fix: red overlay
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@@ -479,6 +479,11 @@ function Guda_ItemButton_SetItem(self, bagID, slotID, itemData, isBank, otherCha
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if SetItemButtonTextureVertexColor then
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SetItemButtonTextureVertexColor(self, 1.0, 1.0, 1.0)
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end
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-- Clear unusable overlay for empty slots ✅ FIX: Clear red overlay when item is sold
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if self.unusableOverlay and self.unusableOverlay.Hide then
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self.unusableOverlay:Hide()
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end
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end
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-- Resize empty slot background to match icon size (slightly larger to ensure coverage)
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