fix: sell cursor on hover

This commit is contained in:
Salikh Gurgenidze
2025-11-18 21:26:05 +04:00
parent 2e0ef6856b
commit 9b2dcef6ad
2 changed files with 9 additions and 1 deletions
+1 -1
View File
@@ -1,7 +1,7 @@
## Interface: 11200 ## Interface: 11200
## Title: Guda ## Title: Guda
## Notes: All-in-one bag and bank addon for Turtle WoW ## Notes: All-in-one bag and bank addon for Turtle WoW
## Author: Claude ## Author: Moomao
## Version: 1.0.0 ## Version: 1.0.0
## SavedVariables: Guda_DB ## SavedVariables: Guda_DB
## SavedVariablesPerCharacter: Guda_CharDB ## SavedVariablesPerCharacter: Guda_CharDB
+8
View File
@@ -279,11 +279,19 @@ function Guda_ItemButton_OnEnter(self)
end end
GameTooltip:Show() GameTooltip:Show()
-- Handle merchant sell cursor (same approach as BagShui)
if MerchantFrame:IsShown() and not self.isBank and not self.otherChar and self.hasItem then
ShowContainerSellCursor(self.bagID, self.slotID)
else
ResetCursor()
end
end end
-- OnLeave handler -- OnLeave handler
function Guda_ItemButton_OnLeave(self) function Guda_ItemButton_OnLeave(self)
GameTooltip:Hide() GameTooltip:Hide()
ResetCursor()
end end
-- OnDragStart handler -- OnDragStart handler