From 75193d8c99f1da3efe767af3b3a5694fcb11a4ec Mon Sep 17 00:00:00 2001 From: Salikh Gurgenidze Date: Mon, 17 Nov 2025 03:57:55 +0400 Subject: [PATCH] fix: character name on bank title --- UI/BankFrame.lua | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/UI/BankFrame.lua b/UI/BankFrame.lua index a409583..7d6aba0 100644 --- a/UI/BankFrame.lua +++ b/UI/BankFrame.lua @@ -1,4 +1,4 @@ --- Guda Bank Frame +-- Bank Frame -- Bank viewing UI local addon = Guda @@ -106,11 +106,15 @@ function BankFrame:Update() if bankIsOpen then -- Bank is actually open - use live data (interactive mode) bankData = addon.Modules.BankScanner:ScanBank() + -- Use current character's name for the title + local playerName = addon.Modules.DB:GetPlayerFullName() + getglobal("Guda_BankFrame_Title"):SetText("Bank - " .. playerName) else -- Bank is closed - use saved data (read-only mode) - bankData = addon.Modules.DB:GetCharacterBank(addon.Modules.DB:GetPlayerFullName()) + local playerName = addon.Modules.DB:GetPlayerFullName() + bankData = addon.Modules.DB:GetCharacterBank(playerName) + getglobal("Guda_BankFrame_Title"):SetText("Bank - " .. playerName) end - getglobal("Guda_BankFrame_Title"):SetText("Guda Bank") end self:DisplayItems(bankData, isOtherChar, charName) @@ -663,4 +667,4 @@ function BankFrame:Initialize() end) addon:Debug("Bank frame initialized") -end +end \ No newline at end of file