Unify Movable Unit Frames

Merge extended movable-frame support into the core module, keep one Ctrl+Shift controller and one alignment grid, preserve saved positions, and retain MIT attribution.
This commit is contained in:
Dusk-92
2026-08-31 10:20:56 +02:00
committed by GitHub
parent a8c2a1f1ba
commit ea2b17425f
3 changed files with 325 additions and 99 deletions
+4
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@@ -33,6 +33,7 @@ Settings: **Esc → Advanced Options**.
- Safer hooks and fewer destructive global overrides.
- Expanded Item Rarity Borders support for merchant, quest, mail, trade, crafting and loot frames.
- Added independent Item Rarity Glows using the shared item rarity engine.
- Expanded Movable Unit Frames to handle Player, Target, Party, Minimap, Buffs, Debuffs and Weapon Buffs through one shared Ctrl+Shift mover and alignment grid.
- Various stability fixes across legacy ShaguTweaks modules.
## 🔷 Mods using ClassicAPI directly
@@ -147,6 +148,7 @@ The following original ShaguTweaks modules are not included as standalone module
- **Chat Links** → integrated into **Chat Tweaks**
- **Real Health Numbers** → value display integrated into **Unit Frame Big Health**
- **Blue Shaman Class Colors** → no longer required; supported natively by Turtle WoW-like clients
- **Movable Unit Frames Extended** → integrated into **Movable Unit Frames**
## 🙏 Credits
@@ -158,4 +160,6 @@ ClassicAPI compatibility fork maintained by **Dusk-92**.
Additional code and ideas from **pfUI** and **zUI**.
Extended Movable Unit Frames support adapted from **TokensWorth/ShaguTweaks-mods**, originally released under MIT by **GryllsAddons**. See `THIRD_PARTY_NOTICES.md`.
Released under the original **MIT License**.