feat: update readme
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@@ -169,8 +169,6 @@ local function Guda_ItemButton_UpdateUsableTint(self)
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local alpha = (a or 1.0) * 0.45
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self.unusableOverlay:SetVertexColor(r or 0.9, g or 0.2, b or 0.2, alpha)
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self.unusableOverlay:Show()
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else
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if self.unusableOverlay and self.unusableOverlay.Hide then self.unusableOverlay:Hide() end
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end
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end
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