fix: Empty ghostslot split when special bags are used
This commit is contained in:
+5
-2
@@ -1013,11 +1013,14 @@ function BagFrame:DisplayItemsByCategory(bagData, isOtherChar, charName)
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end
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end
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addon:DebugCategory("DisplayItemsByCategory: totalItemsCategorized=%d", totalItemsCategorized)
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addon:DebugCategory("DisplayItemsByCategory: totalItemsCategorized=%d", totalItemsCategorized)
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-- Calculate total empty slots and find first available one for drop target
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-- Calculate total empty slots and find first available one for drop target.
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-- Specialized bags (soul/herb/enchant/quiver/ammo) only accept their family,
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-- so their slots don't belong in the generic "Empty" pseudo-category.
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local totalFreeSlots = 0
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local totalFreeSlots = 0
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local firstFreeBag, firstFreeSlot
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local firstFreeBag, firstFreeSlot
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for _, bagID in ipairs(addon.Constants.BAGS) do
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for _, bagID in ipairs(addon.Constants.BAGS) do
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if not hiddenBags[bagID] then
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if not hiddenBags[bagID]
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and not addon.Modules.Utils:GetSpecializedBagType(bagID) then
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local bag = bagData[bagID]
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local bag = bagData[bagID]
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if bag then
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if bag then
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totalFreeSlots = totalFreeSlots + (bag.freeSlots or 0)
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totalFreeSlots = totalFreeSlots + (bag.freeSlots or 0)
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+5
-2
@@ -815,11 +815,14 @@ function BankFrame:DisplayItemsByCategory(bankData, isOtherChar, charName)
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end
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end
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end
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end
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-- Calculate total empty slots and find first available one for drop target
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-- Calculate total empty slots and find first available one for drop target.
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-- Specialized bank bags (soul/herb/enchant/quiver/ammo) only accept their
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-- family, so their slots don't belong in the generic "Empty" pseudo-category.
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local totalFreeSlots = 0
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local totalFreeSlots = 0
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local firstFreeBag, firstFreeSlot
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local firstFreeBag, firstFreeSlot
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for _, bagID in ipairs(addon.Constants.BANK_BAGS) do
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for _, bagID in ipairs(addon.Constants.BANK_BAGS) do
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if not hiddenBankBags[bagID] then
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if not hiddenBankBags[bagID]
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and not addon.Modules.Utils:GetSpecializedBagType(bagID) then
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local bag = bankData[bagID]
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local bag = bankData[bagID]
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if bag then
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if bag then
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totalFreeSlots = totalFreeSlots + (bag.freeSlots or 0)
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totalFreeSlots = totalFreeSlots + (bag.freeSlots or 0)
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