fix: category spacing
This commit is contained in:
+11
-5
@@ -422,6 +422,12 @@ function BagFrame:DisplayItemsByCategory(bagData, isOtherChar, charName)
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local cat = itemData.class or "Miscellaneous"
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local itemName = itemData.name or ""
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-- Force Quest category if it's a quest item (tooltip scan)
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-- For other characters, we rely on the saved class, but for current we can be more accurate
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if not isOtherChar and addon.Modules.Utils:IsQuestItemTooltip(bagID, slotID) then
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cat = "Quest"
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end
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-- Detect Hearthstone
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if string.find(itemName, "Hearthstone") then
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table.insert(specialItems.Hearthstone, {bagID = bagID, slotID = slotID, itemData = itemData})
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@@ -509,7 +515,7 @@ function BagFrame:DisplayItemsByCategory(bagData, isOtherChar, charName)
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local blockHeight = 20 + (blockRows * (buttonSize + spacing)) + 5 -- 20 header, 5 padding
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-- Check if it fits in current row
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if currentX > 0 and currentX + blockWidth > totalWidth + 5 then
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if currentX > 0 and currentX + blockWidth + 20 > totalWidth + 5 then
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currentX = 0
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currentY = currentY + rowMaxHeight
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rowMaxHeight = 0
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@@ -553,7 +559,7 @@ function BagFrame:DisplayItemsByCategory(bagData, isOtherChar, charName)
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end
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if blockHeight > rowMaxHeight then rowMaxHeight = blockHeight end
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currentX = currentX + blockWidth
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currentX = currentX + blockWidth + 20
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end
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end
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@@ -605,7 +611,7 @@ function BagFrame:DisplayItemsByCategory(bagData, isOtherChar, charName)
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local blockHeight = 20 + (blockRows * (buttonSize + spacing))
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-- Check if it fits in current row (Inline block for bottom sections too)
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if col > 0 and (col * (buttonSize + spacing)) + blockWidth > totalWidth + 5 then
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if col > 0 and (col * (buttonSize + spacing)) + blockWidth + 20 > totalWidth + 5 then
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col = 0
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y = y - sectionMaxHeight - 5
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sectionMaxHeight = 0
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@@ -642,10 +648,10 @@ function BagFrame:DisplayItemsByCategory(bagData, isOtherChar, charName)
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end
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if blockHeight > sectionMaxHeight then sectionMaxHeight = blockHeight end
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col = col + blockCols
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col = col + blockCols + math.ceil(20 / (buttonSize + spacing))
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-- If we wrapped exactly at the end of a block
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if col >= perRow then
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if (col * (buttonSize + spacing)) >= totalWidth then
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col = 0
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y = y - sectionMaxHeight - 5
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sectionMaxHeight = 0
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