ClassicAPI cleanup and safe hooks
This commit is contained in:
@@ -1,5 +1,6 @@
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local _G = ShaguTweaks.GetGlobalEnv()
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local T = ShaguTweaks.T
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local hooksecurefunc = ShaguTweaks.hooksecurefunc
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local module = ShaguTweaks:register({
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title = T["Floating Actionbar"],
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@@ -52,13 +53,13 @@ module.enable = function(self)
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-- replace experience bar texture
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MainMenuExpBar:SetStatusBarTexture("Interface\\AddOns\\ShaguTweaks-extras\\img\\xpbar")
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local _, _, _, _, _, background = MainMenuExpBar:GetRegions()
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background:SetTexture("Interface\\AddOns\\ShaguTweaks-extras\\img\\xpbar")
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background:SetVertexColor(0, 0, 0, .5)
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if background then
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background:SetTexture("Interface\\AddOns\\ShaguTweaks-extras\\img\\xpbar")
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background:SetVertexColor(0, 0, 0, .5)
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end
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-- update reputation bar position
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local HookReputationWatchBar_Update = ReputationWatchBar_Update
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ReputationWatchBar_Update = function(newLevel)
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HookReputationWatchBar_Update(newLevel)
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-- keep the custom reputation position without replacing Blizzard's updater
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local function UpdateReputationPosition()
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if MainMenuExpBar:IsShown() then
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ReputationWatchBar:SetPoint("BOTTOM", MainMenuBar, "TOP", 0, -7)
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else
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@@ -66,6 +67,9 @@ module.enable = function(self)
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end
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end
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hooksecurefunc("ReputationWatchBar_Update", UpdateReputationPosition)
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UpdateReputationPosition()
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-- hide max level top frame
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MainMenuBarMaxLevelBar:SetAlpha(0)
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+32
-17
@@ -26,19 +26,31 @@ module.enable = function(self)
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reagentcounter:RegisterEvent("UPDATE_BONUS_ACTIONBAR")
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reagentcounter:RegisterEvent("BAG_UPDATE")
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-- Hidden frames still receive events, but do not execute OnUpdate.
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-- Wake for one frame only when work is pending.
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reagentcounter:Hide()
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reagentcounter:SetScript("OnEvent", function()
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this.event = true
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this.pending = true
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if event ~= "BAG_UPDATE" then
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this.rescan = true
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end
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this:Show()
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end)
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reagentcounter:SetScript("OnUpdate", function()
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if not this.event then return end
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-- update all slots after each event
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for slot = 1, 120 do
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reagentcounter.ScanSlot(slot)
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if not this.pending then
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this:Hide()
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return
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end
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-- scan for all reagent item counts
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-- Tooltip scans are only required when the action layout changed.
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if this.rescan then
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for slot = 1, 120 do
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reagentcounter.ScanSlot(slot)
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end
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end
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-- Bag changes only need fresh counts for reagents already discovered.
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for item in pairs(reagent_counts) do
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reagent_counts[item] = GetItemCount(item)
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end
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@@ -47,24 +59,27 @@ module.enable = function(self)
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for _, prefix in pairs(bars) do
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for i = 1, NUM_ACTIONBAR_BUTTONS do
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local button = _G[prefix .. "Button" .. i]
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local text = _G[button:GetName().."Count"]
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local slot = ActionButton_GetPagedID(button)
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if button then
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local text = _G[button:GetName().."Count"]
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local slot = ActionButton_GetPagedID(button)
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if reagent_slots[slot] then
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text:SetText(reagent_counts[reagent_slots[slot]])
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elseif not IsConsumableAction(slot) then
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text:SetText()
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if text then
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if reagent_slots[slot] then
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text:SetText(reagent_counts[reagent_slots[slot]])
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elseif not IsConsumableAction(slot) then
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text:SetText()
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end
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end
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end
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end
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end
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-- remove event trigger
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this.event = nil
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this.pending = nil
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this.rescan = nil
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this:Hide()
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end)
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reagentcounter.ScanSlot = function(slot)
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local texture = GetActionTexture(slot)
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-- update buttons that previously had an reagent
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if reagent_slots[slot] and not HasAction(slot) then
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reagent_slots[slot] = nil
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+17
-19
@@ -1,5 +1,7 @@
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local _G = ShaguTweaks.GetGlobalEnv()
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local T = ShaguTweaks.T
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local API = ShaguTweaks.API or {}
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local hooksecurefunc = ShaguTweaks.hooksecurefunc
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local module = ShaguTweaks:register({
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title = T["Bag Item Click"],
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@@ -23,10 +25,16 @@ module.enable = function(self)
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return AuctionFrame and AuctionFrame:IsShown() and AuctionFrameAuctions and AuctionFrameAuctions:IsShown()
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end
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-- overwrite use/trade logic unless shift is pressed
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local function ShiftDown()
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if API.IsShiftKeyDown then return API.IsShiftKeyDown() end
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return IsShiftKeyDown()
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end
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-- Interception is intentional here: the feature must be able to suppress the
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-- default item use while trade/auction actions are active.
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local pfHookUseContainerItem = _G.UseContainerItem
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function _G.UseContainerItem(bag, slot)
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if IsTrading() and not IsShiftKeyDown() then
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if IsTrading() and not ShiftDown() then
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-- move item to trade window
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PickupContainerItem(bag, slot)
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local slot = TradeFrame_GetAvailableSlot()
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@@ -34,13 +42,13 @@ module.enable = function(self)
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if CursorHasItem() then
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ClearCursor()
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end
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elseif IsAuctionBrowsing() and not IsShiftKeyDown() then
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elseif IsAuctionBrowsing() and not ShiftDown() then
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-- search item in auction house
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local link = GetContainerItemLink(bag, slot)
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local name = link and string.sub(link, string.find(link, "%[")+1, string.find(link, "%]")-1) or ""
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BrowseName:SetText(name)
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AuctionFrameBrowse_Search()
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elseif IsAuctionSelling() and not IsShiftKeyDown() then
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elseif IsAuctionSelling() and not ShiftDown() then
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-- sell item to auction house
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PickupContainerItem(bag, slot)
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AuctionsItemButton:Click()
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@@ -53,21 +61,11 @@ module.enable = function(self)
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end
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end
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-- detect bag button tooltips
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local showHelperNextTooltip = false
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local pfHookSetBagItem = GameTooltip.SetBagItem
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function GameTooltip.SetBagItem(self, container, slot)
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showHelperNextTooltip = IsTrading() or IsAuctionBrowsing() or IsAuctionSelling()
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return pfHookSetBagItem(self, container, slot)
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end
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-- add helper text to tooltips
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local tooltip = CreateFrame("Frame", "pfItemClickHelpMessage", GameTooltip)
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tooltip:SetScript("OnShow", function()
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if showHelperNextTooltip then
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GameTooltip:AddLine(T["Hold [Shift] to use item."], 0.50, 0.75, 1.00)
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GameTooltip:Show()
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showHelperNextTooltip = false
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-- Append helper text after the native tooltip method instead of replacing it.
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hooksecurefunc(GameTooltip, "SetBagItem", function(self, container, slot)
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if IsTrading() or IsAuctionBrowsing() or IsAuctionSelling() then
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self:AddLine(T["Hold [Shift] to use item."], 0.50, 0.75, 1.00)
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self:Show()
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end
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end)
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end
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+24
-10
@@ -1,5 +1,6 @@
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local _G = ShaguTweaks.GetGlobalEnv()
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local T = ShaguTweaks.T
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local API = ShaguTweaks.API or {}
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local module = ShaguTweaks:register({
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title = T["Bag Search Bar"],
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@@ -50,8 +51,24 @@ module.enable = function(self)
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disable()
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end
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local function GetContainerItemName(bag, slot)
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if API.GetContainerItemID and API.GetItemNameByID then
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local itemID = API.GetContainerItemID(bag, slot)
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local name = itemID and API.GetItemNameByID(itemID)
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if name then return name end
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end
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local link = GetContainerItemLink(bag, slot)
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if not link then return "" end
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local startPos = string.find(link, "%[")
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local endPos = string.find(link, "%]")
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if not startPos or not endPos or endPos <= startPos then return "" end
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return string.sub(link, startPos + 1, endPos - 1)
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end
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local query = function()
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local text = strlower(search:GetText())
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local text = strlower(search:GetText() or "")
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-- bag search
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for i = 1, 12 do
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@@ -62,19 +79,17 @@ module.enable = function(self)
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for j = 1, MAX_CONTAINER_ITEMS do
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local button = _G[name.."Item"..j]
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local texture = _G[button:GetName().."IconTexture"]
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if button then
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local slot = button and button:GetID()
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local texture = _G[button:GetName().."IconTexture"]
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local slot = button:GetID()
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local link = GetContainerItemLink(bag, slot)
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button:SetAlpha(.25)
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texture:SetDesaturated(1)
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if texture then texture:SetDesaturated(1) end
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local item = link and string.sub(link, string.find(link, "%[")+1, string.find(link, "%]")-1) or ""
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local item = GetContainerItemName(bag, slot)
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if strfind(strlower(item), text, 1, true) then
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button:SetAlpha(1)
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texture:SetDesaturated(0)
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if texture then texture:SetDesaturated(0) end
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end
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end
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end
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@@ -87,11 +102,10 @@ module.enable = function(self)
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local button = _G["BankFrameItem"..i]
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local texture = button and _G[button:GetName().."IconTexture"]
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if button and texture then
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local link = GetContainerItemLink(-1, i)
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button:SetAlpha(.25)
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texture:SetDesaturated(1)
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local item = link and string.sub(link, string.find(link, "%[")+1, string.find(link, "%]")-1) or ""
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local item = GetContainerItemName(-1, i)
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if strfind(strlower(item), text, 1, true) then
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button:SetAlpha(1)
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texture:SetDesaturated(0)
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@@ -1,81 +0,0 @@
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local _G = ShaguTweaks.GetGlobalEnv()
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local T = ShaguTweaks.T
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local rgbhex = ShaguTweaks.rgbhex
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local module = ShaguTweaks:register({
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title = T["Chat History"],
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description = T["Save chat history of all non-combatlog windows and restore it on login."],
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expansions = { ["vanilla"] = true, ["tbc"] = false },
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category = T["Chat"],
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maintainer = "@shagu (GitHub)",
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enabled = true,
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})
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module.enable = function(self)
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local realm = GetRealmName()
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local player = UnitName("player")
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local history
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local function SaveChatHistory(id, msg, r, g, b)
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-- create cache tables if not existing
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ShaguTweaks_cache = ShaguTweaks_cache or {}
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ShaguTweaks_cache["chathistory"] = ShaguTweaks_cache["chathistory"] or {}
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ShaguTweaks_cache["chathistory"][realm] = ShaguTweaks_cache["chathistory"][realm] or {}
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ShaguTweaks_cache["chathistory"][realm][player] = ShaguTweaks_cache["chathistory"][realm][player] or {}
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ShaguTweaks_cache["chathistory"][realm][player][id] = ShaguTweaks_cache["chathistory"][realm][player][id] or {}
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if r and g and b then
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local color = rgbhex(r*.5+.2, g*.5+.2, b*.5+.2)
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msg = string.gsub(msg, "^", color)
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msg = string.gsub(msg, "|r", "|r" .. color)
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end
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history = ShaguTweaks_cache["chathistory"][realm][player][id]
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table.insert(history, 1, msg)
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if history[30] then table.remove(history, 30) end
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end
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local function GetChatHistory(id)
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-- create cache tables if not existing
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ShaguTweaks_cache = ShaguTweaks_cache or {}
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ShaguTweaks_cache["chathistory"] = ShaguTweaks_cache["chathistory"] or {}
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ShaguTweaks_cache["chathistory"][realm] = ShaguTweaks_cache["chathistory"][realm] or {}
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ShaguTweaks_cache["chathistory"][realm][player] = ShaguTweaks_cache["chathistory"][realm][player] or {}
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ShaguTweaks_cache["chathistory"][realm][player][id] = ShaguTweaks_cache["chathistory"][realm][player][id] or {}
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return ShaguTweaks_cache["chathistory"][realm][player][id]
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end
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local function AddMessage(frame, text, a1, a2, a3, a4, a5)
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if not text then return end
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-- save chat history
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SaveChatHistory(frame:GetID(), text, a1, a2, a3)
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frame:ShaguTweaksChatHistoryAddMessage(text, a1, a2, a3, a4, a5)
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end
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for i=1,NUM_CHAT_WINDOWS do
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-- detect combat log message groups
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local combat = 0
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for _, msg in pairs(_G["ChatFrame"..i].messageTypeList) do
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if strfind(msg, "SPELL", 1) or strfind(msg, "COMBAT", 1) then
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combat = combat + 1
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end
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end
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-- apply hooks and restore history on non-combat log frames
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if combat <= 5 and not _G["ChatFrame"..i].ShaguTweaksChatHistoryAddMessage then
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-- write history to chat
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local history = GetChatHistory(i)
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for j=30,0,-1 do
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if history[j] then
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_G["ChatFrame"..i]:AddMessage(history[j], .7,.7,.7)
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end
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end
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-- add chat history hooks
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_G["ChatFrame"..i].ShaguTweaksChatHistoryAddMessage = _G["ChatFrame"..i].AddMessage
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_G["ChatFrame"..i].AddMessage = AddMessage
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end
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end
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end
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@@ -1,6 +1,6 @@
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local _G = ShaguTweaks.GetGlobalEnv()
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local T = ShaguTweaks.T
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local rgbhex = ShaguTweaks.rgbhex
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local hooksecurefunc = ShaguTweaks.hooksecurefunc
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local module = ShaguTweaks:register({
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title = T["Center Text Input Box"],
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@@ -19,21 +19,18 @@ module.enable = function(self)
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ChatFrameEditBox:ClearAllPoints()
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ChatFrameEditBox:SetWidth(300)
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-- reload custom frame positions after original frame manage runs
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local hookUIParent_ManageFramePositions = UIParent_ManageFramePositions
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UIParent_ManageFramePositions = function(a1, a2, a3)
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-- run original function
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hookUIParent_ManageFramePositions(a1, a2, a3)
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-- let inputbox dodge certain frames
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local function UpdateInputPosition()
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local top = 0
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for id, frame in pairs(dodge_frames) do
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if frame:IsVisible() and frame:GetTop() then
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for _, frame in pairs(dodge_frames) do
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if frame and frame:IsVisible() and frame:GetTop() then
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top = math.max(top, frame:GetTop())
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end
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end
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-- set new position
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ChatFrameEditBox:ClearAllPoints()
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ChatFrameEditBox:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, top)
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end
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hooksecurefunc("UIParent_ManageFramePositions", UpdateInputPosition)
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UpdateInputPosition()
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end
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@@ -30,14 +30,15 @@ module.enable = function(self)
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-- add hooks to each frame
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for i=1,NUM_CHAT_WINDOWS do
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local original = _G["ChatFrame"..i].AddMessage
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_G["ChatFrame"..i].AddMessage = function(frame, msg, a1, a2, a3, a4, a5)
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-- ignore empty messages
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if not msg then return end
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local frame = _G["ChatFrame"..i]
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if frame and not frame.ShaguTweaksExtrasTimestampAddMessage then
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frame.ShaguTweaksExtrasTimestampAddMessage = frame.AddMessage
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frame.AddMessage = function(self, msg, a1, a2, a3, a4, a5)
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if not msg then return end
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-- add timestamp to chat
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msg = color .. left .. date(format) .. right .. "|r " .. msg
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original(frame, msg, a1, a2, a3, a4, a5)
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msg = color .. left .. date(format) .. right .. "|r " .. msg
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self:ShaguTweaksExtrasTimestampAddMessage(msg, a1, a2, a3, a4, a5)
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end
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end
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end
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end
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@@ -1,78 +0,0 @@
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local T = ShaguTweaks.T
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local module = ShaguTweaks:register({
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title = T["Show Energy Ticks"],
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description = T["Show energy and mana ticks on the player unit frame."],
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expansions = { ["vanilla"] = true, ["tbc"] = nil },
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maintainer = "@shagu (GitHub)",
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enabled = nil,
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})
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module.enable = function(self)
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local energytick = CreateFrame("Frame", nil, PlayerFrameManaBar)
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energytick:SetAllPoints(PlayerFrameManaBar)
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energytick:RegisterEvent("PLAYER_ENTERING_WORLD")
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energytick:RegisterEvent("UNIT_DISPLAYPOWER")
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energytick:RegisterEvent("UNIT_ENERGY")
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energytick:RegisterEvent("UNIT_MANA")
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energytick:SetScript("OnEvent", function()
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if UnitPowerType("player") == 0 then
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this.mode = "MANA"
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this:Show()
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elseif UnitPowerType("player") == 3 then
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this.mode = "ENERGY"
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this:Show()
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else
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this:Hide()
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end
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if event == "PLAYER_ENTERING_WORLD" then
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this.lastMana = UnitMana("player")
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end
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if (event == "UNIT_MANA" or event == "UNIT_ENERGY") and arg1 == "player" then
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this.currentMana = UnitMana("player")
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local diff = 0
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if this.lastMana then
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diff = this.currentMana - this.lastMana
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end
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if this.mode == "MANA" and diff < 0 then
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this.target = 5
|
||||
elseif this.mode == "MANA" and diff > 0 then
|
||||
if this.max ~= 5 and diff > (this.badtick and this.badtick*1.2 or 5) then
|
||||
this.target = 2
|
||||
else
|
||||
this.badtick = diff
|
||||
end
|
||||
elseif this.mode == "ENERGY" and diff > 0 then
|
||||
this.target = 2
|
||||
end
|
||||
this.lastMana = this.currentMana
|
||||
end
|
||||
end)
|
||||
|
||||
energytick:SetScript("OnUpdate", function()
|
||||
if this.target then
|
||||
this.start, this.max = GetTime(), this.target
|
||||
this.target = nil
|
||||
end
|
||||
|
||||
if not this.start then return end
|
||||
|
||||
this.current = GetTime() - this.start
|
||||
|
||||
if this.current > this.max then
|
||||
this.start, this.max, this.current = GetTime(), 2, 0
|
||||
end
|
||||
|
||||
local pos = 120 * (this.current / this.max)
|
||||
this.spark:SetPoint("LEFT", pos - 8.5, 0)
|
||||
end)
|
||||
|
||||
energytick.spark = energytick:CreateTexture(nil, 'OVERLAY')
|
||||
energytick.spark:SetTexture("Interface\\CastingBar\\UI-CastingBar-Spark")
|
||||
energytick.spark:SetHeight(27)
|
||||
energytick.spark:SetWidth(17)
|
||||
energytick.spark:SetBlendMode('ADD')
|
||||
end
|
||||
Reference in New Issue
Block a user