4671cbd714
- Russian localization (by Maus) - FishingSchools: track fishing pools, Gatherer integration - FishingOutfitter: Outfitter addon integration - Interface 11200 (patch 1.12 support) - Improved options system with dependencies - Better watcher frame positioning - Various bugfixes Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
317 lines
11 KiB
XML
Executable File
317 lines
11 KiB
XML
Executable File
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
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..\FrameXML\UI.xsd">
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<Script file="FishingBuddyFrame.lua"/>
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<Button name="FishingBuddyTabButtonTemplate" virtual="true">
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<Size>
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<AbsDimension x="115" y="32"/>
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</Size>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture name="$parentLeftDisabled" file="Interface\PaperDollInfoFrame\UI-Character-ActiveTab">
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<Size>
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<AbsDimension x="20" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="0" y="5"/>
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</Offset>
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</Anchor>
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</Anchors>
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<TexCoords left="0" right="0.15625" top="0" bottom="1.0"/>
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</Texture>
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<Texture name="$parentMiddleDisabled" file="Interface\PaperDollInfoFrame\UI-Character-ActiveTab">
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<Size>
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<AbsDimension x="88" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentLeftDisabled" relativePoint="RIGHT"/>
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</Anchors>
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<TexCoords left="0.15625" right="0.84375" top="0" bottom="1.0"/>
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</Texture>
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<Texture name="$parentRightDisabled" file="Interface\PaperDollInfoFrame\UI-Character-ActiveTab">
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<Size>
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<AbsDimension x="20" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentMiddleDisabled" relativePoint="RIGHT"/>
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</Anchors>
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<TexCoords left="0.84375" right="1.0" top="0" bottom="1.0"/>
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</Texture>
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<Texture name="$parentLeft" file="Interface\PaperDollInfoFrame\UI-Character-InActiveTab">
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<Size>
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<AbsDimension x="20" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT"/>
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</Anchors>
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<TexCoords left="0" right="0.15625" top="0" bottom="1.0"/>
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</Texture>
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<Texture name="$parentMiddle" file="Interface\PaperDollInfoFrame\UI-Character-InActiveTab">
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<Size>
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<AbsDimension x="88" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
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</Anchors>
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<TexCoords left="0.15625" right="0.84375" top="0" bottom="1.0"/>
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</Texture>
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<Texture name="$parentRight" file="Interface\PaperDollInfoFrame\UI-Character-InActiveTab">
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<Size>
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<AbsDimension x="20" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parentMiddle" relativePoint="RIGHT"/>
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</Anchors>
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<TexCoords left="0.84375" right="1.0" top="0" bottom="1.0"/>
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</Texture>
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</Layer>
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</Layers>
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<NormalText name="$parentText" inherits="GameFontNormalSmall">
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="2"/>
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</Offset>
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</Anchor>
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</Anchors>
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</NormalText>
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<HighlightText name="$parentHighlightText" inherits="GameFontHighlightSmall">
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="2"/>
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</Offset>
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</Anchor>
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</Anchors>
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</HighlightText>
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<DisabledText name="$parentDisabledText" inherits="GameFontHighlightSmall">
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="0" y="2"/>
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</Offset>
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</Anchor>
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</Anchors>
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</DisabledText>
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<HighlightTexture name="$parentHighlightTexture" file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD">
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<Anchors>
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<Anchor point="LEFT">
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<Offset>
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<AbsDimension x="10" y="2"/>
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</Offset>
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</Anchor>
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<Anchor point="RIGHT">
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<Offset>
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<AbsDimension x="-10" y="2"/>
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</Offset>
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</Anchor>
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</Anchors>
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</HighlightTexture>
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<Scripts>
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<OnLoad>
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this:SetFrameLevel(this:GetFrameLevel() + 4);
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</OnLoad>
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<OnClick>
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PanelTemplates_Tab_OnClick(FishingBuddyFrame);
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FishingBuddyFrameTab_OnClick();
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</OnClick>
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<OnShow>
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PanelTemplates_TabResize(0);
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getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth() + 30);
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</OnShow>
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<OnEnter>
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GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
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GameTooltip:SetText(MicroButtonTooltipText(TEXT(this.tooltip), this.toggle),
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1.0,1.0,1.0 );
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</OnEnter>
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<OnLeave>
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GameTooltip:Hide();
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</OnLeave>
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</Scripts>
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</Button>
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<Frame name="FishingBuddySmallHeaderTemplate" virtual="true" hidden="true">
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<Layers>
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<Layer level="BACKGROUND">
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<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-TopLeft">
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<Size>
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<AbsDimension x="256" y="256"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="2" y="-1"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-TopRight">
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<Size>
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<AbsDimension x="128" y="256"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="258" y="-1"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-BottomLeft">
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<Size>
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<AbsDimension x="256" y="256"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="2" y="-257"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-BottomRight">
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<Size>
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<AbsDimension x="128" y="256"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="258" y="-257"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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</Layer>
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</Layers>
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</Frame>
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<Frame name="FishingBuddyFrame" toplevel="true" movable="true" enableMouse="true" parent="UIParent" hidden="true">
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<Size>
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<AbsDimension x="384" y="512"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="0" y="-104"/>
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</Offset>
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</Anchor>
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</Anchors>
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<HitRectInsets>
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<AbsInset left="0" right="30" top="0" bottom="45"/>
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</HitRectInsets>
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<Layers>
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<Layer level="ARTWORK">
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<Texture name="FishingBuddyFramePortrait">
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<Size>
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<AbsDimension x="58" y="58"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="9" y="-7"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Texture>
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</Layer>
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</Layers>
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<Frames>
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<Frame name="FishingBuddyNameFrame">
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<Size>
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<AbsDimension x="109" y="12"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER">
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<Offset>
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<AbsDimension x="6" y="232"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Layers>
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<Layer>
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<FontString name="FishingBuddyNameText" inherits="GameFontNormal" text="NAME">
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<Size>
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<AbsDimension x="300" y="12"/>
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</Size>
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<Anchors>
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<Anchor point="CENTER"/>
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</Anchors>
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<Color r="1.0" g="1.0" b="1.0"/>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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this:SetFrameLevel(this:GetFrameLevel() + 1);
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</OnLoad>
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</Scripts>
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</Frame>
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<Button name="FishingBuddyCloseButton" inherits="UIPanelCloseButton">
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<Anchors>
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<Anchor point="CENTER" relativeTo="FishingBuddyFrame" relativePoint="TOPRIGHT">
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<Offset>
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<AbsDimension x="-44" y="-26"/>
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</Offset>
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</Anchor>
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</Anchors>
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<Scripts>
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<OnLoad>
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this:SetFrameLevel(this:GetFrameLevel() + 4);
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</OnLoad>
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</Scripts>
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</Button>
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<Button name="FishingBuddyFrameTab1" inherits="FishingBuddyTabButtonTemplate" id="1">
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<Anchors>
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<Anchor point="CENTER" relativePoint="BOTTOMLEFT">
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<Offset>
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<AbsDimension x="55" y="60"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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<Button name="FishingBuddyFrameTab2" inherits="FishingBuddyTabButtonTemplate" id="2">
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<Anchors>
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<Anchor point="LEFT" relativeTo="FishingBuddyFrameTab1" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="-18" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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<Button name="FishingBuddyFrameTab3" inherits="FishingBuddyTabButtonTemplate" id="3">
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<Anchors>
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<Anchor point="LEFT" relativeTo="FishingBuddyFrameTab2" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="-18" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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<Button name="FishingBuddyFrameTab4" inherits="FishingBuddyTabButtonTemplate" id="4">
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<Anchors>
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<Anchor point="LEFT" relativeTo="FishingBuddyFrameTab3" relativePoint="RIGHT">
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<Offset>
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<AbsDimension x="-18" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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</Button>
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</Frames>
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<Scripts>
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<OnLoad>
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FishingBuddyFrame_OnLoad();
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</OnLoad>
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<OnEvent>
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FishingBuddyFrame_OnEvent(event);
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</OnEvent>
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<OnShow>
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FishingBuddyFrame_OnShow();
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</OnShow>
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<OnHide>
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FishingBuddyFrame_OnHide();
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</OnHide>
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</Scripts>
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</Frame>
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</Ui>
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