fix: refresh charges after weapon enchant changes
This commit is contained in:
@@ -1,69 +0,0 @@
|
||||
name: Apply equipped charge refresh
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- refactor/consolidate-patch-layers
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
jobs:
|
||||
patch:
|
||||
if: github.actor != 'github-actions[bot]'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
ref: refactor/consolidate-patch-layers
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Refresh known charges after equipped inventory changes
|
||||
shell: python
|
||||
run: |
|
||||
from pathlib import Path
|
||||
|
||||
p = Path('UI/BagFrame.lua')
|
||||
t = p.read_text(encoding='utf-8')
|
||||
|
||||
old = ''' local pendingChargeBags = {}\n local bagUpdateFrame = CreateFrame("Frame")\n bagUpdateFrame:RegisterEvent("BAG_UPDATE")\n bagUpdateFrame:RegisterEvent("BAG_UPDATE_DELAYED")\n bagUpdateFrame:RegisterEvent("ITEM_LOCK_CHANGED")\n bagUpdateFrame:SetScript("OnEvent", function()\n -- Charged consumables such as Wizard Oil can change their remaining\n'''
|
||||
|
||||
new = ''' local pendingChargeBags = {}\n local equippedChargeRefreshPending = false\n local bagUpdateFrame = CreateFrame("Frame")\n bagUpdateFrame:RegisterEvent("BAG_UPDATE")\n bagUpdateFrame:RegisterEvent("BAG_UPDATE_DELAYED")\n bagUpdateFrame:RegisterEvent("ITEM_LOCK_CHANGED")\n bagUpdateFrame:RegisterEvent("UNIT_INVENTORY_CHANGED")\n bagUpdateFrame:SetScript("OnEvent", function()\n -- Applying a temporary weapon enchant (oils/stones/poisons) changes the\n -- equipped weapon state even when the source bag slot does not emit a\n -- useful bag update. Refresh only previously-known charge items after the\n -- server-confirmed equipment change has had a moment to settle.\n if event == "UNIT_INVENTORY_CHANGED" and arg1 == "player" then\n if equippedChargeRefreshPending then return end\n equippedChargeRefreshPending = true\n\n local function RefreshEquippedChargeUse()\n equippedChargeRefreshPending = false\n\n if currentViewChar then return end\n\n if Guda_BagFrame and Guda_BagFrame:IsShown() then\n for chargeBagID = 0, 4 do\n BagFrame:RefreshKnownChargeOverlays(chargeBagID)\n end\n elseif addon.Modules.ItemDetection and addon.Modules.ItemDetection.InvalidateCharges then\n -- No visible overlays: invalidate only positive/known charge\n -- state so the next bag render reads the live remaining count.\n for chargeBagID = 0, 4 do\n addon.Modules.ItemDetection:InvalidateCharges(chargeBagID)\n end\n end\n end\n\n if Guda_ScheduleTimer then\n Guda_ScheduleTimer(0.15, RefreshEquippedChargeUse)\n else\n RefreshEquippedChargeUse()\n end\n return\n end\n\n -- Charged consumables such as Wizard Oil can change their remaining\n'''
|
||||
|
||||
if old not in t:
|
||||
raise SystemExit('BagFrame charge event registration block not found')
|
||||
t = t.replace(old, new, 1)
|
||||
p.write_text(t, encoding='utf-8')
|
||||
|
||||
Path('.github/workflows/fix-charge-equipped-event.yml').unlink()
|
||||
|
||||
- name: Validate Lua and TOC
|
||||
run: |
|
||||
sudo apt-get update -qq
|
||||
sudo apt-get install -y -qq lua5.1
|
||||
set -e
|
||||
find . -name '*.lua' -print0 | while IFS= read -r -d '' f; do
|
||||
luac5.1 -p "$f"
|
||||
done
|
||||
python - <<'PY'
|
||||
from pathlib import Path
|
||||
missing = []
|
||||
for raw in Path('Guda.toc').read_text(encoding='utf-8').splitlines():
|
||||
line = raw.strip()
|
||||
if not line or line.startswith('#'):
|
||||
continue
|
||||
path = Path(line.replace('\\', '/'))
|
||||
if not path.exists():
|
||||
missing.append(line)
|
||||
if missing:
|
||||
raise SystemExit('Missing TOC files: ' + ', '.join(missing))
|
||||
print('Lua parse + TOC validation OK')
|
||||
PY
|
||||
|
||||
- name: Commit patch
|
||||
run: |
|
||||
git config user.name "github-actions[bot]"
|
||||
git config user.email "41898282+github-actions[bot]@users.noreply.github.com"
|
||||
git add -A
|
||||
git commit -m "fix: refresh charges after weapon enchant changes"
|
||||
git push origin HEAD:refactor/consolidate-patch-layers
|
||||
Reference in New Issue
Block a user