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FishingBuddy/OutfitDisplayFrame/changes.txt
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2022-06-06 19:30:54 +10:00

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Version 0.5.9
- Add a way for clients to add their own tooltip information
- Update 'for' loops to be compatible with Lua 5.1
Version 0.5.8
- Update toc for patch 1.12
Version 0.5.7
- Optimize event handling (lots if ITEM_LOCK_CHANGED events during
world transitions)
- Empty outfits have a message
Version 0.5.6
- Fix nil error when you have fewer than five bags
Version 0.5.5
- Fix "no space" error when swapping empty space for empty space
Version 0.5.4
- Attempt to fix soul bag issues (as well as ammo pouches and quivers)
Version 0.5.3
- Better French translation, thanks to Corwin Whitehorn
Version 0.5.2
- Add the information about alt-clicking to clear the outfit item
to all tooltips
Version 0.5.1
- Fix a bug where dual-wield of the same item would fail to switch
correctly
Version 0.5
- Add an option to override the values of "Show Helm" and "Show Cloak"
when switching outfits
- Make forced entries disabled
Version 0.4
- Add outfit preview using the new 'dressing room' stuff
- Fix two hand weapon to only off hand bug (missed from WeaponQuickSwap)
- Count locked items as still swapping outfits
- Use GetItemInfo to find Two-hand items, instead of parsing tooltips.
This should mean that OutfitDisplayFrame will now switch for all
languages, even those without explicit translations.
Version 0.3.1
- Fix a typo in the item clearing code
Version 0.3
- Handle outfits with banked items
- Code cleanup
Version 0.2
- Allow 'empty' items in outfits
- More robust switching code