diff --git a/Core/Database.lua b/Core/Database.lua
index 7bdeeb0..7e3c835 100644
--- a/Core/Database.lua
+++ b/Core/Database.lua
@@ -117,7 +117,7 @@ end
-- Get current player's full name
function DB:GetPlayerFullName()
- return playerName .. "-" .. playerRealm
+ return playerName
end
-- Get current character data
diff --git a/UI/BagFrame.lua b/UI/BagFrame.lua
index 02da17b..30c6d42 100644
--- a/UI/BagFrame.lua
+++ b/UI/BagFrame.lua
@@ -858,7 +858,7 @@ function Guda_BagFrame_ToggleCharacterDropdown(button)
-- Button text
local currentCharText = currentCharButton:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
currentCharText:SetPoint("LEFT", currentCharButton, "LEFT", 8, 0)
- currentCharText:SetText("Current Character")
+ currentCharText:SetText("Characters")
-- Button scripts
currentCharButton:SetScript("OnEnter", function()
@@ -1001,7 +1001,6 @@ function Guda_BagFrame_ToggleBankDropdown(button)
-- Position dropdown below the button
bankDropdown:ClearAllPoints()
bankDropdown:SetPoint("TOPLEFT", button, "BOTTOMLEFT", 0, -2)
-
-- Clear existing buttons
for _, btn in ipairs(bankDropdown.buttons) do
btn:Hide()
diff --git a/UI/BagFrame.xml b/UI/BagFrame.xml
index fe5f411..1059ac6 100644
--- a/UI/BagFrame.xml
+++ b/UI/BagFrame.xml
@@ -193,7 +193,7 @@
GameTooltip:SetOwner(this, "ANCHOR_TOP")
- GameTooltip:SetText("View Other Characters")
+ GameTooltip:SetText("My Characters")
GameTooltip:Show()
diff --git a/UI/BankFrame.lua b/UI/BankFrame.lua
index 81f8941..1de9bad 100644
--- a/UI/BankFrame.lua
+++ b/UI/BankFrame.lua
@@ -167,7 +167,7 @@ function BankFrame:Update()
bankData = addon.Modules.DB:GetCharacterBank(currentViewChar)
isOtherChar = true
charName = currentViewChar
- getglobal("Guda_BankFrame_Title"):SetText("Bank - " .. currentViewChar)
+ getglobal("Guda_BankFrame_Title"):SetText(currentViewChar .. "'s Bank")
else
-- Viewing current character's bank
if bankIsOpen then
@@ -175,12 +175,12 @@ function BankFrame:Update()
bankData = addon.Modules.BankScanner:ScanBank()
-- Use current character's name for the title
local playerName = addon.Modules.DB:GetPlayerFullName()
- getglobal("Guda_BankFrame_Title"):SetText("Bank - " .. playerName)
+ getglobal("Guda_BankFrame_Title"):SetText(playerName .. "'s Bank")
else
-- Bank is closed - use saved data (read-only mode)
local playerName = addon.Modules.DB:GetPlayerFullName()
bankData = addon.Modules.DB:GetCharacterBank(playerName)
- getglobal("Guda_BankFrame_Title"):SetText("Bank - " .. playerName)
+ getglobal("Guda_BankFrame_Title"):SetText(playerName .. "'s Bank")
end
end
diff --git a/UI/BankFrame.xml b/UI/BankFrame.xml
index 9a4059f..0c63c6b 100644
--- a/UI/BankFrame.xml
+++ b/UI/BankFrame.xml
@@ -240,7 +240,7 @@
GameTooltip:SetOwner(this, "ANCHOR_TOP")
- GameTooltip:SetText("View Other Characters' Bank")
+ GameTooltip:SetText("View Bank")
GameTooltip:Show()