fix: categorize fishin poles
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@@ -75,6 +75,7 @@ function BagScanner:ScanSlot(bagID, slot)
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quality = quality or itemQuality or 0,
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name = name,
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iLevel = iLevel,
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type = itemType,
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class = itemCategory, -- Category (e.g., "Consumable", "Armor")
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subclass = itemSubType, -- SubType (e.g., "Potion", "Cloth")
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equipSlot = itemEquipLoc, -- Equipment slot (e.g., "INVTYPE_HEAD") - correct now!
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