local _G = ShaguTweaks.GetGlobalEnv() local T = ShaguTweaks.T local module = ShaguTweaks:register({ title = T["MiniMap Square"], description = T["Draw the mini map in a squared shape instead of a round one."], expansions = { ["vanilla"] = true, ["tbc"] = true }, category = T["World & MiniMap"], enabled = nil, config = { ["minimap.size"] = 144, }, }) module.enable = function(self) local size = module.config["minimap.size"] MinimapBorder:SetTexture(nil) Minimap:SetWidth(size) Minimap:SetHeight(size) Minimap:SetPoint("CENTER", MinimapCluster, "TOP", 9, -98) Minimap:SetMaskTexture("Interface\\BUTTONS\\WHITE8X8") Minimap.border = CreateFrame("Frame", nil, Minimap) Minimap.border:SetFrameStrata("BACKGROUND") Minimap.border:SetFrameLevel(1) Minimap.border:SetPoint("TOPLEFT", Minimap, "TOPLEFT", -3, 3) Minimap.border:SetPoint("BOTTOMRIGHT", Minimap, "BOTTOMRIGHT", 3, -3) Minimap.border:SetBackdrop({ edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", tile = true, tileSize = 8, edgeSize = 16, insets = { left = 3, right = 3, top = 3, bottom = 3 }}) Minimap.border:SetBackdropBorderColor(.9,.8,.5,1) Minimap.border:SetBackdropColor(.4,.4,.4,1) if _G.MinimapClock then if not self.clockOriginalPoint then local point, relativeTo, relativePoint, x, y = MinimapClock:GetPoint() self.clockOriginalPoint = { point, relativeTo, relativePoint, x, y } end MinimapClock:ClearAllPoints() MinimapClock:SetPoint("TOP", Minimap, "BOTTOM", 0, -2) end end module.disable = function(self) if _G.MinimapClock and self.clockOriginalPoint then MinimapClock:ClearAllPoints() MinimapClock:SetPoint(unpack(self.clockOriginalPoint)) end end