-- HealBot_Controller_Comms.lua -- Handles network sync (addon messaging), errors, and chat debugging function HealBot_Get_DebugChan() local index = GetChannelName("HBmsg"); if (index > 0) then return index; else return nil; end end function HealBot_AddChat(msg) local chanid = HealBot_Get_DebugChan(); if chanid and HealBot_SpamCnt < 3 then HealBot_SpamCnt = HealBot_SpamCnt + 1; local hour, minute = GetGameTime(); if minute == 0 then msg = "[" .. hour .. ":00] " .. msg; elseif minute < 10 then msg = "[" .. hour .. ":0" .. minute .. "] " .. msg; else msg = "[" .. hour .. ":" .. minute .. "] " .. msg; end SendChatMessage(msg, "CHANNEL", nil, chanid); elseif ( DEFAULT_CHAT_FRAME ) then DEFAULT_CHAT_FRAME:AddMessage(msg); end end function HealBot_AddDebug(msg) local chanid = HealBot_Get_DebugChan(); if chanid and HealBot_SpamCnt < 3 then HealBot_SpamCnt = HealBot_SpamCnt + 1; local hour, minute = GetGameTime(); if minute == 0 then msg = "[" .. hour .. ":00] DEBUG: " .. msg; elseif minute < 10 then msg = "[" .. hour .. ":0" .. minute .. "] DEBUG: " .. msg; else msg = "[" .. hour .. ":" .. minute .. "] DEBUG: " .. msg; end SendChatMessage(msg, "CHANNEL", nil, chanid); end end function HealBot_Report_Error(msg) if HealBot_ErrorCnt < 28 then HealBot_ErrorCnt = HealBot_ErrorCnt + 1; ShowUIPanel(HealBot_Error); HealBot_ErrorsIn(msg, HealBot_ErrorCnt); end end function HealBot_AddError(msg) UIErrorsFrame:AddMessage(msg, 1.0, 1.0, 1.0, 1.0, UIERRORS_HOLD_TIME); HealBot_AddDebug(msg); end function HealBot_SendAddonMessage(prefix, text) if GetNumRaidMembers() > 0 then SendAddonMessage(prefix, text, "RAID") elseif GetNumPartyMembers() > 0 then SendAddonMessage(prefix, text, "PARTY") end end function HealBot_OnEvent_AddonMsg(this, addon_id, inc_msg, dist_target, sender_id) if addon_id == HEALBOT_ADDON_ID then local tmpTest, unitname, heal_val tmpTest, tmpTest, unitname, heal_val = string.find(inc_msg, ">> (%a+) <<=>> (.%d+) <<" ); if heal_val then if not HealBot_HealsIn[unitname] then HealBot_HealsIn[unitname] = 0; end HealBot_Healers[sender_id] = ">> " .. unitname .. " <<=>> " .. heal_val .. " <<"; HealBot_HealsIn[unitname] = HealBot_HealsIn[unitname] + tonumber(heal_val); if tonumber(heal_val) > 0 then HealBot_RecalcHeals(HealBot_FindUnitID(unitname)) elseif HealBot_HealsIn[unitname] < 0 then HealBot_HealsIn[unitname] = 0; end end elseif addon_id == "HealBot" then local tmpTest, datatype, datamsg, sender local PName = UnitName("player"); tmpTest, tmpTest, datatype, sender, datamsg = string.find(inc_msg, ">> (%a+) <<=>> (%a+) <<=>> (.+)"); if datatype == "RequestVersion" then HealBot_SendAddonMessage("HealBot", ">> SendVersion <<=>> " .. sender .. " <<=>> Version=" .. HEALBOT_VERSION); elseif datatype == "SendVersion" and PName == sender then HealBot_AddChat(sender_id .. ": " .. datamsg); end elseif addon_id == "CTRA" then if ( string.sub(inc_msg, 1, 3) == "RES" ) then if ( inc_msg == "RESNO" ) then HealBot_AddDebug(sender_id .. " Stopped ressing"); for unit, resser in pairs(HealBot_Ressing) do if resser == sender_id then HealBot_Ressing[unit] = nil; HealBot_RecalcHeals(HealBot_FindUnitID(unit)); end end else local unitname, tmpTest tmpTest, tmpTest, unitname = string.find(inc_msg, "^RES (.+)$"); if ( unitname ) then HealBot_AddDebug(sender_id .. " is ressing " .. unitname); HealBot_Ressing[unitname] = sender_id; HealBot_RecalcHeals(HealBot_FindUnitID(unitname)); end end end end end