local _G = ShaguTweaks.GetGlobalEnv() local T = ShaguTweaks.T local gfind = string.gmatch or string.gfind local rgbhex = ShaguTweaks.rgbhex local module = ShaguTweaks:register({ title = T["Chat Levels"], description = T["Shows player levels in chat."], expansions = { ["vanilla"] = true }, category = T["Social & Chat"], enabled = nil, }) module.enable = function(self) local events = CreateFrame("Frame", nil, UIParent) events:RegisterEvent("PLAYER_ENTERING_WORLD") events:SetScript("OnEvent", function() if this.loaded then return end this.loaded = true local playerdb = ShaguTweaks_cache and ShaguTweaks_cache["players"] for i=1, NUM_CHAT_WINDOWS do local frame = _G["ChatFrame"..i] if frame and not frame.HookAddMessageLevel and not Prat then frame.HookAddMessageLevel = frame.AddMessage frame.AddMessage = function(f, text, a1, a2, a3, a4, a5) if text and playerdb then for name in gfind(text, "|Hplayer:(.-)|h") do local data = playerdb[name] if data and data.level then local level = data.level local color = rgbhex(GetDifficultyColor(level)) text = string.gsub(text, "|Hplayer:" .. name .. "|h%[" .. name .. "%]|h|r", "|Hplayer:" .. name .. "|h[" .. name .. "]|h|r " .. color .. level .. "|r") end end end frame.HookAddMessageLevel(f, text, a1, a2, a3, a4, a5) end end end end) end