fix: hover container highlight slots
This commit is contained in:
+27
-20
@@ -2138,19 +2138,22 @@ end
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-- Highlight all item slots belonging to a specific bag by dimming others
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-- Highlight all item slots belonging to a specific bag by dimming others
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function Guda_BagFrame_HighlightBagSlots(bagID)
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function Guda_BagFrame_HighlightBagSlots(bagID)
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-- Use the tracked itemButtons list because actual buttons are parented under per-bag parents
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-- Iterate through bagParents to get all item buttons (same approach as BankFrame)
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if not itemButtons or type(itemButtons) ~= "table" then return end
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local highlightCount, dimCount = 0, 0
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local highlightCount, dimCount = 0, 0
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for _, button in ipairs(itemButtons) do
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for _, bagParent in pairs(bagParents) do
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if button and button:IsShown() and button.hasItem ~= nil and not button.isBagSlot then
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if bagParent then
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if button.bagID == bagID then
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local children = { bagParent:GetChildren() }
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button:SetAlpha(1.0)
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for _, button in ipairs(children) do
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highlightCount = highlightCount + 1
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if button and button:IsShown() and button.hasItem ~= nil and not button.isBagSlot then
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else
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if button.bagID == bagID then
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button:SetAlpha(0.25)
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button:SetAlpha(1.0)
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dimCount = dimCount + 1
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highlightCount = highlightCount + 1
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else
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button:SetAlpha(0.25)
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dimCount = dimCount + 1
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end
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end
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end
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end
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end
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end
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end
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end
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@@ -2159,16 +2162,20 @@ end
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-- Clear all highlighting by restoring full opacity to all slots
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-- Clear all highlighting by restoring full opacity to all slots
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function Guda_BagFrame_ClearHighlightedSlots()
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function Guda_BagFrame_ClearHighlightedSlots()
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-- Restore alpha to whatever the search filter dictates (pfUI style). If no search, full opacity.
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-- Restore alpha to whatever the search filter dictates (pfUI style). If no search, full opacity.
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if not itemButtons or type(itemButtons) ~= "table" then return end
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local searchActive = BagFrame and BagFrame.IsSearchActive and BagFrame:IsSearchActive()
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local searchActive = BagFrame and BagFrame.IsSearchActive and BagFrame:IsSearchActive()
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for _, button in ipairs(itemButtons) do
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if button and button:IsShown() and button.hasItem ~= nil and not button.isBagSlot then
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for _, bagParent in pairs(bagParents) do
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if searchActive and BagFrame and BagFrame.PassesSearchFilter then
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if bagParent then
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local matches = BagFrame:PassesSearchFilter(button.itemData)
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local children = { bagParent:GetChildren() }
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button:SetAlpha(matches and 1.0 or 0.25)
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for _, button in ipairs(children) do
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else
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if button and button:IsShown() and button.hasItem ~= nil and not button.isBagSlot then
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button:SetAlpha(1.0)
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if searchActive and BagFrame and BagFrame.PassesSearchFilter then
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local matches = BagFrame:PassesSearchFilter(button.itemData)
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button:SetAlpha(matches and 1.0 or 0.25)
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else
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button:SetAlpha(1.0)
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end
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end
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end
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end
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end
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end
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end
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end
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