feat: open bank from bag slots
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+2
-2
@@ -232,12 +232,12 @@
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<OnLoad>
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local icon = getglobal(this:GetName().."_Icon")
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if icon then
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icon:SetTexture("Interface\\Icons\\INV_Misc_Bag_09")
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icon:SetTexture("Interface\\Icons\\INV_Misc_Bag_08")
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icon:SetTexCoord(0.08, 0.92, 0.08, 0.92)
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end
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</OnLoad>
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<OnClick>
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Guda_BankFrame:Toggle()
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Guda_BagFrame_ToggleBankDropdown(this)
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</OnClick>
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<OnEnter>
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GameTooltip:SetOwner(this, "ANCHOR_TOP")
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