Files
HealBotBlue/HealBot_Controller_Spells.lua
T

779 lines
28 KiB
Lua

-- HealBot_Controller_Spells.lua
-- Centralized Spell management, calculation, and casting logic
HealBot_CastingSpell = nil;
HealBot_CastingTarget = nil;
HealBot_TargetRestorePending = nil;
HealBot_TargetRestoreTimer = 0;
local HealBot_Health60 = {
["DRUID"] = 3500,
["MAGE"] = 2500,
["HUNTER"] = 3500,
["PALADIN"] = 4000,
["PRIEST"] = 2500,
["ROGUE"] = 3500,
["SHAMAN"] = 3800,
["WARLOCK"] = 3500,
["WARRIOR"] = 5000,
}
function HealBot_GetSpellName(id)
if (not id) then
return nil;
end
local spellName, subSpellName = GetSpellName(id, BOOKTYPE_SPELL);
if (not spellName) then
return nil;
end
if (not subSpellName or subSpellName == "") then
return spellName;
end
return spellName .. " (" .. subSpellName .. ")";
end
function HealBot_GetSpellId(spell)
local id, idd = 1, 0;
while true do
local spellName, subSpellName = GetSpellName(id, BOOKTYPE_SPELL);
if (spellName) then
if (spell == spellName .. " (" .. subSpellName .. ")") or (spell == spellName .. "(" .. subSpellName .. ")") then
return id;
end
if (spell == spellName) then
idd = id;
end
else
break
end
id = id + 1;
end
if idd > 0 then
return idd
else
return nil;
end
end
function HealBot_CastSpellByName(spell)
if (HealBot_Spells[spell] and HealBot_Spells[spell].BagSlot) then
HealBot_UseItem(spell);
return;
end
local id;
if not HealBot_Spells[spell] then
id = HealBot_GetSpellId(spell);
elseif HealBot_Spells[spell].id then
id = HealBot_Spells[spell].id
else
id = HealBot_GetSpellId(spell);
end
if (not id) then
return;
end
CastSpell(id, BOOKTYPE_SPELL);
end
function HealBot_AnnounceCast(spell, target)
if not spell or not target then return end
if UnitIsDeadOrGhost(target) then
local spellLower = string.lower(spell)
if not (string.find(spellLower, "resurrection") or string.find(spellLower, "ancestral spirit") or string.find(spellLower, "redemption") or string.find(spellLower, "rebirth")) then
return
end
end
if HealBot_Config.ChatMessages then
local tName = target
if target == "target" then tName = HealBot_TargetName() or "target" else tName = UnitName(target) end
if not tName then tName = target end
local baseSpell = spell
local parenIndex = string.find(spell, " %(")
if parenIndex then
baseSpell = string.sub(spell, 1, parenIndex - 1)
else
parenIndex = string.find(spell, "%(")
if parenIndex then
baseSpell = string.sub(spell, 1, parenIndex - 1)
end
end
-- Strip trailing spaces from base spell
baseSpell = string.gsub(baseSpell, "%s+$", "")
for i = 1, 5 do
local msgConf = HealBot_Config.ChatMessages[i]
local configSpell = msgConf and msgConf.Spell or ""
-- Strip trailing spaces from config spell just in case
configSpell = string.gsub(configSpell, "%s+$", "")
if msgConf and configSpell ~= "" and msgConf.Channel ~= "None" and (configSpell == spell or configSpell == baseSpell) then
local msg = msgConf.Message or ""
msg = string.gsub(msg, "#Spell#", spell)
msg = string.gsub(msg, "#Target#", tName)
local chan = msgConf.Channel
if chan == "Say" then
SendChatMessage(msg, "SAY")
elseif chan == "Party" and GetNumPartyMembers() > 0 then
SendChatMessage(msg, "PARTY")
elseif chan == "Raid" and GetNumRaidMembers() > 0 then
SendChatMessage(msg, "RAID")
elseif chan == "Whisper" and UnitIsPlayer(target) then
SendChatMessage(msg, "WHISPER", nil, tName)
end
end
end
end
end
function HealBot_StartCasting(spell, target, ttype)
HealBot_CastSpellByName(spell);
HealBot_CastingSpell = spell;
HealBot_CastingTarget = target;
if ( SpellCanTargetUnit(target) ) then
SpellTargetUnit(target);
ttype = "fired";
elseif SpellIsTargeting() then
SpellTargetUnit(target);
SpellStopTargeting()
elseif ttype == "direct" then
if ( CheckInteractDistance(target, 4) ) then
ttype = "fired";
end
end
HealBot_AnnounceCast(spell, target)
if ttype == "fired" and HealBot_Spells[spell] then
if HealBot_Spells[spell].CastTime > 1 then
HealBot_HealValue = HealBot_Spells[spell].HealsDur;
-- Apply dynamic Preservation bonus
if HEALBOT_REGROWTH and string.find(spell, HEALBOT_REGROWTH) then
local presRank = HealBot_GetTalentRank("Preservation")
if presRank > 0 then
local hasRejuv = false
for i=1,32 do
local buff = UnitBuff(target, i)
if not buff then break end
if string.find(buff, "Spell_Nature_Rejuvenation") then
hasRejuv = true
break
end
end
if hasRejuv then
local extHeal = HealBot_Spells[spell].HealsExt or 0
local bonus = extHeal * (presRank * 0.10)
HealBot_HealValue = HealBot_HealValue + math.floor(bonus)
end
end
end
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. UnitName(target) .. " <<=>> " .. HealBot_HealValue .. " << ");
end
end
end
function HealBot_StopCasting()
if HealBot_CastingTarget then
if HealBot_HealsIn[UnitName(HealBot_CastingTarget)] then
if HealBot_HealValue > 0 then
HealBot_SendAddonMessage(HEALBOT_ADDON_ID, ">> " .. UnitName(HealBot_CastingTarget) .. " <<=>> " .. 0 - HealBot_HealValue .. " << ");
HealBot_HealValue = 0;
end
end
end
HealBot_CastingSpell = nil;
HealBot_CastingTarget = nil;
local bar = HealBot_Action_HealthBar(HealBot_Action_AbortButton);
local ar = HealBot_Config.babortcolr[HealBot_Config.Current_Skin] or 0.1;
local ag = HealBot_Config.babortcolg[HealBot_Config.Current_Skin] or 0.1;
local ab = HealBot_Config.babortcolb[HealBot_Config.Current_Skin] or 0.5;
local aa = HealBot_Config.babortcola[HealBot_Config.Current_Skin] or 1;
bar.txt = getglobal(bar:GetName() .. "_text");
bar:SetStatusBarColor(ar, ag, ab, 0);
local sr = HealBot_Config.btextdisbledcolr[HealBot_Config.Current_Skin];
local sg = HealBot_Config.btextdisbledcolg[HealBot_Config.Current_Skin];
local sb = HealBot_Config.btextdisbledcolb[HealBot_Config.Current_Skin];
local sa = HealBot_Config.btextdisbledcola[HealBot_Config.Current_Skin];
bar.txt:SetTextColor(sr, sg, sb, sa);
end
function HealBot_UnitHealth(unit)
local Current, Desired = UnitHealth(unit), UnitHealthMax(unit);
if unit == 'target' and Desired == 100 then
local class, level = HealBot_UnitClass(unit), UnitLevel(unit);
if HealBot_Health60[class] and level > 0 then
Desired = math.floor(HealBot_Health60[class] / 60 * level + 0.5)
else
Desired = UnitHealthMax('player');
end
Current = Desired / 100 * Current;
end
return Current, Desired;
end
function HealBot_CheckCasting(unit)
if not HealBot_CastingSpell or HealBot_AlwaysHeal() then return nil end
if not HealBot_Spells[HealBot_CastingSpell] then return nil end
if not unit then unit = HealBot_CastingTarget end
if unit ~= HealBot_CastingTarget then return nil end
local bar = HealBot_Action_HealthBar(HealBot_Action_AbortButton);
local ar = HealBot_Config.babortcolr[HealBot_Config.Current_Skin] or 0.1;
local ag = HealBot_Config.babortcolg[HealBot_Config.Current_Skin] or 0.1;
local ab = HealBot_Config.babortcolb[HealBot_Config.Current_Skin] or 0.5;
local aa = HealBot_Config.babortcola[HealBot_Config.Current_Skin] or 1;
bar.txt = getglobal(bar:GetName() .. "_text");
if HealBot_IsCasting == false and HealBot_AbortButton == 0 then
bar:SetStatusBarColor(ar, ag, ab, 0);
local sr = HealBot_Config.btextdisbledcolr[HealBot_Config.Current_Skin];
local sg = HealBot_Config.btextdisbledcolg[HealBot_Config.Current_Skin];
local sb = HealBot_Config.btextdisbledcolb[HealBot_Config.Current_Skin];
local sa = HealBot_Config.btextdisbledcola[HealBot_Config.Current_Skin];
bar.txt:SetTextColor(sr, sg, sb, sa);
return nil
end
local Current, Desired = HealBot_UnitHealth(unit)
local Needed = Desired - Current;
Needed = Needed * (1 + (HealBot_Config.OverHeal * 4));
if Needed < 0 then Needed = 0 end
if (Needed > HealBot_Spells[HealBot_CastingSpell].HealsDur) then
local sr = HealBot_Config.btextdisbledcolr[HealBot_Config.Current_Skin];
local sg = HealBot_Config.btextdisbledcolg[HealBot_Config.Current_Skin];
local sb = HealBot_Config.btextdisbledcolb[HealBot_Config.Current_Skin];
local sa = HealBot_Config.btextdisbledcola[HealBot_Config.Current_Skin];
bar.txt:SetTextColor(sr, sg, sb, sa);
bar:SetStatusBarColor(ar, ag, ab, 0);
return nil
elseif HealBot_AbortButton == 1 and HealBot_IsCasting == true then
bar:SetStatusBarColor(ar, ag, ab, aa);
local sr = HealBot_Config.btextenabledcolr[HealBot_Config.Current_Skin];
local sg = HealBot_Config.btextenabledcolg[HealBot_Config.Current_Skin];
local sb = HealBot_Config.btextenabledcolb[HealBot_Config.Current_Skin];
local sa = HealBot_Config.btextenabledcola[HealBot_Config.Current_Skin];
bar.txt = getglobal(bar:GetName() .. "_text");
bar.txt:SetTextColor(sr, sg, sb, sa);
end
end
function HealBot_CastSpellOnFriend(spell, target)
if (not spell or not target or not UnitName(target)) then
return;
end
local targetEnemy = UnitCanAttack("player", "target");
local oldTarget = UnitName("target");
if HealBot_UnitClass("player") == "DRUID" and HealBot_ActiveShapeshiftStance and HealBot_Config.AutoUnshift == 1 then
CastShapeshiftForm(HealBot_ActiveShapeshiftStance);
end
if oldTarget ~= UnitName(target) then
TargetUnit(target);
end
HealBot_StartCasting(spell, target, "direct");
if targetEnemy then
HealBot_TargetRestorePending = { type = "enemy" };
elseif oldTarget and oldTarget ~= UnitName(target) then
HealBot_TargetRestorePending = { type = "friend" };
elseif not oldTarget then
HealBot_TargetRestorePending = { type = "clear" };
end
HealBot_TargetRestoreTimer = 0;
end
function HealBot_SetItemDefaults(spell)
if not HealBot_Spells[spell].Target then
HealBot_Spells[spell].Target = {"player", "party", "pet"};
end
if not HealBot_Spells[spell].Price then
HealBot_Spells[spell].Price = 0;
end
if not HealBot_Spells[spell].CastTime then
HealBot_Spells[spell].CastTime = 0;
end
if not HealBot_Spells[spell].Mana then
HealBot_Spells[spell].Mana = 0;
end
if not HealBot_Spells[spell].Channel then
HealBot_Spells[spell].Channel = HealBot_Spells[spell].CastTime;
end
if not HealBot_Spells[spell].Duration then
HealBot_Spells[spell].Duration = HealBot_Spells[spell].Channel;
end
if not HealBot_Spells[spell].HealsMin then
HealBot_Spells[spell].HealsMin = 0;
end
if not HealBot_Spells[spell].HealsMax then
HealBot_Spells[spell].HealsMax = 0;
end
HealBot_Spells[spell].RealHealing = 0;
HealBot_Spells[spell].HealsCast = (HealBot_Spells[spell].HealsMin + HealBot_Spells[spell].HealsMax) / 2;
if not HealBot_Spells[spell].HealsExt then
HealBot_Spells[spell].HealsExt = 0;
end
end
function HealBot_SetSpellDefaults(spell)
local baseHeal = HealBot_Spells[spell].HealsCast or 0
local extHeal = HealBot_Spells[spell].HealsExt or 0
local realHeal = HealBot_Spells[spell].RealHealing or 0
local _, class = UnitClass("player")
if class == "DRUID" then
local giftRank = HealBot_GetTalentRank("Gift of Nature")
local genRank = HealBot_GetTalentRank("Genesis")
local mult = 1 + (giftRank * 0.02)
baseHeal = baseHeal * mult
extHeal = extHeal * mult
realHeal = realHeal * mult
if genRank > 0 then
extHeal = extHeal * (1 + (genRank * 0.05))
end
elseif class == "PRIEST" then
local spiritRank = HealBot_GetTalentRank("Spiritual Healing")
local mult = 1 + (spiritRank * 0.06)
baseHeal = baseHeal * mult
extHeal = extHeal * mult
realHeal = realHeal * mult
if HEALBOT_RENEW and string.find(spell, HEALBOT_RENEW) then
local renewRank = HealBot_GetTalentRank("Improved Renew")
extHeal = extHeal * (1 + (renewRank * 0.05))
end
elseif class == "PALADIN" then
local hlRank = HealBot_GetTalentRank("Healing Light")
if (HEALBOT_HOLY_LIGHT and string.find(spell, HEALBOT_HOLY_LIGHT)) or
(HEALBOT_FLASH_OF_LIGHT and string.find(spell, HEALBOT_FLASH_OF_LIGHT)) or
(HEALBOT_HOLY_SHOCK and string.find(spell, HEALBOT_HOLY_SHOCK)) then
local mult = 1 + (hlRank * 0.04)
baseHeal = baseHeal * mult
realHeal = realHeal * mult
end
end
HealBot_Spells[spell].HealsDur = math.floor(baseHeal + extHeal + realHeal);
end
function HealBot_AddHeal(spell)
HealBot_SetSpellDefaults(spell);
table.foreachi(HealBot_Spells[spell].Target, function (i, val)
table.insert(HealBot_Heals[val], spell);
end);
HealBot_Spells[spell].BagSlot = HealBot_GetBagSlot(spell);
end
function HealBot_FindHealSpells()
local id = 1;
if HealBot_SpellsInitFlag > 0 then NeedEquipUpdate = 1; return; end
HealBot_Heals = { player = {}, pet = {}, party = {} };
table.foreach(HealBot_CurrentSpells, function (index, spell)
if (HealBot_Spells[spell]) then
if HealBot_CalcEquipBonus then
local healingbonus_penalty = 1;
if HealBot_Spells[spell].Level < 20 then
healingbonus_penalty = (1 - ((20 - HealBot_Spells[spell].Level) * 0.0375));
end
local temp_Spell_cast = 3.5;
if HealBot_Spells[spell].CastTime == 0 then
temp_Spell_cast = 3.5;
end
if not HealBot_Spells[spell].CastTime then
HealBot_Spells[spell].CastTime = 1.5;
end
if HealBot_Spells[spell].CastTime >= 1.5 and HealBot_Spells[spell].CastTime < 3.5 then
temp_Spell_cast = HealBot_Spells[spell].CastTime;
end
RealHealing = ((HealBot_GetBonus() * healingbonus_penalty) * (temp_Spell_cast / 3.5));
local playerClass, englishClass = UnitClass("player");
local SpiBonus = 0;
if (englishClass == "PRIEST") then
SpiBonus = ((HealBot_SpiBonus(spell) * healingbonus_penalty) * (temp_Spell_cast / 3.5))
RealHealing = RealHealing + SpiBonus;
end
RealHealing = math.floor(RealHealing);
HealBot_Spells[spell].RealHealing = RealHealing;
end
HealBot_AddHeal(spell);
end
end);
local items = {};
for bag = 0, NUM_BAG_FRAMES do
for slot = 1, GetContainerNumSlots(bag) do
local item = HealBot_GetItemName(bag, slot);
if HealBot_Spells[item] and not items[item] then
HealBot_SetItemDefaults(item);
HealBot_AddHeal(item);
items[item] = 1;
end
end
end
table.foreach(HealBot_Heals, function (key, val)
if (table.getn(val) == 0) then
HealBot_Heals[key] = nil;
end
end);
HealBot_Heals.target = HealBot_Heals.party;
for i = 1, 4 do
HealBot_Heals["party" .. i] = HealBot_Heals.party;
HealBot_Heals["partypet" .. i] = HealBot_Heals.party;
end
for i = 1, 40 do
HealBot_Heals["raid" .. i] = HealBot_Heals.party;
HealBot_Heals["raidpet" .. i] = HealBot_Heals.party;
end
if HealBot_CalcEquipBonus then
HealBot_AddDebug("...Done Equip Bonus:" .. RealHealing);
end
HealBot_CalcEquipBonus = false;
end
function HealBot_CanCastSpell(spell, unit)
local this = HealBot_Spells[spell];
if this.Mana > UnitMana("player") then return false end;
if this.BagSlot then
local bag, slot = HealBot_UnpackBagSlot(this.BagSlot);
local start, duration, enable = GetContainerItemCooldown(bag, slot);
if (start > 0 and duration > 0 and enable > 0) then
return false;
end
end
return true;
end
function HealBot_GetHealSpell(unit, pattern)
if (not UnitName(unit)) then return nil end;
if UnitOnTaxi("player") then return nil end;
if HealBot_Config.ProtectPvP == 1 and UnitIsPVP(unit) and not UnitIsPVP("player") then return nil end
if HealBot_UnitClass("player") == "DRUID" then
if HealBot_ActiveShapeshiftStance and HealBot_Config.AutoUnshift ~= 1 then return nil end;
end
local spell = HealBot_GetSpellName(HealBot_GetSpellId(pattern))
local range = 40;
if HealBot_Spells[spell] then
if not HealBot_CanCastSpell(spell, unit) then return nil end;
range = HealBot_Spells[spell].range;
end
if HealBot_Range_Check(unit, range) == 0 then return nil end;
return spell;
end
function HealBot_HealUnit(unit, pattern)
HealBot_CastSpellOnFriend(HealBot_GetHealSpell(unit, pattern), unit);
end
function HealBot_RecalcHeals(unit)
HealBot_Action_Refresh(unit);
end
function HealBot_RecalcParty()
HealBot_Action_PartyChanged();
if HealBot_Action_HealButtons then
for _, button in ipairs(HealBot_Action_HealButtons) do
if button and button.unit then
HealBot_OnEvent_UnitAura(nil, button.unit);
end
end
end
HealBot_Action_RefreshButtons();
end
function HealBot_RecalcSpells()
HealBot_FindHealSpells();
HealBot_RecalcParty();
end
function HealBot_GetTalentRank(talentName)
for t = 1, GetNumTalentTabs() do
for i = 1, GetNumTalents(t) do
local nameTalent, icon, tier, column, currRank, maxRank = GetTalentInfo(t, i);
if nameTalent == talentName then
return currRank;
end
end
end
return 0;
end
function HealBot_SpiBonus(spell)
local heals_modifer = 0;
local base, stat, posBuff, negBuff = UnitStat("player", 5);
local currRank = HealBot_GetTalentRank("Spiritual Guidance")
if currRank > 0 then
local spiGuideBonus = stat * 0.05;
heals_modifer = heals_modifer + (currRank * spiGuideBonus);
end
return heals_modifer;
end
function HealBot_GetBonus()
local HealBonus = HealBot_BonusScanner:GetBonus() or 0;
if UnitClass("player") == "PALADIN" then
local ironRank = HealBot_GetTalentRank("Ironclad")
if ironRank > 0 then
local base, effectiveArmor = UnitArmor("player")
HealBonus = HealBonus + (effectiveArmor * (ironRank * 0.01))
end
end
return HealBonus;
end
function HealBot_InitSpells()
local id = 1
local cnt = 0;
local class = HealBot_UnitClass("player")
HealBot_CurrentSpells = {};
while true do
local spell = HealBot_GetSpellName(id);
if not spell then
break
end
if (HealBot_Spells[spell]) then
HealBot_Spells[spell].id = id;
HealBot_InitGetSpellData(spell, id, class);
table.insert(HealBot_CurrentSpells, spell);
cnt = cnt + 1;
end
id = id + 1;
end
if class == "PRIEST" or class == "DRUID" or class == "PALADIN" or class == "SHAMAN" then
HealBot_AddChat("Initiated HealBot_CurrentSpells with " .. cnt .. " Spells");
end
return cnt;
end
function HealBot_InitGetSpellData(spell, id, class)
local i, _mana, _cast, _HealsMin, _HealsMax, _HealsExt, _duration, _range, _shield, _channel;
local tooltip = getglobal("HealBot_ScanTooltip");
local tmpText, line, tmpTest
if (not spell) then
return;
end
HealBot_ScanTooltip:SetOwner(HealBot_ScanTooltip, "ANCHOR_NONE")
HealBot_ScanTooltip:SetSpell(id, BOOKTYPE_SPELL);
tmpText = getglobal("HealBot_ScanTooltipTextLeft2");
if (tmpText:GetText()) then
line = tmpText:GetText();
tmpTest, tmpTest, _mana = string.find(line, HEALBOT_TOOLTIP_MANA);
else
HealBot_Report_Error("================================");
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
HealBot_Report_Error("ERROR: If BonusScanner is used, try disabling BonusScanner");
end
tmpText = getglobal("HealBot_ScanTooltipTextRight2");
if (tmpText:GetText()) then
line = tmpText:GetText();
tmpTest, tmpTest, _range = string.find(line, HEALBOT_TOOLTIP_RANGE);
else
HealBot_Report_Error("================================");
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
HealBot_Report_Error("ERROR: If BonusScanner is used, try disabling BonusScanner");
end
tmpText = getglobal("HealBot_ScanTooltipTextLeft3");
_cast = nil;
if (tmpText:GetText()) then
line = tmpText:GetText();
if (line == HEALBOT_TOOLTIP_INSTANT_CAST) then
_cast = 0;
elseif line == HEALBOT_TOOLTIP_CHANNELED then
_cast = 0;
elseif (tmpText) then
tmpTest, tmpTest, _cast = string.find(line, HEALBOT_TOOLTIP_CAST_TIME);
end
else
HealBot_Report_Error("================================");
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
HealBot_Report_Error("ERROR: If BonusScanner is used, try disabling BonusScanner");
end
tmpText = getglobal("HealBot_ScanTooltipTextLeft4");
tmpTest = nil;
if (tmpText:GetText()) then
line = tmpText:GetText();
if class == "PRIEST" then
if string.sub(spell, 1, 14) == string.sub(HEALBOT_POWER_WORD_SHIELD, 1, 14) then
tmpTest, tmpTest, _HealsMin, _shield = string.find(line, HEALBOT_SPELL_PATTERN_SHIELD);
_HealsExt = 0;
_HealsMax = _HealsMin;
elseif string.sub(spell, 1, 4) == string.sub(HEALBOT_RENEW, 1, 4) then
tmpTest, tmpTest, _HealsExt, tmpTest, _duration = string.find(line, HEALBOT_SPELL_PATTERN_RENEW);
_HealsMin = 0;
_HealsMax = 0;
if (_HealsExt == nil) then
tmpTest, tmpTest, _HealsExt, _duration = string.find(line, HEALBOT_SPELL_PATTERN_RENEW1);
end
if (_HealsExt == nil) then
tmpTest, tmpTest, _duration, _HealsExt = string.find(line, HEALBOT_SPELL_PATTERN_RENEW2);
end
if (_HealsExt == nil) then
tmpTest, tmpTest, _duration, _HealsExt = string.find(line, HEALBOT_SPELL_PATTERN_RENEW3);
end
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_LESSER_HEAL, 1, 9) then
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_LESSER_HEAL);
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_GREATER_HEAL, 1, 9) then
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_GREATER_HEAL);
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_FLASH_HEAL, 1, 9) then
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_FLASH_HEAL);
elseif string.sub(spell, 1, 4) == string.sub(HEALBOT_HEAL, 1, 4) then
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_HEAL);
end
elseif class == "DRUID" then
if string.sub(spell, 1, 6) == string.sub(HEALBOT_REGROWTH, 1, 6) then
tmpTest, tmpTest, _HealsMin, _HealsMax, _HealsExt = string.find(line, HEALBOT_SPELL_PATTERN_REGROWTH);
if (tmpTest == nil) then
tmpTest, tmpTest, _HealsMin, _HealsMax, tmpTest, _HealsExt = string.find(line, HEALBOT_SPELL_PATTERN_REGROWTH1);
end
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_REJUVENATION, 1, 9) then
tmpTest, tmpTest, _HealsExt, _duration = string.find(line, HEALBOT_SPELL_PATTERN_REJUVENATION);
_HealsMin = 0;
_HealsMax = 0;
if (_HealsExt == nil) then
tmpTest, tmpTest, _HealsExt, tmpTest, _duration = string.find(line, HEALBOT_SPELL_PATTERN_REJUVENATION1);
end
elseif string.sub(spell, 1, 7) == string.sub(HEALBOT_HEALING_TOUCH, 1, 7) then
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_HEALING_TOUCH);
end
elseif class == "PALADIN" then
if string.sub(spell, 1, 9) == string.sub(HEALBOT_HOLY_LIGHT, 1, 9) then
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_HOLY_LIGHT);
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_FLASH_OF_LIGHT, 1, 9) then
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_FLASH_OF_LIGHT);
end
elseif class == "SHAMAN" then
if string.sub(spell, 1, 9) == string.sub(HEALBOT_HEALING_WAVE, 1, 9) then
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_HEALING_WAVE);
elseif string.sub(spell, 1, 9) == string.sub(HEALBOT_LESSER_HEALING_WAVE, 1, 9) then
tmpTest, _HealsMin, _HealsMax = HealBot_Generic_Patten(line, HEALBOT_SPELL_PATTERN_LESSER_HEALING_WAVE);
end
end
else
HealBot_Report_Error("================================");
HealBot_Report_Error("ERROR: HealBot_ScanTooltip is lost");
HealBot_Report_Error("ERROR: If BonusScanner is used, try disabling BonusScanner");
end
if (_mana == nil) then
HealBot_Report_Error("================================");
HealBot_Report_Error("ERROR: _mana is NIL");
HealBot_Report_Error("ERROR: Spell: " .. spell);
if HealBot_ScanTooltipTextLeft2:GetText() then
HealBot_Report_Error("ERROR: Tooltip = >> " .. HealBot_ScanTooltipTextLeft2:GetText() .. " <<");
end
HealBot_Report_Error("ERROR: Patten = >> " .. HEALBOT_TOOLTIP_MANA .. " <<");
end
if (_range == nil) then
HealBot_Report_Error("================================");
HealBot_Report_Error("ERROR: _range is NIL");
HealBot_Report_Error("ERROR: Spell: " .. spell);
if HealBot_ScanTooltipTextRight2:GetText() then
HealBot_Report_Error("ERROR: Tooltip = >> " .. HealBot_ScanTooltipTextRight2:GetText() .. " <<");
end
HealBot_Report_Error("ERROR: Patten = >> " .. HEALBOT_TOOLTIP_RANGE .. " <<");
end
if (_cast == nil) then
HealBot_Report_Error("================================");
HealBot_Report_Error("ERROR: _cast is NIL");
HealBot_Report_Error("ERROR: Spell: " .. spell);
if HealBot_ScanTooltipTextLeft3:GetText() then
HealBot_Report_Error("ERROR: Tooltip = >> " .. HealBot_ScanTooltipTextLeft3:GetText() .. " <<");
end
HealBot_Report_Error("ERROR: Patten = >> " .. HEALBOT_TOOLTIP_CAST_TIME .. " <<");
end
if (tmpTest == nil) then
HealBot_Report_Error("================================");
HealBot_Report_Error("ERROR: tmpTest == nil");
HealBot_Report_Error("ERROR: spell = " .. spell);
if line then
HealBot_Report_Error("ERROR: Tooltip = >> " .. line .. " <<");
end
end
HealBot_Spells[spell].CastTime = tonumber(_cast);
HealBot_Spells[spell].Mana = tonumber(_mana);
HealBot_Spells[spell].Range = tonumber(_range);
HealBot_Spells[spell].HealsMin = tonumber(_HealsMin);
HealBot_Spells[spell].HealsMax = tonumber(_HealsMax);
if _HealsExt then
HealBot_Spells[spell].HealsExt = tonumber(_HealsExt);
end
if _duration then
HealBot_Spells[spell].Duration = tonumber(_duration);
end
if _shield then
HealBot_Spells[spell].Shield = tonumber(_shield);
end
if _channel then
HealBot_Spells[spell].Channel = tonumber(_channel);
end
if not HealBot_Spells[spell].Target then
HealBot_Spells[spell].Target = {"player", "party", "pet"};
end
if not HealBot_Spells[spell].Price then
HealBot_Spells[spell].Price = 0;
end
if not HealBot_Spells[spell].Channel then
HealBot_Spells[spell].Channel = HealBot_Spells[spell].CastTime;
end
if not HealBot_Spells[spell].Duration then
HealBot_Spells[spell].Duration = HealBot_Spells[spell].Channel;
end
if not HealBot_Spells[spell].RealHealing then
HealBot_Spells[spell].RealHealing = 0;
end
HealBot_Spells[spell].HealsCast = (HealBot_Spells[spell].HealsMin + HealBot_Spells[spell].HealsMax) / 2;
if not HealBot_Spells[spell].HealsExt then
HealBot_Spells[spell].HealsExt = 0;
end
end
function HealBot_Generic_Patten(matchStr, matchPattern)
local tmpTest, _HealsMin, _HealsMax, _HealsExt, _duration
tmpTest, tmpTest, _HealsMin, _HealsMax = string.find(matchStr, matchPattern);
if (tmpTest == nil) then
HealBot_Report_Error("================================");
HealBot_Report_Error("ERROR: tmpTest == nil");
HealBot_Report_Error("ERROR: pattern = " .. matchPattern);
HealBot_Report_Error("ERROR: Tooltip = >> " .. matchStr .. " <<");
end
return tmpTest, _HealsMin, _HealsMax;
end
HealBot_ActiveShapeshiftStance = nil;
function HealBot_UpdateShapeshiftForm()
HealBot_ActiveShapeshiftStance = HealBot_GetShapeshiftForm();
end
function HealBot_GetShapeshiftForm()
local forms = GetNumShapeshiftForms();
if forms then
local i;
for i=1,forms do
local icon,name,active = GetShapeshiftFormInfo(i);
if active then
local icon_lower = string.lower(icon);
if not string.find(icon_lower, "humanoidform") and not string.find(icon_lower, "treeoflife") and not string.find(icon_lower, "stoneclawtotem") then
return i;
end
end
end
end
return nil;
end