local mode = HealBot_Config.HealBot_Integrations_HoTTimerDisplayMode or 0
|
||||||
|
local info
|
||||||
|
|
||||||
|
info = {}
|
||||||
|
info.text = "List"
|
||||||
|
info.value = 0
|
||||||
|
info.func = HealBot_Options_Integrations_DisplayModeDropdown_OnClick
|
||||||
|
if mode == 0 then
|
||||||
|
info.checked = 1
|
||||||
|
end
|
||||||
|
UIDropDownMenu_AddButton(info)
|
||||||
|
|
||||||
|
info = {}
|
||||||
|
info.text = "Icon Overlay"
|
||||||
|
info.value = 1
|
||||||
|
info.func = HealBot_Options_Integrations_DisplayModeDropdown_OnClick
|
||||||
|
if mode == 1 then
|
||||||
|
info.checked = 1
|
||||||
|
end
|
||||||
|
UIDropDownMenu_AddButton(info)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Position dropdown click handler (relying on global this)
|
||||||
|
function HealBot_Options_Integrations_PositionDropdown_OnClick()
|
||||||
|
UIDropDownMenu_SetSelectedID(HealBot_Options_Integrations_PositionDropdown, this:GetID())
|
||||||
|
HealBot_Config.HealBot_Integrations_HoTTimerPosition = this.value
|
||||||
|
UIDropDownMenu_SetText(this:GetText(), HealBot_Options_Integrations_PositionDropdown)
|
||||||
|
if HealBot_Action_UpdatePlayerHoTs then
|
||||||
|
HealBot_Action_UpdatePlayerHoTs()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Position dropdown init
|
||||||
|
function HealBot_Options_Integrations_PositionDropdown_Init()
|
||||||
|
local positions = {
|
||||||
|
{ value = "BELOW", label = "Below" },
|
||||||
|
{ value = "ABOVE", label = "Above" },
|
||||||
|
{ value = "LEFT", label = "Left" },
|
||||||
|
{ value = "RIGHT", label = "Right" },
|
||||||
|
}
|
||||||
|
local currentPos = HealBot_Config.HealBot_Integrations_HoTTimerPosition or "BELOW"
|
||||||
|
|
||||||
|
for _, p in ipairs(positions) do
|
||||||
|
local info = {}
|
||||||
|
info.text = p.label
|
||||||
|
info.value = p.value
|
||||||
|
info.func = HealBot_Options_Integrations_PositionDropdown_OnClick
|
||||||
|
if currentPos == p.value then
|
||||||
|
info.checked = 1
|
||||||
|
end
|
||||||
|
UIDropDownMenu_AddButton(info)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="31" y="-40"/>
|
<AbsDimension x="100" y="-35"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -27,7 +27,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_UnitXP" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_UnitXP" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="5"/>
|
<AbsDimension x="0" y="-6"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -44,9 +44,9 @@
|
|||||||
|
|
||||||
<CheckButton name="HealBot_Options_Integrations_SuperWoW" inherits="OptionsCheckButtonTemplate">
|
<CheckButton name="HealBot_Options_Integrations_SuperWoW" inherits="OptionsCheckButtonTemplate">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_Nampower" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="31" y="-145"/>
|
<AbsDimension x="0" y="-60"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -65,7 +65,7 @@
|
|||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_SuperWoW" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_SuperWoW" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="5"/>
|
<AbsDimension x="0" y="-6"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
@@ -80,22 +80,124 @@
|
|||||||
</Scripts>
|
</Scripts>
|
||||||
</CheckButton>
|
</CheckButton>
|
||||||
|
|
||||||
|
<CheckButton name="HealBot_Options_Integrations_ShowHoTTimers" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_ClassicAPI" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-6"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
getglobal(this:GetName().."Text"):SetText("Track Player HoT Timers");
|
||||||
|
</OnLoad>
|
||||||
|
<OnClick>
|
||||||
|
HealBot_Config.HealBot_Integrations_ShowHoTTimers = this:GetChecked() and 1 or 0;
|
||||||
|
HealBot_Options_Integrations_UpdateDropdownStates();
|
||||||
|
if HealBot_Action_UnitButtons then
|
||||||
|
for u in pairs(HealBot_Action_UnitButtons) do
|
||||||
|
HealBot_View_DirtyUnits[u] = true;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if HealBot_Action_UpdatePlayerHoTs then
|
||||||
|
HealBot_Action_UpdatePlayerHoTs();
|
||||||
|
end
|
||||||
|
</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<!-- HoT Timer Display Mode Dropdown -->
|
||||||
|
<Frame name="HealBot_Options_Integrations_DisplayModeDropdown" inherits="UIDropDownMenuTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_ShowHoTTimers" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="-15" y="-22"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Layers>
|
||||||
|
<Layer level="ARTWORK">
|
||||||
|
<FontString name="HealBot_Options_Integrations_DisplayModeLabel" inherits="GameFontHighlightSmall" justifyH="LEFT" text="Timer Display Mode:">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="20" y="2"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Color r="1" g="0.82" b="0"/>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
UIDropDownMenu_SetWidth(120, this);
|
||||||
|
UIDropDownMenu_Initialize(this, HealBot_Options_Integrations_DisplayModeDropdown_Init);
|
||||||
|
</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
|
||||||
|
<!-- HoT Timer Position Dropdown -->
|
||||||
|
<Frame name="HealBot_Options_Integrations_PositionDropdown" inherits="UIDropDownMenuTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_DisplayModeDropdown" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-22"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Layers>
|
||||||
|
<Layer level="ARTWORK">
|
||||||
|
<FontString name="HealBot_Options_Integrations_PositionLabel" inherits="GameFontHighlightSmall" justifyH="LEFT" text="Timer List Position:">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="20" y="2"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Color r="1" g="0.82" b="0"/>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
UIDropDownMenu_SetWidth(120, this);
|
||||||
|
UIDropDownMenu_Initialize(this, HealBot_Options_Integrations_PositionDropdown_Init);
|
||||||
|
</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
|
||||||
|
<Frame setAllPoints="true">
|
||||||
|
<Layers>
|
||||||
|
<Layer level="ARTWORK">
|
||||||
|
<FontString name="HealBot_Options_Integrations_NampowerInfo" inherits="GameFontHighlightSmall" justifyH="LEFT" justifyV="TOP" text="Note: For the 1-click Shapeshift auto-unshift to work smoothly, you must ENABLE 'Retry server rejected spells' in Nampower ENABLE Queue Instant Cast Spells and Queue Cast Time Spells.">
|
||||||
|
<Size x="340" y="48"/>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_Nampower" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="20" y="-4"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Color r="0.7" g="0.7" b="0.7"/>
|
||||||
|
</FontString>
|
||||||
|
<FontString name="HealBot_Options_Integrations_HoTInfo" inherits="GameFontHighlightSmall" justifyH="LEFT" justifyV="TOP" text="Note: HoT Timers require Nampower to be enabled and active to provide accurate aura times.">
|
||||||
|
<Size x="340" y="30"/>
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Integrations_PositionDropdown" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="20" y="-6"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Color r="0.7" g="0.7" b="0.7"/>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
</Frame>
|
||||||
</Frames>
|
</Frames>
|
||||||
<Layers>
|
|
||||||
<Layer level="ARTWORK">
|
|
||||||
<FontString name="HealBot_Options_Integrations_NampowerInfo" inherits="GameFontHighlightSmall" justifyH="LEFT" justifyV="TOP" text="Note: For the 1-click Shapeshift auto-unshift to work smoothly, you must ENABLE 'Retry server rejected spells' in Nampower ENABLE Queue Instant Cast Spells and Queue Cast Time Spells.">
|
|
||||||
<Size x="330" y="30"/>
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="65" y="-95"/>
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Color r="0.7" g="0.7" b="0.7"/>
|
|
||||||
</FontString>
|
|
||||||
</Layer>
|
|
||||||
</Layers>
|
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnShow>
|
<OnShow>
|
||||||
HealBot_Options_Integrations_OnShow(this);
|
HealBot_Options_Integrations_OnShow(this);
|
||||||
|
|||||||
+109
-7
@@ -1,6 +1,41 @@
|
|||||||
-- HealBot Options panel file: HealBot_Options_Skins.lua
|
-- HealBot Options panel file: HealBot_Options_Skins.lua
|
||||||
-- Split from original HealBot_Options.lua
|
-- Split from original HealBot_Options.lua
|
||||||
|
|
||||||
|
HealBot_Font_List = {
|
||||||
|
{ text = "Friz Quadrata", file = "Fonts\\FRIZQT__.TTF" },
|
||||||
|
{ text = "Arial Narrow", file = "Fonts\\ARIALN.TTF" },
|
||||||
|
{ text = "Skurri", file = "Fonts\\skurri.ttf" },
|
||||||
|
{ text = "Morpheus", file = "Fonts\\MORPHEUS.ttf" },
|
||||||
|
}
|
||||||
|
|
||||||
|
function HealBot_Options_FontDD_OnLoad(this)
|
||||||
|
UIDropDownMenu_Initialize(this, HealBot_Options_FontDD_Initialize)
|
||||||
|
UIDropDownMenu_SetWidth(110, this)
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_Options_FontDD_Initialize()
|
||||||
|
local currentFont = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or "Fonts\\FRIZQT__.TTF"
|
||||||
|
for i = 1, getn(HealBot_Font_List) do
|
||||||
|
local fontItem = HealBot_Font_List[i]
|
||||||
|
local info = {}
|
||||||
|
info.text = fontItem.text
|
||||||
|
info.func = HealBot_Options_FontDD_OnClick
|
||||||
|
info.value = fontItem.file
|
||||||
|
info.checked = (currentFont == fontItem.file)
|
||||||
|
UIDropDownMenu_AddButton(info)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_Options_FontDD_OnClick()
|
||||||
|
UIDropDownMenu_SetSelectedID(HealBot_Options_Font_Dropdown, this:GetID())
|
||||||
|
if HealBot_Options_Font_DropdownText then
|
||||||
|
HealBot_Options_Font_DropdownText:SetText(this:GetText())
|
||||||
|
end
|
||||||
|
if not HealBot_Config.bfont then HealBot_Config.bfont = {} end
|
||||||
|
HealBot_Config.bfont[HealBot_Config.Current_Skin] = this.value
|
||||||
|
HealBot_Action_ResetSkin()
|
||||||
|
end
|
||||||
|
|
||||||
-- HealBot_Options_BarMaxRowsS_OnValueChanged: UI handler for OnValueChanged options panel.
|
-- HealBot_Options_BarMaxRowsS_OnValueChanged: UI handler for OnValueChanged options panel.
|
||||||
function HealBot_Options_BarMaxRowsS_OnValueChanged(this)
|
function HealBot_Options_BarMaxRowsS_OnValueChanged(this)
|
||||||
if not HealBot_Config.bmaxrows then HealBot_Config.bmaxrows = {} end
|
if not HealBot_Config.bmaxrows then HealBot_Config.bmaxrows = {} end
|
||||||
@@ -8,15 +43,41 @@ function HealBot_Options_BarMaxRowsS_OnValueChanged(this)
|
|||||||
HealBot_Action_PartyChanged()
|
HealBot_Action_PartyChanged()
|
||||||
end
|
end
|
||||||
|
|
||||||
-- HealBot_Options_GridOrientation_OnClick: UI handler for OnClick options panel.
|
function HealBot_Options_GridOrientationDD_OnLoad(this)
|
||||||
function HealBot_Options_GridOrientation_OnClick(this)
|
UIDropDownMenu_Initialize(this, HealBot_Options_GridOrientationDD_Initialize);
|
||||||
|
UIDropDownMenu_SetWidth(110, this);
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_Options_GridOrientationDD_Initialize()
|
||||||
|
local orient = HealBot_Config.GridOrientation and HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] or 1;
|
||||||
|
local info = {};
|
||||||
|
info.text = "Vertical (Columns)";
|
||||||
|
info.func = HealBot_Options_GridOrientationDD_OnClick;
|
||||||
|
info.value = 1;
|
||||||
|
info.checked = (orient == 1);
|
||||||
|
UIDropDownMenu_AddButton(info);
|
||||||
|
|
||||||
|
info = {};
|
||||||
|
info.text = "Horizontal (Rows)";
|
||||||
|
info.func = HealBot_Options_GridOrientationDD_OnClick;
|
||||||
|
info.value = 2;
|
||||||
|
info.checked = (orient == 2);
|
||||||
|
UIDropDownMenu_AddButton(info);
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_Options_GridOrientationDD_OnClick()
|
||||||
|
UIDropDownMenu_SetSelectedID(HealBot_Options_GridOrientation_Dropdown, this:GetID());
|
||||||
if not HealBot_Config.GridOrientation then HealBot_Config.GridOrientation = {} end
|
if not HealBot_Config.GridOrientation then HealBot_Config.GridOrientation = {} end
|
||||||
if this:GetChecked() then
|
HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] = this.value;
|
||||||
HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] = 2 -- Horizontal
|
|
||||||
else
|
|
||||||
HealBot_Config.GridOrientation[HealBot_Config.Current_Skin] = 1 -- Vertical
|
|
||||||
end
|
|
||||||
HealBot_Action_PartyChanged()
|
HealBot_Action_PartyChanged()
|
||||||
|
|
||||||
|
if (this.value == 2) then
|
||||||
|
HealBot_Options_BarMaxRowsS:Hide();
|
||||||
|
HealBot_Options_BarNumColsS:Show();
|
||||||
|
else
|
||||||
|
HealBot_Options_BarMaxRowsS:Show();
|
||||||
|
HealBot_Options_BarNumColsS:Hide();
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- HealBot_Options_NewSkin_OnTextChanged: UI handler for OnTextChanged options panel.
|
-- HealBot_Options_NewSkin_OnTextChanged: UI handler for OnTextChanged options panel.
|
||||||
@@ -71,6 +132,24 @@ function HealBot_Options_NewSkinb_OnClick(this)
|
|||||||
HealBot_Config.babortcola[HealBot_Options_NewSkin:GetText()] = HealBot_Config.babortcola[HealBot_Config.Current_Skin]
|
HealBot_Config.babortcola[HealBot_Options_NewSkin:GetText()] = HealBot_Config.babortcola[HealBot_Config.Current_Skin]
|
||||||
HealBot_Config.ShowHeader[HealBot_Options_NewSkin:GetText()] = HealBot_Config.ShowHeader[HealBot_Config.Current_Skin]
|
HealBot_Config.ShowHeader[HealBot_Options_NewSkin:GetText()] = HealBot_Config.ShowHeader[HealBot_Config.Current_Skin]
|
||||||
|
|
||||||
|
if not HealBot_Config.bcolormaxr then HealBot_Config.bcolormaxr = {} end
|
||||||
|
if not HealBot_Config.bcolormaxg then HealBot_Config.bcolormaxg = {} end
|
||||||
|
if not HealBot_Config.bcolormaxb then HealBot_Config.bcolormaxb = {} end
|
||||||
|
if not HealBot_Config.bcolorminr then HealBot_Config.bcolorminr = {} end
|
||||||
|
if not HealBot_Config.bcolorming then HealBot_Config.bcolorming = {} end
|
||||||
|
if not HealBot_Config.bcolorminb then HealBot_Config.bcolorminb = {} end
|
||||||
|
if not HealBot_Config.bfont then HealBot_Config.bfont = {} end
|
||||||
|
|
||||||
|
local curSkin = HealBot_Config.Current_Skin
|
||||||
|
local newSkin = HealBot_Options_NewSkin:GetText()
|
||||||
|
HealBot_Config.bcolormaxr[newSkin] = HealBot_Config.bcolormaxr[curSkin] or 0
|
||||||
|
HealBot_Config.bcolormaxg[newSkin] = HealBot_Config.bcolormaxg[curSkin] or 1
|
||||||
|
HealBot_Config.bcolormaxb[newSkin] = HealBot_Config.bcolormaxb[curSkin] or 0
|
||||||
|
HealBot_Config.bcolorminr[newSkin] = HealBot_Config.bcolorminr[curSkin] or 1
|
||||||
|
HealBot_Config.bcolorming[newSkin] = HealBot_Config.bcolorming[curSkin] or 0
|
||||||
|
HealBot_Config.bcolorminb[newSkin] = HealBot_Config.bcolorminb[curSkin] or 0
|
||||||
|
HealBot_Config.bfont[newSkin] = HealBot_Config.bfont[curSkin] or "Fonts\\FRIZQT__.TTF"
|
||||||
|
|
||||||
table.insert(HealBot_Skins,2,HealBot_Options_NewSkin:GetText())
|
table.insert(HealBot_Skins,2,HealBot_Options_NewSkin:GetText())
|
||||||
HealBot_Config.Skin_ID = 2;
|
HealBot_Config.Skin_ID = 2;
|
||||||
HealBot_Config.Skins = HealBot_Skins; HealBot_Config.Current_Skin = HealBot_Options_NewSkin:GetText();
|
HealBot_Config.Skins = HealBot_Skins; HealBot_Config.Current_Skin = HealBot_Options_NewSkin:GetText();
|
||||||
@@ -118,6 +197,13 @@ function HealBot_Options_DeleteSkin_OnClick(this)
|
|||||||
HealBot_Config.babortcolb[HealBot_Options_SkinsText:GetText()] = nil
|
HealBot_Config.babortcolb[HealBot_Options_SkinsText:GetText()] = nil
|
||||||
HealBot_Config.babortcola[HealBot_Options_SkinsText:GetText()] = nil
|
HealBot_Config.babortcola[HealBot_Options_SkinsText:GetText()] = nil
|
||||||
HealBot_Config.ShowHeader[HealBot_Options_SkinsText:GetText()] = nil
|
HealBot_Config.ShowHeader[HealBot_Options_SkinsText:GetText()] = nil
|
||||||
|
if HealBot_Config.bcolormaxr then HealBot_Config.bcolormaxr[HealBot_Options_SkinsText:GetText()] = nil end
|
||||||
|
if HealBot_Config.bcolormaxg then HealBot_Config.bcolormaxg[HealBot_Options_SkinsText:GetText()] = nil end
|
||||||
|
if HealBot_Config.bcolormaxb then HealBot_Config.bcolormaxb[HealBot_Options_SkinsText:GetText()] = nil end
|
||||||
|
if HealBot_Config.bcolorminr then HealBot_Config.bcolorminr[HealBot_Options_SkinsText:GetText()] = nil end
|
||||||
|
if HealBot_Config.bcolorming then HealBot_Config.bcolorming[HealBot_Options_SkinsText:GetText()] = nil end
|
||||||
|
if HealBot_Config.bcolorminb then HealBot_Config.bcolorminb[HealBot_Options_SkinsText:GetText()] = nil end
|
||||||
|
if HealBot_Config.bfont then HealBot_Config.bfont[HealBot_Options_SkinsText:GetText()] = nil end
|
||||||
table.remove(HealBot_Skins,HealBot_Config.Skin_ID)
|
table.remove(HealBot_Skins,HealBot_Config.Skin_ID)
|
||||||
HealBot_Config.Skin_ID = 1;
|
HealBot_Config.Skin_ID = 1;
|
||||||
HealBot_Config.Skins = HealBot_Skins;
|
HealBot_Config.Skins = HealBot_Skins;
|
||||||
@@ -158,3 +244,19 @@ function HealBot_Options_Skins_OnSelect()
|
|||||||
HealBot_Options_SetSkins()
|
HealBot_Options_SetSkins()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function HealBot_Options_TestBarsButton_OnClick(this)
|
||||||
|
if HealBot_Config.TestBarsOn then
|
||||||
|
HealBot_Config.TestBarsOn = false
|
||||||
|
this:SetText(HEALBOT_OPTIONS_TESTBARS.." OFF")
|
||||||
|
else
|
||||||
|
HealBot_Config.TestBarsOn = true
|
||||||
|
this:SetText(HEALBOT_OPTIONS_TESTBARS.." ON")
|
||||||
|
end
|
||||||
|
HealBot_Action_PartyChanged()
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_Options_NumTestBars_OnValueChanged(this)
|
||||||
|
HealBot_Config.numTestBars = this:GetValue()
|
||||||
|
if HealBot_Config.TestBarsOn then HealBot_Action_PartyChanged() end
|
||||||
|
end
|
||||||
|
|||||||
+450
-530
File diff suppressed because it is too large
Load Diff
+281
-269
@@ -2,307 +2,319 @@
|
|||||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||||
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
|
||||||
<Script file="HealBot_Options_Spells.lua" />
|
<Script file="HealBot_Options_Spells.lua" />
|
||||||
<Frame name="HealBot_Options_Panel2" parent="HealBot_Options" hidden="true" setAllPoints="true">
|
<Frame name="HealBot_Options_Panel2" parent="HealBot_Options" hidden="true" setAllPoints="true">
|
||||||
<Frames>
|
<Frames>
|
||||||
<Frame name="HealBot_Options_KeysFrame" inherits="OptionFrameBoxTemplate">
|
<Frame name="HealBot_Options_KeysFrame">
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension y="268"/>
|
<AbsDimension y="268"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="21" y="-30"/>
|
<AbsDimension x="20" y="-30"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
<Anchor point="TOPRIGHT">
|
<Anchor point="TOPRIGHT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="-21" y="0"/>
|
<AbsDimension x="-20" y="-30"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Layers>
|
<Layers>
|
||||||
<Layer level="BACKGROUND">
|
<Layer level="BACKGROUND">
|
||||||
<FontString name="HealBot_ComboButtons_ButtonText1" text="HEALBOT_OPTIONS_USEBUTTONS" inherits="GameFontNormalSmall">
|
<FontString name="HealBot_ComboButtons_ButtonText1" text="HEALBOT_OPTIONS_USEBUTTONS" inherits="GameFontNormalSmall">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="110" y="-10" />
|
<AbsDimension x="0" y="-5"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
</FontString>
|
</FontString>
|
||||||
</Layer>
|
</Layer>
|
||||||
</Layers>
|
</Layers>
|
||||||
<Frames>
|
<Frames>
|
||||||
<Slider name="HealBot_Options_Dummy" hidden="true" inherits="HealBot_Options_SliderTemplate">
|
<Slider name="HealBot_Options_Dummy" hidden="true" inherits="HealBot_Options_SliderTemplate">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOP">
|
<Anchor point="TOP">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="0" y="0" />
|
<AbsDimension x="0" y="0"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
</Slider>
|
</Slider>
|
||||||
<Frame name="HealBot_Options_ComboClassButton">
|
|
||||||
<Layers>
|
|
||||||
<Layer level="BACKGROUND">
|
|
||||||
<FontString name="HealBot_ComboButtons_ButtonText" text="HEALBOT_OPTIONS_COMBOBUTTON" inherits="GameFontNormalSmall">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Dummy" relativePoint="BOTTOMLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="-5" y="-25" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
</FontString>
|
|
||||||
</Layer>
|
|
||||||
</Layers>
|
|
||||||
</Frame>
|
|
||||||
|
|
||||||
<CheckButton name="HealBot_ComboButtons_Button1" inherits="SendMailRadioButtonTemplate" id="1">
|
<Frame name="HealBot_Options_ComboClassButton">
|
||||||
<Anchors>
|
<Size>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Dummy" relativePoint="TOPLEFT">
|
<AbsDimension x="40" y="16"/>
|
||||||
<Offset>
|
</Size>
|
||||||
<AbsDimension x="40" y="-30"/>
|
<Anchors>
|
||||||
</Offset>
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Dummy" relativePoint="BOTTOMLEFT">
|
||||||
</Anchor>
|
<Offset>
|
||||||
</Anchors>
|
<AbsDimension x="0" y="-22"/>
|
||||||
<Scripts>
|
</Offset>
|
||||||
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTONLEFT)</OnLoad>
|
</Anchor>
|
||||||
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
|
</Anchors>
|
||||||
</Scripts>
|
<Layers>
|
||||||
</CheckButton>
|
<Layer level="BACKGROUND">
|
||||||
|
<FontString name="HealBot_ComboButtons_ButtonText" text="HEALBOT_OPTIONS_COMBOBUTTON" inherits="GameFontNormalSmall">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="LEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
</FontString>
|
||||||
|
</Layer>
|
||||||
|
</Layers>
|
||||||
|
</Frame>
|
||||||
|
|
||||||
|
<CheckButton name="HealBot_ComboButtons_Button1" inherits="SendMailRadioButtonTemplate" id="1">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="LEFT" relativeTo="HealBot_Options_ComboClassButton" relativePoint="RIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="5" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTONLEFT)</OnLoad>
|
||||||
|
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<CheckButton name="HealBot_ComboButtons_Button2" inherits="SendMailRadioButtonTemplate" id="2">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button1" relativePoint="TOPRIGHT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="40" y="0"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTONMIDDLE)</OnLoad>
|
||||||
|
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
<CheckButton name="HealBot_ComboButtons_Button2" inherits="SendMailRadioButtonTemplate" id="2">
|
<CheckButton name="HealBot_ComboButtons_Button3" inherits="SendMailRadioButtonTemplate" id="3">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button1" relativePoint="TOPRIGHT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button2" relativePoint="TOPRIGHT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="40" y="0"/>
|
<AbsDimension x="50" y="0"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTONMIDDLE)</OnLoad>
|
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTONRIGHT)</OnLoad>
|
||||||
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
|
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</CheckButton>
|
</CheckButton>
|
||||||
<CheckButton name="HealBot_ComboButtons_Button3" inherits="SendMailRadioButtonTemplate" id="3">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button2" relativePoint="TOPRIGHT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="50" y="0"/>
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTONRIGHT)</OnLoad>
|
|
||||||
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
<CheckButton name="HealBot_ComboButtons_Button4" inherits="SendMailRadioButtonTemplate" id="4">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button1" relativePoint="TOPRIGHT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="0" y="-18"/>
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTON4)</OnLoad>
|
|
||||||
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
<CheckButton name="HealBot_ComboButtons_Button5" inherits="SendMailRadioButtonTemplate" id="5">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button4" relativePoint="TOPRIGHT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="55" y="0"/>
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTON5)</OnLoad>
|
|
||||||
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
|
|
||||||
<EditBox name="HealBot_Options_Click" inherits="HealBot_Options_EditBoxTemplate">
|
<CheckButton name="HealBot_ComboButtons_Button4" inherits="SendMailRadioButtonTemplate" id="4">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Dummy" relativePoint="BOTTOMLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button1" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="-5" y="-68"/>
|
<AbsDimension x="0" y="-4"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnLoad>
|
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTON4)</OnLoad>
|
||||||
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_CLICK)
|
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
|
||||||
</OnLoad>
|
</Scripts>
|
||||||
<OnTextChanged>
|
</CheckButton>
|
||||||
HealBot_Options_Click_OnTextChanged(this)
|
|
||||||
</OnTextChanged>
|
<CheckButton name="HealBot_ComboButtons_Button5" inherits="SendMailRadioButtonTemplate" id="5">
|
||||||
</Scripts>
|
<Anchors>
|
||||||
</EditBox>
|
<Anchor point="TOPLEFT" relativeTo="HealBot_ComboButtons_Button2" relativePoint="BOTTOMLEFT">
|
||||||
<EditBox name="HealBot_Options_Shift" inherits="HealBot_Options_EditBoxTemplate">
|
<Offset>
|
||||||
<Anchors>
|
<AbsDimension x="0" y="-4"/>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Click" relativePoint="BOTTOMLEFT">
|
</Offset>
|
||||||
<Offset>
|
</Anchor>
|
||||||
<AbsDimension x="0" y="-20"/>
|
</Anchors>
|
||||||
</Offset>
|
<Scripts>
|
||||||
</Anchor>
|
<OnLoad>HealBot_ComboButtons_Button_OnLoad(this,HEALBOT_OPTIONS_BUTTON5)</OnLoad>
|
||||||
</Anchors>
|
<OnClick>HealBot_ComboButtons_Button_OnClick(this,this:GetID())</OnClick>
|
||||||
<Scripts>
|
</Scripts>
|
||||||
<OnLoad>
|
</CheckButton>
|
||||||
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_SHIFT)
|
|
||||||
</OnLoad>
|
<EditBox name="HealBot_Options_Click" inherits="HealBot_Options_EditBoxTemplate">
|
||||||
<OnTextChanged>
|
<Anchors>
|
||||||
HealBot_Options_Shift_OnTextChanged(this)
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Dummy" relativePoint="BOTTOMLEFT">
|
||||||
</OnTextChanged>
|
<Offset>
|
||||||
</Scripts>
|
<AbsDimension x="0" y="-68"/>
|
||||||
</EditBox>
|
</Offset>
|
||||||
<EditBox name="HealBot_Options_Ctrl" inherits="HealBot_Options_EditBoxTemplate">
|
</Anchor>
|
||||||
<Anchors>
|
</Anchors>
|
||||||
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_Shift" relativePoint="BOTTOMRIGHT">
|
<Scripts>
|
||||||
<Offset>
|
<OnLoad>
|
||||||
<AbsDimension x="0" y="-20"/>
|
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_CLICK)
|
||||||
</Offset>
|
</OnLoad>
|
||||||
</Anchor>
|
<OnTextChanged>
|
||||||
</Anchors>
|
HealBot_Options_Click_OnTextChanged(this)
|
||||||
<Scripts>
|
</OnTextChanged>
|
||||||
<OnLoad>
|
</Scripts>
|
||||||
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_CTRL)
|
</EditBox>
|
||||||
</OnLoad>
|
|
||||||
<OnTextChanged>
|
<EditBox name="HealBot_Options_Shift" inherits="HealBot_Options_EditBoxTemplate">
|
||||||
HealBot_Options_Ctrl_OnTextChanged(this)
|
<Anchors>
|
||||||
</OnTextChanged>
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Click" relativePoint="BOTTOMLEFT">
|
||||||
</Scripts>
|
<Offset>
|
||||||
</EditBox>
|
<AbsDimension x="0" y="-20"/>
|
||||||
<EditBox name="HealBot_Options_ShiftCtrl" inherits="HealBot_Options_EditBoxTemplate">
|
</Offset>
|
||||||
<Anchors>
|
</Anchor>
|
||||||
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_Ctrl" relativePoint="BOTTOMRIGHT">
|
</Anchors>
|
||||||
<Offset>
|
<Scripts>
|
||||||
<AbsDimension x="0" y="-20"/>
|
<OnLoad>
|
||||||
</Offset>
|
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_SHIFT)
|
||||||
</Anchor>
|
</OnLoad>
|
||||||
</Anchors>
|
<OnTextChanged>
|
||||||
<Scripts>
|
HealBot_Options_Shift_OnTextChanged(this)
|
||||||
<OnLoad>
|
</OnTextChanged>
|
||||||
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_SHIFTCTRL)
|
</Scripts>
|
||||||
</OnLoad>
|
</EditBox>
|
||||||
<OnTextChanged>
|
|
||||||
HealBot_Options_ShiftCtrl_OnTextChanged(this)
|
<EditBox name="HealBot_Options_Ctrl" inherits="HealBot_Options_EditBoxTemplate">
|
||||||
</OnTextChanged>
|
<Anchors>
|
||||||
</Scripts>
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Shift" relativePoint="BOTTOMLEFT">
|
||||||
</EditBox>
|
<Offset>
|
||||||
<CheckButton name="HealBot_Options_EnableHealthy" inherits="OptionsCheckButtonTemplate">
|
<AbsDimension x="0" y="-20"/>
|
||||||
<Anchors>
|
</Offset>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShiftCtrl" relativePoint="BOTTOMLEFT">
|
</Anchor>
|
||||||
<Offset>
|
</Anchors>
|
||||||
<AbsDimension x="25" y="-4" />
|
<Scripts>
|
||||||
</Offset>
|
<OnLoad>
|
||||||
</Anchor>
|
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_CTRL)
|
||||||
</Anchors>
|
</OnLoad>
|
||||||
<Scripts>
|
<OnTextChanged>
|
||||||
<OnLoad>HealBot_Options_EnableHealthy_OnLoad(this,HEALBOT_OPTIONS_ENABLEHEALTHY)</OnLoad>
|
HealBot_Options_Ctrl_OnTextChanged(this)
|
||||||
<OnClick>HealBot_Options_EnableHealthy_OnClick(this)</OnClick>
|
</OnTextChanged>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</CheckButton>
|
</EditBox>
|
||||||
|
|
||||||
|
<EditBox name="HealBot_Options_ShiftCtrl" inherits="HealBot_Options_EditBoxTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_Ctrl" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-20"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>
|
||||||
|
HealBot_Options_EditBox_OnLoad(this,HEALBOT_OPTIONS_SHIFTCTRL)
|
||||||
|
</OnLoad>
|
||||||
|
<OnTextChanged>
|
||||||
|
HealBot_Options_ShiftCtrl_OnTextChanged(this)
|
||||||
|
</OnTextChanged>
|
||||||
|
</Scripts>
|
||||||
|
</EditBox>
|
||||||
|
|
||||||
|
<CheckButton name="HealBot_Options_EnableHealthy" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShiftCtrl" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-4"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_EnableHealthy_OnLoad(this,HEALBOT_OPTIONS_ENABLEHEALTHY)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_EnableHealthy_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
</Frames>
|
</Frames>
|
||||||
</Frame>
|
</Frame>
|
||||||
|
|
||||||
<Frame name="HealBot_Options_TooltipsPanel" inherits="OptionFrameBoxTemplate">
|
<Frame name="HealBot_Options_TooltipsPanel">
|
||||||
<Scripts>
|
|
||||||
<OnLoad>
|
|
||||||
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
|
|
||||||
this:SetBackdropColor(0, 0, 0, 0);
|
|
||||||
</OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
<Size>
|
<Size>
|
||||||
<AbsDimension y="118"/>
|
<AbsDimension y="118"/>
|
||||||
</Size>
|
</Size>
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT">
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_EnableHealthy" relativePoint="BOTTOMLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="20" y="-300"/>
|
<AbsDimension x="0" y="-12"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
<Anchor point="TOPRIGHT">
|
<Anchor point="TOPRIGHT" relativeTo="HealBot_Options_ShiftCtrl" relativePoint="BOTTOMRIGHT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="-20" y="-180"/>
|
<AbsDimension x="0" y="-12"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Frames>
|
<Frames>
|
||||||
<CheckButton name="HealBot_Options_ShowTooltip" inherits="OptionsCheckButtonTemplate">
|
<CheckButton name="HealBot_Options_ShowTooltip" inherits="OptionsCheckButtonTemplate">
|
||||||
<Anchors>
|
<Anchors>
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_TooltipsPanel" relativePoint="TOPLEFT">
|
<Anchor point="TOPLEFT">
|
||||||
<Offset>
|
<Offset>
|
||||||
<AbsDimension x="20" y="-4" />
|
<AbsDimension x="0" y="0"/>
|
||||||
</Offset>
|
</Offset>
|
||||||
</Anchor>
|
</Anchor>
|
||||||
</Anchors>
|
</Anchors>
|
||||||
<Scripts>
|
<Scripts>
|
||||||
<OnLoad>HealBot_Options_ShowTooltip_OnLoad(this,HEALBOT_OPTIONS_SHOWTOOLTIP)</OnLoad>
|
<OnLoad>HealBot_Options_ShowTooltip_OnLoad(this,HEALBOT_OPTIONS_SHOWTOOLTIP)</OnLoad>
|
||||||
<OnClick>HealBot_Options_ShowTooltip_OnClick(this)</OnClick>
|
<OnClick>HealBot_Options_ShowTooltip_OnClick(this)</OnClick>
|
||||||
</Scripts>
|
</Scripts>
|
||||||
</CheckButton>
|
</CheckButton>
|
||||||
<Frame name="HealBot_Options_TooltipPos" inherits="UIDropDownMenuTemplate" id="1">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowTooltip" relativePoint="TOPRIGHT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="68" y="-2" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_Options_TooltipPos_OnLoad(this) </OnLoad>
|
|
||||||
</Scripts>
|
|
||||||
</Frame>
|
|
||||||
<CheckButton name="HealBot_Options_ShowTooltipTarget" inherits="OptionsCheckButtonTemplate">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_TooltipsPanel" relativePoint="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="20" y="-30" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_Options_ShowTooltipTarget_OnLoad(this,HEALBOT_OPTIONS_SHOWUNITTOOLTIP)</OnLoad>
|
|
||||||
<OnClick>HealBot_Options_ShowTooltipTarget_OnClick(this)</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
<CheckButton name="HealBot_Options_ShowTooltipSpellDetail" inherits="OptionsCheckButtonTemplate">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_TooltipsPanel" relativePoint="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="20" y="-55" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_Options_ShowTooltipSpellDetail_OnLoad(this,HEALBOT_OPTIONS_SHOWDETTOOLTIP)</OnLoad>
|
|
||||||
<OnClick>HealBot_Options_ShowTooltipSpellDetail_OnClick(this)</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
<CheckButton name="HealBot_Options_ShowTooltipInstant" inherits="OptionsCheckButtonTemplate">
|
|
||||||
<Anchors>
|
|
||||||
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_TooltipsPanel" relativePoint="TOPLEFT">
|
|
||||||
<Offset>
|
|
||||||
<AbsDimension x="20" y="-80" />
|
|
||||||
</Offset>
|
|
||||||
</Anchor>
|
|
||||||
</Anchors>
|
|
||||||
<Scripts>
|
|
||||||
<OnLoad>HealBot_Options_ShowTooltipInstant_OnLoad(this,HEALBOT_OPTIONS_SHOWRECTOOLTIP)</OnLoad>
|
|
||||||
<OnClick>HealBot_Options_ShowTooltipInstant_OnClick(this)</OnClick>
|
|
||||||
</Scripts>
|
|
||||||
</CheckButton>
|
|
||||||
|
|
||||||
</Frames>
|
<Frame name="HealBot_Options_TooltipPos" inherits="UIDropDownMenuTemplate" id="1">
|
||||||
</Frame>
|
<Anchors>
|
||||||
</Frames>
|
<Anchor point="TOPRIGHT">
|
||||||
</Frame>
|
<Offset>
|
||||||
|
<AbsDimension x="15" y="2"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_TooltipPos_OnLoad(this)</OnLoad>
|
||||||
|
</Scripts>
|
||||||
|
</Frame>
|
||||||
|
|
||||||
|
<CheckButton name="HealBot_Options_ShowTooltipTarget" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowTooltip" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-4"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_ShowTooltipTarget_OnLoad(this,HEALBOT_OPTIONS_SHOWUNITTOOLTIP)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_ShowTooltipTarget_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<CheckButton name="HealBot_Options_ShowTooltipSpellDetail" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowTooltipTarget" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-4"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_ShowTooltipSpellDetail_OnLoad(this,HEALBOT_OPTIONS_SHOWDETTOOLTIP)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_ShowTooltipSpellDetail_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
|
||||||
|
<CheckButton name="HealBot_Options_ShowTooltipInstant" inherits="OptionsCheckButtonTemplate">
|
||||||
|
<Anchors>
|
||||||
|
<Anchor point="TOPLEFT" relativeTo="HealBot_Options_ShowTooltipSpellDetail" relativePoint="BOTTOMLEFT">
|
||||||
|
<Offset>
|
||||||
|
<AbsDimension x="0" y="-4"/>
|
||||||
|
</Offset>
|
||||||
|
</Anchor>
|
||||||
|
</Anchors>
|
||||||
|
<Scripts>
|
||||||
|
<OnLoad>HealBot_Options_ShowTooltipInstant_OnLoad(this,HEALBOT_OPTIONS_SHOWRECTOOLTIP)</OnLoad>
|
||||||
|
<OnClick>HealBot_Options_ShowTooltipInstant_OnClick(this)</OnClick>
|
||||||
|
</Scripts>
|
||||||
|
</CheckButton>
|
||||||
|
</Frames>
|
||||||
|
</Frame>
|
||||||
|
</Frames>
|
||||||
|
</Frame>
|
||||||
</Ui>
|
</Ui>
|
||||||
|
|||||||
+463
-77
@@ -41,7 +41,12 @@ function HealBot_HealthColor(unit, hlth, maxhlth)
|
|||||||
return dr, dg, db, HealBot_Config.Barcola[HealBot_Config.Current_Skin];
|
return dr, dg, db, HealBot_Config.Barcola[HealBot_Config.Current_Skin];
|
||||||
end
|
end
|
||||||
|
|
||||||
local text = UnitName(unit);
|
local text
|
||||||
|
if string.find(unit, "^Test") then
|
||||||
|
text = HealBot_Model.units[unit] and HealBot_Model.units[unit].name or unit
|
||||||
|
else
|
||||||
|
text = UnitName(unit) or unit
|
||||||
|
end
|
||||||
if not HealBot_HealsIn[text] then
|
if not HealBot_HealsIn[text] then
|
||||||
HealBot_HealsIn[text] = 0;
|
HealBot_HealsIn[text] = 0;
|
||||||
end
|
end
|
||||||
@@ -64,18 +69,43 @@ function HealBot_HealthColor(unit, hlth, maxhlth)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local colorMode = HealBot_Config.bcolormode[HealBot_Config.Current_Skin] or 1
|
local colorMode = HealBot_Config.bcolormode[HealBot_Config.Current_Skin] or 1
|
||||||
if colorMode == 2 and HealBot_Model and HealBot_Model.units[unit] and HealBot_Model.units[unit].englishClass and RAID_CLASS_COLORS and RAID_CLASS_COLORS[HealBot_Model.units[unit].englishClass] then
|
local engClass = nil
|
||||||
local engClass = HealBot_Model.units[unit].englishClass
|
if colorMode == 2 and not string.find(unit, "pet") then
|
||||||
|
engClass = HealBot_Model and HealBot_Model.units[unit] and HealBot_Model.units[unit].englishClass
|
||||||
|
if not engClass then
|
||||||
|
engClass = HealBot_UnitClass(unit)
|
||||||
|
if engClass and HealBot_Model and HealBot_Model.units[unit] then
|
||||||
|
HealBot_Model.units[unit].englishClass = engClass
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if colorMode == 2 and string.find(unit, "pet") then
|
||||||
|
r, g, b = 0.4, 0.9, 0.6 -- Mint color
|
||||||
|
elseif colorMode == 2 and engClass and RAID_CLASS_COLORS and RAID_CLASS_COLORS[engClass] then
|
||||||
r = RAID_CLASS_COLORS[engClass].r
|
r = RAID_CLASS_COLORS[engClass].r
|
||||||
g = RAID_CLASS_COLORS[engClass].g
|
g = RAID_CLASS_COLORS[engClass].g
|
||||||
b = RAID_CLASS_COLORS[engClass].b
|
b = RAID_CLASS_COLORS[engClass].b
|
||||||
elseif colorMode == 2 and string.find(unit, "pet") then
|
|
||||||
r, g, b = 0.4, 0.9, 0.6 -- Mint color
|
|
||||||
else
|
else
|
||||||
if pct >= 0.98 then r = 0.0; end
|
local skin = HealBot_Config.Current_Skin
|
||||||
if pct < 0.98 and pct >= 0.65 then r = 2.94 - (pct * 3); end
|
local maxR = HealBot_Config.bcolormaxr and HealBot_Config.bcolormaxr[skin] or 0.0
|
||||||
if pct <= 0.64 and pct > 0.31 then g = (pct - 0.31) * 3; end
|
local maxG = HealBot_Config.bcolormaxg and HealBot_Config.bcolormaxg[skin] or 1.0
|
||||||
if pct <= 0.31 then g = 0.0; end
|
local maxB = HealBot_Config.bcolormaxb and HealBot_Config.bcolormaxb[skin] or 0.0
|
||||||
|
|
||||||
|
local minR = HealBot_Config.bcolorminr and HealBot_Config.bcolorminr[skin] or 1.0
|
||||||
|
local minG = HealBot_Config.bcolorming and HealBot_Config.bcolorming[skin] or 0.0
|
||||||
|
local minB = HealBot_Config.bcolorminb and HealBot_Config.bcolorminb[skin] or 0.0
|
||||||
|
|
||||||
|
if maxR == 0 and maxG == 1 and maxB == 0 and minR == 1 and minG == 0 and minB == 0 then
|
||||||
|
if pct >= 0.98 then r = 0.0; end
|
||||||
|
if pct < 0.98 and pct >= 0.65 then r = 2.94 - (pct * 3); end
|
||||||
|
if pct <= 0.64 and pct > 0.31 then g = (pct - 0.31) * 3; end
|
||||||
|
if pct <= 0.31 then g = 0.0; end
|
||||||
|
else
|
||||||
|
r = minR + (maxR - minR) * pct
|
||||||
|
g = minG + (maxG - minG) * pct
|
||||||
|
b = minB + (maxB - minB) * pct
|
||||||
|
end
|
||||||
end
|
end
|
||||||
return r, g, b, a;
|
return r, g, b, a;
|
||||||
end
|
end
|
||||||
@@ -246,30 +276,97 @@ function HealBot_Action_EnableButton(button)
|
|||||||
bar.txt:SetTextColor(sr, sg, sb, sa);
|
bar.txt:SetTextColor(sr, sg, sb, sa);
|
||||||
local fontName, fontHeight, fontFlags = bar.txt:GetFont()
|
local fontName, fontHeight, fontFlags = bar.txt:GetFont()
|
||||||
local fontOutline = HealBot_Config.bfontoutline[HealBot_Config.Current_Skin] or 0
|
local fontOutline = HealBot_Config.bfontoutline[HealBot_Config.Current_Skin] or 0
|
||||||
if fontOutline == 1 then
|
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
|
||||||
bar.txt:SetFont(fontName, fontHeight, "OUTLINE")
|
local expectedFont = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or fontName
|
||||||
else
|
if fontFlags ~= expectedFlags or fontName ~= expectedFont then
|
||||||
bar.txt:SetFont(fontName, fontHeight, "")
|
bar.txt:SetFont(expectedFont, fontHeight, expectedFlags)
|
||||||
end
|
end
|
||||||
|
|
||||||
local iconSize = HealBot_Config.biconsize[HealBot_Config.Current_Skin] or 12
|
local iconSize = HealBot_Config.biconsize[HealBot_Config.Current_Skin] or 12
|
||||||
|
local isPet = string.find(unit, "pet") ~= nil
|
||||||
|
local overlayMode = (HealBot_Config.HealBot_Integrations_ShowHoTTimers == 1) and ((HealBot_Config.HealBot_Integrations_HoTTimerDisplayMode or 0) == 1) and not isPet
|
||||||
|
local unitGUID = overlayMode and ((HealBot_GetUnitGUID and HealBot_GetUnitGUID(unit)) or (unit == "player" and HealBot_PlayerGUID))
|
||||||
|
local currentTime = overlayMode and GetTime()
|
||||||
for i = 1, 10 do
|
for i = 1, 10 do
|
||||||
local icon = getglobal(button:GetName() .. "BarIcon" .. i)
|
local icon = button["icon"..i]
|
||||||
|
if not icon then
|
||||||
|
icon = getglobal(button:GetName() .. "BarIcon" .. i)
|
||||||
|
button["icon"..i] = icon
|
||||||
|
end
|
||||||
if icon then
|
if icon then
|
||||||
if HealBot_UnitIcons and HealBot_UnitIcons[unit] and HealBot_UnitIcons[unit][i] then
|
if HealBot_UnitIcons and HealBot_UnitIcons[unit] and HealBot_UnitIcons[unit][i] then
|
||||||
icon:SetTexture(HealBot_UnitIcons[unit][i])
|
local currentTexture = icon:GetTexture()
|
||||||
icon:SetWidth(iconSize)
|
local newTexture = HealBot_UnitIcons[unit][i]
|
||||||
icon:SetHeight(iconSize)
|
if currentTexture ~= newTexture then
|
||||||
icon:Show()
|
icon:SetTexture(newTexture)
|
||||||
|
end
|
||||||
|
|
||||||
|
if icon:GetWidth() ~= iconSize then
|
||||||
|
icon:SetWidth(iconSize)
|
||||||
|
icon:SetHeight(iconSize)
|
||||||
|
end
|
||||||
|
|
||||||
|
if not icon:IsVisible() then
|
||||||
|
icon:Show()
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Icon overlay timer text
|
||||||
|
local iconText = button["iconText"..i]
|
||||||
|
if not iconText then
|
||||||
|
iconText = button:CreateFontString(nil, "OVERLAY")
|
||||||
|
iconText:SetFont("Fonts\\ARIALN.TTF", 10, "OUTLINE")
|
||||||
|
iconText:SetPoint("CENTER", icon, "CENTER", 0, 0)
|
||||||
|
iconText:SetTextColor(1, 1, 1, 1)
|
||||||
|
button["iconText"..i] = iconText
|
||||||
|
end
|
||||||
|
if overlayMode and unitGUID and HealBot_Nampower_Auras and HealBot_Nampower_Auras[unitGUID] then
|
||||||
|
local texturePath = HealBot_UnitIcons[unit][i]
|
||||||
|
local auraInfo = HealBot_TrackedAura_Textures and HealBot_TrackedAura_Textures[texturePath]
|
||||||
|
if auraInfo and auraInfo.showTimer then
|
||||||
|
local expiration = (auraInfo.locName and HealBot_Nampower_Auras[unitGUID][auraInfo.locName])
|
||||||
|
or (auraInfo.spell and HealBot_Nampower_Auras[unitGUID][auraInfo.spell])
|
||||||
|
if not expiration and HealBot_TrackedAura_Spells then
|
||||||
|
for spellName, spInfo in pairs(HealBot_TrackedAura_Spells) do
|
||||||
|
if spInfo.texture == texturePath and spInfo.showTimer then
|
||||||
|
expiration = HealBot_Nampower_Auras[unitGUID][spellName]
|
||||||
|
if expiration then break end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if expiration and expiration > currentTime then
|
||||||
|
local timeLeft = math.floor(expiration - currentTime)
|
||||||
|
iconText:SetText(timeLeft)
|
||||||
|
iconText:Show()
|
||||||
|
else
|
||||||
|
iconText:SetText("")
|
||||||
|
iconText:Hide()
|
||||||
|
end
|
||||||
|
else
|
||||||
|
iconText:SetText("")
|
||||||
|
iconText:Hide()
|
||||||
|
end
|
||||||
|
else
|
||||||
|
iconText:SetText("")
|
||||||
|
iconText:Hide()
|
||||||
|
end
|
||||||
else
|
else
|
||||||
icon:Hide()
|
if icon:IsVisible() then
|
||||||
|
icon:Hide()
|
||||||
|
end
|
||||||
|
local iconText = button["iconText"..i]
|
||||||
|
if iconText and iconText:IsVisible() then
|
||||||
|
iconText:Hide()
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local raidIcon = getglobal(button:GetName() .. "BarRaidIcon")
|
local raidIcon = getglobal(button:GetName() .. "BarRaidIcon")
|
||||||
if raidIcon then
|
if raidIcon then
|
||||||
local index = GetRaidTargetIndex(unit)
|
local index
|
||||||
|
if not string.find(unit, "^Test") then
|
||||||
|
index = GetRaidTargetIndex(unit)
|
||||||
|
end
|
||||||
if index then
|
if index then
|
||||||
SetRaidTargetIconTexture(raidIcon, index)
|
SetRaidTargetIconTexture(raidIcon, index)
|
||||||
raidIcon:Show()
|
raidIcon:Show()
|
||||||
@@ -298,15 +395,34 @@ end
|
|||||||
-- HealBot_Action_ResetSkin: Internal utility: HealBot_Action_ResetSkin
|
-- HealBot_Action_ResetSkin: Internal utility: HealBot_Action_ResetSkin
|
||||||
function HealBot_Action_ResetSkin()
|
function HealBot_Action_ResetSkin()
|
||||||
HealBot_Action_PartyChanged()
|
HealBot_Action_PartyChanged()
|
||||||
|
local skin = HealBot_Config.Current_Skin
|
||||||
|
local bfont = (HealBot_Config.bfont and HealBot_Config.bfont[skin]) or "Fonts\\FRIZQT__.TTF"
|
||||||
|
local btextheight = (HealBot_Config.btextheight and HealBot_Config.btextheight[skin]) or 10
|
||||||
|
local fontOutline = (HealBot_Config.bfontoutline and HealBot_Config.bfontoutline[skin]) or 0
|
||||||
|
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
|
||||||
|
|
||||||
|
if HealBot_Action_OptionsButton and HealBot_Action_OptionsButton:GetFontString() then
|
||||||
|
HealBot_Action_OptionsButton:GetFontString():SetFont(bfont, btextheight, expectedFlags)
|
||||||
|
end
|
||||||
|
if HealBot_Action_AbortButton and HealBot_Action_AbortButton:GetFontString() then
|
||||||
|
HealBot_Action_AbortButton:GetFontString():SetFont(bfont, btextheight, expectedFlags)
|
||||||
|
end
|
||||||
|
for j = 1, 20 do
|
||||||
|
local headerobj = getglobal("HealBot_Action_Header" .. j)
|
||||||
|
if headerobj and headerobj:GetFontString() then
|
||||||
|
headerobj:GetFontString():SetFont(bfont, btextheight, expectedFlags)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
if HealBot_Options:IsVisible() then
|
if HealBot_Options:IsVisible() then
|
||||||
HealBot_Action_SetTexture(HealBot_DiseaseColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
|
HealBot_Action_SetTexture(HealBot_DiseaseColorpick, HealBot_Config.btexture[skin])
|
||||||
HealBot_Action_SetTexture(HealBot_MagicColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
|
HealBot_Action_SetTexture(HealBot_MagicColorpick, HealBot_Config.btexture[skin])
|
||||||
HealBot_Action_SetTexture(HealBot_PoisonColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
|
HealBot_Action_SetTexture(HealBot_PoisonColorpick, HealBot_Config.btexture[skin])
|
||||||
HealBot_Action_SetTexture(HealBot_CurseColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
|
HealBot_Action_SetTexture(HealBot_CurseColorpick, HealBot_Config.btexture[skin])
|
||||||
HealBot_Action_SetTexture(HealBot_EnTextColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
|
HealBot_Action_SetTexture(HealBot_EnTextColorpick, HealBot_Config.btexture[skin])
|
||||||
HealBot_Action_SetTexture(HealBot_EnTextColorpickin, HealBot_Config.btexture[HealBot_Config.Current_Skin])
|
HealBot_Action_SetTexture(HealBot_EnTextColorpickin, HealBot_Config.btexture[skin])
|
||||||
HealBot_Action_SetTexture(HealBot_DisTextColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
|
HealBot_Action_SetTexture(HealBot_DisTextColorpick, HealBot_Config.btexture[skin])
|
||||||
HealBot_Action_SetTexture(HealBot_DebTextColorpick, HealBot_Config.btexture[HealBot_Config.Current_Skin])
|
HealBot_Action_SetTexture(HealBot_DebTextColorpick, HealBot_Config.btexture[skin])
|
||||||
HealBot_SetSkinColours()
|
HealBot_SetSkinColours()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -347,6 +463,13 @@ function HealBot_Action_PositionButton(button, OsetX, OsetY, bwidth, bheight, ch
|
|||||||
headerno = headerno + 1;
|
headerno = headerno + 1;
|
||||||
local headerobj = getglobal("HealBot_Action_Header" .. headerno);
|
local headerobj = getglobal("HealBot_Action_Header" .. headerno);
|
||||||
headerobj:SetText(header)
|
headerobj:SetText(header)
|
||||||
|
local bfont = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or "Fonts\\FRIZQT__.TTF"
|
||||||
|
local btextheight = (HealBot_Config.btextheight and HealBot_Config.btextheight[HealBot_Config.Current_Skin]) or 10
|
||||||
|
local fontOutline = (HealBot_Config.bfontoutline and HealBot_Config.bfontoutline[HealBot_Config.Current_Skin]) or 0
|
||||||
|
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
|
||||||
|
if headerobj:GetFontString() then
|
||||||
|
headerobj:GetFontString():SetFont(bfont, btextheight, expectedFlags)
|
||||||
|
end
|
||||||
headerobj:Show();
|
headerobj:Show();
|
||||||
headerobj:ClearAllPoints();
|
headerobj:ClearAllPoints();
|
||||||
headerobj:SetHeight(bheight);
|
headerobj:SetHeight(bheight);
|
||||||
@@ -383,6 +506,13 @@ function HealBot_Action_PositionButtonHorizontal(button, OsetX, OsetY, bwidth, b
|
|||||||
headerno = headerno + 1;
|
headerno = headerno + 1;
|
||||||
local headerobj = getglobal("HealBot_Action_Header" .. headerno);
|
local headerobj = getglobal("HealBot_Action_Header" .. headerno);
|
||||||
headerobj:SetText(header)
|
headerobj:SetText(header)
|
||||||
|
local bfont = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or "Fonts\\FRIZQT__.TTF"
|
||||||
|
local btextheight = (HealBot_Config.btextheight and HealBot_Config.btextheight[HealBot_Config.Current_Skin]) or 10
|
||||||
|
local fontOutline = (HealBot_Config.bfontoutline and HealBot_Config.bfontoutline[HealBot_Config.Current_Skin]) or 0
|
||||||
|
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
|
||||||
|
if headerobj:GetFontString() then
|
||||||
|
headerobj:GetFontString():SetFont(bfont, btextheight, expectedFlags)
|
||||||
|
end
|
||||||
headerobj:Show();
|
headerobj:Show();
|
||||||
headerobj:ClearAllPoints();
|
headerobj:ClearAllPoints();
|
||||||
headerobj:SetHeight(bheight);
|
headerobj:SetHeight(bheight);
|
||||||
@@ -441,8 +571,10 @@ end
|
|||||||
-- HealBot_Action_SetHealButton: Assigns a unit string to a grid button slot.
|
-- HealBot_Action_SetHealButton: Assigns a unit string to a grid button slot.
|
||||||
function HealBot_Action_SetHealButton(index, unit)
|
function HealBot_Action_SetHealButton(index, unit)
|
||||||
if not index then
|
if not index then
|
||||||
HealBot_Action_HealButtons = {};
|
for k in pairs(HealBot_Action_HealButtons) do HealBot_Action_HealButtons[k] = nil end
|
||||||
HealBot_Action_UnitButtons = {};
|
for k in pairs(HealBot_Action_UnitButtons) do
|
||||||
|
HealBot_Action_UnitButtons[k] = nil
|
||||||
|
end
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
local button = getglobal("HealBot_Action_HealUnit" .. index);
|
local button = getglobal("HealBot_Action_HealUnit" .. index);
|
||||||
@@ -495,10 +627,12 @@ function HealBot_Action_PartyChanged()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
for j = 1, 15 do
|
for j = 1, 20 do
|
||||||
local headerobj = getglobal("HealBot_Action_Header" .. j);
|
local headerobj = getglobal("HealBot_Action_Header" .. j);
|
||||||
headerobj:SetText(" ")
|
if headerobj then
|
||||||
headerobj:Hide();
|
headerobj:SetText(" ")
|
||||||
|
headerobj:Hide();
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local bwidth = HealBot_Config.bwidth[HealBot_Config.Current_Skin] or 85;
|
local bwidth = HealBot_Config.bwidth[HealBot_Config.Current_Skin] or 85;
|
||||||
@@ -524,7 +658,52 @@ function HealBot_Action_PartyChanged()
|
|||||||
local i = 0;
|
local i = 0;
|
||||||
local last = 0;
|
local last = 0;
|
||||||
local GroupValid = numBars;
|
local GroupValid = numBars;
|
||||||
last = last + 6
|
if HealBot_Config.TestBarsOn then
|
||||||
|
local testBars = HealBot_Config.numTestBars or 25
|
||||||
|
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||||
|
HeaderPos[i + 1] = HEALBOT_OPTIONS_TESTBARS or "Test Bars"
|
||||||
|
end
|
||||||
|
local testClasses = {"PRIEST", "DRUID", "SHAMAN", "PALADIN", "WARRIOR", "MAGE", "WARLOCK", "HUNTER", "ROGUE"}
|
||||||
|
local testNames = {"Arthas", "Illidan", "Sylvanas", "Thrall", "Jaina", "Uther", "Grommash", "Malfurion", "Tyrande", "Guldan", "Kael", "Rexxar", "Varian", "Voljin", "Baine"}
|
||||||
|
for j = 1, testBars do
|
||||||
|
i = i + 1
|
||||||
|
local unit = "Test" .. j
|
||||||
|
HealBot_Action_SetHealButton(i, unit)
|
||||||
|
if not HealBot_Model.units[unit] then
|
||||||
|
local rClass = testClasses[math.random(1, #testClasses)]
|
||||||
|
local rName = testNames[math.random(1, #testNames)] .. j
|
||||||
|
local mHealth = math.random(4000, 8000)
|
||||||
|
local cHealth = math.random(1, mHealth)
|
||||||
|
local pt = 0
|
||||||
|
if rClass == "WARRIOR" then pt = 1 elseif rClass == "ROGUE" then pt = 3 end
|
||||||
|
HealBot_Model.units[unit] = { name = rName, guid = "TestGuid"..j, class = rClass, englishClass = rClass, health = cHealth, maxHealth = mHealth, mana = 2000, maxMana = 4000, powerType = pt, incomingHeal = 0, hasAggro = false, range = 1 }
|
||||||
|
if not HealBot_UnitIcons then HealBot_UnitIcons = {} end
|
||||||
|
HealBot_UnitIcons[unit] = {}
|
||||||
|
local testIcons = {
|
||||||
|
"Interface\\Icons\\Spell_Holy_Renew",
|
||||||
|
"Interface\\Icons\\Spell_Nature_Rejuvenation",
|
||||||
|
"Interface\\Icons\\Spell_Nature_ResistNature", -- Regrowth
|
||||||
|
"Interface\\Icons\\Spell_Holy_PowerWordShield",
|
||||||
|
"Interface\\Icons\\Spell_Holy_Excorcism" -- Fear Ward
|
||||||
|
}
|
||||||
|
-- Shuffle icons
|
||||||
|
for k = #testIcons, 2, -1 do
|
||||||
|
local j = math.random(k)
|
||||||
|
testIcons[k], testIcons[j] = testIcons[j], testIcons[k]
|
||||||
|
end
|
||||||
|
local numIcons = math.random(0, 3)
|
||||||
|
for k = 1, numIcons do
|
||||||
|
HealBot_UnitIcons[unit][k] = testIcons[k]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
numBars = numBars + 1
|
||||||
|
end
|
||||||
|
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||||
|
numBars = numBars + 1
|
||||||
|
numHeaders = numHeaders + 1
|
||||||
|
end
|
||||||
|
else
|
||||||
|
last = last + 6
|
||||||
if HealBot_Config.GroupHeals == 1 then
|
if HealBot_Config.GroupHeals == 1 then
|
||||||
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||||
HeaderPos[i + 1] = HEALBOT_OPTIONS_GROUPHEALS
|
HeaderPos[i + 1] = HEALBOT_OPTIONS_GROUPHEALS
|
||||||
@@ -724,14 +903,15 @@ function HealBot_Action_PartyChanged()
|
|||||||
if GetNumRaidMembers() > 0 then
|
if GetNumRaidMembers() > 0 then
|
||||||
for j = 1, 40 do
|
for j = 1, 40 do
|
||||||
local unit = "raid" .. j;
|
local unit = "raid" .. j;
|
||||||
local Class = UnitClass(unit);
|
|
||||||
local ProcessUnit = 0;
|
|
||||||
local PossibleEmerg = 1;
|
|
||||||
local name, rank, subgroup, level, class, fileName, zone, online, isDead = GetRaidRosterInfo(j);
|
local name, rank, subgroup, level, class, fileName, zone, online, isDead = GetRaidRosterInfo(j);
|
||||||
if not name then name = "not known" end
|
if not name then name = "not known" end
|
||||||
if not class then class = "not known" end
|
if not class then class = "not known" end
|
||||||
if not subgroup then subgroup = "not known" end
|
if not subgroup then subgroup = "not known" end
|
||||||
|
|
||||||
|
local Class = UnitClass(unit) or class;
|
||||||
|
local ProcessUnit = 0;
|
||||||
|
local PossibleEmerg = 1;
|
||||||
|
|
||||||
if HealBot_EmergInc[Class] == 1 then
|
if HealBot_EmergInc[Class] == 1 then
|
||||||
ProcessUnit = 1;
|
ProcessUnit = 1;
|
||||||
end
|
end
|
||||||
@@ -837,46 +1017,47 @@ function HealBot_Action_PartyChanged()
|
|||||||
HeaderPos[i + 1] = nil;
|
HeaderPos[i + 1] = nil;
|
||||||
numBars = numBars - 1;
|
numBars = numBars - 1;
|
||||||
end
|
end
|
||||||
|
HealBot_ReleaseTable(order);
|
||||||
|
HealBot_ReleaseTable(units);
|
||||||
|
end
|
||||||
|
|
||||||
last = last + 40
|
last = last + 40
|
||||||
local PetsValid = numBars;
|
local PetsValid = numBars;
|
||||||
if HealBot_Config.PetHeals == 1 then
|
if HealBot_Config.PetHeals == 1 then
|
||||||
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
if HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||||
HeaderPos[i + 1] = HEALBOT_OPTIONS_PETHEALS
|
HeaderPos[i + 1] = HEALBOT_OPTIONS_PETHEALS
|
||||||
numBars = numBars + 1;
|
numBars = numBars + 1;
|
||||||
numHeaders = numHeaders + 1;
|
numHeaders = numHeaders + 1;
|
||||||
end
|
|
||||||
if GetNumRaidMembers() > 0 then
|
|
||||||
for j = 1, 40 do
|
|
||||||
local unit = "raidpet" .. j;
|
|
||||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
|
||||||
i = i + 1;
|
|
||||||
HealBot_Action_SetHealButton(i, unit);
|
|
||||||
numBars = numBars + 1;
|
|
||||||
end
|
|
||||||
if i == last then break end
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if not HealBot_PetUnits then
|
|
||||||
HealBot_PetUnits = { "pet", "partypet1", "partypet2", "partypet3", "partypet4" };
|
|
||||||
end
|
|
||||||
for _, unit in ipairs(HealBot_PetUnits) do
|
|
||||||
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
|
||||||
i = i + 1;
|
|
||||||
HealBot_Action_SetHealButton(i, unit);
|
|
||||||
numBars = numBars + 1;
|
|
||||||
end
|
|
||||||
if i == last then break end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
HealBot_ReleaseTable(order);
|
|
||||||
HealBot_ReleaseTable(units);
|
|
||||||
end
|
end
|
||||||
if numBars == PetsValid + 1 and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
if GetNumRaidMembers() > 0 then
|
||||||
HeaderPos[PetsValid + 1] = nil;
|
for j = 1, 40 do
|
||||||
numBars = numBars - 1;
|
local unit = "raidpet" .. j;
|
||||||
numHeaders = numHeaders - 1;
|
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||||
|
i = i + 1;
|
||||||
|
HealBot_Action_SetHealButton(i, unit);
|
||||||
|
numBars = numBars + 1;
|
||||||
|
end
|
||||||
|
if i == last then break end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if not HealBot_PetUnits then
|
||||||
|
HealBot_PetUnits = { "pet", "partypet1", "partypet2", "partypet3", "partypet4" };
|
||||||
|
end
|
||||||
|
for _, unit in ipairs(HealBot_PetUnits) do
|
||||||
|
if not HealBot_Action_UnitButtons[unit] and HealBot_MayHeal(unit) then
|
||||||
|
i = i + 1;
|
||||||
|
HealBot_Action_SetHealButton(i, unit);
|
||||||
|
numBars = numBars + 1;
|
||||||
|
end
|
||||||
|
if i == last then break end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
if numBars == PetsValid + 1 and HealBot_Config.ShowHeader[HealBot_Config.Current_Skin] == 1 then
|
||||||
|
HeaderPos[PetsValid + 1] = nil;
|
||||||
|
numBars = numBars - 1;
|
||||||
|
numHeaders = numHeaders - 1;
|
||||||
|
end
|
||||||
|
|
||||||
local bpadding = (HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10
|
local bpadding = (HealBot_Config.bpadding and HealBot_Config.bpadding[HealBot_Config.Current_Skin]) or 10
|
||||||
local OffsetY = bpadding;
|
local OffsetY = bpadding;
|
||||||
@@ -990,10 +1171,17 @@ function HealBot_Action_PartyChanged()
|
|||||||
HealBot_Grid_Limit = limit;
|
HealBot_Grid_Limit = limit;
|
||||||
HealBot_Grid_NumBars = numBars;
|
HealBot_Grid_NumBars = numBars;
|
||||||
|
|
||||||
|
local bfont = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or "Fonts\\FRIZQT__.TTF"
|
||||||
|
local fontOutline = (HealBot_Config.bfontoutline and HealBot_Config.bfontoutline[HealBot_Config.Current_Skin]) or 0
|
||||||
|
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
|
||||||
|
|
||||||
if HealBot_Config.HideOptions == 1 then
|
if HealBot_Config.HideOptions == 1 then
|
||||||
HealBot_Action_OptionsButton:Hide();
|
HealBot_Action_OptionsButton:Hide();
|
||||||
else
|
else
|
||||||
HealBot_Action_OptionsButton:SetPoint("BOTTOM", "HealBot_Action", "BOTTOM", 0, bpadding);
|
HealBot_Action_OptionsButton:SetPoint("BOTTOM", "HealBot_Action", "BOTTOM", 0, bpadding);
|
||||||
|
if HealBot_Action_OptionsButton:GetFontString() then
|
||||||
|
HealBot_Action_OptionsButton:GetFontString():SetFont(bfont, btextheight, expectedFlags)
|
||||||
|
end
|
||||||
HealBot_Action_OptionsButton:Show();
|
HealBot_Action_OptionsButton:Show();
|
||||||
MaxOffsetY = MaxOffsetY + 30;
|
MaxOffsetY = MaxOffsetY + 30;
|
||||||
end
|
end
|
||||||
@@ -1009,6 +1197,7 @@ function HealBot_Action_PartyChanged()
|
|||||||
bar.txt = getglobal(bar:GetName() .. "_text");
|
bar.txt = getglobal(bar:GetName() .. "_text");
|
||||||
bar.txt:SetTextColor(sr, sg, sb, sa);
|
bar.txt:SetTextColor(sr, sg, sb, sa);
|
||||||
bar.txt:SetText(HEALBOT_ACTION_ABORT);
|
bar.txt:SetText(HEALBOT_ACTION_ABORT);
|
||||||
|
bar.txt:SetFont(bfont, btextheight, expectedFlags);
|
||||||
HealBot_Action_SetTexture(bar, btexture);
|
HealBot_Action_SetTexture(bar, btexture);
|
||||||
bar:SetMinMaxValues(0, 100);
|
bar:SetMinMaxValues(0, 100);
|
||||||
bar:SetValue(100);
|
bar:SetValue(100);
|
||||||
@@ -1056,8 +1245,8 @@ end
|
|||||||
function HealBot_Action_Reset()
|
function HealBot_Action_Reset()
|
||||||
HealBot_Action:ClearAllPoints();
|
HealBot_Action:ClearAllPoints();
|
||||||
HealBot_Action:SetPoint("TOP", "MinimapCluster", "BOTTOM", 7, 10);
|
HealBot_Action:SetPoint("TOP", "MinimapCluster", "BOTTOM", 7, 10);
|
||||||
HealBot_Action_HealTarget = {};
|
for k in pairs(HealBot_Action_HealTarget) do HealBot_Action_HealTarget[k] = nil end
|
||||||
HealBot_Action_HealFocus = {};
|
for k in pairs(HealBot_Action_HealFocus) do HealBot_Action_HealFocus[k] = nil end
|
||||||
HealBot_Action_PartyChanged();
|
HealBot_Action_PartyChanged();
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -1134,7 +1323,10 @@ function HealBot_Action_AppendUnit(unit)
|
|||||||
local btexture = (HealBot_Config.btexture and HealBot_Config.btexture[HealBot_Config.Current_Skin]) or 5
|
local btexture = (HealBot_Config.btexture and HealBot_Config.btexture[HealBot_Config.Current_Skin]) or 5
|
||||||
HealBot_Action_SetTexture(bar, btexture)
|
HealBot_Action_SetTexture(bar, btexture)
|
||||||
local btextheight = (HealBot_Config.btextheight and HealBot_Config.btextheight[HealBot_Config.Current_Skin]) or 10
|
local btextheight = (HealBot_Config.btextheight and HealBot_Config.btextheight[HealBot_Config.Current_Skin]) or 10
|
||||||
bar.txt:SetTextHeight(btextheight)
|
local bfont = (HealBot_Config.bfont and HealBot_Config.bfont[HealBot_Config.Current_Skin]) or "Fonts\\FRIZQT__.TTF"
|
||||||
|
local fontOutline = (HealBot_Config.bfontoutline and HealBot_Config.bfontoutline[HealBot_Config.Current_Skin]) or 0
|
||||||
|
local expectedFlags = fontOutline == 1 and "OUTLINE" or ""
|
||||||
|
bar.txt:SetFont(bfont, btextheight, expectedFlags)
|
||||||
bar2:SetHeight(bheight)
|
bar2:SetHeight(bheight)
|
||||||
HealBot_Action_SetTexture(bar2, btexture)
|
HealBot_Action_SetTexture(bar2, btexture)
|
||||||
|
|
||||||
@@ -1224,3 +1416,197 @@ function HealBot_Action_AppendNewUnits()
|
|||||||
end
|
end
|
||||||
HealBot_ReleaseTable(unitsToCheck)
|
HealBot_ReleaseTable(unitsToCheck)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local HealBot_PlayerHoTsListFrame = nil
|
||||||
|
local HealBot_PlayerHoTFrames = {}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
local HealBot_PlayerHoTs_ListCache = {}
|
||||||
|
|
||||||
|
local function HealBot_PlayerHoTs_SortComparator(a, b)
|
||||||
|
return (a.expires or 0) < (b.expires or 0)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Reposition the HoT timer list frame based on config
|
||||||
|
local function HealBot_HoTTimerList_Reanchor()
|
||||||
|
if not HealBot_PlayerHoTsListFrame then return end
|
||||||
|
local pos = HealBot_Config.HealBot_Integrations_HoTTimerPosition or "BELOW"
|
||||||
|
HealBot_PlayerHoTsListFrame:ClearAllPoints()
|
||||||
|
if pos == "ABOVE" then
|
||||||
|
HealBot_PlayerHoTsListFrame:SetPoint("BOTTOMLEFT", HealBot_Action, "TOPLEFT", 0, 2)
|
||||||
|
elseif pos == "RIGHT" then
|
||||||
|
HealBot_PlayerHoTsListFrame:SetPoint("TOPLEFT", HealBot_Action, "TOPRIGHT", 2, 0)
|
||||||
|
elseif pos == "LEFT" then
|
||||||
|
HealBot_PlayerHoTsListFrame:SetPoint("TOPRIGHT", HealBot_Action, "TOPLEFT", -2, 0)
|
||||||
|
else -- BELOW (default)
|
||||||
|
HealBot_PlayerHoTsListFrame:SetPoint("TOPLEFT", HealBot_Action, "BOTTOMLEFT", 0, -2)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Reposition child HoT frames for stacking direction
|
||||||
|
local function HealBot_HoTTimerList_StackChild(frame, index)
|
||||||
|
local pos = HealBot_Config.HealBot_Integrations_HoTTimerPosition or "BELOW"
|
||||||
|
frame:ClearAllPoints()
|
||||||
|
if pos == "ABOVE" then
|
||||||
|
if index == 1 then
|
||||||
|
frame:SetPoint("BOTTOMLEFT", HealBot_PlayerHoTsListFrame, "BOTTOMLEFT", 0, 0)
|
||||||
|
else
|
||||||
|
frame:SetPoint("BOTTOMLEFT", HealBot_PlayerHoTFrames[index-1], "TOPLEFT", 0, 2)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if index == 1 then
|
||||||
|
frame:SetPoint("TOPLEFT", HealBot_PlayerHoTsListFrame, "TOPLEFT", 0, 0)
|
||||||
|
else
|
||||||
|
frame:SetPoint("TOPLEFT", HealBot_PlayerHoTFrames[index-1], "BOTTOMLEFT", 0, -2)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function HealBot_Action_UpdatePlayerHoTs()
|
||||||
|
if not HealBot_PlayerHoTsListFrame then
|
||||||
|
HealBot_PlayerHoTsListFrame = CreateFrame("Frame", "HealBot_PlayerHoTsListFrame", HealBot_Action)
|
||||||
|
HealBot_PlayerHoTsListFrame:SetWidth(128)
|
||||||
|
HealBot_PlayerHoTsListFrame:SetHeight(1)
|
||||||
|
HealBot_PlayerHoTsListFrame:Show()
|
||||||
|
end
|
||||||
|
|
||||||
|
HealBot_HoTTimerList_Reanchor()
|
||||||
|
|
||||||
|
if HealBot_Config.HealBot_Integrations_ShowHoTTimers ~= 1 then
|
||||||
|
HealBot_PlayerHoTsListFrame:Hide()
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- If display mode is Icon Overlay, hide the list and return
|
||||||
|
local displayMode = HealBot_Config.HealBot_Integrations_HoTTimerDisplayMode or 0
|
||||||
|
if displayMode == 1 then
|
||||||
|
HealBot_PlayerHoTsListFrame:Hide()
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
HealBot_PlayerHoTsListFrame:Show()
|
||||||
|
|
||||||
|
local currentTime = GetTime()
|
||||||
|
|
||||||
|
-- Clear cache instead of reallocating
|
||||||
|
local numHoTs = 0
|
||||||
|
|
||||||
|
if HealBot_Integrations_Nampower_Active and HealBot_Nampower_Auras then
|
||||||
|
for targetName, auras in pairs(HealBot_Nampower_Auras) do
|
||||||
|
local unitID = HealBot_Model:GetUnitByGUID(targetName) or HealBot_Model:GetUnitIDByName(targetName)
|
||||||
|
if not (unitID and string.find(unitID, "pet")) then
|
||||||
|
for spellName, expiration in pairs(auras) do
|
||||||
|
local auraInfo = HealBot_TrackedAura_Spells and HealBot_TrackedAura_Spells[spellName]
|
||||||
|
if auraInfo and auraInfo.showTimer then
|
||||||
|
if expiration > currentTime then
|
||||||
|
numHoTs = numHoTs + 1
|
||||||
|
if not HealBot_PlayerHoTs_ListCache[numHoTs] then
|
||||||
|
HealBot_PlayerHoTs_ListCache[numHoTs] = {}
|
||||||
|
end
|
||||||
|
HealBot_PlayerHoTs_ListCache[numHoTs].name = targetName
|
||||||
|
HealBot_PlayerHoTs_ListCache[numHoTs].spell = spellName
|
||||||
|
HealBot_PlayerHoTs_ListCache[numHoTs].expires = expiration
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Blank out remaining cache entries so sort doesn't read them
|
||||||
|
for i = numHoTs + 1, table.getn(HealBot_PlayerHoTs_ListCache) do
|
||||||
|
HealBot_PlayerHoTs_ListCache[i].expires = 9999999999
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Sort only the active portion by shifting expired ones to the end
|
||||||
|
table.sort(HealBot_PlayerHoTs_ListCache, HealBot_PlayerHoTs_SortComparator)
|
||||||
|
|
||||||
|
for i = 1, math.max(numHoTs, table.getn(HealBot_PlayerHoTFrames)) do
|
||||||
|
local frame = HealBot_PlayerHoTFrames[i]
|
||||||
|
if i <= numHoTs then
|
||||||
|
if not frame then
|
||||||
|
frame = CreateFrame("Frame", "HealBot_PlayerHoT" .. i, HealBot_PlayerHoTsListFrame)
|
||||||
|
frame:SetWidth(128)
|
||||||
|
frame:SetHeight(16)
|
||||||
|
|
||||||
|
local icon = frame:CreateTexture(nil, "ARTWORK")
|
||||||
|
icon:SetWidth(14)
|
||||||
|
icon:SetHeight(14)
|
||||||
|
icon:SetPoint("LEFT", frame, "LEFT", 2, 0)
|
||||||
|
frame.icon = icon
|
||||||
|
|
||||||
|
local text = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
||||||
|
text:SetPoint("LEFT", icon, "RIGHT", 4, 0)
|
||||||
|
text:SetJustifyH("LEFT")
|
||||||
|
frame.text = text
|
||||||
|
|
||||||
|
HealBot_PlayerHoTFrames[i] = frame
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Reposition child for stacking direction
|
||||||
|
HealBot_HoTTimerList_StackChild(frame, i)
|
||||||
|
|
||||||
|
local hot = HealBot_PlayerHoTs_ListCache[i]
|
||||||
|
local timeLeft = math.floor(hot.expires - currentTime)
|
||||||
|
|
||||||
|
-- Resolve GUID to Name
|
||||||
|
if not HealBot_Nampower_NameCache then HealBot_Nampower_NameCache = HealBot_GetTable() end
|
||||||
|
|
||||||
|
local dispName = HealBot_Nampower_NameCache[hot.name]
|
||||||
|
|
||||||
|
if not dispName then
|
||||||
|
dispName = hot.name
|
||||||
|
local resolved = false
|
||||||
|
|
||||||
|
local unitID = HealBot_Model:GetUnitByGUID(hot.name) or HealBot_Model:GetUnitIDByName(hot.name)
|
||||||
|
if unitID then
|
||||||
|
local n = UnitName(unitID)
|
||||||
|
if n then
|
||||||
|
dispName = n
|
||||||
|
resolved = true
|
||||||
|
end
|
||||||
|
elseif string.sub(hot.name, 1, 2) == "0x" or string.sub(hot.name, 1, 2) == "0X" then
|
||||||
|
if HealBot_PlayerGUID and string.lower(HealBot_PlayerGUID) == string.lower(hot.name) then
|
||||||
|
dispName = UnitName("player") or "Player"
|
||||||
|
resolved = true
|
||||||
|
elseif HealBot_GetUnitGUID then
|
||||||
|
if string.lower(HealBot_GetUnitGUID("player") or "") == string.lower(hot.name) then
|
||||||
|
dispName = UnitName("player") or "Player"
|
||||||
|
resolved = true
|
||||||
|
elseif string.lower(HealBot_GetUnitGUID("target") or "") == string.lower(hot.name) then
|
||||||
|
dispName = UnitName("target") or "Target"
|
||||||
|
resolved = true
|
||||||
|
elseif string.lower(HealBot_GetUnitGUID("mouseover") or "") == string.lower(hot.name) then
|
||||||
|
dispName = UnitName("mouseover") or "Mouseover"
|
||||||
|
resolved = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if resolved then
|
||||||
|
HealBot_Nampower_NameCache[hot.name] = dispName
|
||||||
|
elseif string.sub(hot.name, 1, 2) == "0x" then
|
||||||
|
dispName = "Unknown"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local spellId = HealBot_GetSpellId and HealBot_GetSpellId(hot.spell) or nil
|
||||||
|
local tex = (HealBot_TrackedAura_Spells and HealBot_TrackedAura_Spells[hot.spell] and HealBot_TrackedAura_Spells[hot.spell].texture) or "Interface\\Icons\\INV_Misc_QuestionMark"
|
||||||
|
if spellId then
|
||||||
|
tex = GetSpellTexture(spellId, "BOOKTYPE_SPELL") or tex
|
||||||
|
end
|
||||||
|
|
||||||
|
frame.icon:SetTexture(tex)
|
||||||
|
frame.text:SetText(dispName .. ": " .. timeLeft .. "s")
|
||||||
|
frame.text:SetTextColor(0.8, 1, 0.8)
|
||||||
|
frame:Show()
|
||||||
|
else
|
||||||
|
if frame then
|
||||||
|
frame:Hide()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
HealBot_PlayerHoTsListFrame:SetHeight(math.max(1, numHoTs * 18))
|
||||||
|
end
|
||||||
|
|||||||
@@ -20,8 +20,15 @@ function HealBot_Action_RefreshTooltip(unit)
|
|||||||
if not unit then unit = HealBot_Action_TooltipUnit end
|
if not unit then unit = HealBot_Action_TooltipUnit end
|
||||||
if not unit then return end;
|
if not unit then return end;
|
||||||
|
|
||||||
local hlth=UnitHealth(unit);
|
local hlth=0;
|
||||||
local maxhlth=UnitHealthMax(unit);
|
local maxhlth=100;
|
||||||
|
if string.find(unit, "^Test") then
|
||||||
|
hlth = HealBot_Model.units[unit] and HealBot_Model.units[unit].health or 5000;
|
||||||
|
maxhlth = HealBot_Model.units[unit] and HealBot_Model.units[unit].maxHealth or 10000;
|
||||||
|
else
|
||||||
|
hlth=UnitHealth(unit);
|
||||||
|
maxhlth=UnitHealthMax(unit);
|
||||||
|
end
|
||||||
|
|
||||||
local spellLeft = HealBot_GetHealSpell(unit,HealBot_Action_SpellPattern("Left"));
|
local spellLeft = HealBot_GetHealSpell(unit,HealBot_Action_SpellPattern("Left"));
|
||||||
local spellMiddle = HealBot_GetHealSpell(unit,HealBot_Action_SpellPattern("Middle"));
|
local spellMiddle = HealBot_GetHealSpell(unit,HealBot_Action_SpellPattern("Middle"));
|
||||||
@@ -33,8 +40,9 @@ function HealBot_Action_RefreshTooltip(unit)
|
|||||||
HealBot_Action_Tooltip_ClearLines();
|
HealBot_Action_Tooltip_ClearLines();
|
||||||
|
|
||||||
if HealBot_Config.Tooltip_ShowTarget==1 then
|
if HealBot_Config.Tooltip_ShowTarget==1 then
|
||||||
if UnitName(unit) then
|
local uname = HealBot_Model.units[unit] and HealBot_Model.units[unit].name or UnitName(unit)
|
||||||
HealBot_Action_Tooltip_SetLineLeft(UnitName(unit),0,1,0,linenum)
|
if uname then
|
||||||
|
HealBot_Action_Tooltip_SetLineLeft(uname,0,1,0,linenum)
|
||||||
if hlth and maxhlth then
|
if hlth and maxhlth then
|
||||||
local r,g,b,a=HealBot_HealthColor(unit,hlth,maxhlth);
|
local r,g,b,a=HealBot_HealthColor(unit,hlth,maxhlth);
|
||||||
HealBot_Action_Tooltip_SetLineRight(hlth.."/"..maxhlth.." (-"..maxhlth-hlth..")",r,g,b,linenum)
|
HealBot_Action_Tooltip_SetLineRight(hlth.."/"..maxhlth.." (-"..maxhlth-hlth..")",r,g,b,linenum)
|
||||||
|
|||||||
@@ -21,6 +21,7 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
|||||||
* `/hb` - Toggles the main HealBot panel on and off
|
* `/hb` - Toggles the main HealBot panel on and off
|
||||||
* `/hb options` - Toggles the HealBot options panel on and off
|
* `/hb options` - Toggles the HealBot options panel on and off
|
||||||
* `/hb reset` - Resets the contents of the main HealBot panel
|
* `/hb reset` - Resets the contents of the main HealBot panel
|
||||||
|
* `/hb debug` - Toggles in-game debug message output to the main chat frame
|
||||||
|
|
||||||
### Key Features & Current Functionality
|
### Key Features & Current Functionality
|
||||||
* **MVC & Observer Architecture:** High-performance, reactive engine that updates frames dynamically on state changes, drastically reducing CPU and memory overhead. Features memory recycling pool and event loop decoupling for zero-stutter combat.
|
* **MVC & Observer Architecture:** High-performance, reactive engine that updates frames dynamically on state changes, drastically reducing CPU and memory overhead. Features memory recycling pool and event loop decoupling for zero-stutter combat.
|
||||||
@@ -30,7 +31,7 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
|||||||
* **Talent-Based Calculations & Equipment Bonus:** Dynamic spell healing calculations for Druid, Priest, and Paladin based on talents, and automatically scans equipped gear to scale healing predictions.
|
* **Talent-Based Calculations & Equipment Bonus:** Dynamic spell healing calculations for Druid, Priest, and Paladin based on talents, and automatically scans equipped gear to scale healing predictions.
|
||||||
* **Modifier-Aware Tooltips:** Tooltips dynamically update to show exact bound actions (Shift/Ctrl/Alt) and required mana costs (turns red if insufficient mana).
|
* **Modifier-Aware Tooltips:** Tooltips dynamically update to show exact bound actions (Shift/Ctrl/Alt) and required mana costs (turns red if insufficient mana).
|
||||||
* **Blizzard Party Frame Toggle:** Toggle to automatically hide Blizzard's default party frames when in a group in favor of HealBot's layouts.
|
* **Blizzard Party Frame Toggle:** Toggle to automatically hide Blizzard's default party frames when in a group in favor of HealBot's layouts.
|
||||||
* **HoT & Buff Tracking:** Intelligently track active HoTs and buffs directly on the grid frames with custom icons (e.g., Renew, Rejuvenation, Regrowth, Fear Ward).
|
* **HoT & Buff Tracking:** Intelligently track active HoTs and buffs directly on the grid frames with custom icons (e.g., Renew, Rejuvenation, Regrowth, Fear Ward). Optional extended HoT timer tracker togglable below frames.
|
||||||
* **Mana Bars for Healers:** Enable and position mini-mana status bars next to unit frames, toggleable to display for healer classes only or all classes.
|
* **Mana Bars for Healers:** Enable and position mini-mana status bars next to unit frames, toggleable to display for healer classes only or all classes.
|
||||||
* **Curse & Debuff Warning (CDC):** Dynamic visual and audio alerts for cleanable debuffs. Customizable colors based on debuff type (Curse, Poison, Disease, Magic).
|
* **Curse & Debuff Warning (CDC):** Dynamic visual and audio alerts for cleanable debuffs. Customizable colors based on debuff type (Curse, Poison, Disease, Magic).
|
||||||
* **Pet & Familiar Frames:** Dedicated, toggleable frames for tracking and healing player pets.
|
* **Pet & Familiar Frames:** Dedicated, toggleable frames for tracking and healing player pets.
|
||||||
@@ -49,6 +50,31 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
|||||||
|
|
||||||
### Change Log
|
### Change Log
|
||||||
|
|
||||||
|
**v1.7.6**
|
||||||
|
* **Feature - HoT Timer Position & Icon Overlay Display Modes** - Added configurable HoT Timer list position dropdown (`Below`, `Above`, `Left`, `Right`) relative to raid frames. Added alternative `Icon Overlay` display mode rendering countdown numbers directly on unit bar HoT icons. Excluded pets from timer lists and overlay numbers. Optimized expiration lookup with O(1) cached texture-to-spell mappings.
|
||||||
|
* **Refactor & Feature - Unified Aura & HoT Tracking** - Unified bar icons and HoT timers into a single master dictionary (`HealBot_TrackedAuras`) in `HealBot_Data.lua`. Added Weakened Soul, Fear Ward, Abolish Disease, and Abolish Poison to active timer bars with localized client support and debuff-aware pruning.
|
||||||
|
|
||||||
|
**v1.7.5**
|
||||||
|
* **Feature - Test Bars** - Implemented a "Test Bars" button and slider in the Skins options tab, allowing you to spawn and adjust a dummy raid group of up to 40 members without being in a real raid. This allows for easy layout and appearance customization out of combat.
|
||||||
|
* **UI - Skins Options & Custom Health Gradients** - Added configurable Max HP and Min HP colour pickers with descriptive labels for custom gradient support. Fixed colour picker button click interceptors and hooked ColorPickerFrame callbacks. Integrated global font selector across raid frame text, headers, Options button, and preview bars. Reorganized Skins tab layout to anchor Test Bars cleanly in Column 2.
|
||||||
|
* **UI - Cleanup** - While adding new funcionalities the way menus look was ignored, new functions were added to each tab where there was free space, so attempt was made to clean up this convoluted mess I made. Menu Tabs are now aligned and grouped in a manner that makes more sense.
|
||||||
|
* **UI - Options Tabs Relative Anchoring Fix** - Fixed layout skewing and margin drift across Spells, Buffs, Chat, Extras (Integrations), and Auto options tabs. Replaced arbitrary hardcoded coordinate shifts with clean relative-anchoring hierarchies centered across the dialog width.
|
||||||
|
* **Performance Fix - Table Pooling & GC Leaks** - Resolved critical table leaks in emergency heals where pooled tables (`order` and `units`) failed to release when pet heals were disabled, un-nested pet healing from emergency heals, eliminated high-frequency (4 Hz) anonymous closure allocations in `HealBot_Action_UpdatePlayerHoTs`, and implemented in-place key recycling for equipment scanning and grid button tables.
|
||||||
|
|
||||||
|
**v1.7.4**
|
||||||
|
* **Performance Fix - CPU Spikes** - Fixed massive FPS drops during raid combat. The `HealBot_CheckBuffs` function previously forced the client to generate hidden UI tooltips for up to 32 buffs per player on every single `UNIT_AURA` event. Tooltip parsing is now cached per texture, bypassing thousands of redundant API calls per second.
|
||||||
|
* **Performance Fix - Frame Rendering** - Eliminated redundant UI layout recalculations in `HealBot_Action_EnableButton`. The UI no longer forces `SetFont`, `SetWidth`, `SetHeight`, and `GetGlobal` lookups on every single combat tick (which previously caused 4,000+ layout updates per second in 40-man raids).
|
||||||
|
* **Performance Fix - Range Checking** - Greatly reduced CPU stutter caused by range calculations. `HealBot_Range_Check` now caches map positioning math and API calls per-frame, preventing the addon from calculating the exact same `math.sqrt` distance up to 5 times per unit during heavy combat.
|
||||||
|
* **Performance Fix - Unit ID Lookup** - Optimized `HealBot_FindUnitID` by pre-allocating raid unit tokens, preventing massive string concatenation and garbage collection spam during high-frequency combat events like `CHAT_MSG_ADDON` (HealComm).
|
||||||
|
* **Performance Fix - String GC Leak** - Fixed garbage collection hitches caused by `string.gfind` closures in the HealComm parsing loop by rewriting it to use closure-free `string.find` native loops.
|
||||||
|
* **Debug Output Command** - Added `/hb debug` (or `/hb dbg`) slash command to toggle real-time debug message printing directly into the standard chat frame without requiring custom chat channels.
|
||||||
|
* **Performance Fix - Spell Lookup** - Fixed a massive CPU drain and garbage generation issue where the entire spellbook was linearly scanned every frame per unit. Spell IDs are now cached via O(1) dictionary lookup on login and talent/spell changes.
|
||||||
|
* **Performance Fix - Unit Hash Lookup** - Eliminated heavy C-API calls to `UnitName()` during incoming heals by caching raid and party unit tokens in a fast O(1) hash table that updates on roster changes.
|
||||||
|
* **Performance Fix - Range Cache GC Leak** - Fixed a continuous memory leak in the range checker caused by string concatenation (`unit .. "_" .. range`) running every frame. Range states are now stored in a nested numeric table cache.
|
||||||
|
* **Performance Fix - Talent Rank Scan** - Fixed severe CPU stutter when gaining or losing auras that affect stats. Previously, inventory updates forced a full equipment and spell recalculation which linearly scanned the entire talent tree multiple times per rank. Talent ranks are now cached natively.
|
||||||
|
* **Feature - HoT Tracking** - Added an option in the Integrations tab to track Player-cast HoT timers in a dedicated list below the main HealBot frame. Requires Nampower to fetch exact durations. Added support for tracking Power Word: Shield. Implemented with a pre-allocated static cache array for zero GC leaks, and precise GUID trapping for instant name resolution on self and non-party members.
|
||||||
|
|
||||||
|
|
||||||
**v1.7.3**
|
**v1.7.3**
|
||||||
* **Performance Fix - Table Pooling Part 2** - Fixed remaining un-pooled table allocations in layout updates, macro parsing, nampower integration, and aura tracking by utilizing HealBot_GetTable().
|
* **Performance Fix - Table Pooling Part 2** - Fixed remaining un-pooled table allocations in layout updates, macro parsing, nampower integration, and aura tracking by utilizing HealBot_GetTable().
|
||||||
* **Performance Fix - HealComm Networking** - Fixed issue where incoming `HealComm` messages triggered synchronous UI redraws, causing massive lag in 40-man raids during combat. `HealBot_RecalcHeals` is now decoupled and deferred through the `HealBot_OnUpdate` dirty queue, allowing multiple network events to collapse into a single frame redraw.
|
* **Performance Fix - HealComm Networking** - Fixed issue where incoming `HealComm` messages triggered synchronous UI redraws, causing massive lag in 40-man raids during combat. `HealBot_RecalcHeals` is now decoupled and deferred through the `HealBot_OnUpdate` dirty queue, allowing multiple network events to collapse into a single frame redraw.
|
||||||
@@ -80,6 +106,8 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
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|||||||
* **Feature - Shapeshift Spell Queue** - Built a native spell queue system for Druid auto-unshifting. Bypasses the "Cannot cast while shapeshifted" error and server lag when AutoUnshift is enabled, firing the heal seamlessly the exact millisecond the form is dropped. Now completely unified to use the standard casting API for maximum reliability across all client setups.
|
* **Feature - Shapeshift Spell Queue** - Built a native spell queue system for Druid auto-unshifting. Bypasses the "Cannot cast while shapeshifted" error and server lag when AutoUnshift is enabled, firing the heal seamlessly the exact millisecond the form is dropped. Now completely unified to use the standard casting API for maximum reliability across all client setups.
|
||||||
* **Bug Fix - CDC Config List** - Fixed an uninitialized dropdown list array that prevented the CDC class monitor configuration from saving correctly.
|
* **Bug Fix - CDC Config List** - Fixed an uninitialized dropdown list array that prevented the CDC class monitor configuration from saving correctly.
|
||||||
* **Bug Fix - Color Picker Accuracy** - Removed an undocumented multiplier hack on default textures that was artificially brightening debuff bar colors and overriding the user's selected colors from the color picker.
|
* **Bug Fix - Color Picker Accuracy** - Removed an undocumented multiplier hack on default textures that was artificially brightening debuff bar colors and overriding the user's selected colors from the color picker.
|
||||||
|
* **Bug Fix - Raid Self-Range & Transparency** - Fixed player health bar appearing transparent in raid instances by checking `UnitIsUnit(unit, "player")` in range detection, preventing false out-of-range failures when player is represented by a `raidX` token.
|
||||||
|
* **Bug Fix - Raid Class Coloring & Identity Cache** - Fixed missing and delayed raid class colors by querying authoritative server data (`GetRaidRosterInfo`) for raid members, preventing model identity cache wipes, adding a throttled resolution retry in `OnUpdate`, and providing on-demand class color fallbacks in `HealBot_HealthColor`.
|
||||||
|
|
||||||
**v1.6.5**
|
**v1.6.5**
|
||||||
* **Performance Update - Mana Tracking** - Added a fast-path redraw pipeline for unit power changes. This optimization prevents full frame redraws when players naturally regenerate or consume mana, resolving severe FPS drops in 40-man raids while tracking mana.
|
* **Performance Update - Mana Tracking** - Added a fast-path redraw pipeline for unit power changes. This optimization prevents full frame redraws when players naturally regenerate or consume mana, resolving severe FPS drops in 40-man raids while tracking mana.
|
||||||
@@ -95,6 +123,7 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
|||||||
* **UI Update - Customizable icon size** - Added an option to change size of HoT icons (default to 12px).
|
* **UI Update - Customizable icon size** - Added an option to change size of HoT icons (default to 12px).
|
||||||
* **Cleanup** - Removed dead code `HealBot_Groups` table.
|
* **Cleanup** - Removed dead code `HealBot_Groups` table.
|
||||||
* **Bug Fix - Buff Watch Self** - Fixed an issue where the "Self Only" toggle for watched buffs failed to load visually across sessions.
|
* **Bug Fix - Buff Watch Self** - Fixed an issue where the "Self Only" toggle for watched buffs failed to load visually across sessions.
|
||||||
|
* **Bug Fix - Pet Coloring** - Fixed an issue where custom server integrations giving pets a class could override the mint pet color when class color override is toggled.
|
||||||
|
|
||||||
**v1.6.2**
|
**v1.6.2**
|
||||||
* **Hotfix - raid and party frames** - if getNumRaidMembers() > 0 wrapper around extra bars stopped from displaying all frames blocked from displaying Extras\Raid.
|
* **Hotfix - raid and party frames** - if getNumRaidMembers() > 0 wrapper around extra bars stopped from displaying all frames blocked from displaying Extras\Raid.
|
||||||
@@ -128,6 +157,8 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
|||||||
* **Memory Optimization:** Fixed a significant memory leak where tracking tables were being repeatedly allocated every tick during aura scanning, and replaced `table.foreach` with pairs loops to avoid GC spikes during combat.
|
* **Memory Optimization:** Fixed a significant memory leak where tracking tables were being repeatedly allocated every tick during aura scanning, and replaced `table.foreach` with pairs loops to avoid GC spikes during combat.
|
||||||
|
|
||||||
**v1.4.1**
|
**v1.4.1**
|
||||||
|
* **Frame Disappearing Fix:** Fixed a layout rendering bug where frames would flash for a split second and disappear on login due to improper table clearing of unit buttons, leaving empty arrays that incorrectly failed the layout check.
|
||||||
|
* **Ranked Spell Parsing Fix:** Fixed a Lua crash during addon initialization when discovering ranked spells without an explicit target property. Ranked spells now dynamically inherit the target table from their base spells.
|
||||||
* **Talent-based Healing Calculations:** Implemented dynamic spell healing calculations for Druid, Priest, and Paladin classes based on talents.
|
* **Talent-based Healing Calculations:** Implemented dynamic spell healing calculations for Druid, Priest, and Paladin classes based on talents.
|
||||||
* **Modifier Key Polling:** Replaced MODIFIER_STATE_CHANGED event with polling in HealBot_OnUpdate to track modifier keys reliably.
|
* **Modifier Key Polling:** Replaced MODIFIER_STATE_CHANGED event with polling in HealBot_OnUpdate to track modifier keys reliably.
|
||||||
* **Incoming Heals Fix:** Fixed a bug where incoming heals failed to broadcast or show on the UI due to synchronous GCD fails and `CheckInteractDistance` limitations in the 1.12 API.
|
* **Incoming Heals Fix:** Fixed a bug where incoming heals failed to broadcast or show on the UI due to synchronous GCD fails and `CheckInteractDistance` limitations in the 1.12 API.
|
||||||
@@ -144,7 +175,6 @@ Default installation path: `C:\Program Files\World of Warcraft\Interface\AddOns\
|
|||||||
* **Chat Announcements & Mouseover Casts:** Chat announcements are now correctly fired when using native Hovercasting (Mouseover). Additionally, added safety checks to prevent spamming chat announcements when accidentally clicking on a dead player (unless casting a resurrection spell).
|
* **Chat Announcements & Mouseover Casts:** Chat announcements are now correctly fired when using native Hovercasting (Mouseover). Additionally, added safety checks to prevent spamming chat announcements when accidentally clicking on a dead player (unless casting a resurrection spell).
|
||||||
* **New Priest Buff (Enlighten):** Added the custom "Enlighten" buff to Priest trackable buffs, complete with the `btnholyscriptures` icon on unit frames.
|
* **New Priest Buff (Enlighten):** Added the custom "Enlighten" buff to Priest trackable buffs, complete with the `btnholyscriptures` icon on unit frames.
|
||||||
|
|
||||||
|
|
||||||
**1.3.3**
|
**1.3.3**
|
||||||
* **Chat Panel Refactor:** Completely replaced the spell selection dropdowns in the Chat tab with manual text input boxes, allowing users to type exact spell names (with or without ranks) directly, matching the behavior of the key-bindings configuration. Fixed a string matching bug caused by Vanilla WoW's hidden trailing spaces when comparing spell names, ensuring that both rankless (e.g. `Flash Heal`) and ranked inputs trigger correctly.
|
* **Chat Panel Refactor:** Completely replaced the spell selection dropdowns in the Chat tab with manual text input boxes, allowing users to type exact spell names (with or without ranks) directly, matching the behavior of the key-bindings configuration. Fixed a string matching bug caused by Vanilla WoW's hidden trailing spaces when comparing spell names, ensuring that both rankless (e.g. `Flash Heal`) and ranked inputs trigger correctly.
|
||||||
* **Chat Layout Stack:** Restructured the Chat Options XML layout to correctly stack the inputs into neat rows, preventing horizontal overlap and providing more space for typing long announce messages.
|
* **Chat Layout Stack:** Restructured the Chat Options XML layout to correctly stack the inputs into neat rows, preventing horizontal overlap and providing more space for typing long announce messages.
|
||||||
|
|||||||
Reference in New Issue
Block a user