marker position

This commit is contained in:
Vati
2026-03-18 02:23:53 +04:00
parent f4b901f1cc
commit 808999f682
4 changed files with 176 additions and 21 deletions
+30 -16
View File
@@ -1147,7 +1147,7 @@ end
-- PHASE 5: Empty Slot Management & Apply Sort
--===========================================================================
local function CollectItems(bagIDs)
local function CollectItems(bagIDs, pinnedSlots)
local items = {}
local sequence = 0 -- Add sequence number for stable sort
@@ -1156,6 +1156,10 @@ local function CollectItems(bagIDs)
if addon.Modules.Utils:IsBagValid(bagID) then
for slot = 1, numSlots do
-- Skip pinned slots — they are not touched by sorting
if pinnedSlots and pinnedSlots[bagID * 1000 + slot] then
-- do nothing, slot is pinned
else
-- Scan directly from game API instead of cached data
local texture, itemCount, locked = GetContainerItemInfo(bagID, slot)
local itemLink = GetContainerItemLink(bagID, slot)
@@ -1194,6 +1198,7 @@ local function CollectItems(bagIDs)
class = category or "",
})
end
end -- if pinnedSlots
end
end
end
@@ -1201,7 +1206,7 @@ local function CollectItems(bagIDs)
return items
end
local function BuildTargetPositions(bagIDs, itemCount)
local function BuildTargetPositions(bagIDs, itemCount, pinnedSlots)
local positions = {}
local index = 1
@@ -1234,8 +1239,11 @@ local function BuildTargetPositions(bagIDs, itemCount)
if addon.Modules.Utils:IsBagValid(bagID) then
for slot = 1, numSlots do
if index <= itemCount then
positions[index] = {bag = bagID, slot = slot}
index = index + 1
-- Skip pinned slots
if not (pinnedSlots and pinnedSlots[bagID * 1000 + slot]) then
positions[index] = {bag = bagID, slot = slot}
index = index + 1
end
else
break
end
@@ -1402,7 +1410,7 @@ end
-- Build tail positions (end-to-start) for a given count across the provided bags,
-- starting from the "last" regular bag (lowest priority, then highest bagID),
-- and spilling into previous bags when needed.
local function BuildGreyTailPositions(bagIDs, greyCount)
local function BuildGreyTailPositions(bagIDs, greyCount, pinnedSlots)
local positions = {}
if greyCount <= 0 then return positions end
@@ -1439,7 +1447,7 @@ local function BuildGreyTailPositions(bagIDs, greyCount)
local tailSlots = {}
for _, info in ipairs(ordered) do
for slot = info.numSlots, 1, -1 do
if table.getn(tailSlots) < greyCount then
if table.getn(tailSlots) < greyCount and not (pinnedSlots and pinnedSlots[info.bagID * 1000 + slot]) then
table.insert(tailSlots, { bag = info.bagID, slot = slot })
else
break
@@ -1611,6 +1619,9 @@ end
function SortEngine:SortBagsPass()
local bagIDs = addon.Constants.BAGS
-- Cache pinned slots for this pass
local pinnedSlots = addon.Modules.DB and addon.Modules.DB:GetPinnedSlotSet() or {}
-- Phase 1: Detect specialized bags
local containers = DetectSpecializedBags(bagIDs)
@@ -1625,10 +1636,10 @@ function SortEngine:SortBagsPass()
for _, bagType in ipairs({"enchant", "herb", "soul", "quiver", "ammo"}) do
local specialBags = containers[bagType]
for _, bagID in ipairs(specialBags) do
local items = CollectItems({bagID})
local items = CollectItems({bagID}, pinnedSlots)
if table.getn(items) > 0 then
items = SortItems(items)
local targetPositions = BuildTargetPositions({bagID}, table.getn(items))
local targetPositions = BuildTargetPositions({bagID}, table.getn(items), pinnedSlots)
local moveCount = ApplySort({bagID}, items, targetPositions)
specializedMoves = specializedMoves + moveCount
end
@@ -1642,7 +1653,7 @@ function SortEngine:SortBagsPass()
local regularMoves = 0
local regularBagIDs = containers.regular
if table.getn(regularBagIDs) > 0 then
local allItems = CollectItems(regularBagIDs)
local allItems = CollectItems(regularBagIDs, pinnedSlots)
local nonGreys, greys = SplitGreyItems(allItems)
local combinedItems = {}
@@ -1651,7 +1662,7 @@ function SortEngine:SortBagsPass()
-- Non-greys: sorted to front positions
if table.getn(nonGreys) > 0 then
local sortedNonGreys = SortItems(nonGreys)
local frontPositions = BuildTargetPositions(regularBagIDs, table.getn(sortedNonGreys))
local frontPositions = BuildTargetPositions(regularBagIDs, table.getn(sortedNonGreys), pinnedSlots)
for i, item in ipairs(sortedNonGreys) do
table.insert(combinedItems, item)
table.insert(combinedPositions, frontPositions[i])
@@ -1660,7 +1671,7 @@ function SortEngine:SortBagsPass()
-- Greys: to tail positions (end->start)
if table.getn(greys) > 0 then
local tailPositions = BuildGreyTailPositions(regularBagIDs, table.getn(greys))
local tailPositions = BuildGreyTailPositions(regularBagIDs, table.getn(greys), pinnedSlots)
for i, item in ipairs(greys) do
table.insert(combinedItems, item)
table.insert(combinedPositions, tailPositions[i])
@@ -1764,6 +1775,9 @@ function SortEngine:SortBankPass()
local bagIDs = addon.Constants.BANK_BAGS
-- Cache pinned slots for this pass
local pinnedSlots = addon.Modules.DB and addon.Modules.DB:GetPinnedSlotSet() or {}
-- Phase 1: Detect specialized bags
local containers = DetectSpecializedBags(bagIDs)
@@ -1778,10 +1792,10 @@ function SortEngine:SortBankPass()
for _, bagType in ipairs({"enchant", "herb", "soul", "quiver", "ammo"}) do
local specialBags = containers[bagType]
for _, bagID in ipairs(specialBags) do
local items = CollectItems({bagID})
local items = CollectItems({bagID}, pinnedSlots)
if table.getn(items) > 0 then
items = SortItems(items)
local targetPositions = BuildTargetPositions({bagID}, table.getn(items))
local targetPositions = BuildTargetPositions({bagID}, table.getn(items), pinnedSlots)
local moved = ApplySort({bagID}, items, targetPositions)
specializedMoves = specializedMoves + moved
end
@@ -1792,7 +1806,7 @@ function SortEngine:SortBankPass()
local regularBagIDs = containers.regular
local regularMoves = 0
if table.getn(regularBagIDs) > 0 then
local allItems = CollectItems(regularBagIDs)
local allItems = CollectItems(regularBagIDs, pinnedSlots)
local nonGreys, greys = SplitGreyItems(allItems)
local combinedItems = {}
@@ -1800,7 +1814,7 @@ function SortEngine:SortBankPass()
if table.getn(nonGreys) > 0 then
local sortedNonGreys = SortItems(nonGreys)
local frontPositions = BuildTargetPositions(regularBagIDs, table.getn(sortedNonGreys))
local frontPositions = BuildTargetPositions(regularBagIDs, table.getn(sortedNonGreys), pinnedSlots)
for i, item in ipairs(sortedNonGreys) do
table.insert(combinedItems, item)
table.insert(combinedPositions, frontPositions[i])
@@ -1808,7 +1822,7 @@ function SortEngine:SortBankPass()
end
if table.getn(greys) > 0 then
local tailPositions = BuildGreyTailPositions(regularBagIDs, table.getn(greys))
local tailPositions = BuildGreyTailPositions(regularBagIDs, table.getn(greys), pinnedSlots)
for i, item in ipairs(greys) do
table.insert(combinedItems, item)
table.insert(combinedPositions, tailPositions[i])