Request: Configurable FPS #12

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opened 2026-09-05 18:16:12 +00:00 by Nikki1993 · 1 comment
Nikki1993 commented 2026-09-05 18:16:12 +00:00 (Migrated from github.com)

1.12 client is old and doesn't react well when game runs at high fps. Common occurrence if you have fps higher than 200 then NPCs tend to become invisible at certain angles and/or distances.

I personally cap game fps to 200 via DXVK and it would be great if tool would offer ability to specify your own FPS to put in DKVK config.

1.12 client is old and doesn't react well when game runs at high fps. Common occurrence if you have fps higher than 200 then NPCs tend to become invisible at certain angles and/or distances. I personally cap game fps to 200 via DXVK and it would be great if tool would offer ability to specify your own FPS to put in DKVK config.
Dusk-92 commented 2026-09-06 08:45:54 +00:00 (Migrated from github.com)

Thanks for the suggestion! 👍
This has now been implemented in v2.3.

The tool now automatically detects the highest refresh rate of the attached displays and uses it as the default DXVK FPS limit. The value remains fully editable, so you can still set a custom cap such as 200 FPS.

The option only applies to DXVK/Vulkan and is disabled when using DirectX 9.

Implemented in: https://github.com/Dusk-92/Modernization-Tool/commit/509a09b4a0ab5532bcdba20c63fef77ba7632309

Thanks for the suggestion! 👍 This has now been implemented in v2.3. The tool now automatically detects the highest refresh rate of the attached displays and uses it as the default DXVK FPS limit. The value remains fully editable, so you can still set a custom cap such as 200 FPS. The option only applies to DXVK/Vulkan and is disabled when using DirectX 9. Implemented in: https://github.com/Dusk-92/Modernization-Tool/commit/509a09b4a0ab5532bcdba20c63fef77ba7632309
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Reference: Dusk/Modernization-Tool#12