diff --git a/PerfBoostSettings.toc b/PerfBoostSettings.toc index cca3f24..91b5f83 100644 --- a/PerfBoostSettings.toc +++ b/PerfBoostSettings.toc @@ -1,5 +1,5 @@ ## Interface: 11200 -## Title: Perf_boost Settings v1.9.0 +## Title: Perf_boost Settings v1.9.1 ## Notes: the companion compatibility addon to the mod of the same name. ## SavedVariablesPerCharacter: PerfBoostSettingsDB ## X-Embeds: Ace2, FuBarPlugin-2.0, CompostLib, DewDropLib, TabletLib diff --git a/README.md b/README.md index 3d23c67..61fa42c 100644 --- a/README.md +++ b/README.md @@ -46,7 +46,7 @@ A configuration addon for the perf_boost.dll mod https://gitea.com/avitasia/perf ### Other Rendering - **Corpse Render Distance** - Max distance to render corpses (-1 to disable, 0-100 yards) -- **Doodad Render Distance** - Max distance to render doodads (trees, crates, lamps, etc.). Interactable game objects are not hidden. (-1 to disable, 0-100 yards) +- **Doodad Render Distance** - Max distance to render doodads (trees, crates, lamps, etc.). Interactable game objects are not hidden. Ignored if you are PvP flagged. (-1 to disable, 0-100 yards) ### Spell Visual Settings - **Show Other Player Spell Visuals** - Whether to show spell visual effects from other players (spell casts, ranged weapon projectiles, wanding, etc.) diff --git a/settings.lua b/settings.lua index ab65898..9e6d085 100644 --- a/settings.lua +++ b/settings.lua @@ -934,7 +934,7 @@ if has_doodad_render_dist then PerfBoost.cmdtable.args.rendering.args.PB_DoodadRenderDist = { type = "range", name = "Doodad/Game Object Render Distance", - desc = "Max distance to render doodads. Interactable game objects (chests, doors, quest objects, etc.) are not hidden.", + desc = "Max distance to render doodads. Interactable game objects (chests, doors, quest objects, etc.) are not hidden. Ignored if you are PvP flagged.", order = 42, min = -1, max = 100,