fix: empty slots
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@@ -782,8 +782,6 @@ function BankFrame:DisplayItems(bankData, isOtherChar, charName)
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local bankBagParent = self:GetBagParent(bagID)
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local button = Guda_GetItemButton(bankBagParent)
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if button.isBagSlot then break end
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button.inUse = true
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local xPos = x + (col * (buttonSize + spacing))
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