Files
ShaguTweaks-Extras-ClassicAPI/mods/reduced-actionbar-micromenu.lua

127 lines
4.2 KiB
Lua

local _G = ShaguTweaks.GetGlobalEnv()
local T = ShaguTweaks.T
local API = ShaguTweaks.API
local module = ShaguTweaks:register({
title = T["Show Micro Menu"],
description = T["Shows micro menu buttons when using the reduced actionbar layout. Hold Ctrl+Shift to move the micro menu."],
expansions = { ["vanilla"] = true, ["tbc"] = nil },
category = T["Action Bar"],
maintainer = "@shagu (GitHub)",
enabled = nil,
config = {
["panelmicro.scale"] = 1,
}
})
module.enable = function(self)
-- The ShaguTweaks loader initializes module config while iterating an
-- unordered table. On a fresh install the Reduced Actionbar key may not have
-- been visited yet, so fall back to that module's declared default.
local reducedTitle = T["Reduced Actionbar Size"]
local reducedEnabled = ShaguTweaks_config and ShaguTweaks_config[reducedTitle]
if reducedEnabled == nil then
local reducedModule = ShaguTweaks.mods and ShaguTweaks.mods[reducedTitle]
reducedEnabled = reducedModule and reducedModule.enabled and 1 or 0
end
if reducedEnabled ~= 1 then return end
-- Moving the micro menu is driven by ClassicAPI modifier events and native
-- Region:IsMouseOver state. Do not keep a permanent polling fallback here.
if not API.modifierstate or not API.regionmouseover then return end
local frames = {
CharacterMicroButton, SpellbookMicroButton, TalentMicroButton,
QuestLogMicroButton, MainMenuMicroButton, SocialsMicroButton,
WorldMapMicroButton, HelpMicroButton
}
local microframe = CreateFrame("Button", "ShaguTweaksReducedActionBarMicroMenu", UIParent)
microframe:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", -8, 8)
microframe:SetWidth(225)
microframe:SetHeight(44)
microframe:SetScale(module.config["panelmicro.scale"])
microframe:SetFrameStrata("MEDIUM")
microframe:SetBackdrop({
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
tile = true, tileSize = 8, edgeSize = 16,
insets = { left = 3, right = 3, top = 3, bottom = 3 }
})
microframe:SetBackdropBorderColor(.9,.8,.5,1)
microframe:SetBackdropColor(.4,.4,.4,1)
microframe:SetClampedToScreen(true)
microframe:SetMovable(true)
microframe:EnableMouse(true)
microframe:RegisterForDrag("LeftButton")
microframe:SetUserPlaced(true)
microframe:RegisterEvent("PLAYER_ENTERING_WORLD")
local function UpdateMoveMode()
local active = API.IsMouseOver(microframe)
and API.IsShiftKeyDown()
and API.IsControlKeyDown()
if active then
if microframe.mousedisabled then return end
microframe.mousedisabled = true
for _, frame in ipairs(frames) do
frame:EnableMouse(0)
end
else
if not microframe.mousedisabled then return end
microframe.mousedisabled = false
for _, frame in ipairs(frames) do
frame:EnableMouse(1)
end
end
end
microframe:SetScript("OnEnter", UpdateMoveMode)
microframe:SetScript("OnLeave", UpdateMoveMode)
local modifier = CreateFrame("Frame", nil, microframe)
modifier:RegisterEvent("MODIFIER_STATE_CHANGED")
modifier:SetScript("OnEvent", UpdateMoveMode)
microframe:SetScript("OnDragStart", function()
local shift = API.IsShiftKeyDown()
local control = API.IsControlKeyDown()
if not shift or not control then return end
this:StartMoving()
end)
microframe:SetScript("OnDragStop", function()
this:StopMovingOrSizing()
end)
microframe:SetScript("OnEvent", function()
if this.initialized then return end
this.initialized = true
ShaguTweaks.DarkenFrame(microframe)
for id, frame in ipairs(frames) do
local anchor = frames[id-1] or microframe
frame:ClearAllPoints()
frame:SetPoint("LEFT", anchor, id == 1 and "LEFT" or "RIGHT", id == 1 and 3.5 or -2, id==1 and 10 or 0)
frame:SetParent(microframe)
frame.Show = nil
frame:Show()
-- Child micro buttons normally own the mouse. Re-evaluate move mode when
-- entering or leaving one so Ctrl+Shift already held before mouseover is
-- handled without polling and without replacing their tooltip scripts.
ShaguTweaks.HookScript(frame, "OnEnter", UpdateMoveMode)
ShaguTweaks.HookScript(frame, "OnLeave", UpdateMoveMode)
end
UpdateMoveMode()
end)
end