diff --git a/mods/move-unitframes.lua b/mods/move-unitframes.lua index 93b8eb2..55fd2a7 100644 --- a/mods/move-unitframes.lua +++ b/mods/move-unitframes.lua @@ -62,7 +62,7 @@ module.enable = function(self) { name = "PartyMemberFrame2", persist = true }, { name = "PartyMemberFrame3", persist = true }, { name = "PartyMemberFrame4", persist = true }, - { name = "Minimap", moveParent = true, persist = true }, + { name = "Minimap", moveParent = true, persist = true, clamp = true }, { name = "BuffButton0", persist = true, manualGroup = "buffs", cursorDrag = true }, { name = "BuffButton32", persist = true, manualGroup = "debuffs", cursorDrag = true }, { name = "TempEnchant1", persist = true, manualGroup = "weapon", cursorDrag = true }, @@ -131,6 +131,10 @@ module.enable = function(self) end moveFrame:ClearAllPoints() moveFrame:SetPoint("TOPLEFT", UIParent, "BOTTOMLEFT", pos[1], pos[2]) + + if target.name == "Minimap" and ShaguTweaks.ScheduleMinimapClamp then + ShaguTweaks.ScheduleMinimapClamp() + end end -- Aura buttons are layout-owned frames on some Vanilla/Turtle UI builds.