Files
Guda-ClassicAPI/UI/TrackedItemBar.lua
T
2026-02-26 21:47:12 +04:00

404 lines
15 KiB
Lua

-- Guda Tracked Item Bar
-- Displays tracked items with their total bag count
local addon = Guda
local TrackedItemBar = addon.Modules.TrackedItemBar
if not TrackedItemBar then
TrackedItemBar = {}
addon.Modules.TrackedItemBar = TrackedItemBar
end
local buttons = {}
local trackedItemsInfo = {}
-- Check if an item is a quest item by scanning tooltip
local function IsQuestItem(bagID, slotID)
if addon.Modules.Utils and addon.Modules.Utils.IsQuestItem then
return addon.Modules.Utils:IsQuestItem(bagID, slotID, nil, false, false)
end
return false, false
end
-- Scan bags for tracked items and calculate total counts
function TrackedItemBar:ScanForTrackedItems()
trackedItemsInfo = {}
local trackedIDs = addon.Modules.DB:GetSetting("trackedItems") or {}
local itemCounts = {}
local itemTextures = {}
local itemLinks = {}
local itemOrder = {}
local itemIsQuest = {}
local itemIsQuestStarter = {}
-- Scan backpack and 4 bags
for bagID = 0, 4 do
local numSlots = GetContainerNumSlots(bagID)
for slotID = 1, numSlots do
local texture, count = GetContainerItemInfo(bagID, slotID)
if texture then
local link = GetContainerItemLink(bagID, slotID)
local id = addon.Modules.Utils:ExtractItemID(link)
if id and trackedIDs[id] then
if not itemCounts[id] then
itemCounts[id] = 0
itemTextures[id] = texture
itemLinks[id] = link
itemCounts[id .. "_bag"] = bagID
itemCounts[id .. "_slot"] = slotID
-- Check if quest item
local isQuest, isStarter = IsQuestItem(bagID, slotID)
itemIsQuest[id] = isQuest
itemIsQuestStarter[id] = isStarter
table.insert(itemOrder, id)
end
itemCounts[id] = itemCounts[id] + count
end
end
end
end
for _, id in ipairs(itemOrder) do
local bagID = itemCounts[id .. "_bag"]
local slotID = itemCounts[id .. "_slot"]
local link = itemLinks[id]
-- Detect unusable and junk status using centralized ItemDetection
local isUnusable = false
local isJunk = false
if addon.Modules.ItemDetection and link then
local itemData = { link = link }
local props = addon.Modules.ItemDetection:GetItemProperties(itemData, bagID, slotID)
isUnusable = props.isUnusable
isJunk = props.isJunk
end
table.insert(trackedItemsInfo, {
itemID = id,
texture = itemTextures[id],
count = itemCounts[id],
link = link,
bagID = bagID,
slotID = slotID,
isQuest = itemIsQuest[id],
isQuestStarter = itemIsQuestStarter[id],
isUnusable = isUnusable,
isJunk = isJunk,
})
end
end
-- Update the bar buttons
function TrackedItemBar:Update()
local frame = Guda_TrackedItemBar
if not frame then return end
frame:Show()
self:ScanForTrackedItems()
local buttonSize = addon.Modules.DB:GetSetting("trackedBarSize") or 36
local spacing = 2
local xOffset = 5
-- Update frame height based on button size
frame:SetHeight(buttonSize + 8)
-- Hide all buttons and their overlays initially
for _, btn in ipairs(buttons) do
btn:Hide()
if btn.unusableOverlay then btn.unusableOverlay:Hide() end
if btn.junkIcon then btn.junkIcon:Hide() end
end
for i, info in ipairs(trackedItemsInfo) do
local button = buttons[i]
if not button then
button = CreateFrame("Button", "Guda_TrackedItemBarButton" .. i, frame, "Guda_ItemButtonTemplate")
table.insert(buttons, button)
-- Create quest border (golden)
local questBorder = CreateFrame("Frame", nil, button)
questBorder:SetFrameLevel(button:GetFrameLevel() + 6)
questBorder:SetBackdrop({
bgFile = nil,
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
edgeSize = 12,
insets = {left = 4, right = 4, top = 4, bottom = 4}
})
questBorder:SetBackdropBorderColor(1.0, 0.82, 0, 1)
questBorder:Hide()
button.questBorder = questBorder
-- Create quest icon (question mark in corner)
local questIcon = CreateFrame("Frame", nil, button)
questIcon:SetFrameLevel(button:GetFrameLevel() + 7)
questIcon:SetWidth(16)
questIcon:SetHeight(16)
local iconTex = questIcon:CreateTexture(nil, "OVERLAY")
iconTex:SetAllPoints(questIcon)
iconTex:SetTexture("Interface\\GossipFrame\\ActiveQuestIcon")
iconTex:SetTexCoord(0, 1, 0, 1)
questIcon:Hide()
button.questIcon = questIcon
button:RegisterForDrag("LeftButton")
button:SetScript("OnDragStart", function() end)
button:SetScript("OnReceiveDrag", function() end)
button:SetScript("OnMouseDown", function()
if arg1 == "LeftButton" then
if IsShiftKeyDown() and not (CursorHasItem and CursorHasItem()) then
this:GetParent():StartMoving()
this:GetParent().isMoving = true
end
end
end)
button:SetScript("OnMouseUp", function()
if arg1 == "LeftButton" then
local parent = this:GetParent()
if parent.isMoving then
parent:StopMovingOrSizing()
parent.isMoving = false
local point, _, relativePoint, x, y = parent:GetPoint()
addon.Modules.DB:SetSetting("trackedBarPosition", {point = point, relativePoint = relativePoint, x = x, y = y})
end
end
end)
end
button.hasItem = true
button.itemData = { link = info.link }
button.itemID = info.itemID
button.bagID = info.bagID
button.slotID = info.slotID
button.isReadOnly = false -- Changed to false to allow interaction and tooltips showing usage
local icon = getglobal(button:GetName() .. "IconTexture")
icon:SetTexture(info.texture)
icon:SetVertexColor(1.0, 1.0, 1.0, 1.0)
local countText = getglobal(button:GetName() .. "Count")
countText:SetText(info.count)
countText:Show()
button:SetScript("OnClick", function()
if IsAltKeyDown() and arg1 == "LeftButton" then
-- Un-track item
local itemID = this.itemID
if itemID then
local trackedIDs = addon.Modules.DB:GetSetting("trackedItems") or {}
trackedIDs[itemID] = nil
addon.Modules.DB:SetSetting("trackedItems", trackedIDs)
-- Update everything
if Guda.Modules.BagFrame and Guda.Modules.BagFrame.Update then
Guda.Modules.BagFrame:Update()
end
TrackedItemBar:Update()
end
elseif not IsShiftKeyDown() then
-- Use item
if this.bagID and this.slotID then
UseContainerItem(this.bagID, this.slotID)
end
end
end)
button:SetScript("OnEnter", function()
Guda_ItemButton_OnEnter(this)
end)
button:SetScript("OnLeave", function()
Guda_ItemButton_OnLeave(this)
end)
button:ClearAllPoints()
button:SetPoint("LEFT", frame, "LEFT", xOffset + (i-1) * (buttonSize + spacing), 0)
button:SetWidth(buttonSize)
button:SetHeight(buttonSize)
-- Resize all button textures to match button size
local icon = getglobal(button:GetName() .. "IconTexture")
if icon then
icon:SetWidth(buttonSize)
icon:SetHeight(buttonSize)
end
-- Scale border proportionally (64/37 is the standard ratio for WoW item buttons)
local borderSize = buttonSize * 64 / 37
local normalTex = getglobal(button:GetName() .. "NormalTexture")
if normalTex then
normalTex:SetWidth(borderSize)
normalTex:SetHeight(borderSize)
end
-- Resize empty slot background
local emptyBg = getglobal(button:GetName() .. "_EmptySlotBg")
if emptyBg then
emptyBg:SetWidth(buttonSize)
emptyBg:SetHeight(buttonSize)
end
-- Position and show/hide quest border
if button.questBorder then
button.questBorder:ClearAllPoints()
button.questBorder:SetPoint("TOPLEFT", icon, "TOPLEFT", -2, 2)
button.questBorder:SetPoint("BOTTOMRIGHT", icon, "BOTTOMRIGHT", 2, -2)
if info.isQuest then
button.questBorder:Show()
else
button.questBorder:Hide()
end
end
-- Position and show/hide quest icon
if button.questIcon then
local questIconSize = math.max(12, math.min(20, buttonSize * 0.35))
button.questIcon:SetWidth(questIconSize)
button.questIcon:SetHeight(questIconSize)
button.questIcon:ClearAllPoints()
button.questIcon:SetPoint("TOPRIGHT", button, "TOPRIGHT", 1, 0)
if info.isQuest then
-- Set appropriate texture based on quest type
local tex = button.questIcon:GetRegions()
if tex and tex.SetTexture then
if info.isQuestStarter then
tex:SetTexture("Interface\\GossipFrame\\AvailableQuestIcon")
else
tex:SetTexture("Interface\\GossipFrame\\ActiveQuestIcon")
end
end
button.questIcon:Show()
else
button.questIcon:Hide()
end
end
-- Apply unusable red overlay (same as bag slot indicator)
if info.isUnusable then
if not button.unusableOverlay then
local overlay = button:CreateTexture(nil, "OVERLAY")
overlay:SetAllPoints(icon)
overlay:SetTexture("Interface\\ChatFrame\\ChatFrameBackground")
overlay:Hide()
button.unusableOverlay = overlay
end
local r, g, b = 0.9, 0.2, 0.2
if RED_FONT_COLOR then
r, g, b = RED_FONT_COLOR.r, RED_FONT_COLOR.g, RED_FONT_COLOR.b
end
button.unusableOverlay:SetVertexColor(r, g, b, 0.45)
button.unusableOverlay:Show()
else
if button.unusableOverlay then
button.unusableOverlay:Hide()
end
end
-- Apply junk vendor icon (same as bag slot indicator)
if info.isJunk then
if not button.junkIcon then
local junkFrame = CreateFrame("Frame", nil, button)
junkFrame:SetFrameStrata("HIGH")
local junkTex = junkFrame:CreateTexture(nil, "OVERLAY")
junkTex:SetAllPoints(junkFrame)
junkTex:SetTexture("Interface\\GossipFrame\\VendorGossipIcon")
junkTex:SetTexCoord(0, 1, 0, 1)
junkFrame.texture = junkTex
button.junkIcon = junkFrame
end
local junkIconSize = math.max(10, math.min(14, buttonSize * 0.30))
button.junkIcon:SetWidth(junkIconSize)
button.junkIcon:SetHeight(junkIconSize)
button.junkIcon:ClearAllPoints()
button.junkIcon:SetPoint("TOPLEFT", button, "TOPLEFT", 2, -2)
button.junkIcon:Show()
else
if button.junkIcon then
button.junkIcon:Hide()
end
end
button:Show()
end
local numItems = table.getn(trackedItemsInfo)
if numItems > 0 then
local newWidth = xOffset * 2 + numItems * (buttonSize + spacing) - spacing
frame:SetWidth(newWidth)
frame:Show()
else
frame:Hide()
end
end
function TrackedItemBar:Initialize()
local frame = CreateFrame("Frame", "Guda_TrackedItemBar", UIParent)
frame:SetWidth(40)
frame:SetHeight(45)
frame:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 200) -- Default above quest bar
frame:EnableMouse(true)
frame:SetMovable(true)
frame:SetClampedToScreen(true)
--addon:ApplyBackdrop(frame, "DEFAULT_FRAME")
-- Handle dragging
frame:RegisterForDrag("LeftButton")
frame:SetScript("OnMouseDown", function()
if arg1 == "LeftButton" then
if IsShiftKeyDown() and not (CursorHasItem and CursorHasItem()) then
this:StartMoving()
this.isMoving = true
end
end
end)
frame:SetScript("OnMouseUp", function()
if arg1 == "LeftButton" and this.isMoving then
this:StopMovingOrSizing()
this.isMoving = false
local point, _, relativePoint, x, y = this:GetPoint()
addon.Modules.DB:SetSetting("trackedBarPosition", {point = point, relativePoint = relativePoint, x = x, y = y})
end
end)
-- Restore position
local pos = addon.Modules.DB:GetSetting("trackedBarPosition")
if pos and pos.point then
frame:ClearAllPoints()
frame:SetPoint(pos.point, UIParent, pos.relativePoint or pos.point, pos.x, pos.y)
end
-- Register for events with debouncing to prevent lag on rapid bag updates
local bagUpdatePending = false
addon.Modules.Events:Register("BAG_UPDATE", function()
if bagUpdatePending then return end
bagUpdatePending = true
-- Debounce: wait 0.15 seconds before updating (uses pooled timer)
Guda_ScheduleTimer(0.15, function()
bagUpdatePending = false
TrackedItemBar:Update()
end)
end, "TrackedItemBar")
addon.Modules.Events:Register("PLAYER_ENTERING_WORLD", function()
TrackedItemBar:Update()
end, "TrackedItemBar")
addon.Modules.Events:Register("PLAYER_LEVEL_UP", function()
-- Delay to let client update internal player level before re-scanning tooltips
Guda_ScheduleTimer(0.5, function()
if addon.Modules.ItemDetection then
addon.Modules.ItemDetection:ClearCache()
end
TrackedItemBar:Update()
end)
end, "TrackedItemBar")
TrackedItemBar:Update()
addon:Debug("TrackedItemBar initialized")
end
TrackedItemBar.isLoaded = true