From 778aeaa879e2e9bffee7d824e7ed564bd033d069 Mon Sep 17 00:00:00 2001 From: Dusk-92 Date: Mon, 31 Aug 2026 15:20:40 +0200 Subject: [PATCH] Fix MinimapCluster movable state restore --- mods/move-unitframes.lua | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/mods/move-unitframes.lua b/mods/move-unitframes.lua index 728bd32..93b8eb2 100644 --- a/mods/move-unitframes.lua +++ b/mods/move-unitframes.lua @@ -339,18 +339,20 @@ module.enable = function(self) SavePosition(target, moveFrame) end - if not target.cursorDrag and state.movable ~= nil then - moveFrame:SetMovable(state.movable) - end - - -- A dragged frame remains user-placed. An untouched frame is restored - -- exactly to the state it had before Ctrl+Shift was pressed. + -- Restore UserPlaced while the frame is still temporarily movable. + -- Some Vanilla/Turtle frames (notably MinimapCluster) reject + -- SetUserPlaced() after SetMovable(false), which caused repeated + -- "not movable or resizable" errors when releasing Ctrl+Shift. if not target.cursorDrag and not state.dragged and state.userPlaced ~= nil and moveFrame.SetUserPlaced then moveFrame:SetUserPlaced(state.userPlaced) end + + if not target.cursorDrag and state.movable ~= nil then + moveFrame:SetMovable(state.movable) + end end if handle then